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DeathDaemon
April 14th, 2004, 09:19 AM
Couple different cases, I want to know how many different enemies can be targeted.

1. cav - lance, sword, and hoof

2. any unit w/ sword of swiftness

3. any unit w/ 2 swords of swiftness (ambidexterity help with more targets?)

4. Nataraja - 4 different weapons
4a. Nataraja w/ 2 swords of swiftness and the champ's trident - my fav http://forum.shrapnelgames.com/images/icons/icon12.gif

5. Orb lightning - doesnt seem to spread much (ie 5 orbs shot at 1 hvy inf - this change with 2.11? I haven't tried orb lightning yet in 2.11)

6. What about spirit helm, dancing trident, etc... do they add an attack to another enemy?

[ April 14, 2004, 08:22: Message edited by: DeathDaemon ]

Tuna-Fish
April 14th, 2004, 11:44 AM
One creature can target only one square in one action (more with quickness of some kind).

One weapon with several attacks can only hit one monster.

Single square can hold 6 "size units" where humans are size 2, cavalry size 3, dragons size 6 and vaetti/hoburgs size 1. So there can be up to 3 normal infrantry in one square, or one inf and one cav and one vaetti, etc.

So, assuming human-sized opposition:
1. it can hit up to 3 infrantry, assuming they all are in same square.

2. it can hit one unit.

3. it can hit 2 units. Ambidextrity only reduces the attack skill reduction if doublewielding long weapons.

4. 4 targets.
4a: 6 targets in up to 2 squares!!! (champ trident gives quickness, undocumented)

Nattie with 2 swords of swiftness and champ trident is however a bad idea, because against numerous opponents it tires very quickly, after which it's high def is not very useful. Try champ trident and wraith sword for 4 targets and regeneration and reinvigoration. However, still give him amulet of regen (or cast personal regen) because with it he racks up afflictions 10 times slower.