Log in

View Full Version : MP Game - European War 2


Graeme Dice
October 24th, 2004, 06:20 PM
I'm once again in need of another game to replace some that are starting to wind down, so I'm going to host one more. The conditions are going to be fairly standard, except that a win will be by victory points, and we will be using both Zen's pretender mod and his magic spell mod.

The game conditions will be:
Map: Zen's Europe map.
Magic Sites: 50%
Independents: 6
Renaming on
Standard Research
No house rules
48 hr quickhost
The winning condition will be to control a number of victory points equal to the number of players. Each capital will count as a victory point. There will be a number of other victory points spread around the map. The amount of these victory points that are spread around the map will be one less than the total number of players.

Players:
Atlantis - Graeme
Jotunheim - Zooko
Pangaia - Cainehill
Pythium - Thufir
Abysia - Cohen
Mictlan - Archaeolept
Ermor - Jurri
Ulm - Crash
Machaka - Turms
R'lyeh - Raspi

That's 10 players, so I'll put the server up now.

IP:68.148.43.237
Port:8500

Make sure you design your pretenders with Version 1.81 of the Pretender mod and Version 1.51 of the spell mod that are available at:
Zen's Mods (http://www.techno-mage.com/~zen/)

Zooko
October 24th, 2004, 09:47 PM
I would like to play as Jotun.

Cainehill
October 24th, 2004, 10:03 PM
Pretender and Spell mod? Cool.

Mmm... In as Pangaea.

Thufir
October 24th, 2004, 10:14 PM
I'd like in as Pythium (for real this time http://forum.shrapnelgames.com/images/smilies/happy.gif)

Cohen
October 24th, 2004, 10:47 PM
I'd try Abysya.

Thufir
October 24th, 2004, 10:48 PM
Cohen said:
I'd try Abysya.

But, as everyone knows, Abysia is quite weak. Are you sure you're up to the challenge? http://forum.shrapnelgames.com/images/smilies/wink.gif

Cohen
October 24th, 2004, 11:27 PM
LoL

I hope in the Zen balancments for Spell Mod and Pretender Mod.
How many VP to win?

archaeolept
October 25th, 2004, 12:10 AM
the micts

Jurri
October 25th, 2004, 01:16 AM
I'd play Ermor.

And hey, wasn't Abysia further weakened via the changes in the seasonals http://forum.shrapnelgames.com/images/smilies/tongue.gif

Crash
October 25th, 2004, 02:02 AM
If you have room for a newer player, I'd like in as either Ulm or R'lyeh.

I may need instructions on how to get started though.

Thanks,
Crash

Turms
October 25th, 2004, 04:25 AM
Hello,

If there is still room I would like to play the mighty Machakan empire.

archaeolept
October 25th, 2004, 12:44 PM
due to how extensive the water provinces are in this map, there really should be a second water nation.

paging Msew...

Raspi
October 25th, 2004, 12:47 PM
Hello.

If there is still room, I'd like in as R'lyeh.

archaeolept
October 25th, 2004, 01:06 PM
excellent. I don't know how many players graeme is looking for, but so far we have:

Atlantis - Graeme
Jotunheim - Zooko
Pangaia - Cainehill
Pythium - Thufir
Abysia - Cohen
Mictlan - Archaeolept
Ermor - Jurri
Ulm - Crash
Machaka - Turms
R'lyeh - Raspi

Graeme Dice
October 26th, 2004, 12:52 AM
The server is now up at the address listed in the first post.

Cainehill
October 26th, 2004, 12:56 AM
Is there a designated kick-off time for the game? I'm playing around with various pretender setups and chassises, suspect others may be as well, but will upload before the kickoff.

Cohen
October 26th, 2004, 01:01 AM
I can't manage to upload the pretender.

I'm using 1.81 for Pretenders, and 1.51 for Spells, as Zen Mods.

Crash
October 26th, 2004, 01:41 AM
I'm in.

You guys can start teaching your citizens Ulmish, it might make the integration easier.

Thanks,
Crash

Graeme Dice
October 26th, 2004, 02:49 AM
Cohen said:
I can't manage to upload the pretender.



It looks like you've already uploaded.

Cohen
October 26th, 2004, 03:08 AM
My screen stopped to "waiting for game info" ...
Better to reupload...

Cainehill
October 26th, 2004, 03:03 PM
Once again - is there a day / time the game is to be underway, so I know when to upload my pretender by?

Raspi
October 26th, 2004, 04:33 PM
Where can I get the map? I downloaded the Zen's Europe map from www.dominions-2.org (http://www.dominions-2.org), but I't wont work on my computer..

Ohhh forget it, its working now. But when will we start?

Graeme Dice
October 26th, 2004, 06:54 PM
I'll start the game late Wednesday evening, as long as nobody has any objections.

Thufir
October 26th, 2004, 06:59 PM
Graeme Dice said:
I'll start the game late Wednesday evening, as long as nobody has any objections.

Works for me.

Graeme Dice
October 28th, 2004, 01:17 AM
We're just waiting for Archaeolept's Mictlan, and then I can start.

Cainehill
October 28th, 2004, 01:22 AM
Whew! Glad I went in to test drive my pretender - I didn't have the mods turned on. Proper pretender is uploaded now, and I sent a message to Arch about an hour ago reminding him to upload his.

Cainehill
October 28th, 2004, 01:52 AM
Incidentally - it may be that the server is being temperamental; it took 4 tries to upload the new and improved pretender.

archaeolept
October 28th, 2004, 02:51 AM
sorry.

pretender uploaded.

Graeme Dice
October 28th, 2004, 10:39 AM
The server is now up and running.

Turms
October 29th, 2004, 11:30 AM
Hello,

Turn 3 is waiting everyone, I was the Last to do turn 2.
What do people think: Should we post new turn announcements?


Good luck to everyone,
and may the Midday Sun burn all infidels

Turms - playing Machaka

Jurri
October 29th, 2004, 12:29 PM
I would appreciate an announcement, having to switch OSs for playing the turn.

Cainehill
October 29th, 2004, 02:06 PM
There's certainly no downside to new turn announcements.

Thufir
October 29th, 2004, 02:07 PM
Turms said:
Should we post new turn announcements?


I like doing that. No need to make it a requirement, but I find it convenient when it's done.

Graeme Dice
October 30th, 2004, 01:03 AM
New turn.

Cainehill
October 30th, 2004, 12:23 PM
New turn.

Turms
October 31st, 2004, 11:29 AM
New turn!

archaeolept
October 31st, 2004, 04:08 PM
server down? can't connect.

Graeme Dice
October 31st, 2004, 04:21 PM
I restarted the server, so you can try it again.

Zooko
October 31st, 2004, 04:50 PM
I can't connect to 68.148.23.237:8500.

Thufir
October 31st, 2004, 04:58 PM
Zooko said:
I can't connect to 68.148.23.237:8500.

With any DomII server people have reported an inability to connect from time to time. Normally, repeated attempts eventually work. I just got through about 10 minutes ago.

Zooko
October 31st, 2004, 05:16 PM
Repeated attempts have not yet worked, here. I'll try again later.

Zooko
October 31st, 2004, 05:40 PM
Oh, I had the wrong IP address.

Thufir
October 31st, 2004, 08:05 PM
New turn is up.

Graeme Dice
October 31st, 2004, 08:15 PM
Also remember to never use the period '.' key on the numberpad when entering IP addresses.

Thufir
November 2nd, 2004, 01:05 AM
Now I'm getting a "connection failed" message - Dom II client is timing out when trying to hit the server.

Graeme Dice
November 2nd, 2004, 01:39 AM
I've rebooted the server yet again. These kind of problems should only Last for a couple more weeks, as I'll be able to set up a dedicated hosting server just as soon as I get my new computer.

Thufir
November 2nd, 2004, 01:41 AM
Working now - looks like Graeme restarted the server, as the we are now reset to 48 hr hosting period.

Hope that doesn't mean Cainehill is going to wait another 48 hrs before taking his turn!

Cainehill
November 2nd, 2004, 01:57 AM
Send me some nature gems and I'll take my turn. http://forum.shrapnelgames.com/images/smilies/wink.gif

Cainehill
November 2nd, 2004, 02:05 AM
New Turn. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Thufir
November 2nd, 2004, 02:29 AM
Cainehill said:

New Turn. http://forum.shrapnelgames.com/images/smilies/laugh.gif

And it didn't even cost me any nature gems - awesome!

Cainehill
November 2nd, 2004, 03:23 AM
Thufir said:

Cainehill said:

New Turn. http://forum.shrapnelgames.com/images/smilies/laugh.gif

And it didn't even cost me any nature gems - awesome!



Hey, you can still send a nature gem - I even took my next turn. http://forum.shrapnelgames.com/images/smilies/wink.gif

Thufir
November 3rd, 2004, 12:31 AM
New turn is up

Zooko
November 3rd, 2004, 07:05 AM
Argh. Why did my small army of large giants route as soon as Anya the Virtue slew one of their bodyguards?

I thought bodyguards were immune to the stupid routing rules.

EDIT:

On closer inspection I see that it wasn't a bodyguard that Anya flambed with the first swing of her flambeau. Actually it was one of the large giants.

I guess what a small army of large giants needs is a crossbowman standing at the very back of the battlefield in order to give them courage. Coming right up! Look out Anya, here comes the Small Army of Large Giants And A Crossbowman.

Graeme Dice
November 3rd, 2004, 11:30 AM
Zooko said:
Argh. Why did my small army of large giants route as soon as Anya the Virtue slew one of their bodyguards?



An army of only bodyguards and commanders will rout as soon as any one of them is killed.

archaeolept
November 3rd, 2004, 11:43 AM
server is down and/or out

Cainehill
November 3rd, 2004, 02:23 PM
New turn - server seems fine but maybe it was restarted already.

archaeolept
November 3rd, 2004, 04:13 PM
yah no problems now

Zooko
November 3rd, 2004, 05:23 PM
Dear Anya:

I didn't need my Pretender anyway (err, I mean, I didn't need the physical form of myself).

I see that my Increasingly Small Army of Large Giants is still having a morale problem.

I'm still planning on hiring that crossbowman, and then oh boy are you going to be in trouble.

Regards,

Gan the Great and Merciless and Temporarily Incorporeal

Cohen
November 3rd, 2004, 08:54 PM
Mwhahahahahah

This is what you deserve, to have ordered your giants to stompa stompa my lava-farms, destroyng the precious cultures of magma mushrooms and of everburning grain.
Indeed your recruiter have done a good work finding all that volounteers, perhaps next time he'll find an High Priest leading a group of zealots equipped with crossbows.

archaeolept
November 4th, 2004, 02:03 AM
connection failed a few times, as if the server were down; then I got through.

Cainehill
November 4th, 2004, 02:34 AM
New turn ran.

Turms
November 4th, 2004, 01:08 PM
New turn is waiting!

archaeolept
November 5th, 2004, 12:02 AM
new turn

Zooko
November 5th, 2004, 09:10 AM
Dear Anya:

My recruiter really outdid himself this time! Instead of crossbowmen, he came up with flagellants! Tenacious little buggers, aren't they?

Welcome to Limbo. Enjoy your stay!

Regards,

Gan the Great and Merciless and Temporarily Incorporeal

Cohen
November 5th, 2004, 09:45 AM
Ah damned cold one,

It was your snowy guys that frozen my Virtue. Not your flagellats.
Poor my Virtue, frozen and icied, I hope she won't come back with Cold affliction.

Zooko
November 5th, 2004, 10:20 AM
It wasn't just that she grew tired of slaying two flagellants per turn after a while?

> Poor my Virtue, frozen and icied, I hope she won't come back with Cold affliction.

And I hope she won't come back!

Regards,

Gan the Great and Merciless and Temporarily Incorporeal

archaeolept
November 5th, 2004, 03:10 PM
hey is it a new turn yet? i'm at a different machine so can't check http://forum.shrapnelgames.com/images/smilies/wink.gif, but we were just waiting on r'lyeh a little while ago...

http://forum.shrapnelgames.com/images/smilies/happy.gif

Zooko
November 5th, 2004, 03:34 PM
Nope. Still waiting on R'lyeh. Creepy suckerface little things, they are, too. Some of them aren't so little. But they're still littler than my worshippers are.

Regards,

Gan the Great and Merciless and Temporarily Incorporeal

Thufir
November 5th, 2004, 06:59 PM
new turn

Thufir
November 6th, 2004, 09:01 PM
new turn up

Turms
November 7th, 2004, 04:42 PM
New turn again

Thufir
November 8th, 2004, 02:14 PM
new turn.

Cainehill
November 8th, 2004, 02:16 PM
New turn again.

archaeolept
November 8th, 2004, 11:24 PM
yay new turn

Zooko
November 8th, 2004, 11:44 PM
Aigh! She's back! Shoo! Shoo!

Cainehill
November 9th, 2004, 01:28 AM
Send her my way, I'm always happy to kill his Virtues and even dragons. (Say, Cohen, could you feel the chill of my content when my ghost riders nailed your dragon in Ye Olde?)

Jurri
November 10th, 2004, 08:10 PM
A new turn seems to be up... Did someone stale?

Thufir
November 10th, 2004, 08:12 PM
Jurri said:
A new turn seems to be up... Did someone stale?

I don't think so - I might've been the one to submit, causing it to host. There were actually 3 of us connected at the time.

Jurri
November 10th, 2004, 08:39 PM
Thufir said:
I don't think so - I might've been the one to submit, causing it to host. There were actually 3 of us connected at the time.



There's exitement in the air, to be sure!

Any plans yet versus the Mict? Sure looks like he's giving you a ride for your money!

archaeolept
November 10th, 2004, 09:40 PM
http://forum.shrapnelgames.com/images/smilies/happy.gif

i would disagree about the claim that the attack was unprovoked, but whatever. w/out any agreement between us, there is no need for a casus belli

Thufir
November 10th, 2004, 09:43 PM
archaeolept said:
http://forum.shrapnelgames.com/images/smilies/happy.gif

i would disagree about the claim that the attack was unprovoked, but whatever. w/out any agreement between us, there is no need for a casus belli

Care to substantiate your claim of provocation? Is this more of the "Pythium was stirring unrest" nonsense? I would greatly appreciate it if somebody would please explain to these Mictlanese blood suckers that Pythium doesn't have any spies that it can recruit...

Thufir
November 10th, 2004, 09:46 PM
Jurri said:
Any plans yet versus the Mict? Sure looks like he's giving you a ride for your money!

Yeah, the plan is to clean his clock! Wanna help out? http://forum.shrapnelgames.com/images/smilies/happy.gif The attack did take us by surprise, so we have had to reposition our forces for our counterattack - but that will come soon enough.

Jurri
November 10th, 2004, 10:17 PM
Thufir said:
Yeah, the plan is to clean his clock! Wanna help out? http://forum.shrapnelgames.com/images/smilies/happy.gif The attack did take us by surprise, so we have had to reposition our forces for our counterattack - but that will come soon enough.



Oh, not me! They would revoke my membership in the Brotherhood of Evil in an instant, if I were to help the innocent and the oppressed, so I better not. http://forum.shrapnelgames.com/images/smilies/Sick.gif


Although the thought of romping through your lands to "rescue" you sounds mighty alluring... http://forum.shrapnelgames.com/images/smilies/biggrin.gif

(So sorry, vague threats against all decent folk are a part of the code of conduct too!)

Cainehill
November 11th, 2004, 12:13 AM
Likewise, the forests of carrion would seem to have more in common with the forces of evil than with the holy forces of Pythium.

Zooko
November 11th, 2004, 08:26 AM
Yeah, and my giants are, uh, evil too!

Also, I live over in a relatively peaceful corner and I don't even know where all the rest of you warring nations are.

Cainehill
November 11th, 2004, 01:39 PM
Your giants _are_ evil! I've watched them sieging someone's capitol already, and _I_ wanted him! "Peaceful corner" my .... donkey! http://forum.shrapnelgames.com/images/smilies/wink.gif

Thufir
November 11th, 2004, 02:07 PM
Cainehill said:

Likewise, the forests of carrion would seem to have more in common with the forces of evil than with the holy forces of Pythium.

I'm not sure what this fight has to do with good and evil - it seems to me to be much more about national interests. Should Mictlan succeed, that would not be in the interests of any of Mictlan's neighbors.

Jurri
November 11th, 2004, 02:10 PM
Well, Mict's priests _are_ quite the wusses in comparison to Pythium's... An important difference to some http://forum.shrapnelgames.com/images/smilies/wink.gif

And hey, the Brotherhood has such wild parties, that no national interest can go before them!

archaeolept
November 11th, 2004, 02:12 PM
Free mictish beer for everybody! Brewed according to our ancestral traditions in accordance w/ the mictish brew law - only the freshest of ingredients!

true, it is a red beer...

Thufir
November 11th, 2004, 08:15 PM
Looks like quickhost has been turned off, and that we are now on 48h fixed host. Is this on purpose?

archaeolept
November 12th, 2004, 12:36 AM
hmmm i pm'ed graeme, but no response. i'll send him an email i guess.

Raspi
November 12th, 2004, 06:56 PM
I think he's about to die in the game, that might have something to do with it.

Zooko
November 12th, 2004, 07:15 PM
It's a problem when the human host loses motivation in the game. When I host a game, I plan to have victory conditions that lead to a nice quick end when the end comes.

Maybe two teams of two nations each or maybe pentagram style...

This game should have fairly decisive win conditions because of the victory points. Only 9 victory points are required to win, so Mictlan should be close to winning, right?

Jurri
November 12th, 2004, 07:32 PM
Actually Mictlan has 3 victory points. Check the graphs.

And let's not jump to conclusions 'bout reasons for this little pause, eh?

Zooko
November 12th, 2004, 07:43 PM
There's a victory points graph?

I didn't mean to assume that Graeme was de-motivated and that's why he hasn't noticed the quickhost setting, or whatever. I was just pontificating on the problem in general. I've been thinking about it, since I'm probably going to host a game soon, and I'm probably going to lose. ;-)

archaeolept
November 12th, 2004, 07:45 PM
i'm guessing he set it to non-QH because of remembrance day - he likely has a long weekend. I haven't gotten any response from him, but that seems like a good bet.

edit: close to winning? lol

Zooko
November 13th, 2004, 09:37 AM
Twenty-three minutes until next hosting! WHOO!

Zooko
November 13th, 2004, 10:10 AM
Oh geez that hurts. Anya just singlehandedly slew six giant commanders, five giant troops, and three tiny human fodder.

Cohen
November 13th, 2004, 04:40 PM
But we'll lose both Zooko, whoever will win beetween us will be easy prey for the next player.

Zooko
November 13th, 2004, 04:44 PM
Shhh... Don't tell them.

Jurri
November 13th, 2004, 08:01 PM
Speaking of which; Zooko, Cohen, are those army-graphs like an open invitation or what?

Thufir
November 14th, 2004, 03:56 PM
OK, it now says 139 hrs to host.

What's going on here? I'm sorry, but no how busy our host is, I think its reasonable to ask for Graeme (yes, you, if you're actually reading this) that he could take 2 mins to say "gee guys, I'm swamped - I'm putting the game on hold for the next 5 days". http://forum.shrapnelgames.com/images/smilies/mad.gif

Graeme Dice
November 14th, 2004, 04:47 PM
The game is now back up and running normally. I've been away from home for the past 4 days.

archaeolept
November 14th, 2004, 05:16 PM
if pyth and machak get in their turns, we could get this show back on the road

:-)

archaeolept
November 14th, 2004, 09:23 PM
server down

Graeme Dice
November 14th, 2004, 10:33 PM
Is the server working properly now?

Zooko
November 14th, 2004, 10:36 PM
Looks good to me. Pythium alone hasn't made his turn. 48 hours until next hosting.

archaeolept
November 14th, 2004, 10:52 PM
48 hrs again? darn. its already been 48 since it Last hosted.

/me twiddles his thumbs

archaeolept
November 14th, 2004, 11:57 PM
Woot! new turn.

Thufir
November 15th, 2004, 01:14 AM
archaeolept said:
Woot! new turn.


wtf!!!

that was a forced stale!

i'm outta here http://forum.shrapnelgames.com/images/smilies/frown.gif

archaeolept
November 15th, 2004, 01:18 AM
was it forced or had you tried to connect, thus uploading an incomplete turn?

anyways, w/ machaka seiging your capital, and me having just killed your SC pretender, I could see there not being much future for the pyth.

still, you could put up a fight - Pythium gets a one turn recall god from it's theurgs. All he needed was some kit.

Thufir
November 15th, 2004, 01:24 AM
archaeolept said:
was it forced or had you tried to connect, thus uploading an incomplete turn?

It was a forced stale. I had not even attempted to connect since prior to the time where you had noted that I was the only one to not have submitted a turn.



anyways, w/ machaka seiging your capital, and me having just killed your SC pretender, I could see there not being much future for the pyth.


It would've been nice to have had a chance to put in some orders prior to this very critical turn hosting.



still, you could put up a fight - Pythium gets a one turn recall god from it's theurgs. All he needed was some kit.

F it. If this is what we call "hosting", I want no part of it. I'm AI http://forum.shrapnelgames.com/images/smilies/frown.gif

archaeolept
November 15th, 2004, 01:27 AM
whatever. what could you have done? armies seiging your forces, a pretender who couldn't handle them, and some little force of shamblers wandering around. as it is, you can have your pretender back next turn. you lost no real forces whatsoever, since your cyclops still has great paths. For a stale, that's pretty sweet. I've had worse.

Graeme Dice
November 15th, 2004, 02:37 AM
Thufir said:
It would've been nice to have had a chance to put in some orders prior to this very critical turn hosting.



The Last turn ran on the morning of Nov. 11. After that, you had three and a half days to get your turn in. The turn should have actually run saturday morning at the very latest, so you really should have expected to stale by this point.

archaeolept
November 15th, 2004, 02:48 AM
no. QH was off, so it didn't host until the morning of the 13th.

Graeme Dice
November 15th, 2004, 10:35 PM
I need to shut the server down for a few hours. If this messes up anyone's turn playing schedule, please let me know, and I'll make sure to wait for your turn before hosting.

Cainehill
November 15th, 2004, 11:06 PM
Think I'm the only one with a turn outstanding - I checked just before you posted / took it down, and was just trying to upload. Will try again first thing in the morning.

Graeme Dice
November 16th, 2004, 01:19 AM
No problem. I'm just setting up my new computer, and had to move my old one to a new spot to make room.

archaeolept
November 16th, 2004, 03:19 AM
back on line.

Cainehill
November 16th, 2004, 12:20 PM
New Turn.

Turms
November 17th, 2004, 06:26 PM
New turn.

archaeolept
November 17th, 2004, 07:26 PM
ahhh, poor graeme really got bolloxed by his start position so close to ermor's cold embrace. but why, after it says his god has been extinguished, does it indicate Atlantis has yet to take it's turn?...

Jurri
November 17th, 2004, 07:53 PM
Oh hoh, now! It was R'lyeh who done killed him, not my peace-loving nation! All I did was defend my holdings against the rabid pack of Atlanteans set on conquering my lands. Guess that didn't help any, though http://forum.shrapnelgames.com/images/smilies/wink.gif

Besides, his dominion was exactly as cold as is mine; indeed, he had quite an interesting tactic involving Deep Seers and the enhanced water/ice elementals. Too bad it was wasted on the one ethereal nation in the game...

Graeme Dice
November 18th, 2004, 01:59 AM
It wouldn't have been wasted if tramplers used their weapons on troops smaller than themselves. Icicle fists are magic after all.

As for the turn question, a player still has to log in to see that they've been eliminated if they haven't yet gone AI. This allows you to see any battles that are taking place.

As for the cold dominion, with all the water on this map, I figured that I didn't need to worry that much about land based income.

It's also somewhat unfortunate that an ancient kraken dies so easily when you send him out before all his research is finished.

archaeolept
November 18th, 2004, 02:16 AM
that's really my problem w/ Atlantis. every time i feel like trying them out, I give up on their pathetic pretender selection. I'm sure the kraken is fine and all, but i'd like even a half the choice that a normal land nation has.

Cainehill
November 18th, 2004, 02:37 AM
True enough - R'lyeh has a couple viable pretenders, but the only one of Atlantis's I find semi-viable is the Dagon, but he has all the drawbacks of any trampling pretender / commander.

archaeolept
November 18th, 2004, 04:05 PM
hey, i'm at a different location, and i'm really superstitious about trying to log in a check to see if the turn has hosted from a different machine ;p so if someone would post whenever the next turn happens that would be greatly appreciated.

http://forum.shrapnelgames.com/images/smilies/happy.gif

deccan
November 18th, 2004, 07:04 PM
archaeolept said:
hey, i'm at a different location, and i'm really superstitious about trying to log in a check to see if the turn has hosted from a different machine ;p



Yeah, I've been bitten by that a couple of times too, since I use three different computers at different times of day. Now, whenever I first log into a game, I always type in the wrong password the first try. Sometimes the "Wrong Password" screen flashes up too fast to see anything, but other times, you can actually see the screen with all the nation icons for a bit before the "Wrong Password" screen flashes up.

archaeolept
November 18th, 2004, 07:10 PM
yah i have no idea why sometimes you can see the nation screen and sometimes you can't when you do that. however, from this machine and/or to graeme's server I'm just never able to see the nations screen.

edit: hmm, i'm guessing the amount of time the nation screen shows in that situation is basically dependent upon the ping -it will give you the screen while it is awaiting some response from the server. since i'm located in the same city as graeme, the nations screen basically doesn't show...

Jurri
November 19th, 2004, 03:04 PM
There's a new turn in.

archaeolept
November 19th, 2004, 06:09 PM
the server seems to have accidentally been put on a 20hrs quick host schedule. i'll send graeme a note, since this is clearly not correct.

but just a heads up - try to get your turn in quickly today i guess.

Graeme Dice
November 19th, 2004, 06:54 PM
Don't worry about the timing, I'll set it back to 48 hrs now that the turns actually run.

archaeolept
November 19th, 2004, 07:13 PM
ok thanks graeme

Cainehill
November 19th, 2004, 11:46 PM
New turn just ran, as I felt a need to upload tonight since the turns still haven't been set back to normal hosting.

archaeolept
November 19th, 2004, 11:55 PM
did anyone stale? the hosting schedule was at 20 hrs, and its still at 20 hrs. Perhaps graeme has some utility telling him when games have hosted, but it doesn't seem to be working.

Cainehill
November 19th, 2004, 11:57 PM
No one staled this time, but I would have if I'd waited to do my turn tomorrow and Graeme didn't set it back to 48 by morning.

Graeme Dice
November 20th, 2004, 01:33 AM
The hosting has now been set back to 48 hours from now.

Zooko
November 20th, 2004, 07:37 AM
If anyone is waiting for a good moment to invade Ermor, I happen to know that a large Ermorian army of 180 undead units, led by his Prophet and a couple of other Wraith-Sword-wielding commanders, two priests, and four mages, is waaaaay over here in Sinai, and if he stays long enough to conquer my entire nation then he'll be stuck over here for at least four turns.

This public service announcement brought to you by,

Gan, the Great and Merciless and Temporarily Incorporeal

Jurri
November 20th, 2004, 11:18 PM
Zooko said:
Gan, the Great and Merciless and Temporarily Incorporeal



How is it temporal? Seems pretty permanent to me http://forum.shrapnelgames.com/images/smilies/evil.gif

Turms
November 21st, 2004, 06:07 AM
New turn again!

Zooko
November 21st, 2004, 09:10 AM
Next game, Gan will be back!

What are the rules for losing, exactly. I thought I had a fortress, several commanders, and two provinces. The commanders included many priests for calling Gan back. (And in fact, they had almost finished.)

I'm sure that I would have lost eventually, but I would like to know what the rules are for losing instantly.

Cainehill
November 21st, 2004, 12:09 PM
Probably a dominion kill, where the strong dominions of your two closest friends, er, neighbors, wiped out your own. When you no longer have any provinces with a positive dominion, it's all over.

archaeolept
November 21st, 2004, 12:17 PM
yah check the graphs. zooko had almost no dominion left at the end - should have put half the priests on preaching

better luck next game http://forum.shrapnelgames.com/images/smilies/happy.gif

Turms
November 22nd, 2004, 03:52 PM
New turn

Zooko
November 22nd, 2004, 05:37 PM
Jurri:

Hi! No hard feelings about you crushing me like that. I deserved it!

I'm a newbie. This game and another one currently on-going are my first two MP games.

My strategy was to have double-blessed giants and rush to attack my nearest neighbor. I took Earth Mother with Nature-9 and Earth-9, Niefelheim, Cold-3, and I had to pay a steep price e.g. Drain-3, Watchtower. I also took Turmoil-3, Luck-3 solely for the fun factor.My expansion against independents went well right away, and then I encountered Abysia and attacked without hesitation. I took a couple of provinces from Abyssian troops, but then my strategy fell apart when twice in a row Abysia's Virtue slew a giant and my entire army routed. I finally learned how to configure a non-commander unit or two to start at the rear and to hold-and-attack to prevent routing, and on that turn I got somewhat lucky and my Niefel Jarl's Breath of Winter killed the Virtue.

However, having lost dozens of giants to the Virtue (about half of them slain while routing) meant that I couldn't break the walls of her fortress. By the time I had recruited a new army (very slowly, due to my bad scales and expensive commanders), she was reincarnated and wearing a ring of protection from cold.

After that we spent a couple of turns in grinding war of attrition against each other before hastily calling a truce in order to prepare for the inevitable invasion from the likes of yourself. :-)

So I would say my strategy probably isn't very good -- most experienced players can probably figure out how to stop double-blessed giants in early game even if the giants don't stupidly rout. Obviously the lack of research, the bad scales, etc. are a huge disadvantage. Also if graphs are public, then perhaps the whole concept of "rush to attack your neighbor" is a bad one.

However, I might try it again sometime and see how it works when I do more things right. If I face a powerful pretender with excellent defense like the Virtue in early game, there's a chance that Breath of Winter, Hand of Death (from a Niefel Jarl) or Fists of Iron (from the Earth Mother) could kill it. My intent was to focus all resources (including the Earth Mother) on conquering a neighbor and only then to start research.

I think double-bless troops is a typical newbie strategy. For what it is worth I've done the same strategy in the other MP game I'm in (Argitoth's), and it has worked well so far. In that game I play Marignon led by the flaming head Baphomet with Fire-9 and Astral-9. The flagellants and paladins, plus a white knight or two are excellent against independents and against the player (Argitoth) that I've fought. However, once again I took Drain-3 and I have the sneaking suspicion that the other players -- those that I haven't tangled with -- are so far ahead of me in research that I am utterly doomed even if I manage to win this extremely expensive war against Argitoth.

Maybe the most important lesson for me to learn is not to start wars. Perhaps starting wars in Dom2 is like the game of global thermonuclear war in War Games. "Strange game, Professor. The only way to win is not to play.".

Regards,

Gan, the Great and Merciless and Permanently Incorporeal

Cainehill
November 22nd, 2004, 05:47 PM
Double blessing can work - in fact, I think it's fairly viable with Jotuns. Niefelheim though - can't remember if they still get the Jotun Woodsmen, and the Niefel giants are pretty expensive to build a strategy around (especially as they're capitol only, as are the Woodsmen). When you go so heavy on a bless strategy, it doesn't make sense to build all that many non-blessed troops....

And if your troops were routing frequently, it doesn't sound like you centered it around the woodsmen / Niefels, since once blessed they wouldn't have routed. (You _were_ blessing them, right? http://forum.shrapnelgames.com/images/smilies/wink.gif )

Also, Earth Momma doesn't go particularly well with Jotunheim, imo - her fatigue climbs _way_ too fast, since she isn't comfortable in the cold. Personally, I think Nature/Water works better with Jotunheim; possibly Nature/Fire, or Nature/Air (protection from all those nasty crossbows).

Better luck to you in the future.

archaeolept
November 22nd, 2004, 06:10 PM
I think double-bless troops is a typical newbie strategy.

yes yes no doubt

/me whistles innocently

;p

Zooko
November 22nd, 2004, 06:28 PM
Yes, Niefel still gets woodsman troops, woodsman scouts (commanders), Jotun Jarls (different from Niefel Jarls) and Jotun Godes. Plus Niefel Jarls and Niefel giants. Lots of good bless troops! I really like the Woodsman Scouts. They cost no more than Woodsmen -- 50 gold, 11 resources -- and they are stealthy commanders with javelins.

They *were* blessed, but the routed because all units were either commanders or bodyguards, and one unit was killed. :-P

As to which blessings to get, I searched all of the Jotunheim pretenders to see if I could get two reasonable blessings for the cheapest price in points. Earth Mother Nature+Earth was the cheapest. I would take any pair of blessings made up of Earth, Fire, Water, Nature, Blood and Astral, except not Astral+Nature.

That's a good point about Earth Mother getting tired. I hadn't thought of that.

Turms
November 22nd, 2004, 06:43 PM
archaeolept said:

I think double-bless troops is a typical newbie strategy.

yes yes no doubt

/me whistles innocently

;p



Hello archaeolept. I saw your dragon in action, he was impressive.

But I was really amazed when I tried to count how much a fire 9 astral 9 dragon costs. Urgh.
I would never have guts to pay so much for the pretender.

Care to share your scales? http://forum.shrapnelgames.com/images/smilies/happy.gif

Turms

I put most of my points on scales, but that did not prevent me from getting stuck in Italy...

archaeolept
November 22nd, 2004, 06:52 PM
yah, you need truly atrocious scales for something like that. really, w/ zen's scale mod included such ultradragons will cease to be viable, i think. but i'm a fan of pushing bless strats when the opportunity arises. hell, when i encountered thufir's super cyclops (A4E8N3), 140 hp 30 prot mistform mirror image 14 regen, i only lost 110 gold in troops taking him down...

the scales are so bad i was trying to avoid spreading dominion, until i started to risk dominion death - i think it was around turn 20 i was down to a combined total of 7 pts of existing dominion in the world... :O

edit: hmm, it might actually have been only 5 pts - i seem to remember having dom3 in my cap, and domions of 1 in two territories.

Zooko
November 22nd, 2004, 07:31 PM
What use is the Astral magic to the dragon? I know you can cast some useful things like Luck with Astral 1. What else does he do with it?

Jurri
November 22nd, 2004, 08:02 PM
Luck, body ethereal, astral shield, astral weapon, cool evocations and even cooler thaumaturgies!

archaeolept
November 22nd, 2004, 08:28 PM
what can't you do is the better question http://forum.shrapnelgames.com/images/smilies/tongue.gif

its very expensive, but adding luck and ethereal basically makes it extremely unlikely he'll pick up any afflictions wiping out indies. astral weapon means he's a potent SC killer even into the late game. and S9 makes him an astral king capable of natively casting wish, or whatever other high level ritual one might want. or battlefield support magic.

Jurri
November 22nd, 2004, 08:33 PM
Indeed! But once he's killed some ~4 times he'll be in the mind duel range http://forum.shrapnelgames.com/images/smilies/tongue.gif

archaeolept
November 23rd, 2004, 01:00 PM
hmm, the hosting period keeps being reset. I guess graeme has been having to reboot his server.

edit: hey cohen wake up! just you left to go ;p

Truper
November 23rd, 2004, 08:00 PM
Ok, All you European War 2 players - Arch says there's a new turn, though for some reason he's having trouble posting.

archaeolept
November 23rd, 2004, 08:01 PM
testing testing

edit: hmm, as soon as truper did his post i was then able to post again

archaeolept
November 25th, 2004, 02:56 PM
new turn

(still have these weird posting problems)

Turms
November 26th, 2004, 05:02 PM
Hello all,

A new turn is waiting again!

Turms

Cainehill
November 28th, 2004, 01:24 AM
The wheel has spun once more - new turn.

Cainehill
November 29th, 2004, 01:50 AM
Bah. Another new turn so soon, and bit by the 'Checking game status with a partly done turn' feature.

archaeolept
November 29th, 2004, 02:27 AM
oh yeah, that's a pain. I try to do the essential things when i first look at a turn, in case that happens.

Turms
November 30th, 2004, 03:35 PM
Let's play! New turn.

Jurri
December 2nd, 2004, 03:49 PM
New turn.

Crash
December 2nd, 2004, 09:48 PM
Dang it Abysia, WTH do you think you are doing sending that angel deep into the steel lands?

For your sake she'd better be half-priest. If I can't kill her, I can surely erase the dominion where ever she is not http://forum.shrapnelgames.com/images/smilies/happy.gif.

Turms
December 3rd, 2004, 07:47 PM
New turn again.

archaeolept
December 5th, 2004, 03:23 AM
and another comes

Turms
December 6th, 2004, 07:53 AM
Mictlan has ttacked Machaka!

Everybody, use your chances now!

Turms - Machaka

P.S New turn is waiting.

P.S.S. I might have some problems making my turn in the next few days, I would really appreciate if you would wait in case I cannot play. I should be able to come back in time, but I cannot be really sure.

archaeolept
December 8th, 2004, 12:23 AM
i'm fine w/ turning off quickhost for the next bit. I certainly would like you to whomp something of mine w/ your army and SC's http://forum.shrapnelgames.com/images/smilies/happy.gif

turms, you should probably pm graeme or email him asking him to turn off quickhost.

and I wouldn't say I attacked, more like a proactive police action. everyone likes police, right?

;p

Raspi
December 9th, 2004, 06:32 PM
How come I cant connect to the server anymore? I'm playing R'lyeh (trying to connect to 68.148.43.237:8500).

Turms
December 9th, 2004, 06:57 PM
I am having the same problem!

I know I am the Last to do the turn, I hope I will not stale http://forum.shrapnelgames.com/images/smilies/frown.gif

archaeolept
December 9th, 2004, 09:25 PM
try opening an instance in one window, and then another in another window. also, you can pm graeme to restart his server instance.

edit: hmm, i just retried and it didn't work. I think his server is down.

Cainehill
December 9th, 2004, 10:58 PM
Yeh - both Europe games are down right now.

Graeme Dice
December 9th, 2004, 11:57 PM
I'm restarting right now.

archaeolept
December 10th, 2004, 12:13 AM
thanks graeme. its back up - just waiting on the spider lord.

Turms
December 10th, 2004, 06:42 AM
Good to hear.

I have my turn ready since yesterday.
I will upload when I get back home in some 4-5 hours.

Turms
December 10th, 2004, 10:40 AM
New turn!

I fear I will lose this war. But at least I was able to do some damage.
One archdevil and two icedevils died Last turn, so go for the summons!

Turms the spiderlord with no spiders

archaeolept
December 10th, 2004, 10:55 AM
yes, very nice counter-attack turms. I was clearly being a bit over-confidant there; but also you had a nicely balanced set-up, and quite a bit of punch.

Graeme Dice
December 11th, 2004, 12:41 AM
My server is having serious problems that I believe are related to NAV 2005. I'll see what I can do to improve the stability somehow.

Cainehill
December 12th, 2004, 09:36 PM
And the wheel has turned, and we have a winner!

Turms
December 13th, 2004, 06:12 PM
A great prize awaits!

For the brave country who challenges the infidels of Mictlan the brave warriors of Machaka will offer the famous Alchemist's Stone!

The conditions are - attack Mictlan - fight a major battle - win or lose, the stone will be yours!

Just a hint - a major invasion very soon - the great Hammer of the Forge Lords is lying in our coffins. Maybe it might be of some use to the enemies of our enemies...

Orunjan - the Immortal Sun

Crash
December 13th, 2004, 07:46 PM
Ermor,

You should know that wiping out the Ulmish armies as they scramble to reform will only prolong your demise.

Initially you were to be offered a quick death, that will no longer be an option I fear.

-Crash


On a related note, could you do me the service of placing a useful helmet on the next summoned monstrosity you send north. The forges of Ulm offer little in the way of headgear.... http://forum.shrapnelgames.com/images/smilies/happy.gif

Jurri
December 14th, 2004, 07:16 AM
Crash said:
On a related note, could you do me the service of placing a useful helmet on the next summoned monstrosity you send north. The forges of Ulm offer little in the way of headgear.... http://forum.shrapnelgames.com/images/smilies/happy.gif



Sure, whatcha need? Flame helmet ok?

Turms
December 14th, 2004, 05:14 PM
Seems the game has hosted. I was not the Last to move if you wonder.

The brave warriors of Machaka killed Bob Ethanim the archdevil this turn - or maybe he killed himself - or it killed itself. Whatever...

The real armies of Mictlan are stilll untouched, but we are not afraid.

Orunjan - the Immortal Sun

Cohen
December 14th, 2004, 07:40 PM
Good game to everyone, I got killed.
I left to someone my spoils.

Crash
December 14th, 2004, 07:50 PM
Good game Cohen.

You stomped two of my armies into dust.

Err.. or is it 'rust', since these are Ulmish we're talking about.

Cainehill
December 14th, 2004, 11:14 PM
Ah, it was sweet to be the one to kill Cohen again. http://forum.shrapnelgames.com/images/smilies/happy.gif Not to mention slaying not one, but two prophets the same turn.

archaeolept
December 14th, 2004, 11:53 PM
goddamn dom2 scripting :grrr:

it decides that bob the archdevil doesn't want to cast his scripted spell, so it pumps out a huge fire elemental, and so drives his fatigue to 192.
effing hell. to top it all off, the whole enemy army was fire immune.
At least i'll get him back. Actually, i'll get him back twice http://forum.shrapnelgames.com/images/smilies/wink.gif

hey, i'm the one who's been taking it on the chin in this little war so far. I should be offering prizes for people to punch up that spider-loving mongrel of a phoenix ;p

Graeme Dice
December 16th, 2004, 01:02 AM
What would everybody like to do with this game over the holidays? I can't guarantee that the server will stay up perfectly for the whole time, so it might be best to take a break at some point.

Crash
December 16th, 2004, 01:08 AM
I'm easy. I am staying home for the holidays, so I can play, or I'm fine with the game holding if someone cannot.

Cainehill
December 16th, 2004, 01:55 AM
Could go to pure quickhost - that way if people can take their turns, great, if not, great, no one stales or anything.

archaeolept
December 16th, 2004, 10:29 AM
isn't it pure quickhost at the moment? I sure hope it hasn't been changed back to two day hosting, since I can't get my move done until later today.

archaeolept
December 16th, 2004, 11:01 AM
ok i rushed my turn before heading out to work - so the worm has turned once again ;p

Jurri
December 16th, 2004, 11:34 AM
I second the pure quickhost proposition. If not possible, then its best to put this on hold until Graeme is available again.

archaeolept
December 19th, 2004, 01:49 AM
Newt urn.

Cainehill
December 19th, 2004, 02:32 AM
A newt urn? What magic paths do you need to forge one of those - they produce a newt every month, right? http://forum.shrapnelgames.com/images/smilies/happy.gif

archaeolept
December 23rd, 2004, 09:55 PM
sorry things have been a bit hectic, and so i've taken advantage of the "no qh for the holidays." I'll try to get my turn in later tonight when i get back http://forum.shrapnelgames.com/images/smilies/happy.gif

Cainehill
December 27th, 2004, 11:50 PM
Heh. Arch's "tonight" is like Clinton's "is". http://forum.shrapnelgames.com/images/smilies/wink.gif Hey! Arch for president! http://forum.shrapnelgames.com/images/smilies/happy.gif

archaeolept
December 29th, 2004, 12:11 AM
oh god sorry. i'm sick, and just started a new job doing 10 hr days, let alone the normal demands of christmas. I should be able just to get in some turn, but i'm about to pass out http://forum.shrapnelgames.com/images/smilies/frown.gif

if you'ld like i could advertise for a sub or something, or i'll just try to get it done tomorrow. though i'm not sure why tomorrow will be any different from today.

again, apologies.

Turms
December 30th, 2004, 06:19 PM
Hello Archaeolept.

I think you should decide whether you can continue the game. If you do not want - find a substitute. If you put yourself to AI it will ruin the game anyways.

I would prefer to get the game going again pretty soon.
In my experience multiplayer games like this cannot survive long pauses. We can only hope that all players are still around.

Turms

I am losing - but please let my kill one little supercombatant before the end

archaeolept
January 1st, 2005, 01:03 AM
ok work week over, sickness gone, holiday tomorrow - turn will be in

also, i'm sending everyone a few gold or gems as penance, and as a new years gift

http://forum.shrapnelgames.com/images/smilies/happy.gif

Cainehill
January 2nd, 2005, 01:55 PM
Two weeks since there's been a turn in either of the Europe games - about time to declare them RIP?

archaeolept
January 2nd, 2005, 01:56 PM
new turn. sorry for the delay - ascribe it as a christmas break, or whatever you all want.

Jurri
January 4th, 2005, 02:36 AM
So when will we be getting back to schedule?

archaeolept
January 4th, 2005, 11:22 AM
graeme must be back. what schedule would people like? I, admittedly, would have a preference for 3 day... ;p

Jurri
January 4th, 2005, 12:35 PM
Well, 3 turns a week is the bare minimum to keep up my interest in the long run, so I'd be partial for 48hQH.

Hopefully Raspi and Turms are still around; they haven't yet taken their turns although it's been two days already.

Cainehill
January 4th, 2005, 02:20 PM
I'd be happier with 48 or 48QH myself.

Turms
January 5th, 2005, 05:12 AM
Hello,

I am here and have done my turn. Only Archaeolept left.

Schedule is not very important for me. I won't Last very long anyways.

Mictlan's supercombatants are too much, I've spent my tricks. The devils (Ice- and Archdevils) were not that frightening - I think I've killed 5 of them. Now the insane dragon and 2 air queens have joined the battle - too much I fear. I see one king of fire on my border too.

I would have thought that someone else would get the air queens - Mictlan is not very powerful air nation. Shame on you if you lose http://forum.shrapnelgames.com/images/smilies/happy.gif

Turms

Jurri
January 6th, 2005, 04:36 AM
Hey archae, I think you should get a sub for yourself. Or else do your fricken turn already! Also please tell Graeme to set the hosting once your course of action is clear.

archaeolept
January 8th, 2005, 07:55 PM
due to other demands, and so I don't slow down this game, I've turned over my empire to YellowCactus. i suggest exchanging Messages w/ him to make diplomatic relations clear.

New turn btw, and good luck.

Jurri
January 8th, 2005, 08:22 PM
Thanks for the good game archae! I think this game will become quite the thriller though, so too bad you miss it.

archaeolept
January 8th, 2005, 09:55 PM
i'm just overloaded w/ work and still fighting off some lingering bug.

YellowCactus
January 10th, 2005, 09:43 PM
*Bump*
Hey Folks. What sort of turn schedule are we running this game with? I'm all for 48 (or even 72) QH. Or even not QH. We should go with a schedule though to keep this nice slugfest running!
-Yc

Jurri
January 11th, 2005, 08:10 AM
Right now no schedule. Raspi and Turms should probably be emailed to notify them that the show's on the road again, and Graeme PM'd to set the hosting appropriately. Only neither of them has email adresses in their profiles...

Suggestions?

Turms
January 11th, 2005, 11:00 AM
Sorry,

Welcome YellowCactus to the game.

I am still here. I will do my turn tonight.

However, I was playing this game only to see how many of Archaeolept's super combatants I could kill before going down. Now I do not feel very interested anymore.

I think I will play a few more rounds so as not to give Yellow Cactus too easy time. Then I will probably go AI if no one objects too strongly.


Turms

Btw, How did Archaeolept summon those Air Queens? Lucky with independents?

YellowCactus
January 11th, 2005, 03:43 PM
Mictlan Air queens....
They do not exist. Only a figment of your imagination. Think nothing of the matter. However, I would have to belive that 'if' mictlan had air queens, they were summoned by a harbringer (A2), with a ring of wizardry, bag of winds and air helmet.
The harbringer would have been summoned by a Priest of the Moon with simular buffs. The Spider people have outdone themselves with SC slaying prowess.
-Yc

Jurri
January 12th, 2005, 11:30 PM
A new turn has snuck upon us!

archaeolept
January 13th, 2005, 02:37 AM
priest of the moon? by uber-dragon had no need for no steenking priests of the moon!

http://forum.shrapnelgames.com/images/smilies/wink.gif

Graeme Dice
January 14th, 2005, 12:05 AM
I've set this back to 48 hr quickhost.

Turms
January 14th, 2005, 06:10 AM
I had completely forgot the harbringer - not a very effective summon unless you really want air...

However, I have some good news, one of Mictlan's Air Queens was killed by Rhuax Last turn. Good chance to get her now if you missed the Last round..

Turms

YellowCactus
January 14th, 2005, 01:18 PM
Don't believe the Spider Propaganda!
-yc

YellowCactus
January 15th, 2005, 07:14 PM
Only Five hours Cainehill!

Jurri
January 18th, 2005, 10:25 AM
Server down?

Graeme Dice
January 20th, 2005, 03:36 PM
The server was down for about a day after it crashed when I wasn't home.

Jurri
January 24th, 2005, 08:12 PM
Ulm and Pan to go. Let's get a grip, fellas: I at least hate games that come to a slow stop! So shall we try yet once more to revive this or shall we bury it entirely?

YellowCactus
January 26th, 2005, 11:30 PM
I don't mind playing this one slow. But would like to get a **Turn Hosting** note on this board so I don't have to check the IP day after day...
-Yc

Crash
January 27th, 2005, 05:25 AM
Sorry,

I'll log in when I get off work... about 12 hours or so, and get my turn in. I just kind of got used to the game not moving.



Crash. (Ulm)

YellowCactus
February 5th, 2005, 09:40 PM
Is this game dead yet?
Hehe.
Every week we do like a turn. Lets take a vote to decide if the game will continue.
Ulm
Rylah
Mictlan-Continue 48 Fixed host
Pan- Continue 48 Hr fixed host
Emor- Continue 48HR quick
Machaka

-Yc

Jurri
February 6th, 2005, 02:51 AM
Continue on 48h quickhost, sayeth I.

Cainehill
February 6th, 2005, 02:39 PM
48hour fixed would be my choice - then we know exactly when the new turns are due / coming.

Graeme Dice
February 6th, 2005, 05:08 PM
I can change it to 48 hour fixed if nobody objects.

Jurri
February 17th, 2005, 05:14 PM
So, umm, anyone still playing this one? 'Cause those graphs look awfully flat.

YellowCactus
February 17th, 2005, 05:27 PM
I thought the game was crashed out...
-Yc

Turms
February 17th, 2005, 06:24 PM
Damn, I did too.

And checking the game it seems I missed the heroic defence of my capital.
Seems I was left with Rhuax, my Phoenix god, one black Sorcerer and 6 magma children.

Turms

Jurri
February 18th, 2005, 03:57 AM
Errr... What? When did this crash?

Truper
February 18th, 2005, 04:05 PM
Quite some time ago. Check the thread for the original European War - seems the two games somehow got mixed on Graeme's computer, making both unplayable.

Jurri
February 18th, 2005, 07:45 PM
Nothing wrong with this one. As far as I can tell. ...Except of course an apparent mass-escape of players. http://forum.shrapnelgames.com/images/smilies/fear.gif

Graeme might as well take the whole thing down. As an aside to everyone involved, I consider it rather impolite to not even mention that you are quitting.

YellowCactus
February 18th, 2005, 08:57 PM
Well....
We -The mass- didn't really quit. Four of us were taking turns until Graeme posted that the two games were having errors. (I couldn't connect) So I would assume we all stopped because the game was dead.
But it's appearantly not...so...well...hm...I vote to bury this one! (Silence of players who've long since left this one....)
Thanks for Hosting Graeme!
-Yc

Cainehill
February 20th, 2005, 01:27 PM
Is it over and gone now??? http://forum.shrapnelgames.com/images/smilies/frown.gif ( Can't connect, so seems likely. )

Graeme Dice
February 21st, 2005, 04:33 PM
I thought that this game had been hosed in the collision with European War 1. If it wasn't, then I'll put it back up right away.

Cainehill
February 28th, 2005, 11:57 AM
*sigh* Looks like everyone decided it was over - 45 minutes til hosting, and 4 out of 6 nations haven't taken their turn.

Jurri
February 28th, 2005, 01:00 PM
Yes, it's my understanding that quite a few players decided it was over some time ago based on misinformation in another thread. Naturally I stopped wasting my time with it also once that became clear, I refer you to the half a dozen posts preceding yours.

Graeme Dice
March 3rd, 2005, 05:38 PM
I've shut the game down now, unless anybody's still interested. Sorry about the massive confusion and delays relating to the hosting.

YellowCactus
March 3rd, 2005, 05:47 PM
I think Europe is a fun map. Any chance for a EUIII?
-Yc

Jurri
March 3rd, 2005, 07:44 PM
Don't sweat it Graeme, it was very fun until christmas. Thank you for taking the trouble to organize and host the game!