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View Full Version : max taxable pop.... what is it?


rabelais
May 6th, 2004, 03:20 AM
I know income from pop gets truncated at some level , but I don't remember what it is... and curiously a forum search did not help.... http://forum.shrapnelgames.com/images/icons/icon9.gif


Anyone know what it is?

20k... 25k... 30k... what?

Thanks,

Rabe the Census Optimizer

Norfleet
May 6th, 2004, 04:25 AM
As far as I can tell, it doesn't. I've had steadily increasing tax incomes with populations in excess of 80K, for longass SP games on World.

rabelais
May 6th, 2004, 04:33 AM
Originally posted by Norfleet:
As far as I can tell, it doesn't. I've had steadily increasing tax incomes with populations in excess of 80K, for longass SP games on World. <font size="2" face="sans-serif, arial, verdana">Really? Interesting,... is it strict proportional, or diminishing per unit pop?


Rabe the Rethinking Early Game Overtaxing

Graeme Dice
May 6th, 2004, 05:08 AM
Originally posted by rabelais:
Really? Interesting,... is it strict proportional, or diminishing per unit pop?
<font size="2" face="sans-serif, arial, verdana">Strictly proportional. 200 people produce 1 gold under normal richness, no scale effects, and no mods.