View Full Version : Immortal dieing
wolfkinsov
June 11th, 2004, 07:30 PM
So my phoenix just attacked into a province where I had domain at the beginning and end of the battle and yet he died without being reborn. I also control my capital and it is not under siege.
How can this happen. I mean I purposely through him at the province to wear it down a little before I moved in with an army.
How do I ensure this does not happen again.
DLC
June 11th, 2004, 08:04 PM
prob that zany bug, what Version are ye usin?
wolfkinsov
June 11th, 2004, 09:33 PM
2.12 Version it is an Online game on https://www.mosehansen.dk/cgi-bin/dom2.pl so the server required we upgrade to 2.12
[ June 11, 2004, 20:35: Message edited by: wolfkinsov ]
Vynd
June 11th, 2004, 11:32 PM
Forgive the obvious question, but are you sure that you had positive dominion at the beginning of the turn? What level was it?
JJ_Colorado
June 11th, 2004, 11:37 PM
Hi,
This is a perfect chance for me to ask a question that I've been wondering about. Do you need positive dominion at beginning of turn, at end of turn, or both to let your immortal survive being killed?
Thanks,
John
wolfkinsov
June 11th, 2004, 11:38 PM
actully it was level 2 at beginning and level 1 a the end. It had been as high as level 4.
archaeolept
June 12th, 2004, 09:53 PM
what some people have reported is immortality being flaky when the dominion is 1. I know Cainehill had this happen to him a couple of times. Perhaps there is an error in the code which has it as greater than 1 instead of greater than or equal.
Vicious Love
June 14th, 2004, 08:13 PM
Originally posted by JJ_Colorado:
Do you need positive dominion at beginning of turn, at end of turn, or both to let your immortal survive being killed?
<font size="2" face="sans-serif, arial, verdana">Just at the end of a turn. When in doubt, check the battle replay. If your immortal doesn't get the friendly dominion morale bonus(Or stat bonus if a prophet or pretender), you're potentially screwed.
Sheap
June 14th, 2004, 08:36 PM
While I agree with the "friendly dominion bonus" method of checking, that's not much use while planning moves http://forum.shrapnelgames.com/images/icons/icon7.gif
I think you are however mistaken - I think the friendly dominion needs to be in place at the start of the turn, not the end of the turn, for dominion to work.
Endoperez
June 14th, 2004, 09:58 PM
Affecting dominion is taken at the start of the turn for stat/hp -modifiers of pretenders and prophets, and I think although I am not sure that for immortality only the dominion at the end of the turn matters.
First one is easy to try out: attack with your pretender from positive dominion province to one with negative dominion, and you'll see he has bonus to hitpoints (and other things), but I don'tremember where I read the latter 'fact' about immortality&dominion.
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