View Full Version : The new battle afflictions
tinkthank
March 23rd, 2004, 07:37 PM
Anybody seen any 2.08+ afflictions?
Argitoth
March 23rd, 2004, 09:23 PM
Do a thread search.
[ March 23, 2004, 19:24: Message edited by: Argitoth ]
March 23rd, 2004, 09:30 PM
I've lost "Sleep Vines", and a "Tail" before. I believe those are new.
Ragnarok-X
March 23rd, 2004, 10:12 PM
Originally posted by Zen:
I've lost "Sleep Vines", and a "Tail" before. I believe those are new. <font size="2" face="sans-serif, arial, verdana">Really ? Thats PRETTY nice. So creatures will be able to get a #tail or something in their stat file ^^ Its pretty nice, THAT is what i call level of detail !
Karacan
March 23rd, 2004, 10:53 PM
What does losing a tail do (apart from preventing the attack, I suppose)? Loss of balance (-def/att)? http://forum.shrapnelgames.com/images/icons/icon7.gif
Alexander Seil
March 24th, 2004, 04:15 AM
I believe losing a tail affects devils who have barbed tail attacks...afaik it's currently bugged though, so they don't lose their attack as of right now.
von_Schmidt
March 24th, 2004, 01:14 PM
Devils have 2 attacks, one for Tail. SO I guess they lose that attack.
Made me smile when I first saw that affliction... girlfriend did not see the humour in it though. Oh well.
vBulletin® v3.8.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.