View Full Version : Need help with Mod
Devilsbane
October 26th, 2003, 01:33 AM
Since Aaron allowed some modding in the demo, I thought I try my hand w/ it first. Now I have been able to change the starting ship (now a fighter), the slots, and components. Yet, my new light weapon slot will not fire. Is there any other file I need to mod besides the Main_StartingPlayerShips and Main_ComponentConfigurationSlotsPlayer?
[ October 26, 2003, 00:34: Message edited by: Devilsbane ]
Phoenix-D
October 26th, 2003, 01:59 AM
You did assign the new weapon slot to an existing hardpoint, right? All the 3d models have a set of hardpoints in them, that determine where a weapon animates from (and its maximum arc). If you set it to a hardpoint that doesn't exist, the weapon won't fire.
Devilsbane
October 26th, 2003, 03:12 AM
So my fighter with two light weapons must have the same HARDPOINT? (YES! I changed the second weapon to the same HARDPOINT. They both fired from the same HARDPOINT at the same time.) Can these existing HARDPOINTS be changed?
[ October 26, 2003, 01:18: Message edited by: Devilsbane ]
Phoenix-D
October 26th, 2003, 03:43 AM
Yes, but you have to edit the SpaceObjects_XFiles.txt file, which I'm not sure the demo will let you do.
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