View Full Version : Do national heroes depend on luck scale?
Joonie73
November 13th, 2003, 12:02 AM
When I played with +1 luck scale, I would get all the national heroes. But I don't get them much any more now that my luck scale is -2. Is there a correlation? Thanks.
Taqwus
November 13th, 2003, 12:04 AM
At least in Dominions I, yes -- you needed at least a 0 luck to get them, if memory serves. It quite possibly hasn't changed.
It'll probably also affect how soon you might get them. There's nothing quite like having Bart the Patriarch show up at the beginning of your second turn. http://forum.shrapnelgames.com/images/icons/icon12.gif
Joonie73
November 13th, 2003, 12:07 AM
Who is Bart?
I really appreciate all the guidance, guys. It seems like the afficianados of this game are all extremely intelligent & genuinely nice people. Too bad that the MP set-up is not so ideal...
November 13th, 2003, 12:10 AM
Bartholemew the Patriarch.
A badass hero of Pithium. Has 5 Holy, Sacred and decent other stats (3 Water, 3 Astral, 3 Air I believe).
LordArioch
November 13th, 2003, 12:44 AM
The MP works as well as any MP for a game this in-depth and detailed as this game can work. It's just not something you can really play that fast.
Joonie73
November 13th, 2003, 12:50 AM
That's awesome.
But what if I decide to go with hydra/hydra hatchling army? http://forum.shrapnelgames.com/images/icons/icon7.gif
Originally posted by Zen:
Bartholemew the Patriarch.
A badass hero of Pithium. Has 5 Holy, Sacred and decent other stats (3 Water, 3 Astral, 3 Air I believe). <font size="2" face="sans-serif, arial, verdana">
November 13th, 2003, 01:04 AM
Originally posted by Joonie73:
[QB] That's awesome.
But what if I decide to go with hydra/hydra hatchling army? http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Then he can cast a few protections then Smite everyone to death using no fatigue http://forum.shrapnelgames.com/images/icons/tongue.gif
st.patrik
November 13th, 2003, 01:19 AM
Originally posted by Taqwus:
At least in Dominions I, yes -- you needed at least a 0 luck to get them, if memory serves. It quite possibly hasn't changed.
It'll probably also affect how soon you might get them. There's nothing quite like having Bart the Patriarch show up at the beginning of your second turn. http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">I'm not sure that this is entirely true - although it was said by a lot of people. Either way I think Kristoffer or Johan said on one of the threads that in Dom II there is a base chance per turn of getting a hero, which increases or decreases with the luck scale, such that misfortune 3 = 0% chance of heroes. This effect is cumulative, so if you don't get a hero on a turn, your chance next turn will be higher, until you get a hero, in which case it'll start over again.
I *think* the figure was 3% base chance /turn of getting a hero - thus 6% with luck 3 and 0% with misfortune 3 /turn. Thus with neutral luck by turn 10 you would have a 30% chance of getting a hero, whereas misfortune 2 would reduce your chance to 10% by turn 10.
[ November 12, 2003, 23:23: Message edited by: st.patrik ]
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