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Exan
April 18th, 2004, 07:25 PM
You know the giant artificial planets from SE4 which can wreck your economy when you built them. Anyway, I was thinking about modelling one and I have few questions.

Should I model a sun inside the ringworld or is it possible to just put the world around the sun in the map txt file?

Also, was the outer side of the ring metallic or was it like a planet surface? My brother loaned my Se4Gold CD and I can't remember which way it was.

Third the size, I remember ringworld was about 5 times larger than a large planet, correct? Is it wise to model it to Starfury as large? On the other hand it is an impressive structure.

Phoenix-D
April 18th, 2004, 08:34 PM
You could put the world around the sun, but I'm not sure it would show up. Starfury may not support transparent planets.

Combat Wombat
April 18th, 2004, 10:00 PM
The outside of a ring world is metallic the inside looks like a planet, look at Halo thats basicly what it should look like.

Suicide Junkie
April 19th, 2004, 02:42 AM
The outside is metal, the inside is where you grow your crops and put your houses, since that's the side the sun shines on.

You might want to model the ringworld as a set of "arc" planets. If you also tilt the ring, then ships will be able to fly inside.

edit: whoo crazy typo.

[ May 06, 2004, 23:58: Message edited by: Suicide Junkie ]

Ed Kolis
April 19th, 2004, 04:25 AM
Originally posted by Suicide Junkie:
You might want to model the sphereworld as a set of "arc" planets.<font size="2" face="sans-serif, arial, verdana">Are you thinking what I'm thinking???

GIANT TIME DISTORTION BURST!!! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

Just imagine what THAT thing could take out! http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

Suicide Junkie
April 20th, 2004, 03:31 PM
The original poster specifically mentioned ring and ringworld multiple times.
Nobody has yet mentioned a Dyson Sphere, except you.

The ring would be more interesting graphically and navigationally, although the sphere would be much simpler to add.

Exan
April 20th, 2004, 08:24 PM
I modelled a simple ring which would be good expect I can't quite figure out the texture mapping system of 3dsMax. I can't save the texture to decent form. Currently it looks something like this (http://koti.mbnet.fi/ffguide/scorpion/ringworldps.jpg). The sun and stars have been made using a program called Universe.

This model does look kinda nice but I think the ring is too thick. Anyway, comments please. Oh, and the terrain is pretty crappy also. Does anyone have a good planetmap? I have planetgen program to make them but it makes grid to every picture.

DeadZone
April 21st, 2004, 01:05 AM
Looks ok, I do agree that its too thick, something to put into TPM when I get back to doing it

Vortex
April 21st, 2004, 01:12 AM
Originally posted by Suicide Junkie:
The outside is metal, the inside is where you grow your crops and put your houses, since that's the side the sun shines on.

You might want to model the sphereworld as a set of "arc" planets. If you also tilt the ring, then ships will be able to fly inside. <font size="2" face="sans-serif, arial, verdana">Be careful not to confuse ring-worlds and spher-worlds. The latter should, correctly be called dyson spheres and as such will completely enclose the star.

This means that for most purposes the star doesn't exist, all you see is the 'metallic' outside of the planet. A very large planet at that - the exact size dependant upon where the 'habitation' zone for the star type falls. For G3 type stars, eg Sol, thats 1AU - the distance between the Earth and the sun.

Suicide Junkie
April 21st, 2004, 04:02 AM
If you make a nice-looking terrain, I can edit out the grid lines for you, no problem.

Jake Monroe
May 4th, 2004, 02:03 PM
Originally posted by Suicide Junkie:
The original poster specifically mentioned ring and ringworld multiple times.
Nobody has yet mentioned a Dyson Sphere, except you.<font size="2" face="sans-serif, arial, verdana"> Originally posted by Suicide Junkie:
You might want to model the sphereworld as a set of "arc" planets. If you also tilt the ring, then ships will be able to fly inside. <font size="2" face="sans-serif, arial, verdana">cough

[ May 04, 2004, 13:09: Message edited by: Jake Monroe ]

Hok
May 5th, 2004, 11:30 PM
Originally posted by Exan:
I modelled a simple ring [CUT]
Currently it looks something like this (http://koti.mbnet.fi/ffguide/scorpion/ringworldps.jpg).<font size="2" face="sans-serif, arial, verdana">I was thinking that putting Warp Points inside this structures would be a great looking effect!
You could place those ring things at the same coordinates on the map as the warps.

Suicide Junkie
May 7th, 2004, 12:59 AM
Woah. My apologies.
I'm not sure how that got in there, cause I was saying ring everywhere else in the sentence! http://forum.shrapnelgames.com/images/icons/shock.gif

Fyron
May 9th, 2004, 05:57 AM
The latter should, correctly be called dyson spheres<font size="2" face="sans-serif, arial, verdana">Only if you are in the Star Trek universe... otherwise, they are not "Dyson Spheres" at all. http://forum.shrapnelgames.com/images/icons/icon12.gif

Phoenix-D
May 9th, 2004, 06:09 AM
Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> The latter should, correctly be called dyson spheres<font size="2" face="sans-serif, arial, verdana">Only if you are in the Star Trek universe... otherwise, they are not "Dyson Spheres" at all. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Oh really?

http://www.nada.kth.se/~asa/dysonFAQ.html#WHO

Dyson is a real person, and ussually credited as the inspiration for sphereworlds. He isn't someone Star Trek made up.