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View Full Version : Questions on Cradle and 2.11


licker
April 13th, 2004, 02:52 AM
First the Cradle question (cool map)...

I was looking around in the .map file to try and figure out how to do some things for myself and got incredibly confused in the #terrain settings. How does it work to have land settings of 500+?

Now for the 2.11 question... More of a comment actually. Playing in windowed mode when I enlarge the screen its too wide for my monitor and also offset about a mm upwards, anyone else get this? Its more annoying than anything else.

Arralen
April 13th, 2004, 06:46 AM
terrain
... from mapedit.pdf: #terrain -province nbr -terrain type
Sets the terrain of a province. The terrain is calculated by adding certain numbers for different terrain types or other attributes.
1=small, 2=large, 4=sea, 8=rivers, 16=mountain,
32=swamp, 64=waste, 128=forest and 256=farm.

Add to this 512=nostart and 1024=magic rich.

windowed mode
You may set the resolution in windowed mode as you like, so there's no need to use the "maximize" button. E.g. I'm running DOM2 at 1080x810 with the desktop at 1152x864. Just make shure you keep the corret width-to-height ratio ..

[ April 13, 2004, 05:47: Message edited by: Arralen ]

PDF
April 13th, 2004, 09:38 AM
Hi licker http://forum.shrapnelgames.com/images/icons/icon12.gif
For terrain settings I dislike to have to make calculations http://forum.shrapnelgames.com/images/icons/tongue.gif , I use the map editor - setting terrains flags is the thing it does best
But it seems like the only thing it can do well http://forum.shrapnelgames.com/images/icons/icon9.gif - does someone know if it's possible to edit neighbor links one by one with it ? http://forum.shrapnelgames.com/images/icons/confused.gif

Johan K
April 13th, 2004, 07:29 PM
It is very convenient to edit your neighbor links with the map editor as well. Left click on a provinces to add a neighbor, hold down ctrl (or maybe it was alt) when you click to remove a neighbor.

PDF
April 13th, 2004, 09:35 PM
Originally posted by Johan K:
It is very convenient to edit your neighbor links with the map editor as well. Left click on a provinces to add a neighbor, hold down ctrl (or maybe it was alt) when you click to remove a neighbor. <font size="2" face="sans-serif, arial, verdana">Thanks Oh Great JK !! I battled for ...well, minutes.. with the editor to achieve this to no avail http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon8.gif !
What about documenting the thing a bit more ? http://forum.shrapnelgames.com/images/icons/icon12.gif

licker
April 14th, 2004, 12:31 AM
Originally posted by Arralen:
terrain
... from mapedit.pdf: #terrain -province nbr -terrain type
Sets the terrain of a province. The terrain is calculated by adding certain numbers for different terrain types or other attributes.
1=small, 2=large, 4=sea, 8=rivers, 16=mountain,
32=swamp, 64=waste, 128=forest and 256=farm.

Add to this 512=nostart and 1024=magic rich.

windowed mode
You may set the resolution in windowed mode as you like, so there's no need to use the "maximize" button. E.g. I'm running DOM2 at 1080x810 with the desktop at 1152x864. Just make shure you keep the corret width-to-height ratio .. <font size="2" face="sans-serif, arial, verdana">thanks for answering my questions!

Though I don't think the problem with my windowed mode is the resolution, its just slightly too wide, and offset upwards, my taskbar and other open windows are of course unaffected by this.