View Full Version : Poll #2. [Try out the demo, and vote after that!]
Aristoteles
October 27th, 2003, 04:28 PM
The AI could be better. I play with 'normal' AIs right now, but the AI ain't that good. http://forum.shrapnelgames.com/images/icons/icon9.gif
Rollo
October 27th, 2003, 04:31 PM
posting my comment for the 'other' field: modability http://forum.shrapnelgames.com/images/icons/icon7.gif
DominionsFan
October 27th, 2003, 04:34 PM
Hey! IW devs are already working on the mod tools! http://forum.shrapnelgames.com/images/icons/tongue.gif
Aristoteles
October 27th, 2003, 06:01 PM
It seems that it wasn't me the only one, who didnt liked the weak AI:
What should IW improve in Dominions II.?
Choose 2
GFX 0% (0)
Music & SFX 0% (0)
AI 77% (10)
Game balance 15% (2)
UI (User Interface) 15% (2)
What do you think about the Dominions II. AI?
Choose 1
Excellent 8% (1)
Good 15% (2)
Average 38% (5)
Below average 23% (3)
Poor 15% (2)
http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
Mortifer
October 27th, 2003, 06:50 PM
Update #1.
What should IW improve in Dominions II.?
AI 80% (12)
**Interesting** The AI is really that bad?
What new content would you like to see in Dominions II.?
Diplomacy 60% (9)
**Not a surprise so far**
Do you play single or multi?
I only play SP 53% (8)
I prefer SP, but rarely I play MP 20% (3)
**I am kinda surprised, so far the majority voted for SP**
What do you think about the Dominions II. AI?
Average 40% (6)
Below average 27% (4)
**WOW!, interesting**
Keep voting lads!
Kristoffer O
October 27th, 2003, 07:19 PM
Originally posted by Mortifer:
Update #1.
What should IW improve in Dominions II.?
AI 80% (12)
**Interesting** The AI is really that bad?
<font size="2" face="sans-serif, arial, verdana">No, but it is the only thing that isn't better than anything you have ever seen before http://forum.shrapnelgames.com/images/icons/icon12.gif
-Storm-
October 27th, 2003, 10:01 PM
Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Mortifer:
Update #1.
What should IW improve in Dominions II.?
AI 80% (12)
**Interesting** The AI is really that bad?
<font size="2" face="sans-serif, arial, verdana">No, but it is the only thing that isn't better than anything you have ever seen before http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Eh? The truth is that the AI is weak. Even I was able to beat it easily. [I am not a very experienced Dominions player]
I think, that Illwinter should drop all Dominions projects and start to working on the AI, ASAP. It must be upgraded.
I bought Warlords 4. since I've seen Mortifer's post about it. I must admit that the Warlords 4. AI is very good. You guys should buy that game to check out a really powerful AI.
Seriously something must be done with the Dominions AI. I don't know who coded it, but he/she failed.
Other than the AI, the demo is good. The sad part is, that the AI should be the most important thing on the list. http://forum.shrapnelgames.com/images/icons/icon9.gif
If you guys cannot make a good AI, drop the singleplayer part, since it is pathetic with a bad AI.
However checking out the polls...it seems that around 10/8 players are SPers......ergo you guys should focus on the AI - SP part, but real fast.
[ October 27, 2003, 20:03: Message edited by: -Storm- ]
Saber Cherry
October 27th, 2003, 10:04 PM
Originally posted by Kristoffer O:
(the AI) is the only thing that isn't better than anything you have ever seen before http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Untrue!!! I keep clicking on my units, and they never say "Stop tickling me" or "Zug-zug". What kind of game has mute units?! http://forum.shrapnelgames.com/images/icons/icon10.gif
P.S. As for what additions I want - I'd like to see the "Heroic Tentacles" hero ability, and some other new heroisms. It just doesn't seem very fantastic otherwise http://forum.shrapnelgames.com/images/icons/icon7.gif Seriously, though, 1000 spells, 1000 units, and 1000 hero types would be a nice "Golden Triad" of infinite replayability=)
[ October 27, 2003, 20:08: Message edited by: Saber Cherry ]
-Storm-
October 27th, 2003, 10:06 PM
Originally posted by Saber Cherry:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Kristoffer O:
(the AI) is the only thing that isn't better than anything you have ever seen before http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Untrue!!! I keep clicking on my units, and they never say "Stop tickling me" or "Zug-zug". What kind of game has mute units?! http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Saber, you barely make any constructive comments....kinda annoying. http://forum.shrapnelgames.com/images/icons/icon8.gif
MythicalMino
October 27th, 2003, 10:14 PM
ok, let me spell this out for you....this poll is only being answered by ppl that post here....
There are MANY other ppl that are VERY MUCH not into single player...ok? There are M A N Y ppl that are N O T into SP, regardless of this poll....Like I said before, go to #dominions on irc, ask them what they play...SP or MP....They will tell you.
I don't care if they don't post here or not. I don't care if they are in a MP chat room, There are many ppl that prefer MP.
I am not sure why you guys cannot understand that.
Now, after saying that, I myself am primarily a SP type of person....but I also understand that Dominions series games are made with MP in mind. What you guys are trying to ask for, is getting a game that is made for MP (Day of Defeat....or Savage....), and complaining that there is no SP content.
Go on, ask the guys over at #dominions on irc....what they prefer...ask them.
Besides...Warlords 4 is a VERY not complex game compared to Dominions. So yes, the AI can be stronger in that game...How many units are in Warlords 4? how many spells? How many nations?
Dominions does what these other games cannot...the amount of units/spells/magical items/nations....summed up in one word: CONTENT.
This whole "discussion" that the fans want SP...when it is not true...is getting old. I mean, a whole 20 ppl has voted...wow....I want SP content added also...a good diplomacy system would make this THE perfect game ever....but if it doesn't get in...then I say "oh well, MP calls"
Please, stop trying to coerce the devs to do "single player stuff" because the "fans" only play single player...stop trying to "redesign" the devs vision...
PvK
October 27th, 2003, 10:20 PM
Gee, the AI in Doms I has done pretty well against me. I've played five SP games, with pretty average difficulty settings, and it's record is 2:1 in its favor so far (2 games were lost in a hard drive crash before they had got beyond the opening stages). In the one game I am pretty clearly going to win, I was stalemated for a very long time with a two-front land war, and only barely escaped destruction when a third AI (Ermor) started sweeping in from three directions underwater. The AI showed some weaknesses, but I thought overall it did a very good job, especially considering the bazillions of possible factors to consider in the game. AI improvements are always appreciated, though. I suppose if I played it more as a competetive puzzle than as an RPG, though, I might be able to find ways to easily play against the AI weaknesses, but that's pretty much the case in all complex games.
PvK
MythicalMino
October 27th, 2003, 10:25 PM
PvK....I agree....I am not saying to dro the AI...but complex games, lend to mediocre AI...look at SE4....the vanilla AI there, ppl complain all the time about it....but, the mods and MP is what helped that game become what it is...
My point I am trying to make is, the only reason I hear that IW should do something is because nobody wants MP to begin with...that is what I am getting tired of hearing...There is a strong core of ppl that play ONLY MP...and practice in SP...
20 ppl voting on a message board poll does not equal the entire game community...simple as that...
Particle
October 27th, 2003, 11:40 PM
Originally posted by cpbeller:
PvK....I agree....I am not saying to dro the AI...but complex games, lend to mediocre AI...look at SE4....the vanilla AI there, ppl complain all the time about it....but, the mods and MP is what helped that game become what it is...
My point I am trying to make is, the only reason I hear that IW should do something is because nobody wants MP to begin with...that is what I am getting tired of hearing...There is a strong core of ppl that play ONLY MP...and practice in SP...
20 ppl voting on a message board poll does not equal the entire game community...simple as that... <font size="2" face="sans-serif, arial, verdana">I think many of the posters here are tired by your comments. (I am a SP fan myself)
Okay lets think. Around 80% of the people here, on the Boards are SPers.
Sure there is that IRC chan. I just visited it. It is a small IRC room with a few finnish Dominion players. They are MPers.
Sure not everyone posting here. 3 of my friends, who preordered the game, are mainly SPers. They won't post here more than likely.
We can't tell the exact number of the SP/MP community, but the fact is that hella lot of players are SPers. [Propably lot more fans are SPers.] This is normal in strategy games.
Since Dominions is a SP/MP game, and the SP AI is not "that good", the developers should concentrate on this, to make it lot better.
I hope that cpbeller will understand this.
This has nothing to do with the SP/MP community.
If IW want to make a good game, they must improve what they can. I am pretty sure that the AI can be lot better. Now that the demo is out, the game is coming, they will have time to fix things, like the AI.
Just my 2 cents.
(I voted below average for the AI.)
[ October 27, 2003, 21:42: Message edited by: Particle ]
DominionsFan
October 27th, 2003, 11:52 PM
Hey! I am a singleplayer freak too. http://forum.shrapnelgames.com/images/icons/icon10.gif
I love the demo of Dominions II., but the AI is very average or a little worse. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif
MythicalMino
October 27th, 2003, 11:53 PM
you know....if you guys don't want to listen and look at reality...fine....after the devs have made it clear in many places, that the game is primarily a MP game...keep on trying to push MP out of the picture....whatever...
[ October 27, 2003, 21:55: Message edited by: cpbeller ]
DominionsFan
October 28th, 2003, 12:01 AM
Originally posted by cpbeller:
you know....if you guys don't want to listen and look at reality...fine....after the devs have made it clear in many places, that the game is primarily a MP game...keep on trying to push MP out of the picture....whatever... <font size="2" face="sans-serif, arial, verdana">Hey, I think you missed something. I think its nm that Dominions I. was made for MP mainly. Thx. to Shrapnel Dominions II. have LOT LOT LOT more fans than Dominions I.! LOT more fans = LOT more SP fans.
Even if we would have a community with 50% SP and 50% MP fans, the devs must please both of these Groups. [I think that the SP community is lot bigger btw.]
I think the MP part is really cool, but the SP AI must be lot better, so the SP fans will be happy than. http://forum.shrapnelgames.com/images/icons/icon6.gif
DominionsFan
October 28th, 2003, 12:03 AM
Hey cpbeller I checked out that IRC room a few days ago, and ~10 people were there. You call that big? http://forum.shrapnelgames.com/images/icons/icon10.gif
MythicalMino
October 28th, 2003, 12:11 AM
well, you know, i was in there earlier, and there was about 20 ppl....different times, different amounts of ppl....yesterday I came onto these forums, it only showed 3 ppl recently visited...does that mean that nobody ever comes here?????
And, I agree, the AI does need to be upgraded if it is weak...I am not saying it doesn't need to be....my point is this...AGAIN...
Why do the ppl that like SP think that they should own the stock and dismember the MP...just because they think there are more ppl that plays it SP? When really, it is only about 4 or 5 that keeps bringing the notion that sooooooo many ppl want only SP....
Read my Posts...that is what I am saying....also, if you read my Posts...I am also saying I am mostly a SP type gamer...I am all for a more robust SP game...but I am not going to DEMAND things from the developers when I KNOW that Dominions is more a MP game....
Case Closed...agree/disagree...I couldn't care less
Windreaper
October 28th, 2003, 02:06 AM
Originally posted by cpbeller:
<snip>
Like I said before, go to #dominions on irc, ask them what they play...SP or MP....They will tell you.
I don't care if they don't post here or not. I don't care if they are in a MP chat room, There are many ppl that prefer MP.
<snip>
<font size="2" face="sans-serif, arial, verdana">Ok. Someone mentioned that the channel #dominions
was very quiet. That was mainly because everyone
was waiting dom2 and thus no1 played any games
or such (if you get my meaning). I've been a
#dominions regular since dom1 came out and have
taken part both in TCP/IP and PBEM MP games. After
learning the basics in SP mode I really haven't
touched SP much except to test some new pretender
designs or such.
I think that I can pretty much speak for the
finnish Dominions community: "Yes, we prefer dom
MP because there's no way a computer can be as
sneaky as another human being. Besides, winning
against a computer doesn't compare to utterly
crushing the pitiful nation of your fellow human
opponent".
I've taken part in maybe two or three
"international" PBEM games and taken part in the
usenet conversation. I also wrote the rather longish Pangaea guide for dom1 (with my real name, Mikko Heikkilä). Btw, the most recent Version is up at sunray's site, one at dominions.tk is pretty much outdated.
So you're pretty much right in saying that most
of the Dominions community isn't posting here
as it is (didn't see any Posts from "legends"
like Gandalf Parker - otoh if he's posted here then I'm sorry because I missed it). I hope that the situation will change once people get used to the demo.
EDIT: damn, got to learn to post properly in this board, the edits got sort of messy http://forum.shrapnelgames.com/images/icons/tongue.gif
[ October 28, 2003, 00:08: Message edited by: Windreaper ]
Mortifer
October 28th, 2003, 02:27 AM
Here we go. http://forum.shrapnelgames.com/images/icons/icon7.gif
st.patrik
October 28th, 2003, 07:38 AM
Breaking away from this rather pointless discussion about SP/MP...
I was surprised by the AI; I thought it would have been improved significantly since Dom I. However it seems somewhat similar (albeit with not particularly extensive testing) - maybe just avoiding the obvious mistakes of the AI in Dom I? I expected it to be much better, from some beta-testers comments etc. OTOH, I think it's serviceable enough. I did get an interesting message from Abysia in the test game I was playing: "we will burn you to the ground" - and this before actually having any conflict with them. Perhaps a declaration of war?
...now back to the MP/SP discussion: I can't quite figure out what's being argued about here. The best I can figure is that some of you are saying that the game ought to be oriented more toward SP players, and that others are saying that it ought to be more oriented to MP players. Silly statement, either way: there is no "ought" here. There is what each individual wants, there is even what the majority of individuals want, there is what the developers want. You all seem to think that if the majority of indviduals want it one way, it ought to be that way. That is illogical. Maybe you could legitimately say that doing what the majority want will sell more games , and so be more lucrative for the devs, but perhaps making the game the way they like it is more important to them than lucrative sales. That would be ok I think.
So stop this foolishness about counting who has the most supporters on his side - it is completely irrelevant where the majority of public opinion lies. It's clear that there are a lot of supporters of both, anyway.
MStavros
October 28th, 2003, 03:02 PM
IW has already lost a customer. Me. I am playing mostly SP in all games. Psitticine posted something in the past, that the Doms II. AI will be lot better than the Doms I. AI.
I have no idea, that why did he posted that, but he lied I guess?? I am not sure, but I am sure in one thing.
The Dominions 2. AI SUCKS with big letters. It is one of the worst AIs, what I ever seen in any strategy games.
I won't order this game, until some major AI tweaks will be done. I can live without Dominions II. so no hard feelings.
A little addition for this singleplayer - multiplayer "war": cpbeller you should know, that a forum is a good mirror of a gaming community.
Example: If 3000-4000 Users are posting on a board, that means that the game sold a few hundred thousand copies. If 30-40 people are posting, that means that the community is very small, propably a few thousand people are playing with that game. This is true about the SP,MP part as well. If the majority here are SPers, more than likely the whole community prefers the SP.
This is working like this, in any games.
Just becase some finnish fans made an IRC channel for MP games...that means nothing.
Your post is full with ignorant content, cpbeller. No offense.
I know lot more about these things, trust me.
I think the SP fans are annoyed, because the AI sucks. If the devs wanted to sell a SP,MP game. they should make a decent AI.
As someone said, the best would be to forget about the SP part, and make an MP game only, if they can't code AIs.
Right now we have a game with decent MP, and crap SP. No wonder that lot of fans are pissed, including me.
Think about this, before you will start flaming 'that this supposed to be a MP game'.
If this supposed to be a MP game, than why the hell is there an SP part at all? I must admit that the SP sucks right now, because of this dumb AI.
Hopefully these Posts won't scare away the SP fans from ordering the game, but this is the sad truth.
[ October 28, 2003, 13:06: Message edited by: MStavros ]
MythicalMino
October 28th, 2003, 03:09 PM
you are wrong...but...ok....since you are leaving....bye
Shir Khan
October 28th, 2003, 03:19 PM
Hi, I just tried out this demo. This is a weird game, but I beat the AI on the hardest level in my second game.
I think this is not normal. In any other games, it is impossible to beat an AI so easily. I guess the AI must be very weak. http://forum.shrapnelgames.com/images/icons/shock.gif
MStavros
October 28th, 2003, 03:26 PM
Originally posted by cpbeller:
you are wrong...but...ok....since you are leaving....bye <font size="2" face="sans-serif, arial, verdana">LMAO, Illwinter must hire Mr. Cpbeller...with his help they can sell lot more copies, I am sure. http://forum.shrapnelgames.com/images/icons/icon10.gif [Feel the sarcasm?]
Anyways I won't argue with you man, you are very wrong in lot of things.
I advice, take a look at the poll, just in case.
Gandalf Parker
October 28th, 2003, 03:39 PM
As a "mostly solo player" I am hoping for a decent AI. Well actually, a decent AI spread. Easy should be easy but hard should be hard.
But I wouldnt say its the worst. There are alot of games where the AI was little more than a way to get thru a tutorial period. Particualrly where the programming concentrated on MP play. It wasnt meant as a real opponent. I get the impression that the AI in Dom2 is meant as an opponent though.
Im still testing things so Im not saying alot about what I like and dont like about Dom2. But as far as the AI thing goes Im just wondering how people tested it. I found in Dom 1 that the AI was extremely fair about how it treated AI/Human players. Pros and Cons. Thats something we all complained about in other games when human players were picked on by AI or when AI cheated.
Anyway, I found in the past that if you played with all the races turned on then a player could easily use the AI vs AI combats to his advantage. Especially on small maps. The AI in Dom2 MIGHT (I havent tested this) might put on a better show if there are fewer races or if someone would make a larger playing map.
[ October 28, 2003, 13:44: Message edited by: Gandalf Parker ]
-Storm-
October 28th, 2003, 03:45 PM
Do you play single or multi?
I only play SP 61% (20)
I prefer SP, but rarely I play MP 15% (5)
What do you think about the Dominions II. AI?
Average 27% (9)
Below average 27% (9)
Poor 18% (6)
What are we talkin' about? cpbeller is browsing another message board? Huh? http://forum.shrapnelgames.com/images/icons/shock.gif
Gandalf Parker
October 28th, 2003, 03:56 PM
Originally posted by -Storm-:
Do you play single or multi?
I only play SP 61% (20)
I prefer SP, but rarely I play MP 15% (5)
What do you think about the Dominions II. AI?
Average 27% (9)
Below average 27% (9)
Poor 18% (6)
<font size="2" face="sans-serif, arial, verdana">I think someone pointed out already the fact that there is always a wide difference in the people using web forums over other discussion areas. Webbies tend to be soloists. People more into social interaction tend to painfully find their way into forums such as newsGroups and IRC chats. Ive worked for ISPs since they were invented and Ive seen this difference.
Nerfix
October 28th, 2003, 04:13 PM
When do people freaking get it? Dom II is made for MP. You may not like the game but that doesn't give you any freaking rigths to post crap spam here. If you don't like the game, don't buy it!
http://forum.shrapnelgames.com/images/icons/icon8.gif
You can play SP, ignore MP and whine but that won't change the fact:
Dom II is made for MP.
Dekent
October 28th, 2003, 04:55 PM
I was under the impression Dom 2 was made for both sp AND mp, if that is not true I will wish to cancel my preorder...and btw THAT gives me the right to complain as I have already paid for the game.
MythicalMino
October 28th, 2003, 04:59 PM
Last time I am going to post this....
Dominions IS both a SP and a MP game....BUT, the primary purpose of the developers was to make a game that they and their friends could enjoy playing vs. each other, aka, Multiplayer....
Sure, there is a SP part to it....but the PRIMARY purpose was to make a MP game
Wendigo
October 28th, 2003, 05:07 PM
Dominions I gave me many many hours of satisfactory SP gaming before I started to play MP, there's no reason why the second incarnation should be any different for the newcomers.
And they will get an improved interface, a reduction in micromanagement, nicer graphics, cool music & more of everything (nations, units, spells...) as a bonus, what's not to like?
Heh, come to think of it, apart from MUDs Dom I is the only PC game I have bothered playing Online, so I guess I qualify as a SP gamer mostly.
[ October 28, 2003, 15:08: Message edited by: Wendigo ]
Zerger
October 28th, 2003, 05:09 PM
I copy and paste what I posted in that other thread:
I found this very odd. I mean propably we all tried out this Dominions II. demo. Aren't we?
We all have opinion about it? Is that correct?
So if some ppl here don't like the AI, they are trolls? You can't be serious.
Okay why is the AI weak? Hm well I have no idea, that how is this AI working, but I played 5 games with the demo.
First game against 2 AIs @ hardest level: I beat them both easily.
Second game against 4 AIs on map 2, hardest level, I won again.
Third game against 1 AI on map 1, hardest level, I killed the AI easily.
Fourth game against 4 AIs on map 1, I lost this game, but I had a 3 front war.
I won the 5th game again against 3 AIs. [Hardest level]
I am not a veteran player. What do YOU think? The AI is good or not?
I am almost a newbie, and I can beat the hell out of the demo AI. I tend to think that the AI is bad. If it is easy to kill the AI, what is your opinion about it than? Is it good? Guys even a newbie like me can crush the AI. Isn't this funny?
My question is: The AI will be better in the full game?
Other than the AI, the game is good. I love the graphics and the music is good too.
Too bad that I have no time for multiplayer, and I hate Pbem. It is too slow and annoying.
Patrik
October 28th, 2003, 05:12 PM
Originally posted by Shir Khan:
Hi, I just tried out this demo. This is a weird game, but I beat the AI on the hardest level in my second game.
I think this is not normal. In any other games, it is impossible to beat an AI so easily. I guess the AI must be very weak. :eek: <font size="2" face="sans-serif, arial, verdana">Can you (and all other people complaining about the AI) please be more specific? What settings have you used? What maps? What computer nations? How did the game progress? Most importantly - what mistakes did you notice the AI doing?
Most discussions in this forum have been very detailed and well argumented. So far I find the lack of substance in the Posts from people complaining about the AI... interesting.
Zerger
October 28th, 2003, 05:13 PM
Originally posted by Dekent:
I was under the impression Dom 2 was made for both sp AND mp, if that is not true I will wish to cancel my preorder...and btw THAT gives me the right to complain as I have already paid for the game. <font size="2" face="sans-serif, arial, verdana">How true.
Question: where is the information, that Dominions 2. supposed to be a multiplayer game?
Nerfix and cpbeller are always babbling about this, please show me a site with this information.
Zerger
October 28th, 2003, 05:15 PM
Originally posted by Patrik:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Shir Khan:
Hi, I just tried out this demo. This is a weird game, but I beat the AI on the hardest level in my second game.
I think this is not normal. In any other games, it is impossible to beat an AI so easily. I guess the AI must be very weak. http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Can you (and all other people complaining about the AI) please be more specific? What settings have you used? What maps? What computer nations? How did the game progress? Most importantly - what mistakes did you notice the AI doing?
Most discussions in this forum have been very detailed and well argumented. So far I find the lack of substance in the Posts from people complaining about the AI... interesting. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Patrik check out my post. What details do you want to know about the games? I played on both maps, different AIs, and I've always used impossible AIs. [I won 4 games, and lost 1 but i had very bad luck in that game]
[ October 28, 2003, 15:16: Message edited by: Zerger ]
-Storm-
October 28th, 2003, 05:23 PM
Well, guys....play some games against the AI, and post your records.
I had 3 games in the demo, 2 impossible AIs in all games, and I won in all of those 'matches'.
..Oh and I used map1 too times and map2 one time.
We must know that what's up with the AI?
The devs are played against the AI at all?
[ October 28, 2003, 15:23: Message edited by: -Storm- ]
Kristoffer O
October 28th, 2003, 05:29 PM
Originally posted by Zerger:
I copy and paste what I posted in that other thread:
I found this very odd. I mean propably we all tried out this Dominions II. demo. Aren't we?
We all have opinion about it? Is that correct?
So if some ppl here don't like the AI, they are trolls? You can't be serious.
Okay why is the AI weak? Hm well I have no idea, that how is this AI working, but I played 5 games with the demo.
First game against 2 AIs @ hardest level: I beat them both easily.
Second game against 4 AIs on map 2, hardest level, I won again.
Third game against 1 AI on map 1, hardest level, I killed the AI easily.
Fourth game against 4 AIs on map 1, I lost this game, but I had a 3 front war.
I won the 5th game again against 3 AIs. [Hardest level]
I am not a veteran player. What do YOU think? The AI is good or not?
I am almost a newbie, and I can beat the hell out of the demo AI. I tend to think that the AI is bad. If it is easy to kill the AI, what is your opinion about it than? Is it good? Guys even a newbie like me can crush the AI. Isn't this funny?
My question is: The AI will be better in the full game?
Other than the AI, the game is good. I love the graphics and the music is good too.
Too bad that I have no time for multiplayer, and I hate Pbem. It is too slow and annoying. <font size="2" face="sans-serif, arial, verdana">Thank you! This was a bit more informative than some earlier Posts on the matter.
Did you beat all the AI players within 40 turns or did you beat enough of them to feel confident that you would win (personally I do not play very focused in SP, but it usually takes me about 60-100 turns to say that I have won a game).
Did you win by victory points (the AI might be weak in this area as VP is a rather late addition)?
Did you notice if the AIs were waging war amongst themselves?
Did you notice any tactical/strategical bad moves by the AI?
How many of the AIs were you fighting at the same time?
Were yo uplaying a particular nation or theme in all games? It might be that the AI is worse against some opponents (undead).
Did you win the war by winning each battle, or by a total strategy (battle AI or strategic AI problems)?
Was your wins based on score graph evaluation or by actual victory (beating all the AIs/fullfilling victory conditions)?
A suggestion if you want more opposition. Set one AI to impossible and some to normal or easy. This way the impossible AI will have an easy time to swallow up other AIs.
Patrik
October 28th, 2003, 05:40 PM
Originally posted by Zerger:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Patrik:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Shir Khan:
Hi, I just tried out this demo. This is a weird game, but I beat the AI on the hardest level in my second game.
I think this is not normal. In any other games, it is impossible to beat an AI so easily. I guess the AI must be very weak. http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Can you (and all other people complaining about the AI) please be more specific? What settings have you used? What maps? What computer nations? How did the game progress? Most importantly - what mistakes did you notice the AI doing?
Most discussions in this forum have been very detailed and well argumented. So far I find the lack of substance in the Posts from people complaining about the AI... interesting. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Patrik check out my post. What details do you want to know about the games? I played on both maps, different AIs, and I've always used impossible AIs. [I won 4 games, and lost 1 but i had very bad luck in that game] </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, I have to say I am impressed (I might be able to do it but I've been playing the beta for over a year now. And Dom1 for several years before that). Maybe you are a natural. http://forum.shrapnelgames.com/images/icons/icon12.gif
I realise that a full account of a game is quite a task, but tell us somethings about the Last game. What was your pretender, your opponents, game settings etc? What troops did you build? How fast did you/the AI expand? How much magic did you use? What spells/summonings? At what turn did you win?
-Storm-
October 28th, 2003, 05:42 PM
Kris I try to help you..er I try.
Ok:
- I finished 1 game within 40 turns. I stopped playing the other 2 games, since the AIs were almost dead. I controlled lot more territories, and I had lot bigger armies.
- I don't know about wars between the AIs. I don't think that there was any. I always killed 1 real fast, so only 2 remained in all of those games. *It is so easy to beat an AI in early game.
- Strategical moves? Hmm......I am not sure. I just did what I wanted to....attacked and won..I didn't noticed any good or bad moves by the AI, since he had no choice to do anything what could harm me...
- I had 2 Ais against me in my 3rd game. * I don't know that the AIs were fighting with eachother or not* I won that game too
- I used other nations in all games\
- I won strategically *I think, that the battle AI is good
- I had lot more territories + armies in all games. I've won almost all battles.
- I always played against impossible AIs. Normal is even weaker I guess. I will try normal AI later on..
-Storm-
October 28th, 2003, 05:47 PM
Kris, I have a question:
What is the difference between the normal & impossible AI?
Impossible is supposed to be more clever or...??
MythicalMino
October 28th, 2003, 05:57 PM
could it be something could be wrong with the different Nation AI's to not be attacking each other? Perhaps that could be stopping their expansion? If they meet up to another AI nation, they stop, so when the human player keeps expanding (giving him/her more and more money and resources) the AI is just kinda small...may be many nations, but still small compared to the human player....the 3 games I have played, I haven't seen the AI attacking each other either, only the independents....
-Storm-
October 28th, 2003, 06:01 PM
Originally posted by cpbeller:
could it be something could be wrong with the different Nation AI's to not be attacking each other? Perhaps that could be stopping their expansion? If they meet up to another AI nation, they stop, so when the human player keeps expanding (giving him/her more and more money and resources) the AI is just kinda small...may be many nations, but still small compared to the human player....the 3 games I have played, I haven't seen the AI attacking each other either, only the independents.... <font size="2" face="sans-serif, arial, verdana">I dunno. Something is definitely wrong with the AI, it is too easy to beat it. http://forum.shrapnelgames.com/images/icons/icon9.gif
Kristoffer O
October 28th, 2003, 06:04 PM
The impossible AI is supposed to earn more money and have more design points to spend. It is not more clever when it comes to strategical considerations.
Perhaps there is something wrong with those settings.
BTW check old score graphs if you can see how much the AI:s were fighting (provinces going up and down without your interaction).
The AI do not wage war on humans on purpose. They choose between both human and AI players (very democratic of the AI http://forum.shrapnelgames.com/images/icons/icon7.gif ). This means that you might attack an AI while he is attacking another AI. It is often not too difficult to attack enemies (in SP or in MP) that are unaware and weakened by other wars.
If you have a game where you have won easily zip it and send it over. Please refrain from sending over games that seems OK. The files needed are the ftherland file and the trn files.
Psitticine
October 28th, 2003, 06:05 PM
Originally posted by -Storm-:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Saber Cherry:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Kristoffer O:
(the AI) is the only thing that isn't better than anything you have ever seen before http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Untrue!!! I keep clicking on my units, and they never say "Stop tickling me" or "Zug-zug". What kind of game has mute units?! http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Saber, you barely make any constructive comments....kinda annoying. http://forum.shrapnelgames.com/images/icons/icon8.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Alright, enough of that. Debate the AI all you like, but personal attacks are not allowed here. If you can't refrain from this kind of thing, then the door is right over there.
Keep it civil.
Kristoffer O
October 28th, 2003, 06:06 PM
A sudden thought: Did you use mercenaries? I believe that the AI is less fond of them than it should be after the new mercenary system was introduced.
MythicalMino
October 28th, 2003, 06:09 PM
you know...that is right...Mercs are a GREAT addition to an army...especially in the early game if you can get some good ones....That could make sense too if they are not using them....
KO, how would you change that? just some settings in the AI? or would there be a lot more "re-programming" going on?
Kristoffer O
October 28th, 2003, 06:13 PM
It should not be too much of a problem to make the AI merc-loving, but I'll have to ask codemaster-JK.
MythicalMino
October 28th, 2003, 06:16 PM
you devs, i can't keep up with you...you guys need to change your name to Jim, Bob, and Al....
K.O. = Jim
J.K. = Bob
and J.0. = Al
Although...now that I think about it, I have only seen one game where an ai nation took a Merc team....I forget who it was though...but only one....and I usually check every turn for Mercs...
[ October 28, 2003, 16:18: Message edited by: cpbeller ]
Saber Cherry
October 28th, 2003, 06:18 PM
I started a couple games (poor me, too busy to play! http://forum.shrapnelgames.com/images/icons/icon7.gif ) and always thought the mercs were way too expensive, so I never hired them. But when I checked the next turn to see if the price had gone down, the AI had snapped them up.
Are the merc prices always for a 3-month contract? At any rate, from what I see, the AI is grabbing mercs ASAP... but these games both had many AIs, at every difficulty level from easy to impossible, so for all I know, maybe some of the levels don't grab mercs correctly.
-Cherry
Kristoffer O
October 28th, 2003, 06:21 PM
Storm, another though:
What independent strength did you use? Default, higher or lower. I recommend the default settings. A setting of 0 or 1 would change the working of the game radically and wouldn't be much fun. The AI would be seriously disadvantaged (especially at 0).
-Storm-
October 28th, 2003, 06:21 PM
Kris, I gotcha now. Yes there were AI wars for sure than.
I remember, that one time I saw something on the graphs.... I did nothing in that period against that AI, and it surely lost (some?) provinces. That was an AI war than.
Yup I used mercs, but the AI used them too. !!! 2 times the AI charmed my mercs to their side even!
-Storm-
October 28th, 2003, 06:24 PM
The independent's str was 2 in all games.
Kristoffer O
October 28th, 2003, 06:25 PM
Originally posted by -Storm-:
Kris, I gotcha now. Yes there were AI wars for sure than.
I remember, that one time I saw something on the graphs.... I did nothing in that period against that AI, and it surely lost (some?) provinces. That was an AI war than.
Yup I used mercs, but the AI used them too. !!! 2 times the AI charmed my mercs to their side even! <font size="2" face="sans-serif, arial, verdana">That's a good sign.
Try the game with 10 AI players or so. Then there should be at least one that is intent on kicking you besides the other AI wars.
licker
October 28th, 2003, 06:26 PM
Originally posted by -Storm-:
The independent's str was 2 in all games. <font size="2" face="sans-serif, arial, verdana">That could be a problem if the AI isn't as aggressive as a human in early expansion against weaker neutrals.
I usually jack up the indie strength in my games, not sure how that affects the AI, but in Dom1 anyway I never was able to run away with provinces.
Kristoffer O
October 28th, 2003, 06:27 PM
Originally posted by -Storm-:
The independent's str was 2 in all games. <font size="2" face="sans-serif, arial, verdana">Aha. Try 3 (default IIRC) and some more AI:s. If you still find the AI acting strange or loosing big time sen me a zip of the game.
Psitticine
October 28th, 2003, 06:30 PM
Cherry,
I tend to play on small maps with 1 or 2 AI (time constraints are in play there - I think I'll actually prefer the flip side now that I'm not trying to make sure I've sampled and tested every little thing!) and the AI definitely likes the mercs, especially in the early game, no matter how many AI opponents you have.
In the first game I won (Myself as Ermor vs. Machaka), I was closing on their home province, feeling good they didn't seem to have anybody good in between, when suddenly the mercs started coming in. I finally started outbidding the AI just to keep them from stopping my offense. So, the AI does use them late-game as well, but it seems like it waits until there's more of a reason to (e.g. all of its normal troops are either bottled up or dead, and there's no time for recruitment).
Merc contracts are always, without exception, 3 turns. You bid, as always, to sign them back up, but if it is your contract that is expiring, your bid counts double in terms of how influential it is. (So a bid of 30 beats a bid of 59 when you're resigning them instead of hiring them fresh.) This bonus only Lasts until they are fully gone from your service, which is the very next turn afterwards.
A good tip on setting merc prices: the + and - keys allow much faster adjustment of those prices than clicking with the arrow pointer.
Saber Cherry
October 28th, 2003, 06:31 PM
I always play with strength 5 indies... much more fun, IMHO. You actually have to prioritize your conquests, and indy battles are dangerous! Some provinces never even get taken (like ones with 80 units of mixed knights and longbows).
Playing with higher strength is even more fun, but sometimes there are odd effects, like a Dom I game I played with strength 7 indies, and a couple provinces started with commanders with soul contracts... by the time I got to them, they had upwards of 50 devils... http://forum.shrapnelgames.com/images/icons/icon7.gif
-Cherry
Nerfix
October 28th, 2003, 06:35 PM
I prefer the indie strength 3...
It always feels like that you need WMD's to get yourself started with higher indep strength.
Gandalf Parker
October 28th, 2003, 06:49 PM
Originally posted by -Storm-:
The independent's str was 2 in all games. <font size="2" face="sans-serif, arial, verdana">2? I could beat the AIs on an independent setting of 2. Fast taking of provinces, intelligent use of build queues using only the best choices in the province I take. Always upping the price Im willing to pay on Mercs (the AI seems to always offer the asking price as far as I can tell). Find and taking the AI castle early in the game so I have their main source of gems and money.
I usually run my games at 7. That extends the time it takes for opponents to reach each other. For some races thats a big difference if their strength lies in their dominion or research or bleeding all the resources from the provinces they take. At the end of the Dom 1 era I started scripting random maps that boosted the independents beyond a setting of 9 which drastically changed the game play.
Hmmm I suppose AIs could be tought to play differently based on that setting. But then you might as well have them take all the other settings into account also. Nasty project there.
[ October 28, 2003, 16:50: Message edited by: Gandalf Parker ]
Daynarr
October 28th, 2003, 07:23 PM
I usually play with independent strength of 9, but its not exactly a good idea for demo since games wont be nearly finished by the time you each 40 turns. Also playing in RICH medium and small maps helps AI's too and normal richness for large maps. In my games AI’s takes all mercs and I have to fight for them. Also, playing against 3-4 AI's and against 16 is quite different too. I warmly recommend playing with 9 independent strength, normal richness, all AI's and very slow research on largest maps (once you get full game). You will notice how some AI's will have bad development due to bad luck or wars, while others will grow rapidly and wipe out weak ones. Usually, after 100 turns, there are 2-3 strong AI's left to fight with you and none of them will be easy pickings by then.
Sometimes you will be having bad luck and tag-teamed by AI’s or get bad event at the start that will really hurt you. I’ve had games sometimes that I had to restart early because of tag-team wars.
Dekent
October 28th, 2003, 07:27 PM
I personally like to crank that indie up alllllll the way heh
MStavros
October 28th, 2003, 07:45 PM
Damn, I didnt wanted to cause any trouble.
The AI is really weak, I never lost a single game in the demo so far, and I played a lot.
I didn't finish these games, 40 turns are not enough, but when we reach turn 40, I control most of the provinces, I have lot bigger power, my research is lot better etc. The AI didnt recruited a decent army ever. It always had some small blitz armies. I never ever met with a bigger army.
I think the main problem is, that the AI cannot make a good striking force. It is trying to operate with small armies, and it wont work.
RadiantFleet
October 28th, 2003, 07:57 PM
I have to say that I've noticed the AI is seriously weak in the demo. I typically play with all nations, impossible (or whatever the highest setting is). In dom I I usually could count on some serious mobs attacking me, especially on larger maps, but this behaviour was visable on smaller ones too. In the demo, the AI seems to have real trouble gathering effective armies. I think part of the problem is poor diety design. I notice that my dominion tends to seriously over power theirs. Is their any way that we can specify the diety that the computer player uses?
MStavros
October 28th, 2003, 08:24 PM
Aye, I noticed the same thing as I said.
((No effective AI armies))
However I dont understand your sentence about poor deity design? What is the connection between the deity design and the AI armies?
Mortifer
October 28th, 2003, 10:00 PM
WOW! What is this flamewar?
The AI isnt a genius, true. Still, try to be polite please.
Update #.2
What should IW improve in Dominions II.?
GFX 3% (1)
Music & SFX 3% (1)
AI 67% (26)
Game balance 13% (5)
UI (User Interface) 31% (12)
What new content would you like to see in Dominions II.?
More Spells 13% (5)
More Items & Special sites 15% (6)
More Units & Creatures 10% (4)
Diplomacy 62% (24)
Weapon / Armor system 18% (7)
Other (Make a comment) 10% (4)
Do you play single or multi?
I only play SP 56% (22)
I prefer SP, but rarely I play MP 18% (7)
I play SP and MP as well 5% (2)
I prefer MP, but rarely I play SP 21% (8)
I only play MP 0% (0)
What do you think about the Dominions II. AI?
Excellent 8% (3)
Good 23% (9)
Average 31% (12)
Below average 23% (9)
Poor 15% (6)
Gandalf Parker
October 28th, 2003, 10:40 PM
Try testing the AI with an indep setting of 7. I understand that a number of people are playing with indeps at 2 which gives a human player a huge advantage over the AI
Kristoffer O
October 28th, 2003, 11:14 PM
Originally posted by Gandalf Parker:
Try testing the AI with an indep setting of 7. I understand that a number of people are playing with indeps at 2 which gives a human player a huge advantage over the AI <font size="2" face="sans-serif, arial, verdana">I would'n say huge, not at 2. 0 on the other hand would have some strange effects on the game with scouts conquering provinces on their own.
MStavros
October 29th, 2003, 12:00 AM
Kristoffer, I had a game now, and I had the indies on 7. I almost killed an AI, but 40 turns was not enough. I didn't lost a single battle against it, once again the AI had more small armies, so I rolled it easily. http://forum.shrapnelgames.com/images/icons/icon9.gif
LordArioch
October 29th, 2003, 01:20 AM
I'm just baffled by all the commentary against the AI...are you people playing the same game I am? The first game I played Mictlan had summoned a bunch of fiends of darkness and assembled them with a lot of troops to attack me.
What AI are you playing against? Because mine's among the best Ive seen.
And don't nobody try and claim the AoW:Shadow magic AI was better or I'll have to start making long speeches.
The one thing lacking is a battle replay speed adjuster. I need that. http://forum.shrapnelgames.com/images/icons/icon10.gif
[ October 28, 2003, 23:21: Message edited by: LordArioch ]
st.patrik
October 29th, 2003, 05:36 AM
It seems from what various people have said that Dom II AI no longer gathers huge forces which they can't supply (unlike in Dom I). Maybe this upgrade is responsible, ironically, for the AI being easier? Especially since (as another person pointed out) they don't tend to buy elite troops as much as maybe a human player would. Similar supply armies, one composed of standard units and the other composed of elite units - well it's obvious who's likely to win. Is the AI smart enough to forge supply items? or smart enough to try to summon allies that don't need to eat? These are options a human player would choose when hitting the supply ceiling.
Kristoffer O
October 29th, 2003, 09:12 AM
Hmm, it can be that changes in the AIs supply handling has caused armies to become smaller. I believe I should play a couple of quick games and inspect the AI armies.
Aristoteles
October 29th, 2003, 11:12 AM
Indeed, I myself barely seen any good enemy armies. I don't know why. http://forum.shrapnelgames.com/images/icons/confused.gif
MStavros
October 29th, 2003, 04:58 PM
This is a very interesting poll. We have lot of singleplayer only!!!! fans on the Boards, and most of the people are voted that the AI is average or worse. I am kinda pleased, since I was getting flamed, that I posted bad things about the AI.
Kristoffer O
October 29th, 2003, 05:23 PM
Originally posted by MStavros:
This is a very interesting poll. We have lot of singleplayer only!!!! fans on the Boards, and most of the people are voted that the AI is average or worse. I am kinda pleased, since I was getting flamed, that I posted bad things about the AI. <font size="2" face="sans-serif, arial, verdana">The fear of a vet being beaten by a youngster http://forum.shrapnelgames.com/images/icons/icon10.gif
Mortifer
October 29th, 2003, 05:53 PM
Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by MStavros:
This is a very interesting poll. We have lot of singleplayer only!!!! fans on the Boards, and most of the people are voted that the AI is average or worse. I am kinda pleased, since I was getting flamed, that I posted bad things about the AI. <font size="2" face="sans-serif, arial, verdana">The fear of a vet being beaten by a youngster http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hahaah. http://forum.shrapnelgames.com/images/icons/icon10.gif
-Storm-
October 30th, 2003, 02:19 AM
Originally posted by Kristoffer O:
Hmm, it can be that changes in the AIs supply handling has caused armies to become smaller. I believe I should play a couple of quick games and inspect the AI armies. <font size="2" face="sans-serif, arial, verdana">Yup. You will notice these AI weaknesses for sure..
Aristoteles
October 30th, 2003, 03:05 PM
What should IW improve in Dominions II.?
AI 69% (35) http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
The AI is worse than in Dominions I? If I remember, I've seen lot bigger and stronger AI armies in D1. Am I remember correctly?
-Storm-
October 30th, 2003, 05:00 PM
Heh. I must admit that this is funny. Some guys were attacked on these Boards by someone, when they posted their opinion about the bad AI.... http://forum.shrapnelgames.com/images/icons/blush.gif
Nerfix
October 30th, 2003, 05:08 PM
Originally posted by -Storm-:
Heh. I must admit that this is funny. Some guys were attacked on these Boards by someone, when they posted their opinion about the bad AI.... http://forum.shrapnelgames.com/images/icons/blush.gif <font size="2" face="sans-serif, arial, verdana">We can't help it if people can't say that they think the AI is weak without smelling like dirty trolls.
MythicalMino
October 30th, 2003, 05:12 PM
heh, it is funny that you don't read everything, you just post....
The problem was, that the Bad Ai was the ONLY thing that certain ppl were posting....That is why they were "attacked"...
Oh, and the fact that the only words were:
"The AI sucks!!!!!"
Nothing else really, other than that....
-Storm-
October 30th, 2003, 06:11 PM
Originally posted by Nerfix:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by -Storm-:
Heh. I must admit that this is funny. Some guys were attacked on these Boards by someone, when they posted their opinion about the bad AI.... http://forum.shrapnelgames.com/images/icons/blush.gif <font size="2" face="sans-serif, arial, verdana">We can't help it if people can't say that they think the AI is weak without smelling like dirty trolls. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ironical, isn't it? http://forum.shrapnelgames.com/images/icons/icon10.gif
Afterall almost everyone agreed, that the AI is weak.
I don't get that "WE" in your post btw. I don't know that how could you help in anything. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
cp - it seems you know, that you were the black sheep in my post. http://forum.shrapnelgames.com/images/icons/icon10.gif
I never posted that the AI sucks btw, but it is weak indeed. I guess kids are using words like 'sucks' usually. Maybe that is the answer.
Anyways I think that no one cares about this, but the poll showed us, that the kids were right. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
[ October 30, 2003, 16:12: Message edited by: -Storm- ]
-Storm-
October 30th, 2003, 06:13 PM
Mmm there must be a connection between Nerfix and cpbeller, they are always posting the same thing, just with different words. [Nerfix's grammar is lot worse.]
Oh wait, I know! DominionsX. lol. http://forum.shrapnelgames.com/images/icons/icon10.gif
[ October 30, 2003, 16:14: Message edited by: -Storm- ]
MythicalMino
October 30th, 2003, 06:28 PM
well....hmmm.....
I could say the same about you....but the words I would use I would get Banned for....
you and 3 or 4 other ppl post the same thing constantly....now, enough of this trash....if you don't like the game, wait till they fix it...or don't buy it....we all know that many of you don't like the ai, the graphics, the interface, ect ect ect....IW will fix things as they see fit...
If you are not going to post ideas (note, not DEMANDS), then move on....
Other than that, feel free to post suggestions....but you know, you keep on bringing up all these bad subjects....which keeps this idiotic "feud" going...I have made peace I think with MStavros and Mortifer....but you? you just keep on irritating me....oh, and no offense
Mortifer
October 30th, 2003, 07:05 PM
May I have a suggestion? Stick to the topic please. http://forum.shrapnelgames.com/images/icons/icon12.gif
PS.
I am not surprised about the results of the poll. Somewhat it was predictable.
-Storm-
October 30th, 2003, 09:52 PM
Originally posted by cpbeller:
I could say the same about you....but the words I would use I would get Banned for....
<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
No more comments. http://forum.shrapnelgames.com/images/icons/icon12.gif
Nerfix
October 30th, 2003, 10:00 PM
Originally posted by -Storm-:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by cpbeller:
I could say the same about you....but the words I would use I would get Banned for....
<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
No more comments. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">If i would be the closest bet for Mr. Evil Spammer Guest of Dominions X, i wouldn't say a thing.
Particle
October 30th, 2003, 11:07 PM
What is this flamewar between Storm and cpbeller/Nerfix?
Who the hell cares about Dominions X & Storm's opinion about you? I don't give ***** about these.
Use PMs, and shut your mouths (cpbeller,Nerfix & Storm). Geez. http://forum.shrapnelgames.com/images/icons/blush.gif
..and now about the poll. I agree with Mortifer. The outcome of it was predicatble. (Lot of whining Posts about the bad AI.)
Mephisto
October 31st, 2003, 12:48 AM
I played with all the available AIs enabled to "normal", the rest left at the default settings. I was far from winning any game and I had AI armies of 100+ units (one 350+) on my borders. Maybe there is some problem with the "impossible" difficulty setting?
licker
October 31st, 2003, 01:03 AM
Originally posted by Mephisto:
I played with all the available AIs enabled to "normal", the rest left at the default settings. I was far from winning any game and I had AI armies of 100+ units (one 350+) on my borders. Maybe there is some problem with the "impossible" difficulty setting? <font size="2" face="sans-serif, arial, verdana">Heh, this is starting to sound like the issues with the MoO3 difficulty levels, where due to a type or oversite in the difficulty level tables the impossible setting was the same as the easy setting.
Maybe this is the problem...
Saber Cherry
October 31st, 2003, 01:35 AM
I'm finding "Difficult" pretty difficult. That's with all nations, but still, the AI is good. Jotunheim's been clever - they finessed me... split their wolf riders into two flanking Groups, one of which i slaughtered with archers, and the other of which snuck around the back to ruin my army formation. They pulled my hoplites away from my archers, allowing the heavy jotuns in to rout my archers and kill my commanders. All 7 commanders - 3 mages, 2 priests, a scout, and a hoplite... 4 of them were heroic:) Not heroic enough, I guess.
PvK
October 31st, 2003, 01:48 AM
Seems to me that difficulty against the AI has a lot to do with the game situation. Maybe the difficulty simply varies a whole lot depending on who starts where, and who goes to war with whom first, etc. People saying the game is easy may have partly lucked out. That itself may be an issue of a different kind, though.
I haven't played enough Doms 2 yet to really have an opinion yet. Personal play style has a lot to do with it, though. I've been playing Doms 1 single-player and having all challenging games against the AI, but I also tend to play to have fun rather than to find super-powerful strategies. If I were just trying to find uber-techniques to maximize my progress, I expect I could, but I'd rather play it as a pseudo-RPG.
PvK
Mortifer
October 31st, 2003, 01:47 PM
Originally posted by Particle:
What is this flamewar between Storm and cpbeller/Nerfix?
Who the hell cares about Dominions X & Storm's opinion about you? I don't give ***** about these.
Use PMs, and shut your mouths (cpbeller,Nerfix & Storm). Geez. http://forum.shrapnelgames.com/images/icons/blush.gif
<font size="2" face="sans-serif, arial, verdana">Period.
Originally posted by PvK:
Seems to me that difficulty against the AI has a lot to do with the game situation. <font size="2" face="sans-serif, arial, verdana">You know, this is very true.
Today I had a game, and the AI attacked me with a nice army. 120+ troops, BUT the units were weak/mediocre.
As I see the problem is, that the AI isnt using heaveyweight units and/or summoned units. Well 40 turns is not enough to tell the proper situation anyways.
...so there must be something with this AI - supply thing, propably thats why we wont see heavy units in the AI armies that much.???
[ October 31, 2003, 11:48: Message edited by: Mortifer ]
DominionsFan
October 31st, 2003, 04:49 PM
WOW!
AI 65% (36) & I only play SP 51% (28)
Hey, what mega poll were you talkin' about?
[ October 31, 2003, 14:50: Message edited by: DominionsFAN ]
st.patrik
October 31st, 2003, 05:04 PM
Originally posted by DominionsFAN:
Hey, what mega poll were you talkin' about? <font size="2" face="sans-serif, arial, verdana">It'll come - when people stop adding new stuff to the list.
It'll come - and it will be big.
http://forum.shrapnelgames.com/images/icons/icon7.gif
Mortifer
October 31st, 2003, 05:45 PM
Originally posted by st.patrik:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by DominionsFAN:
Hey, what mega poll were you talkin' about? <font size="2" face="sans-serif, arial, verdana">It'll come - when people stop adding new stuff to the list.
It'll come - and it will be big.
http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Heh, I guess it will take away 10 mins from our life to vote in that poll. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
Mortifer
November 1st, 2003, 02:50 AM
Update #3. [55 Users had voted]
What should IW improve in Dominions II.?
GFX 4% (2)
Music & SFX 4% (2)
AI 65% (36)
Game balance 11% (6)
UI (User Interface) 38% (21)
What new content would you like to see in Dominions II.?
More Spells 13% (7)
More Items & Special sites 18% (10)
More Units & Creatures 13% (7)
Diplomacy 62% (34)
Weapon / Armor system 15% (8)
Other (Make a comment) 15% (8)
Do you play single or multi?
I only play SP 51% (28)
I prefer SP, but rarely I play MP 20% (11)
I play SP and MP as well 15% (8)
I prefer MP, but rarely I play SP 15% (8)
I only play MP 0% (0)
What do you think about the Dominions II. AI?
Excellent 9% (5)
Good 27% (15)
Average 29% (16)
Below average 22% (12)
Poor 13% (7)
There will be no more upgrades, were waiting for Patrik's mega poll. http://forum.shrapnelgames.com/images/icons/icon10.gif
Zerger
November 1st, 2003, 11:41 PM
I wonder....we have tons of discussions about the bad AI...and didn't saw a single reply from the devs about it. Why is that? http://forum.shrapnelgames.com/images/icons/confused.gif
-Storm-
November 2nd, 2003, 12:33 AM
Originally posted by Zerger:
I wonder....we have tons of discussions about the bad AI...and didn't saw a single reply from the devs about it. Why is that? http://forum.shrapnelgames.com/images/icons/confused.gif <font size="2" face="sans-serif, arial, verdana">Maybe because the game hasn't been released yet? I dunno, propably they have other things to do. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
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