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View Full Version : Are mercenaries effected by Temperature scales?


Tough Guy
March 8th, 2004, 08:23 PM
If I am Heat +3 and fight at home(heat +3 let's say) are my mercenaries going to have fatigue penalties? Do they prefer heat +0?

fahdiz
March 8th, 2004, 08:24 PM
Originally posted by Tough Guy:
If I am Heat +3 and fight at home(heat +3 let's say) are my mercenaries going to have fatigue penalties? Do they prefer heat +0? <font size="2" face="sans-serif, arial, verdana">I'd say it depends on the mercenary.

But in general, I believe you are right.

Norfleet
March 8th, 2004, 09:05 PM
Units do not have temperature preferences. Racial temperature preference is strictly an economic-only behavior. All units, regardless of their race, suffer +2 encumberance in Cold-3 and Heat-3, respectively, and no penalty in Cold-2 and Heat-2. This is negated if the unit has Cold or Fire Resistance for Cold and Heat, respectively.

UNITS HAVE NO TEMPERATURE PREFERENCE.

This is tested: A Return of the Raptors Caelum Raven Guard, which has no cold resistance, suffers the +2 Severe Cold encumberance penalty when fighting in the cold-3 of Caelum. A regular white-wing Caelian unit with Cold immunity suffers no penalty, not because it is a Caelum unit, but because it is cold resistant! The only other exception is a Cold Blooded unit fighting in a Cold province, which I think is +1 encumberance for each cold scale in addition to the severe cold penalty (untested).

Psitticine
March 9th, 2004, 01:58 AM
The only thing I'd add to that is that cold/heat scales will affect supply levels in a province based on the nation's own preferences, and supply level in turn applies to mercenaries stationed in the province.

That's not what the original poster is asking about, obviously, but I thought I'd point it out as being germane to the general topic of temperature and mercenaries.