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View Full Version : Short question on Solar Brilliance


tinkthank
June 9th, 2004, 04:09 PM
This "destroys the retinas of all soldiers on the battlefield" -- does this give *everyone* on the field the affliction "lost (all) eyes", or only non-commanders (soldiers)? Is this a "chance of happening" thing, or is there anything which protects against it (Sunglasses of Icarus I could not find)?
THanks much

Cohen
June 9th, 2004, 04:58 PM
Well, I used it many times, especially with Forbidden Light.

I never saw an Undead getting killed, or someone getting that affliction in battle (well for the leaders at least).
But chicking random pick unit in the mid of the battle their stats were fine. I believe the spell is bugged, but someone else said that it takes time to make his action ... the fact is that other spells like this are far more effective since the round next the one they were casted (wrathful skies), while others seems to be very very slow ... the fiery one that should burn to cinder everything on the battlefield, doesn't set aflame anyone before at least 5-6 battle rounds after it has been cast, and when a mortal common national unit is set aflame it could die even if 2-4 rounds ...
For that time usually the battle has been ended.

Teraswaerto
June 9th, 2004, 05:00 PM
From what I've seen, it causes the "blind" affliction to a random amount of troops & commanders each combat round. Maybe there is a MR save or something, hard to say. Only the eyeless, like the Void Lord, are immune.

[ June 09, 2004, 16:41: Message edited by: Teraswaerto ]

PvK
June 9th, 2004, 11:22 PM
Yep.

Players who are too impatient to figure out how to use things effectively are bugged and useless. http://forum.shrapnelgames.com/images/icons/icon12.gif

Just kidding!

Blindness is quite a potent effect. And there are ways to deploy an army so that the battle will take longer to reach a climax. That would make any slow-acting spells or tactics more effective than if you just charge straight into action. 5-6 turns is really pretty short, compared to how long a battle can go on for, even without a huge number of units.

PvK

[ June 09, 2004, 22:26: Message edited by: PvK ]

Huntsman
March 22nd, 2005, 05:06 PM
I recently stormed a castle where the defenders had both the Forbidden Light and the Ark. I don't know how either of them work, but I can tell you they definitely *do* work as plenty of my troops were blinded throughout the battle. Ouch!

I'm going to replay right now to see if I can figure out if it happens all at once or a bit at a time....

Tuidjy
March 22nd, 2005, 07:02 PM
I have never cast Solar Brilliance in battle, but I have used the Forbidden Light
quite a bit. It certainly works, and as Teraswaerto said, the longer the battle
goes on, the more troops go blind. A few times, by mistake, I had troops in
battles that the Forbidden Light's carrier won, and about 50% of the troops went
blind. It harder to tell what it did to the enemy, as they did not survive to
be counted :-)

As far as I am concerned, the spell is not worth using, unless your own troops
are blind to start with. As for the Forbidden Light, it is a great artifact that
I always try to stick on a SC.

En Forcer
March 22nd, 2005, 07:22 PM
Sunglasses of Icarus....

>snort!<