Log in

View Full Version : Divine Armaments ???


Cohen
May 21st, 2004, 11:49 PM
In one of the Liga guides I saw this "skill" (similar to regeneration, immortality and so on ...)

It's explained in the Liga's guide, but how to obtain this, I never saw it!!!

Vynd
May 22nd, 2004, 12:12 PM
I've never seen it myself. But I do know that there are things on Liga's list that are special abilities/attributes of specific creatures. It may be that some specific unit has Divine Armaments, and no one else.

Kristoffer O
May 22nd, 2004, 12:40 PM
Divine armaments was a priestly spell of dom1. IIRC it is replaced by fire blessing lvl 9.

Teraswaerto
May 23rd, 2004, 01:02 AM
Fire 9 blessing doesn't give extra damage against undead though.

Kristoffer O
May 23rd, 2004, 11:56 AM
Did divine armaments do that?

Cohen
May 23rd, 2004, 12:24 PM
So it seemed.
Perhaps it's the wat to withstand an ermorian SG, with all those ethereal units, assuring the time you got a successfull strike, you kill it!

Cohen
May 23rd, 2004, 12:25 PM
So it seemed.
Perhaps it's the wat to withstand an ermorian SG, with all those ethereal units, assuring the time you got a successfull strike, you kill it!
(well, if it added fire damage etherealness was bypassed, but if you add it to Dom2 only for undead enhancing damage)

Teraswaerto
May 24th, 2004, 01:23 AM
Originally posted by Kristoffer O:
Did divine armaments do that? <font size="2" face="sans-serif, arial, verdana">"All weapons wielded by the unit are blazing with holy fire. Those hit will take additional fire damage and undead will burn to cinders."

Cohen
May 25th, 2004, 06:38 AM
Well, Unholy Priests have "Unholy Power" that enhances the effects of their troops ... I believe Holy too need something more than blessing (Unholy too has blessing, and the morale enhancing spells aren't compared since Undeads doesn't flee easily if not at all)

Stormbinder
May 25th, 2004, 08:20 AM
Originally posted by Teraswaerto:
Fire 9 blessing doesn't give extra damage against undead though. <font size="2" face="sans-serif, arial, verdana">Btw Kristoffer - could you tell me pls how exactly fire-9 blessing and other similar "fire-enchntement" spells work? I've heard it is counted by game engine as a additional and separate AP attack with str 8, not an "upgrade" of existing melee attack? Is it indeed so? And what about units that have several attacks (2 weapons, weapon and hooves, etc)?

[ May 25, 2004, 07:33: Message edited by: Stormbinder ]

Cohen
May 25th, 2004, 07:21 PM
IIRC it's an additional attack, separate of the weapon one.

In case of flagellants, with flail (2 attacks), for every attack striking there's the additional fire attack.

The question I pose it's:
If I've a longer weapon and I do repel damage, the enemy takes a full Fire 8 AP damage since it's a special attack?
It's the same for other flaming type weapons even if not blessed (like the Demon Whip?)

Kristoffer O
May 25th, 2004, 07:53 PM
Repell will never deal more than 1 p damage.

Fire blessing is one extra 8 AP hit if the primary attack hits. A hero with 4 attacks (2 sword of swiftness perhaps) will get up to four additional 8 AP hits.

Cainehill
May 26th, 2004, 03:24 AM
Originally posted by Kristoffer O:
Repell will never deal more than 1 p damage.

Fire blessing is one extra 8 AP hit if the primary attack hits. A hero with 4 attacks (2 sword of swiftness perhaps) will get up to four additional 8 AP hits. <font size="2" face="sans-serif, arial, verdana">What about, say, sacred carrion beasts? If they have 2 sleep vine attacks, each of which gets 3 swings, plus a regular attack, is there the potential for 7 additional 8 AP hits? I may have to start doing Carrion Woods with a fire 9 blessing - if nothing else, a carrion lord prophet would be devastating.

(And the Carrion Dragon knows, CW could use a little help.)

Stormbinder
May 26th, 2004, 08:26 AM
Great, thank you Kristofer. I've been a bit concern about possibility of horses with "flaming hooves", etc., it's good that you have separated it from the primary attacks (with weapons). BTW does missile weapons such as bows, jevelins, are considered to be primary one for the purpose of fire 9 blessing?


Originally posted by Cainehill:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Kristoffer O:
Repell will never deal more than 1 p damage.

Fire blessing is one extra 8 AP hit if the primary attack hits. A hero with 4 attacks (2 sword of swiftness perhaps) will get up to four additional 8 AP hits. <font size="2" face="sans-serif, arial, verdana">What about, say, sacred carrion beasts? If they have 2 sleep vine attacks, each of which gets 3 swings, plus a regular attack, is there the potential for 7 additional 8 AP hits? I may have to start doing Carrion Woods with a fire 9 blessing - if nothing else, a carrion lord prophet would be devastating.

(And the Carrion Dragon knows, CW could use a little help.) </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yeah, but they would still be all directed to the same quadrant, unless you have quickness.

[ May 26, 2004, 07:36: Message edited by: Stormbinder ]