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Thufir
September 1st, 2004, 01:41 AM
I've just recently had a pretender fighting off a bunch of indy barbarians, and during the course of that fight got a "weakness affliction". To my surprise, the affliction disappeared after combat. I was not running GoH, nor did I have the Chalice, nor was their any character capable of healing in the province.

During that fight he was running regeneration, which I understood to reduce the risk of getting an affliction, but not to heal an existing afflictions. Or is that the way regeneration is supposed to operate in terms of affliction risk reduction - any affliction you would've gotten during combat shows up, but if the regenerative affect kicks in, it then disappears at the end of combat?

Sheap
September 1st, 2004, 01:44 AM
To cover the Last stupid question: your pretender doesn't have recuperation, does he? http://forum.shrapnelgames.com/images/smilies/happy.gif

If not, this isn't how it's supposed to be, so it sounds like you have discovered a bug. Is this in the 2.13 Version or 2.12?

quantum_mechani
September 1st, 2004, 01:58 AM
Sheap said:
To cover the Last stupid question: your pretender doesn't have recuperation, does he? http://forum.shrapnelgames.com/images/smilies/happy.gif



To cover the Last variation of the Last stupid question: immortality also heals afflictions.

archaeolept
September 1st, 2004, 02:07 AM
w/ mixed games there seems to be the possibility that battle replays will be incorrect. this may well just be an instance of that.

Thufir
September 1st, 2004, 02:08 AM
quantum_mechani said:

Sheap said:
To cover the Last stupid question: your pretender doesn't have recuperation, does he? http://forum.shrapnelgames.com/images/smilies/happy.gif



To cover the Last variation of the Last stupid question: immortality also heals afflictions.




Hmmm, well I'd respond viciously to all these stupid questions, except for the fact that I did indeed make a stupid mistake. http://forum.shrapnelgames.com/images/smilies/happy.gif

I've been swapping pretty freely between 2.12 and 2.13, and I believe I was looking at 2.12 result in a 2.13 client. This looks like one of the flawed combat playbacks that Johan was saying would result by using 2.13 client on 2.12 files. Sure enough when I pulled up my 2.12 client and reexamined the combat playback, no affliction at any point in time.

Sorry to waste everyone's time http://forum.shrapnelgames.com/images/smilies/redface.gif

Thufir
September 1st, 2004, 02:09 AM
archaeolept said:
w/ mixed games there seems to be the possibility that battle replays will be incorrect. this may well just be an instance of that.



Yes, that was it exactly.

En Forcer
September 1st, 2004, 01:49 PM
My wife says I have an affliction.

It's being MALE.

http://forum.shrapnelgames.com/images/smilies/frown.gif

Arryn
September 1st, 2004, 03:06 PM
En Forcer said:
My wife says I have an affliction.

It's being MALE.

http://forum.shrapnelgames.com/images/smilies/frown.gif

That can be ... fixed. /threads/images/Graemlins/icon45.gif