View Full Version : Master Alchemist
SurvivalistMerc
November 15th, 2003, 07:54 AM
I am experimenting with the various pretenders and decided that a master alchemist with "Alchemy II" would be nice. I assumed it would give a bonus to transforming one gem type to aother. But when I go into the lab to do that, it still costs 2 of any kind per astral and two astral for any other kind of gem.
Do my bonuses only apply to producing gold from gems?
I ask because this pretender is much more expensive than the other regular humans. Am I doing something wrong?
trebuchet
November 15th, 2003, 08:08 AM
I believe that's how it was in Dom I, though the costs may have changed. The alchemist ability to pull gold from gems can be a major strategic factor, if you build your plans around it. If you're not making that a central part of your strategy, though, it probably doesn't make sense to use him.
Pocus
November 15th, 2003, 08:22 AM
a note of the alchemist : the cost of 100 is the unrevised cost, and it will goes down with the first patch (if the devs dont forget http://forum.shrapnelgames.com/images/icons/icon12.gif )
Kristoffer O
November 15th, 2003, 01:54 PM
Originally posted by Pocus:
a note of the alchemist : the cost of 100 is the unrevised cost, and it will goes down with the first patch (if the devs dont forget http://forum.shrapnelgames.com/images/icons/icon12.gif ) <font size="2" face="sans-serif, arial, verdana">We don't.
Saber Cherry
November 15th, 2003, 06:36 PM
I think it would be nice if the master alchemist could turn one astral gem into one of any other gem... but still require 2 normal gems to make one astral gem. Thus, converting water into fire (for example) would only result in a 50% loss rather than a 75% loss. I always assumed the master alchemist would be more efficient at gem conVersions...
SurvivalistMerc
November 15th, 2003, 06:46 PM
Thank you to the folks who helped clear this up for me.
And I like Saber Cherry's idea. There would still be significant cost for transforming one gem into another. Just not 75%, which is steep.
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.