View Full Version : #nostart in map editor?
DeathDaemon
August 15th, 2004, 11:27 PM
Docs say you need a #nostart, yet map editor does not add nostarts to .map file... am I missing something?
Cainehill
August 16th, 2004, 12:26 AM
DeathDaemon said:
Docs say you need a #nostart, yet map editor does not add nostarts to .map file... am I missing something?
I expect that the map editor adds 512 (or 1024, I don't remember which) to the province's terrain type, which really isn't as good (or as maintainable) as the #nostart entries.
Edi
August 22nd, 2004, 05:49 AM
Checking the nostart box adds 512 to province terrain type. If you also need special provinces that you enter by text editor into the map file, you can add the #nostart line for them to doublecheck.
#nostarts are also easy to maintain by looking at things in the map editor and saving under a different file name, then copy pasting all the special provinces from the old file.
Edi
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