View Full Version : randomly generated scenarios, yes it is possible
Pocus
January 20th, 2004, 09:39 PM
An idea to get rapidly some randomized situations for solo play. The trick would be that IW allows an AI to be switched to human control. It would also asks that a game continue even if all human players are defeated.
With these tweaks, one could generate 20, 30, 40 turns of a map, with full AI control, then take the seat of any nation, and enjoy an empire which could be on the winning side, or more interesting, an empire which asks for a wise ruler - YES YOU - so that it can survives the onslaught of his enemies!
Gandalf Parker
January 20th, 2004, 10:03 PM
I would love to do that. I know a human player can be set to AI control. Didnt know it worked in reverse. Or is this something you are requesting?
[ January 20, 2004, 20:05: Message edited by: Gandalf Parker ]
Kristoffer O
January 20th, 2004, 11:03 PM
It was a request Gandalf. A rather fun one. Imagine an MP game under these conditions http://forum.shrapnelgames.com/images/icons/icon7.gif . Some players defeated or crippled befor they even start. Incredibly unfair (and fun).
aldin
January 20th, 2004, 11:10 PM
Okay, that's just plain a kewl idea! Nice way to start learning a new nation too, you already have a bunch of the national units to fool around with from the get go.
~Aldin
Pocus
January 20th, 2004, 11:29 PM
Kristoffer, I dont think it would be that hard to switch the AI flag & add a menu to do so, and it would add tremendous solo play opportunities.
Can you consider adding the feature?
Sammual
January 21st, 2004, 12:22 AM
I would LOVE to see this feature for single player games. Set an X turn 'autostart'.
Sammual
Kristoffer O
January 21st, 2004, 12:28 AM
Originally posted by Pocus:
Kristoffer, I dont think it would be that hard to switch the AI flag & add a menu to do so, and it would add tremendous solo play opportunities.
Can you consider adding the feature? <font size="2" face="sans-serif, arial, verdana">I can easily consider it, as it is JK that would have to implement it http://forum.shrapnelgames.com/images/icons/icon12.gif
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