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View Full Version : Q: The Wrath of God


tinkthank
February 18th, 2004, 11:25 AM
I am wondering how good this spell is. I used to love getting the message every turn "TWoG wounded X heretics and killed Y", yum. But the Last game made me wonder:
Does the WoG affect Indies as well? If so, then the spell is only a fraction as powerful as I thought.
Any way I can find out: Does it affect *only* enemies or enemies + Independents?

PDF
February 18th, 2004, 11:28 AM
By the time you get the spell there should be no more independents ... http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

tinkthank
February 18th, 2004, 11:36 AM
Originally posted by PDF:
By the time you get the spell there should be no more independents ... http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif <font size="2" face="sans-serif, arial, verdana">No. Lot of them.
Anyone?

Zurai
February 18th, 2004, 11:43 AM
Yes, it affects independants. I frequently use it to wipe out irritating independant provinces that I've skipped over. You know, the ones with 100 units, 50% of which are Knights and the other 50% are crossbows, with a Wizard leading them. A few turns of Wrath of God cuts those odds down nicely.

tinkthank
February 18th, 2004, 11:46 AM
Originally posted by Zurai:
Yes, it affects independants. I frequently use it to wipe out irritating independant provinces that I've skipped over. You know, the ones with 100 units, 50% of which are Knights and the other 50% are crossbows, with a Wizard leading them. A few turns of Wrath of God cuts those odds down nicely. <font size="2" face="sans-serif, arial, verdana">Thank you.

Arryn
February 18th, 2004, 05:15 PM
Originally posted by PDF:
By the time you get the spell there should be no more independents ... http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif <font size="2" face="sans-serif, arial, verdana">You must always play on small maps and/or with weak indies. On Orania, with indies at 5+ I assure you there are plenty of them left after turn 80 and long after most AIs have had the capability to cast spells of such power.