View Full Version : Set up a game with allies and themes ?
liga
April 19th, 2004, 09:28 AM
Hi all,
I want to know if is possible, without going coding the .map file, to set-up a game with
1) some players/AI allied
2) specifying wich themes teh AI had to use
thk
Liga
Gandalf Parker
April 19th, 2004, 03:23 PM
I dont think so. But its not hard to make a copy of the .map file and add a few commands to the end of it.
ally AI and players to each other will not work.
AI with theme will.
AI allied to AI will work and will only happen if both of those nations are computer controlled in the game.
tinkthank
April 20th, 2004, 05:24 PM
How do you make computer AIs allied? I just answered a gentlemen requesting information about that in the negative (that one couldnt do it), but obviously I am wrong.
Gandalf Parker
April 20th, 2004, 06:12 PM
Originally posted by tinkthank:
How do you make computer AIs allied? I just answered a gentlemen requesting information about that in the negative (that one couldnt do it), but obviously I am wrong. <font size="2" face="sans-serif, arial, verdana">6.18 #allies <player> <player>
These two players will not attack each other. This will obviously only be respected by computer players.
So "#allies 3 4" in a .map file will ally Man and Ulm.
verax
April 20th, 2004, 07:28 PM
That is GREAT!
My friends and I like to play 3 V comps. This is a great tool to keep it fair and not have all the comps duking it out too.
thanks!
Verax
PvK
April 20th, 2004, 09:18 PM
Gandalf made a custom map for that purpose, too...
verax
April 20th, 2004, 09:26 PM
just saw that. =)
We have been playing the demo, but our official copies just came in the mail today, so we'll have to check that out.
This looks like it could be just as bad as our Civ addiction... http://forum.shrapnelgames.com/images/icons/icon12.gif
Thanks for the answers and your work Gandalf!
Verax
tinkthank
April 21st, 2004, 09:42 AM
Thank you very much.
Do I understand correctly that I edit a map file with the command you gave me? (And save it under a different name, I suppose.) And does it matter where I enter that line, or which numbers I enter (between 1-17, can I ally all but me?)
thank you very much
Gandalf Parker
April 21st, 2004, 02:25 PM
Originally posted by tinkthank:
Thank you very much.
Do I understand correctly that I edit a map file with the command you gave me? (And save it under a different name, I suppose.) And does it matter where I enter that line, or which numbers I enter (between 1-17, can I ally all but me?)
thank you very much <font size="2" face="sans-serif, arial, verdana">Nope. Its too simple for that. Although I wouldnt mind if someone wants to make a more interactive one.
All mine does is take the Aran.map and turn it into a RandomOp.map exactly the same except that the name of the game becomes Random Opponents, and there are random AI opponents added. If I didnt have it wait for a "return" you wouldnt even know it had run. Its very fast.
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