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View Full Version : Access Viotion= CHASH


mottlee
September 19th, 2004, 06:54 PM
Now I am getting access errors (at mod starfury?????.exe) then procedes to dump me to DT...any Ideas?

DeadZone
September 20th, 2004, 05:36 AM
What was you doing when this happened?
What campaign?

Try and get a screenshot of it (or note the exact error)

Mourbrym
September 20th, 2004, 09:20 AM
Does it look like this?

"Access Violation at address 004F3A5E in module 'Starfury.exe' Read of address 00000018"

I get this all the time playing the P&N mod. Mostly in campaign 2 and 3.

mottlee
September 20th, 2004, 09:34 AM
Mourbrym said:
Does it look like this?

"Access Violation at address 004F3A5E in module 'Starfury.exe' Read of address 00000018"

I get this all the time playing the P&N mod. Mostly in campaign 2 and 3.



Yup! I get ready to fight then bamm at the DT http://forum.shrapnelgames.com/images/smilies/rant.gif

Mourbrym
September 22nd, 2004, 02:30 PM
Yup, same with me. I've never finished the P&N game because of it. I figure it's because I'm on a laptop with a 16 meg video card hardwired into it and the maker discontinued that graphic card, so no driver updates. If you find a fix, let me know.

I'd start with making sure you have the latest patch, then update your video drivers.

I've found several workarounds.

1st. if the crash happens in systems your moving through, you can use the cheat ~warpmap systemname~ where system name is the destination star system.

2nd. I save the game in a seperate file before visiting my contact. If I can't workaround the crash, I go back to before I accepted the mission and do a couple of trade or mercenary missions. sometimes it clears up over time.

3rd. there's also a cheat that let's you skip the mission you're on, can't remember it though.

this got me as far as the first few missions into the 3rd campaign.

Good luck

mottlee
September 22nd, 2004, 03:34 PM
Hmmm my vid card is built on also so I can not up grade it, I will be getting a new card soon (saving pennies now) so I hope that will fix it, cheats???there are cheats??!! where to find these codes? might get past it yet!

Mourbrym
September 23rd, 2004, 09:55 AM
Here's the list, compliments of the Baron.

http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=225603&page=12&view=colla psed&sb=5&o=&fpart=1

Good hunting.
Let me know if the new vid card fixes it.

mottlee
September 23rd, 2004, 12:50 PM
Cool http://forum.shrapnelgames.com/images/smilies/cool.gif Thanks...now to see what sort of He** I can raise http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Fyron
September 24th, 2004, 02:33 AM
mottlee said:
Hmmm my vid card is built on also so I can not up grade it, I will be getting a new card soon (saving pennies now) so I hope that will fix it, cheats???there are cheats??!! where to find these codes? might get past it yet!

If you are using a desktop PC, you can certainly upgrade from your onboard video card. All it requires is disabling the onboard card in the BIOS and placing the new video card in an AGP or PCI slot (preferably AGP as it is better for video cards).

mottlee
September 24th, 2004, 10:29 AM
Imperator Fyron said:

mottlee said:
Hmmm my vid card is built on also so I can not up grade it, I will be getting a new card soon (saving pennies now) so I hope that will fix it, cheats???there are cheats??!! where to find these codes? might get past it yet!

If you are using a desktop PC, you can certainly upgrade from your onboard video card. All it requires is disabling the onboard card in the BIOS and placing the new video card in an AGP or PCI slot (preferably AGP as it is better for video cards).



Yes, that is my plan, have to save the pennies to get it drivers as it is now are built into the MB http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

Fyron
September 24th, 2004, 11:22 PM
Even with an integrated video card, the video drivers are not built in to the motherboard and are installed separately. Just find out what the card is and look for drivers for it.

mottlee
September 25th, 2004, 02:39 PM
Updated Vid and 4 in 1 drivers...still access crash....thinking on uninstall and reinstall, would that help??? http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/confused.gif

mottlee
October 3rd, 2004, 04:52 PM
http://forum.shrapnelgames.com/images/smilies/mad.gif dang floating point error!!!! http://forum.shrapnelgames.com/images/smilies/mad.gif trying to get past this one again, restarted 6 times and happens each time http://forum.shrapnelgames.com/images/smilies/fear.gif

mottlee
October 6th, 2004, 05:30 PM
DANG IT!!!!! Can not get past this one...hits about 15 sec after start!, trying to make sure ALL drivers are upto date so far I have the latest (apx 1 yr old) http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/rant.gif

mottlee
October 9th, 2004, 01:57 PM
Well, I have uninstalled and reinstalled to see IF this makes any difference http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

Sundansyr
October 11th, 2004, 10:59 AM
Speaking of video problems.

I updated my own drives (Radeon 7500) and when I tried to launch it rebooted my machine.

I went into setup and reset my display settings - and now the game runs windowed (it never would before), and I can't get it to return to full screen.

mottlee
October 11th, 2004, 11:18 AM
have you tryied a different Rez in the game set up?

Sundansyr
October 11th, 2004, 07:06 PM
Yes.

When I used by default display it would completely reboot the machine.
When I selected the radeon driver it windowed the game, but it was very slow and choppy (frame rate below 5fps).

Finally I just wiped my display drivers and reinstalled them, updating to the Last patch *prior* to the one I just installed (9/9/04 release). It's running properly again, and I've learned how to run in windowed mode (select the radeon driver).

mottlee
October 11th, 2004, 09:17 PM
Cool! I my self do not like the windowed view...Like the FULL Monty! http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif

mottlee
October 19th, 2004, 05:15 PM
http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif Access Violation!!!!!!! http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif /threads/images/Graemlins/Hammer.gif /threads/images/Graemlins/icon13.gif /threads/images/Graemlins/Target.gif http://forum.shrapnelgames.com/images/smilies/skull.gif

mottlee
October 20th, 2004, 08:48 PM
http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif I can not seam to get past this one! http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/rant.gif restarted after boot 12X still no luck! HELP!!!!!!

DeathDaemon
October 21st, 2004, 02:38 AM
Are you playing the P&N mod campaigns 2 or3? If you are and get these errors (most people do), I would suggest waiting for a fixed Version and sticking with campaign 1, the stock game, or another mod.

mottlee
October 21st, 2004, 10:46 AM
OK , Dang, just getting ready to kick butt too http://forum.shrapnelgames.com/images/smilies/frown.gif

Mourbrym
October 21st, 2004, 05:04 PM
Now he tells us...oh well, back to Starcraft, for the gazillionth time.

Suicide Junkie
October 23rd, 2004, 11:54 AM
Hmm...

Try copying the bitmapeffects and components files from P&N episode 1.

mottlee
October 23rd, 2004, 12:05 PM
LRS? I'm a rookie on this, what is it?

Suicide Junkie
October 23rd, 2004, 12:21 PM
LRS = long range scanners
for debugging, use the ~lrs~ code

Copying the bitmapeffects file seems to work so far.

mottlee
October 23rd, 2004, 01:20 PM
What should I look for? this happes when there are no ships around sometimes http://forum.shrapnelgames.com/images/smilies/confused.gif http://forum.shrapnelgames.com/images/smilies/fear.gif

Suicide Junkie
October 23rd, 2004, 03:55 PM
I've found its almost always weapon problems...
You have to remember also that you're not always the one fighting http://forum.shrapnelgames.com/images/smilies/wink.gif

Copy the bitmapeffects and the components file from P&N episode 1 to the ep 2 and 3 folders, and it should work.
If it dosen't, let me know.

mottlee
October 23rd, 2004, 04:09 PM
OK I will give it a try...will let you know http://forum.shrapnelgames.com/images/smilies/happy.gif

mottlee
October 23rd, 2004, 05:54 PM
OK So far that seams to have worked http://forum.shrapnelgames.com/images/smilies/biggrin.gif I do have a Q on the weapons, the Meason BLaster you go up in level yet the power it has stays the same I think Lvl 19 to 21

Suicide Junkie
October 23rd, 2004, 06:07 PM
Yeah, its going up fractions of a power level.
Those fractions may translate to an extra point on the heavy mount Version of the weapon.

mottlee
October 23rd, 2004, 06:51 PM
Cool..I thought there was a typo on it...gee time to UPGRADE! http://forum.shrapnelgames.com/images/smilies/evil.gif lolololol

Suicide Junkie
October 23rd, 2004, 08:22 PM
BTW, level 20???

That's incredibly high!
Is the game still reasonably balanced at that level?

Are the beam weapons noticably more powerful than projectiles up there?

mottlee
October 23rd, 2004, 08:40 PM
LOL really up to 25/26 yes still getting butt kicked...trying to get the best balance btwn sheilds/armor/weapons/energy, love the Quantum reactors do wish they put out more power http://forum.shrapnelgames.com/images/smilies/frown.gif I hate going up against cairers they always have escorts (at least 3) so far the fix is holding http://forum.shrapnelgames.com/images/smilies/happy.gif Beem is better, reload time lower, Mason gun for size and reload can not be beet! would like the DUC with the same too, crystlin energy beam GREAT 2nd to wave (reload bites)

Suicide Junkie
October 24th, 2004, 01:10 PM
I've got a new Version up on imagemodserver now.
1) Fixed that bug
2) Added "Autofire" Versions of most weapons, very useful for side and rear arcs on big warships.
3) Add one of TerranC's new ship models for the Freighter. They look much better than the boxy old models, IMO.

mottlee
October 24th, 2004, 01:34 PM
Is this the same one D/L in the other thread? will I need to restart a new game??

Suicide Junkie
October 24th, 2004, 03:16 PM
I think one warp jump should be enough to get everything loaded up with the new data.

mottlee
October 24th, 2004, 03:32 PM
Over wrote current game, Freighter still "Look" the same, "Auto Fire" I do not need to fire these?? so far working well, 2/3 Campaine 2 (first missions)