PDA

View Full Version : Another Poll: Nations in Doms I


Nagot Gick Fel
September 18th, 2003, 10:53 PM
Vote for the nation you had the most fun playing with (*NOT* the one you think is best).

LordArioch
September 19th, 2003, 07:34 AM
I voted for vanheim but i think i gotta support arcosphale too. Healing priestesses and tramplers and really sturdy hoplites make a fun time.

But then again eremor gets points for being different. Why do all the nations have to be so fun?! http://forum.shrapnelgames.com/images/icons/icon7.gif (Oh...yeah...because Dominions is so fun itself)

Nerfix
September 19th, 2003, 07:45 AM
All the nations are nice. I voted for Caelum, my personal favorite.

Pocus
September 19th, 2003, 09:48 AM
is Nagot Gick Fel my Arcoscephalian (now Ermorian) enemy?

Johan K
September 19th, 2003, 10:29 AM
I like the familiar name Något gick fel together with that tomato picture. Very suitable http://forum.shrapnelgames.com/images/icons/icon7.gif

Nagot Gick Fel
September 19th, 2003, 10:55 AM
Originally posted by Pocus:
is Nagot Gick Fel my Arcoscephalian (now Ermorian) enemy?<font size="2" face="Verdana, Helvetica, sans-serif">Hmm, I don't remember we were enemies while *I* impersonated the Arcoscephalian pretender - to the contrary I'd say our relations were rather cordial.

And when I was given command of the undead, nobody told me I had an ongoing war with the theocrats - is it the case? Or merely a consequence of rule 49-1, "Sacred Wars and Jihads"?

Rollo
September 19th, 2003, 11:14 AM
I also voted for Vanheim. I have an irrational attraction to the norse theme... http://forum.shrapnelgames.com/images/icons/icon12.gif .

Rollo

Pocus
September 19th, 2003, 11:32 AM
Ahah, are you pretending you were not already planning (foolishly and hopelessly I must say) the demise of the Theocracy where you were still ruling the principalty you boldly name 'Kingdom of Arcoscephale' ? http://forum.shrapnelgames.com/images/icons/icon12.gif

Also, yes Ermor shall be considered as an enemy, according to the jihad you called upon us. If you atone your sins (that is if you accept to remains dead and still has it suits to a well educated corpse), then perhaps we can just burn you to cinder, and not throw a bit of holy water upon you before incantating the vade retro rituals.

Torquemada "Marignon and his 12 prot pikemen forever" the Wyrm.

Nagot Gick Fel
September 19th, 2003, 11:54 AM
Originally posted by Johan K:
I like the familiar name Något gick fel together with that tomato picture. Very suitable http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Actually I was looking for a mushroom-shaped nuclear bLast but didn't found one in the avatar library. Would it have been also suitable?

What does "Något gick fel" exactly mean BTW? My bet goes to something like "We're in trouble now", "Everything's gone crazy", "Today is Ultimate Kapput Day" or "The Big One just hit (or ate) me"...

johan osterman
September 19th, 2003, 11:59 AM
Originally posted by Nagot Gick Fel:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Johan K:
I like the familiar name Något gick fel together with that tomato picture. Very suitable http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Actually I was looking for a mushroom-shaped nuclear bLast but didn't found one in the avatar library. Would it have been also suitable?

What does "Något gick fel" exactly mean BTW? My bet goes to something like "We're in trouble now", "Everything's gone crazy", "Today is Ultimate Kapput Day" or "The Big One just hit (or ate) me"...</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Its swedish, literally: something went wrong.

primitive
September 19th, 2003, 02:23 PM
Originally posted by Nagot Gick Fel:
Actually I was looking for a mushroom-shaped nuclear bLast but didn't found one in the avatar library. Would it have been also suitable?

<font size="2" face="Verdana, Helvetica, sans-serif">Check out The avatar thread (http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=23;t=007568) over at Space Empires.
If you ask nicely, the sweet Mr. Gervais might let you get this: http://forum.shrapnelgames.com/newuploads/1063045544.gif

Nagot Gick Fel
September 19th, 2003, 03:08 PM
Originally posted by primitive:
...the sweet Mr. Gervais might let you get this: http://forum.shrapnelgames.com/newuploads/1063045544.gif<font size="2" face="Verdana, Helvetica, sans-serif">Oooooh... exactly what I was looking for!

Pocus
September 21st, 2003, 09:23 AM
poll bumping. 21 replies.

Korrigan
September 22nd, 2003, 04:03 PM
Originally posted by Nagot Gick Fel:
Hmm, I don't remember we were enemies while *I* impersonated the Arcoscephalian pretender - to the contrary I'd say our relations were rather cordial.
[/QB]<font size="2" face="Verdana, Helvetica, sans-serif">Yeah right, you unfortunately left the game the very turn Marignon and Atlantis knocked you down... Very frustrating indeed! http://forum.shrapnelgames.com/images/icons/icon9.gif

I am pleased to know that you are back as Ermor and at war with us furthermore (according to art. 49.1) http://forum.shrapnelgames.com/images/icons/icon10.gif

Korrigan
Aka Yarni Zaï "I'll be back" the Dagon

Pocus
September 22nd, 2003, 04:06 PM
Operation Rolling Thunder has begun.

Nerfix
September 22nd, 2003, 04:07 PM
Ummmm...
Last time i checked this wasn't "PBEM-whatsoever: Diplomacy thread"...

LordArioch
September 22nd, 2003, 06:06 PM
Vanheim's the most popular so far...but i wish i had voted for Arcoscephale instead of vanheim since nobody else did and its all alone.

Nerfix
September 22nd, 2003, 06:21 PM
The real fun is to play Vanheim with a Wyrm pretender called either "Midgård Serpent" or "Jormungard"(sp?)...
And we will have a Mindgård theme for Vanheim in Dominions II! YAY!

Or if we could have a giant wolf pretender for Vanheim...
Yeah, i have this wierd thing with Pretender's names and mythology/religion. I have alredy played with:
Zarathrusa the Great Warlock(Abysia)
Marduke the Blue Dragon(Caelum)
Midgård Serpent the Wyrm(Vanheim)
Odin the Titan(Vanheim again)
Ukko Ylijumala the Titan(Vanheim, you can't know the mythology this comes from!)

[ September 22, 2003, 17:25: Message edited by: Nerfix ]

Mortifer
September 22nd, 2003, 06:38 PM
hm if I remember correctly, I played a lot with Ulm. They had those heavy infantry units or something like that I guess. Damn it was so long time ago, that I forgot. http://forum.shrapnelgames.com/images/icons/shock.gif

[ September 22, 2003, 17:39: Message edited by: Mortifer ]

Pocus
September 23rd, 2003, 10:00 AM
Bump, 25 replies.
You will find the poll on first page.

September 25th, 2003, 02:26 PM
Abysia got my vote. Strong troops (but expensive), excellent magic Users (expensive too but sacred), best assassins of the game. And deserts are difficult to invade. Really funny even if the finances must be closely monitored at the beginning.

Pocus
September 25th, 2003, 03:30 PM
Abysia too for me. http://forum.shrapnelgames.com/images/icons/icon7.gif I like them, because they are more and more dangerous as time passes, mostly because of blood magic. And also because they have the reputation of being a very difficult nation to start with, so I like to take a gauntlet in the face when I can (I'm masochistic at time).

in doms II, blood will be harder to come with, but the anathemant apprentice, or whatever he is called shall compensate.

Nerfix
September 25th, 2003, 03:39 PM
Warlock Apperentice, actualy...
And in Dom II, you can make, literaly, a hell on earth Abysia...

Psitticine
September 25th, 2003, 05:04 PM
Originally posted by Pocus:
and the great loosers are ... Pythium and Arcoscephale (no vote). Is it because they are astral nations, and players dont like much astral (time for another poll gentlemen).

Aside that, a well equilibrated distribution. Thats recomforting http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="Verdana, Helvetica, sans-serif">Actually, in Dom II, Astral magic is my preferred path so nations like Arcosephale appeal to me. The upper level spells you get now will kick the legs out from just about anybody, plus the array of solid mid level utility spells are extremely handy. I usually back it up with a bit of another path though, for some low-level offensive magic.

Truper
September 25th, 2003, 06:05 PM
Originally posted by Pocus:
and the great loosers are ... Pythium and Arcoscephale (no vote). Is it because they are astral nations, and players dont like much astral (time for another poll gentlemen).

<font size="2" face="Verdana, Helvetica, sans-serif">For me Arco's troop selection just isn't very much fun. Several flavors of guys with spears, and beyond that not much besides the chariots that are hard to use without damaging your own side at least as much as the enemy...

Pocus
September 25th, 2003, 10:59 PM
I like astral magic too. Starting with the elegant star fires, ending with mass domination. The way this magic has to either kill or control your enemies is almost aesthetic http://forum.shrapnelgames.com/images/icons/icon7.gif

Truper :

Arcoscephale is rather brutal when it fields an army. Why dont you try to mix elephants and hypaspysts? Satisfaction guaranteed.

The hoplites are very tough, and dont cost much. They are produced slowly, but as they have a very high quality/cost ratio, this allow you to gain power relatively to most nations, as time passes.

Psitticine, you never talked about the themes of Pythium and Arcoscephale. Would you care to throw some words about them? I suppose there is at least one evil theme for each?

Kristoffer O
September 25th, 2003, 11:17 PM
Arco doesn't have any special theme at the moment, but your question gave me some very cool ideas. Expect a new arco theme in the first patch.

Pocus
September 26th, 2003, 01:44 AM
and the great loosers are ... Pythium and Arcoscephale (no vote). Is it because they are astral nations, and players dont like much astral (time for another poll gentlemen).

Aside that, a well equilibrated distribution. Thats recomforting http://forum.shrapnelgames.com/images/icons/icon7.gif

Nerfix
September 28th, 2003, 08:59 AM
Will the patch feature "evil" Arco theme?

Pythium has the Serpent Acolytes(or something like that) theme. I think you(Pocus) actualy replied something about the theme at some thread...

[ September 28, 2003, 08:00: Message edited by: Nerfix ]

Psitticine
September 28th, 2003, 11:25 PM
Yep, Pythium has the Serpent Cult. Extra bonus snaky stuff. http://forum.shrapnelgames.com/images/icons/icon6.gif

I haven't played with that dominion theme yet so I can't give you too much in the way of specifics, except that the description explains the concept pretty well.

To paraphrase: Pythium couldn't hold back the darkness after Ermor fell, so they recruited aid from the Sauromancers. Even after the lizardmen left, their strange ways have continued to greatly influence Pythium's development and thus was born the Serpent Cult.

Nerfix
September 29th, 2003, 05:51 AM
Half Lizardmen/Half Humans....?

Pocus
September 29th, 2003, 07:50 AM
Kristopher, have you read the proposal for scripting extensions that you asked me to send?
http://forum.shrapnelgames.com/images/icons/icon7.gif