View Full Version : Battle of Three armies
Ice_Sickle
May 14th, 2004, 12:56 AM
If three players move into a neutral territory how is control of the province resolved?
Ice
Gateway103
May 14th, 2004, 01:04 AM
2 of the nations will fight each other first, and then the winner will fight the 3rd nation.
Giving this is a neutral territory to all 3 nations, which 2 nations fight first is I believe randomly determined. Factors such as army composition, e.g. size and mobility, may come into play, although I am unsure of the specifics if they do.
-Gateway103
Norfleet
May 14th, 2004, 01:45 AM
If *3* nations move into a territory, one nation will fight the independents, a second nation will fight the winner of that battle, and then the third nation will fight the winner of the second battle.
NTJedi
May 14th, 2004, 05:25 PM
Originally posted by Norfleet:
If *3* nations move into a territory, one nation will fight the independents, a second nation will fight the winner of that battle, and then the third nation will fight the winner of the second battle. <font size="2" face="sans-serif, arial, verdana">Most gamers already know this.
What most are wondering would be what variables determine who fights when ??
does an army of flying units always fight first?
does map movement considered in the formula for who fights first?
does the size of the army make a difference the same as when two armies are marching towards each other?
[ May 14, 2004, 16:26: Message edited by: NTJedi ]
Norfleet
May 14th, 2004, 06:18 PM
According to the developers, it is "random". Please note that "random" is in quotes. This is because in developer-speak, when they say something is "random", and decline to elaborate further, what they really mean is "an unscrutable process that will appear random to all casual observation and may indeed contain a random element, but works upon other principles usually malign in nature".
Ice_Sickle
May 15th, 2004, 08:09 AM
Originally posted by Norfleet:
According to the developers, it is "random". Please note that "random" is in quotes. This is because in developer-speak, when they say something is "random", and decline to elaborate further, what they really mean is "an unscrutable process that will appear random to all casual observation and may indeed contain a random element, but works upon other principles usually malign in nature". <font size="2" face="sans-serif, arial, verdana">LOL!
Kristoffer O
May 15th, 2004, 12:21 PM
Malign as in motivated by an infernal scheme with the intenion of making children worship satan?
[ May 15, 2004, 11:22: Message edited by: Kristoffer O ]
Norfleet
May 15th, 2004, 09:30 PM
Something like that.
Stormbinder
May 16th, 2004, 05:57 AM
Originally posted by Kristoffer O:
Malign as in motivated by an infernal scheme with the intenion of making children worship satan? <font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon10.gif
That's it, he admited it! Now we have to send the copy of this message it "religious right" Groups, syphatetic congessmans, and various "against violence in computer game" commettes.
For the children!!! http://forum.shrapnelgames.com/images/icons/icon7.gif
P.S. Seriously though, does anything realted to the size or the exact troops of the meeting two or more armies have any effect on to in which province (and in which order, if there are more than 2 armies ) do armies fight, or it is competely random? (or pseudo-random if you like). I've seen many people voicing their conflicting opinions regarding this matter but haven't seen official info from developers yet.
[ May 16, 2004, 05:08: Message edited by: Stormbinder ]
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