View Full Version : Has anyone else noticed this? I think it is broken
onomastikon
January 20th, 2004, 12:18 PM
1. Call of the Wild is only supposed to work in forest provinces as targets. I can cast it anywhere. (And I double-checked, because some provinces have 2 types of terrain; I cast it in farms, mountains, plains, and waste ONLY provinces.) Can this be fixed?
2. The Flying Carpet (Air Item) doesnt work. Or at least I cant get even a single person to move 3 squares with it, let alone a mini-army. I wanted it to ferry slow troops only producable in home town (Man: those green Avalon fellows, forget their names) to the front. I should be able to carry up to 6, but no. Did I miss something?
[ January 20, 2004, 10:18: Message edited by: onomastikon ]
void
January 20th, 2004, 01:37 PM
Originally posted by onomastikon:
2. The Flying Carpet (Air Item) doesnt work. Or at least I cant get even a single person to move 3 squares with it, let alone a mini-army. I wanted it to ferry slow troops only producable in home town (Man: those green Avalon fellows, forget their names) to the front. I should be able to carry up to 6, but no. Did I miss something? <font size="2" face="sans-serif, arial, verdana">Also the Flying-Ship.
If a MAP-MOVE 2 unit in your troops,then your movement capped at 2.
Seems that "FLYING" Item' mapmove 3 only works on the owner,left his army alone...
(The general flies in the sky, all his soldiers run chasing him on the ground? ^^)
void
January 20th, 2004, 01:40 PM
But they are really "flying" -- Not affect by territory..
:p
PvK
January 20th, 2004, 09:10 PM
Must be a bug with the (new to Doms2) move rate calculations. In Doms I, I had a flying carpet and could zoom troops around with it. Rather fun, especially when piloted by Podarkes, my heroic Cave Drake... ;->
PvK
Arralen
January 21st, 2004, 02:49 AM
Flying Boots give "Flyer"-Icon on character info screen, flying carpet does not. It DOES let the character move 3 provines, but only unless he has any units with him
Have a savegame prepared and will send it to the devs shortly.
A.
onomastikon
January 21st, 2004, 07:20 PM
Yes, it doesnt work now. Is this something that can be fixed (does anyone know how?) or does it require a "patch"? Thanks
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