View Full Version : Overcoming 100% elemental resistance
Soapyfrog
October 15th, 2004, 03:32 PM
In a recent battle, I watched a mage of Man casting lightning bolts and orb lightning at, and killing, mechanical men and living statues.
This struck me as odd sicne I was pretty sure mechanical men were 100% shock resistant. Are there conditions under which 100% reisstance can be overcome?
Yvelina
October 15th, 2004, 03:48 PM
Are you sure you were watching the battle on a client with the same Version as the server? I know that poison resistance can be overcome, but I thought shock resistance was unbreakable. I am sure I have never seen a mage try to cast elemental spells at immune enemies.
Soapyfrog
October 15th, 2004, 04:13 PM
Yep, same Version. Hey it "shocked" me too. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Do penetration items perhaps aid in lowering resistances? Anyone know?
Vicious Love
October 15th, 2004, 04:36 PM
Definitely sounds like a bug. As mentioned above, I'm pretty sure there's only one artifact in the game that can overcome 100% resistance, and it only overcomes poison.
archaeolept
October 15th, 2004, 04:44 PM
well, i did see my bunch of storm demons trying to take down a 100% lightning immune SC, instead of going after all the vulnerable mages in the back http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
however, they were completely inneffective. Are you sure that mechanical men were actually killed by these bolts and not by something else?
if so, i might venture that perhaps some of the stun component got throught?
Soapyfrog
October 15th, 2004, 05:13 PM
I noticed it because the only hostile activity was one mage casting lightning bolts and orb lightning.
If it was stun killing them I suppose that is possible? I am upset I do not have the replay anymore as the game has since hosted. I will watch for it again.
Ironhawk
October 15th, 2004, 05:45 PM
In my experience, lightning casting mages will actually not even cast the spell if thier target of choice is lightning-immune. I saw this with a couple of seraphs scripted to lightning and orb lightning that faced off against a lightning immune SC. They just cast Phantasmal Warriors and whatnot instead.
Tuidjy
October 18th, 2004, 12:12 AM
archaeolept said:well, i did see my bunch of storm demons trying to take down a 100% lightning immune SC
Now, I am not saying that troops will not attack enemies that they cannot
damage, but in the example, above, this is not the case. Storm demons'
first attack has a physical component, and, theoretically, can hurt anyone.
I have never seen mages cast spells against enemies immune to the attack
type, and I have seen troops stand still because there was nothing they
could damage.
The original post describes something that looks like a bug.
archaeolept
October 18th, 2004, 12:45 AM
they were firing those little lightning balls. those have a physical component?
ie. they were set on "fire" and were lobbing all their shots at the 100% immune SC instead of anything good (though further away).
deccan
October 18th, 2004, 01:48 AM
I've tested the TC: S&A demons of heavenly fire against fire-immune stuff. They fly over and attack one turn, then flee immediately. It was quite funny.
atul
October 18th, 2004, 04:57 AM
deccan said:
I've tested the TC: S&A demons of heavenly fire against fire-immune stuff. They fly over and attack one turn, then flee immediately. It was quite funny.
I've seen them lobbing those fire balls at fire immune opponents. Happens when there's nothing else to attack. Don't know whether to laugh or weep when they just kill my own.
No mercy in this game - whole nation suffers from a stupid guy in charge.
Vynd
October 18th, 2004, 09:31 AM
Some of the spells and items that grant shock resistance explicitly state that they protect agains the stunning as well. So I've always assumed that inherent shock resistance is supposed to protect you from the stun effects as well as the damage.
Was there anything else weird going on in this mechanical men vs. lightning bolts battle? Like maybe the mechanical men were at over 100 fatigue, and that's what was messing things up somehow?
Soapyfrog
October 18th, 2004, 09:56 AM
No I dont think so, but since the battle is long gone I cannot check... well if it happens again I'll get exhaustive screenshots and gather other intelligence as practicable http://forum.shrapnelgames.com/images/smilies/wink.gif
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