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Strategos
October 21st, 2003, 10:29 AM
If you're under the water in DOM2, why not on it?

Naval

Even a cursory naval presence would extend the strategic depth of play, although realms should be graded for naval capability preferably

Strange to see players such as Vanheim and Jotunheim - based on Norse or Viking lore - without naval capability.

This will also make placement of fortresses interesting - lots of sieges in real-life history with naval component.

SIEGES: Why not siege engines and other siege equipment?

Nerfix
October 21st, 2003, 10:45 AM
Old questions, but:

Naval Battles:
I can't remember what the devs said about this.

Sieges:
Devs thougth that siege engines would add very litle to ordinary battles and siege engines would just be abstracted during sieges.

[ October 21, 2003, 09:59: Message edited by: Nerfix ]

Mortifer
October 21st, 2003, 10:51 AM
Nerfix:
Battle* not batle http://forum.shrapnelgames.com/images/icons/icon10.gif

Let him ask the questions, old or not, he is new here. http://forum.shrapnelgames.com/images/icons/blush.gif

Anyways the devs didnt liked the idea of ships, since there are many ways to enter water already. It is kinda pointless. I can live without ships as well. http://forum.shrapnelgames.com/images/icons/icon7.gif


Siege engines would't add too much to the game, so...

johan osterman
October 22nd, 2003, 01:08 AM
Originally posted by Strategos:
If you're under the water in DOM2, why not on it?

Naval

Even a cursory naval presence would extend the strategic depth of play, although realms should be graded for naval capability preferably

Strange to see players such as Vanheim and Jotunheim - based on Norse or Viking lore - without naval capability.

This will also make placement of fortresses interesting - lots of sieges in real-life history with naval component.

SIEGES: Why not siege engines and other siege equipment? <font size="2" face="sans-serif, arial, verdana">There is a discussion of both siege engines and naval engagement in the questions about commanders thread.