PDA

View Full Version : No underwater income penalty for heat scale?


rabelais
January 14th, 2004, 07:13 AM
It used to be that underwater nations could take heat scale without an income hit, at least in the underwater provs... is this still true?

Is there a list of "effects of being under water" (other than very few available spells and drowning for vanilla humans, I mean http://forum.shrapnelgames.com/images/icons/icon12.gif )

Thanks,

Rabe

Nagot Gick Fel
January 14th, 2004, 03:37 PM
Originally posted by rabelais:
It used to be that underwater nations could take heat scale without an income hit, at least in the underwater provs... is this still true?<font size="2" face="sans-serif, arial, verdana">Not checked for heat, but there's no income hit underwater for Cold+3, so I assume it's still true.

Is there a list of "effects of being under water" (other than very few available spells and drowning for vanilla humans, I mean http://forum.shrapnelgames.com/images/icons/icon12.gif )<font size="2" face="sans-serif, arial, verdana">- Penalties (AP, ATT, DEF) for troops that aren't aquatic or full amphibians.

- Fliers can't fly, but triton can. Stangely aquatic fliers can also fly on dry land (eg, Nerid with Amulet of the Fish).

- No shooting, besides mind bLasts. A few magic bows/crossbows can still be used underwater.

- Strategic movement reduced to 1 for all troops (maybe not applicable to Vastness leaders?).