Markavian
December 15th, 2003, 09:56 AM
To compensate for the extreme reality of scale, I would have made a game that focused around a holographic map, representing the galaxy, not pretending that was the way things happened.
I'd also program in auto path finding, and stick the camera at a higher rearwards isometric angle, kinda like in C&C games I geuss (Emperor: Battle for Dune, Generals).
I suppose theres no changing the current model now, but the game has set out some fun ground rules.
Maybe Aaron should hire some more programmers?
I'd also program in auto path finding, and stick the camera at a higher rearwards isometric angle, kinda like in C&C games I geuss (Emperor: Battle for Dune, Generals).
I suppose theres no changing the current model now, but the game has set out some fun ground rules.
Maybe Aaron should hire some more programmers?