View Full Version : Tiny question on Trampling
onomastikon
January 11th, 2004, 07:00 PM
Hello, I have been using and liking the Great Mother as a fighting pretender, at least in her own dominion (with Ulm -- magic drain 3, not much casting going on, and I tried settings with lower magic and dominion 7 -- she then has tons of hit pointes). Up till now, I have put girdle of might on her, boots of messenger (to make running and trampling less fatigue-costing -- is thas right?), and two shields. But what happens if I put a weapon on her, can she still trample, or will she default use that weapon? I would like, for example if she comes across a Son of the Sun, for her to be then not totally useless when she charges in (I have her set on cast earthpower, cast might of gaia, cast barkskin, attack rearmost).
Thanks for that help.
Teleolurian
January 11th, 2004, 07:10 PM
Yeah, she should still trample. Armored/equipped Jotuns and Heavy Cav trample, since it's a function of size differential instead of equipment.
Sammual
January 11th, 2004, 07:21 PM
Originally posted by Teleolurian:
Yeah, she should still trample. Armored/equipped Jotuns and Heavy Cav trample, since it's a function of size differential instead of equipment. <font size="2" face="sans-serif, arial, verdana">Trample is a special ability. Just because you are large does not give you the ability.
Trample USES size differential to determine damage.
Sammual
apoger
January 11th, 2004, 07:24 PM
She will trample at all times unless she encounters a being too large to trample (another size 6er). At that point she would go into hand to hand with her weapon.
>I have put girdle of might on her, boots of messenger (to make running and trampling less fatigue-costing -- is thas right?),
The reinvigoration items restore fatigue according to their number once per round. They don't actually lower the costs, they counteract them.
Teleolurian
January 11th, 2004, 07:25 PM
Sorry... of course I knew that, since I rejoice at seeing the little elephant on the screen. Anyways, what you said.
Anyways, about size differential being a factor of trampling, remember that the bigger the diff, the more damage is dealt.
Sammual
January 11th, 2004, 08:14 PM
Originally posted by Teleolurian:
Sorry... of course I knew that, since I rejoice at seeing the little elephant on the screen. Anyways, what you said.
Anyways, about size differential being a factor of trampling, remember that the bigger the diff, the more damage is dealt. <font size="2" face="sans-serif, arial, verdana">Hoburg Halflings faint at the rumor that the earth mother is attacking.
Sammual
onomastikon
January 11th, 2004, 08:18 PM
Thanks, all great info.
Can I set it so that she wont try to trample some of the larger folk, for example? I mean I know she *can* trample up to size 5, but I prefer she only do it to size 3 or 4, then use weapon. Is that possible?
Teleolurian
January 11th, 2004, 08:53 PM
Not sure, but I think trample is part of the whole attack phase - it won't even come into play if it's not possible. It's just a way to do extra damage when it is possible.
Saber Cherry
January 12th, 2004, 12:48 AM
According to the devs:
Trample damage is (2*size), armor piercing. Size difference is not relevant.
As for how trample works: Tramplers trample until they run out of action points, then attack with a weapon. So you always do both.
Bossemanden
January 12th, 2004, 04:03 AM
Originally posted by onomastikon:
Up till now, I have put girdle of might on her, boots of messenger (to make running and trampling less fatigue-costing -- is thas right?), and two shields.<font size="2" face="sans-serif, arial, verdana">Doesnt two shields (i.e. no attacks) cause you to have a "feeble kick" attack that gives a negative defense modifier? Using Main Gauche of Parrying will give your Earth Mother a good boost in defense IIRC.
apoger
January 12th, 2004, 04:30 AM
>Tramplers trample until they run out of action points, then attack with a weapon.
Really! I was unaware that they got in a weapon strike as well. That's interesting.
onomastikon
January 12th, 2004, 10:31 AM
According to the devs:
Trample damage is (2*size), armor piercing. Size difference is not relevant.
<font size="2" face="sans-serif, arial, verdana">Really? I could have sworn I read something somewhere saying size difference matters, but ok.
Doesnt two shields (i.e. no attacks) cause you to have a "feeble kick" attack that gives a negative defense modifier? Using Main Gauche of Parrying will give your Earth Mother a good boost in defense IIRC.
<font size="2" face="sans-serif, arial, verdana">Really? How can I find that out? Anyone know?
thanks tons
January 12th, 2004, 10:38 AM
Size only matters in what can and cannot be trampled. A unit can only trample something of a lower size.
So Size 6 creatures can trample everything except other Size 6 creatures.
This comes into play when using things like Minotaurs or the rare non-size 6 trampler you find.
General Tacticus
January 12th, 2004, 12:00 PM
I remember reading somewhere that size difference matters in how many tramples you can make each turn.
I have observed that a size 6 tramplers tramples several size 2 units each turn, while a size 3 trampler only tries to trample one (and usually fails). But I do not know if it is a matter of size difference or just of size of the trampler.
January 12th, 2004, 01:20 PM
Originally posted by General Tacticus:
I remember reading somewhere that size difference matters in how many tramples you can make each turn.<font size="2" face="sans-serif, arial, verdana">Damage is (size of trampler*4) if the defense check fails.
And yes size difference is relevant : you can trample more squares if you're bigger.
See http://www.shrapnelgames.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=74;t=000355
Jasper
January 12th, 2004, 01:24 PM
Originally posted by Saber Cherry:
According to the devs:
Trample damage is (2*size), armor piercing. Size difference is not relevant.
As for how trample works: Tramplers trample until they run out of action points, then attack with a weapon. So you always do both. <font size="2" face="sans-serif, arial, verdana">*Blink* Really? I suppose I never tried trampling with a weapon that gave visual results... This could really change the way I outfit large leaders!
Johan K
January 12th, 2004, 01:38 PM
A trampling unit always tramples smaller units. It only uses its weapon against larger or similar size opponents. Hmmm... actually it uses weapons for repel purposes against small units too, but that's it.
johan osterman
January 12th, 2004, 01:39 PM
Originally posted by Saber Cherry:
According to the devs:
Trample damage is (2*size), armor piercing. Size difference is not relevant.
As for how trample works: Tramplers trample until they run out of action points, then attack with a weapon. So you always do both. <font size="2" face="sans-serif, arial, verdana">Unless JK has sneaked in a change tramplers do not attack with a weapon at the end of a trample. Size difference is relevant in how much ap it costs to trample, a minotaur gets to trample more squares of hoburg militia then a square of humans etc. IIRC this effect maxes out at size difference 3.
Edit: JK beat me to it.
[ January 12, 2004, 11:40: Message edited by: johan osterman ]
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