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View Full Version : New PBEM: Twilight of Magicka 2


quantum_mechani
June 20th, 2004, 05:52 AM
Map: Cirlani
Richness: Normal
Magic Sites: 5
Independants: 5
Research: Very Difficult


Allowed nations/themes:
Ulm - Offical Hoburg Mod
Pythium - Serpent Cult
Ermor - Base
Pangaea - Carrion Woods
Pangaea - New Era
T'ien Ch'i - Barbarian Kings

Pretender creation rules:
- Only starting magic
- Cannot chose a 300 gold castle
- No positive magic scale beyond reqiured for theme

Anyone intererested, post, and I will PM them an E-mail address to send pretenders to.

[ June 20, 2004, 15:44: Message edited by: quantum_mechani ]

Cainehill
June 20th, 2004, 07:27 AM
Well, the first Twilight of Magick was one of my two all time Favorites (except for the game my Marignon was mightily smiting the evils of Ermor, except it turned out that Pythium was purple too...), I'm in.

I'll call Pangaea for now - I'm too sleepy to look at Barbarian Kings and base Ermor just now.

Yossar
June 20th, 2004, 09:02 AM
I'd like to try barbarian kings

AdPg
June 20th, 2004, 10:12 AM
Hello.
I'm interseted, and I like to play Ermor.

quantum_mechani
June 20th, 2004, 06:45 PM
Since I took hoburgs in the Last game, I'll go for Pythium this time.

I lowered the independants down a few notches, after running a test SP game.

quantum_mechani
June 22nd, 2004, 02:33 AM
Unless we find a hoburg player, I will start as soon as I recieve all of the pretenders.

Cainehill
June 22nd, 2004, 06:47 PM
I'll have a pretender sent to you by sometime tonight (Tuesday). May the best woodland deity win! http://forum.shrapnelgames.com/images/icons/icon12.gif