View Full Version : Porting controversy..
November 11th, 2003, 08:39 PM
Aside from It-will-not-be-mentioned, I've also moved about 40 other components over, including the Wave Motion Gun. More to follow..when I'm done, I'll post the file..
November 14th, 2003, 10:20 AM
Thanks for the advance warning.
(aside) Target all planet-busting drones on Phoenix-D's location, for immediate launch... http://forum.shrapnelgames.com/images/icons/icon8.gif
[ November 14, 2003, 09:20: Message edited by: General Woundwort ]
December 4th, 2003, 05:53 AM
Scrapped the plans for actual components, but here is EVERY component image that was included with space empires IV. No image mod components yet, but given time..
Just extract to images/components to install. Works fine with any existing mods and the base game, since it doesn't overwrite the existing images. 600kb download, 166 additional components.
[ December 04, 2003, 04:54: Message edited by: Phoenix-D ]
December 4th, 2003, 05:43 PM
Some of those components have "holes" in them that could be made transparent.
The Talisman and the image two rows down from it.
Plus the multitude of "webby" components.
For my copy, I just gave 'em a swipe with the MSpaint color eraser.
December 4th, 2003, 10:38 PM
I know, but with most of them getting the tiny holes to work right without erasing part of the image was difficult. Not worth the time, especially since when I checked the effect didn't seem that dramatic in game.
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