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View Full Version : MP Game - on Mosehansen - Cradle of Uncivilization (Port 2280)


Cainehill
June 23rd, 2004, 05:25 PM
Just created a standard MP game using the Cradle of Dominion map on Mosehansen. No crazy house rules, no freaky settings, just good 'standard' MP fun. Independents 6, Sites 50, standard research, HoF 15. 20 Victory Points, 11 to win.

It's set for 24 hour quickhost, but if people want I'll change it to 24 hour fixed after 10 or 20 turns. (That way people can predict when the turns are due, and fit 23 1/2 hours inbetween turns if they want / need.)

When there's 8 to 10 players, I'll kick the game off.

Currently :

Vigabrand : Ulm
Norfleet : Caelum
Cainehill : Vanheim

[ June 23, 2004, 18:01: Message edited by: Zen ]

Norfleet
June 23rd, 2004, 05:48 PM
Ah, nothing like miles of impassable crag-rock to slow everything to a crawl. Gimme Caelum.

vigabrand
June 23rd, 2004, 06:25 PM
Im in as Ulm, I'm good for either time methods.

Vigabrand

[ June 23, 2004, 17:33: Message edited by: vigabrand ]

Cainehill
June 23rd, 2004, 06:39 PM
Going to take Vanheim myself.

[ June 23, 2004, 17:41: Message edited by: Cainehill ]

Graeme Dice
June 23rd, 2004, 07:02 PM
I'll play Ermor.

Cohen
June 23rd, 2004, 08:42 PM
I'll go for Abysya.

Cainehill
June 23rd, 2004, 09:15 PM
Looks like we'll easily have 8 to 10 players; I'm going to plan on kicking the game off sometime Friday morning.

Please make sure to claim your nations on Mosehansen, as I need to replace my own pretender on account of a major snafu. I'm planning to do that on Thursday morning, allowing anyone else who needs to tweak theirs to do the same and get back in.

Norfleet
June 23rd, 2004, 09:43 PM
Given the impoverished nature of the Cradle map, might I suggest that the resource level be increased to Rich to compensate?

archaeolept
June 23rd, 2004, 09:48 PM
and caelum be Banned http://forum.shrapnelgames.com/images/icons/icon7.gif

(since the 1 movement restriction pretty well applies to everyone except caelum)

[ June 23, 2004, 20:49: Message edited by: archaeolept ]

Frosted Flake
June 23rd, 2004, 10:11 PM
I'll try Mictlan

frosted flake

Regen
June 23rd, 2004, 10:12 PM
I screwed up and selected Jotun at the same time as I chose Pythium - Please remove Jotun.

Cainehill
June 24th, 2004, 12:08 AM
Originally posted by Norfleet:
Given the impoverished nature of the Cradle map, might I suggest that the resource level be increased to Rich to compensate? <font size="2" face="sans-serif, arial, verdana">Maybe you'd also like Easy magic research, to facilitate your Wrathing? http://forum.shrapnelgames.com/images/icons/icon12.gif

More seriously, if I changed it to Rich, I'd have to expect / encourage a lot of people to want to change their Pretenders.

A normal richness on the Cradle does mean a little bit resource poor setting, which presumably people took into account when creating their pretenders.

And in retrospect, as Arch sideways suggested, I should have made Caelum an AI controlled nation - too big an advantage on the map.

Norfleet
June 24th, 2004, 12:22 AM
dp

[ June 23, 2004, 23:27: Message edited by: Norfleet ]

Norfleet
June 24th, 2004, 12:26 AM
Originally posted by Cainehill:
Maybe you'd also like Easy magic research, to facilitate your Wrathing? http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">No. http://forum.shrapnelgames.com/images/icons/tongue.gif

Originally posted by Cainehill:
More seriously, if I changed it to Rich, I'd have to expect / encourage a lot of people to want to change their Pretenders.

A normal richness on the Cradle does mean a little bit resource poor setting, which presumably people took into account when creating their pretenders.<font size="2" face="sans-serif, arial, verdana">Maybe. But perhaps people who haven't played this map before aren't aware of the starvational nature of this map. After all, you remember how it was the times *WE* played this map...

But hey, it was only a suggestion. I WILL KILL YOU!

Originally posted by Cainehill:
And in retrospect, as Arch sideways suggested, I should have made Caelum an AI controlled nation - too big an advantage on the map. <font size="2" face="sans-serif, arial, verdana">Maybe you should have Banned Ermor, too. The fact that everyone will be sort of starving for resources won't affect Ermor, since they have zero population.

Alternatively, you can just accept that certain maps promote certain flavors. http://forum.shrapnelgames.com/images/icons/tongue.gif After all, wasn't the entire point of this to have a good, clean game, with no wonky house rules?

djtool
June 24th, 2004, 01:25 AM
i guess for laughs i'll try with tien chi

Vynd
June 24th, 2004, 02:19 AM
I have joined as Pangaea. I think that makes 9 people.

Norfleet
June 24th, 2004, 02:38 AM
Looks like we've got a full house. Time to kick some serious butt.

Cainehill
June 24th, 2004, 03:06 AM
Originally posted by Norfleet:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Cainehill:
And in retrospect, as Arch sideways suggested, I should have made Caelum an AI controlled nation - too big an advantage on the map. <font size="2" face="sans-serif, arial, verdana">Maybe you should have Banned Ermor, too. The fact that everyone will be sort of starving for resources won't affect Ermor, since they have zero population.

Alternatively, you can just accept that certain maps promote certain flavors. http://forum.shrapnelgames.com/images/icons/tongue.gif After all, wasn't the entire point of this to have a good, clean game, with no wonky house rules? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ah, but this wouldn't have been House Rules. http://forum.shrapnelgames.com/images/icons/icon7.gif This would have been telling the server that Caelum was Impossible Difficulty AI controlled. There's a difference. http://forum.shrapnelgames.com/images/icons/icon12.gif

Cainehill
June 24th, 2004, 03:11 AM
If there are no objections, and djtool claims his T'ien C'hi on mosehansen, I'll kick anonymous players tomorrow morning, and start the game off around 11 or noon Eastern time.

Worst case, I'll kick anonymous in the morning, and start on Friday morning / noonish after he's had a chance to reload his pretender.

Pirateiam
June 24th, 2004, 04:31 AM
Is there a possibility that I can slip in as Atlantis since you are kicking off some anonymous players?

Cainehill
June 24th, 2004, 04:33 AM
Originally posted by Pirateiam:
Is there a possibility that I can slip in as Atlantis since you are kicking off some anonymous players? <font size="2" face="sans-serif, arial, verdana">Sure, and with that, the game is closed - the Cradle is tight with 10 players.

Or rather - seems someone joined as R'lyeh, and you'd make 11, which is a bit too much for the map. Not to mention the waters would be rather crowded.

[ June 24, 2004, 03:54: Message edited by: Cainehill ]

Pirateiam
June 24th, 2004, 07:25 AM
Thanks anyways. With R'lyeh in it is too crowded in the sea. Have fun!

Cainehill
June 24th, 2004, 06:59 PM
The game is started, as of 2 PM EST.

One slight problem - the server wasn't kicking anonymous players properly, so Jotunheim is in the game when it shouldn't be.

Which means, I think, the best I can do is make it AI controlled.

starwarsluke
June 25th, 2004, 01:41 AM
Hello, I have joined the game as Luke. I have never played this game multiplayer before. For some reason every time I try to take my turn the game says it has an error and closes. Could someone please tell me if I am doing something wrong? Sorry

Norfleet
June 25th, 2004, 01:49 AM
Do you have the latest patch? If you have not patched the game, you won't be able to download your .trn, even though you were able to login. Are you the mysterious unnamed Jotunheimian who got in at the Last minute?

Cainehill
June 25th, 2004, 02:17 AM
Originally posted by starwarsluke:
Hello, I have joined the game as Luke. I have never played this game multiplayer before. For some reason every time I try to take my turn the game says it has an error and closes. Could someone please tell me if I am doing something wrong? Sorry <font size="2" face="sans-serif, arial, verdana">There isn't a Luke registered for the game. That's the first thing. http://forum.shrapnelgames.com/images/icons/icon12.gif What nation did you think you were? And what port / game?

But probably, as Norfleet said, you haven't installed the latest patch.

(And no, he isn't Jotunheim, which is there because Regen uploaded two pretenders, and the kick anonymous didn't kick it.)

Norfleet
June 25th, 2004, 02:38 AM
Well, until a few minutes ago, Luke was the name claimed as Jotunheim, when I checked. Now it's empty again. Meh. Maybe he'll claim or not claim the slot when he gets in the game with the new patch, I dunno.

Cainehill
June 25th, 2004, 04:04 AM
Originally posted by Norfleet:
Well, until a few minutes ago, Luke was the name claimed as Jotunheim, when I checked. Now it's empty again. Meh. Maybe he'll claim or not claim the slot when he gets in the game with the new patch, I dunno. <font size="2" face="sans-serif, arial, verdana">Weird - just created another account on mosehansen with a different browser, and even with that - Cradle of Uncivilization, on 2280, has always shown up with Jotunheim as Anonymous. You looking at the right game? http://forum.shrapnelgames.com/images/icons/icon12.gif

Plus, Regen said he'd uploaded two - and kicking the anonymous _never_ removed the original Jotunheim, meaning it almost certainly isn't Luke's, since mosehansen doesn't let you overwrite pretenders now.

Norfleet
June 25th, 2004, 04:17 AM
Well, if not Jotunheim, then who's Luke? Is he not in our game in the first place, then? Guess he can be Jotunheim anyway. http://forum.shrapnelgames.com/images/icons/tongue.gif

starwarsluke
June 25th, 2004, 05:01 AM
I did download the newest patch (2.12) before trying to take my turn. I was trying to play as the Jotunheim but, I got out of the game after trying about twelve times to take my turn because I thought I was probably slowing you all down from starting the game. Thank you all for the help.

Cainehill
June 25th, 2004, 05:22 AM
Okay - I sent a note to Luke, giving a little advice that might help him join the game (suggested uninstalling, doing a fresh install and patch, clearing the Windows temp and windows\temp directories).

Hopefully he can join and play Jotunheim; if not, tomorrow morning before the game turn runs, I'll set it to AI, and we can go with proper quickhosting.

starwarsluke
June 25th, 2004, 02:40 PM
I tried everything you suggested with no success except for clearing the Windows temp and windows\temp directories because I am using Mac Os X. I guess I will have to get out of the game again.

Cainehill
June 25th, 2004, 04:09 PM
Originally posted by starwarsluke:
I tried everything you suggested with no success except for clearing the Windows temp and windows\temp directories because I am using Mac Os X. I guess I will have to get out of the game again. <font size="2" face="sans-serif, arial, verdana">Sorry - don't know if there's other people using the Mac Os X Version, or if there's a cross platform problem.... I'm going to go ahead and set Jotunheim to AI, but hope you'll be able to find a solution and join in the MP games.

Graeme Dice
June 28th, 2004, 01:42 AM
I am going to miss any turns that take place from this Wednesday night to next Sunday night. (The four days). If someone would like to take over my nation, that would be acceptable.

archaeolept
June 28th, 2004, 06:27 PM
i could take over for a few days, if you wish. send me a note @hotmail - if you want a specific plan of action or expansion carried out, just tell me what you have in mind.

Cainehill
July 9th, 2004, 12:37 AM
Whew! My internet service was down for 7 hours today, and I didn't yet have my turn in. Finally came back up, and I got in with 20 minutes to spare, and there was much rejoicing.

Norfleet
July 9th, 2004, 12:56 AM
Yeah, well, no rest for the weary. It's still your turn again.

Djtool staled his Last turn. Any idea what happened to him?

Frosted Flake
July 10th, 2004, 12:33 PM
Wasnt djtool t'ein chi? if so and he dropped without turning comp controlled can u force it?

frosted flake

Cainehill
July 10th, 2004, 02:15 PM
Originally posted by Frosted Flake:
Wasnt djtool t'ein chi? if so and he dropped without turning comp controlled can u force it?

frosted flake <font size="2" face="sans-serif, arial, verdana">I just sent him a message - if he hasn't taken his turn in the next several hours, I'll set his nation to AI.

And put the snert's name in a "No djtool" houserule for any new mosehansen games I start. http://forum.shrapnelgames.com/images/icons/icon12.gif

Cainehill
July 10th, 2004, 05:38 PM
Well - djtool has finally actually gone AI, after giving Caelum a bunch of free turns while T'ien C'hi wasn't even trying to recall their pretender.

R'lyeh (anonymous) quit right after losing their pretender, and Jotunheim started as an AI, giving Norfleet three AI opponents to romp on, one of them unconscious.

Meanwhile, no surprises here - Cohen quits again, leaving me to battle against a stronger player than him - the AI. http://forum.shrapnelgames.com/images/icons/icon12.gif At least Cohen is living down to his tradition. http://forum.shrapnelgames.com/images/icons/icon7.gif

Cohen
July 10th, 2004, 06:08 PM
Well, with your pretender killed thrice, and 5 provinces in turn 15 or so, and a Vanheim force at the door of your capitol, without anything except 2-3 devils to stop them, I believe there's little to do.

Cainehill
July 10th, 2004, 08:47 PM
Originally posted by Cohen:
Well, with your pretender killed thrice, and 5 provinces in turn 15 or so, and a Vanheim force at the door of your capitol, without anything except 2-3 devils to stop them, I believe there's little to do. <font size="2" face="sans-serif, arial, verdana">You did the same things you always do, Cohen. First - you made a colossal gambit, throwing out your pretender (an almost crippled pretender at that) with a bunch of magic items on it, hoping and gambling that it could single handedly defeat the invading forces and restore your position.

You didn't send along supporting troops. You didn't send along supporting mages - which, with Abysia, you should've had quite a few.

And then, as always, you quit when things aren't going your way, instead of playing it out. What would it have taken - 5 minutes a day, at most? It's not like this was a blitz game, where you'd be sitting idle waiting for everyone else to finish their turns.

No - you, and the quitters like you, quit as soon as you aren't happy, and the hell with the effect on the game. At least this time you didn't start a war being too greedy, ruin another person's empire, and then quit, like you have other times.

Feh. I'm going to start hosting some games, banning people like you, because y'all screw up the games by quitting and thus imbalancing the game for the people still playing.

I suppose I should congratulate you though - at least you _did_ go AI, and didn't just leave your nation sitting idle for someone to eat up, like T'ien C'hi's player did.


For God's sake, People! After you try going AI - try logging back into the game! If you were successful, you won't be able to! If you can - TRY AGAIN!

Norfleet
July 11th, 2004, 12:15 AM
Originally posted by Cainehill:
Well - djtool has finally actually gone AI, after giving Caelum a bunch of free turns while T'ien C'hi wasn't even trying to recall their pretender.<font size="2" face="sans-serif, arial, verdana">Tien Chi wasn't trying to recall his pretender because it wasn't dead, far as I know. I Last saw it alive in his capitol which I am now sieging. Having him try to bust out rather than idling away in his capitol probably would have made my job easier, though. At least then I wouldn't have needed to use *4* horns instead of just the 2 I originally brought, but found couldn't bust down the doors.

[ July 10, 2004, 23:16: Message edited by: Norfleet ]

Vynd
July 14th, 2004, 03:26 AM
Originally posted by Cainehill:
It's set for 24 hour quickhost, but if people want I'll change it to 24 hour fixed after 10 or 20 turns. (That way people can predict when the turns are due, and fit 23 1/2 hours inbetween turns if they want / need.)<font size="2" face="sans-serif, arial, verdana">I've been fine with the quickhost so far, but I have a rough couple of weeks coming up where I don't think I'll be able to manage the 2 turns every 36 hours pace we've been running at so far. Could we maybe go to 24 hours fixed hosting before this weekend?

Cainehill
July 14th, 2004, 10:55 PM
Originally posted by Vynd:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Cainehill:
It's set for 24 hour quickhost, but if people want I'll change it to 24 hour fixed after 10 or 20 turns. (That way people can predict when the turns are due, and fit 23 1/2 hours inbetween turns if they want / need.)<font size="2" face="sans-serif, arial, verdana">I've been fine with the quickhost so far, but I have a rough couple of weeks coming up where I don't think I'll be able to manage the 2 turns every 36 hours pace we've been running at so far. Could we maybe go to 24 hours fixed hosting before this weekend? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Man, someone has obviously been expanding too much! http://forum.shrapnelgames.com/images/icons/icon12.gif Yeh, I'll change it to 24 hour fixed tomorrow, just so's you know when the turn times are before the weekend.

Norfleet
July 14th, 2004, 11:00 PM
Originally posted by Cainehill:
Man, someone has obviously been expanding too much! http://forum.shrapnelgames.com/images/icons/icon12.gif Yeh, I'll change it to 24 hour fixed tomorrow, just so's you know when the turn times are before the weekend. <font size="2" face="sans-serif, arial, verdana">Can we change it back after I put him out of his misery? http://forum.shrapnelgames.com/images/icons/icon7.gif

Vynd
July 15th, 2004, 02:48 PM
Why Norfleet, surely you aren't intending to attack me. I'm just harmless nation of cute, fuzzy bunnies and whatnot. Who doesn't like that?

[ July 15, 2004, 13:48: Message edited by: Vynd ]

Cainehill
July 16th, 2004, 02:32 AM
Okay, quickhost has been turned off, giving up to a 47 hour window for people to be away from the computer.

Cainehill
August 10th, 2004, 04:58 PM
This game has for some reason gone into a 'stopped' status twice in ... 3 days now. I've restarted it again, but, given that Caelum (Norfleet) had almost won the game, to the point where even the computer AI will probably win, and the fact that the game keeps stopping, is the consensus (of players _in_ the game) to continue or kill the game?

vigabrand
August 10th, 2004, 05:46 PM
I would keep going against the AI, if everyone else wants to. Has Norfleet set to AI? The mose site shows him anon but not computer controlled.

Cainehill
August 12th, 2004, 12:44 AM
Went into a stopped status again, restarted - I don't know what effect this is having on people possibly getting stale turns and whatnot though.

Cainehill
August 16th, 2004, 08:37 PM
Well, seems the game file is corrupt; Esben checked it, but the error message is just along the lines of "Something was broken".

So - game over, all players surviving are winners. http://forum.shrapnelgames.com/images/smilies/wink.gif

And, a slot is open on Mosehansen.