View Full Version : Using Mods on Mosehansen
Thufir
August 19th, 2004, 04:46 PM
I'd like to use Graeme's MolochCowardFix mod in a new mosehansen game - is that possible? I know I read a post somewhere by Esben that he's waiting a patch from IW that will allow mods to be chosen by pulldown on his server, but I'm hoping theres a manual option available.
- Thufir
Esben Mose Hansen
August 20th, 2004, 05:11 AM
Sorry, no, there isn't any way. Remember that the web pages is just a front to the text based dom2. You'll just have to wait for 2.13, or find a server that can setup the game graphically (and manually) for you.
Sheap
August 20th, 2004, 06:04 AM
I've got room for another game if you need a host.
archaeolept
August 20th, 2004, 11:46 AM
ehh, the moloch can get along w/out any fix. just be careful ;-)
Thufir
August 20th, 2004, 12:57 PM
archaeolept said:
ehh, the moloch can get along w/out any fix. just be careful ;-)
Yes? I'm wondering about that - but I'm new to SC Pretenders (in coming to Dom2, I've been shying away from SCs generally, because magic/mages seem so much more fun http://forum.shrapnelgames.com/images/smilies/happy.gif ). Anyhow, it seems to defeat the purpose of an SC pretender if he's bad at taking Indy provinces solo.
OTOH, Moloch seems like the perfect SC pretender for Abysia, and I've gotten quite attached to him http://forum.shrapnelgames.com/images/smilies/wink.gif I've played around with VQ setups, and they're just not so very satisfying...
Thufir
August 20th, 2004, 12:58 PM
Esben Mose Hansen said:
Sorry, no, there isn't any way. Remember that the web pages is just a front to the text based dom2. You'll just have to wait for 2.13, or find a server that can setup the game graphically (and manually) for you.
Thanks anyhow Esben - I look forward to 2.13!
Thufir
August 20th, 2004, 12:59 PM
Sheap said:
I've got room for another game if you need a host.
Thanks for the offer Sheap, but I should stick with mosehansen for the game I've just set up. Later on, I might very well like to start a game on your server - can you run the Moloch coward fix mod on your server?
Sheap
August 20th, 2004, 02:05 PM
Yes, I can run any mods you need, since I set everything up manually http://forum.shrapnelgames.com/images/smilies/happy.gif
Thufir
August 26th, 2004, 02:54 PM
Sheap said:
I've got room for another game if you need a host.
Is this offer still open, Sheap? Apologies if this post is redundant with the PM I just sent, but I don't fully trust the PM in this forum yet.
Anyhow, I'd like to start a game using Graeme's Moloch Coward Fix mod, if that's ok with you.
- Thufir
Sheap
August 26th, 2004, 11:51 PM
Yep, still open, although I did get and respond to your PM...
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