View Full Version : Another Newbie Slugfest - Restarted
The Panther
December 7th, 2004, 03:18 PM
I did not get a reply from Zen, but I too used an unmodded pretender. I did explain to him why I ended up going with the VQ, though.
KroolDeath
December 7th, 2004, 11:31 PM
And why was that, Panther? http://forum.shrapnelgames.com/images/smilies/happy.gif
Krool
The Panther
December 7th, 2004, 11:36 PM
It was thematic to my story line. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Grim Knight
December 8th, 2004, 04:34 AM
New Turn is Up.
Grim Knight
Steerpike
December 8th, 2004, 12:05 PM
Ahh, so peaceful in the North it looks nice.
However it also looks a little cramped how is the elbow room for you boys and girls. http://forum.shrapnelgames.com/images/smilies/wink.gif
Hopefully we will have a little more peace down here soon.
PashaDawg
December 8th, 2004, 06:58 PM
Any Last remarks Steerpike before you rub me out?
Grumble - Grumble.
Gosh! I have never been squished so quickly. Usually, I get a few more turns to live in my little pipe-dream that I am a strategic game powerhouse (and young, tall, thin and good looking).
PASHA
Aku
December 8th, 2004, 10:58 PM
turn 40 is up!
KroolDeath
December 9th, 2004, 10:32 AM
Admittedly, the elbow room is a bit uncomfortable, kind of like a crowded movie theater or the bread lines during the Great Depression.
Krool
Steerpike
December 9th, 2004, 10:46 AM
Hey your not dead yet Pasha and you have certainly put up a good fight, see if you can get your Lord of the Wild up for another attack. http://forum.shrapnelgames.com/images/smilies/wink.gif
To tell you the truth I think it was insane picking on two nations at once and I think I am very lucky to be doing ok.
Fear and Paranoia do funny things to Giants.
Steerpike
December 9th, 2004, 10:44 PM
Turn 41 is up!
DragonFire11
December 9th, 2004, 11:50 PM
Hmmmmmm. Not so good.
Aku
December 11th, 2004, 01:28 AM
you mean grim's global that popped up this turn?
Steerpike
December 11th, 2004, 12:43 PM
I think it refers to a certain battle played out Last turn.
Didnt go so well.
PashaDawg
December 11th, 2004, 01:22 PM
Not much going on here in Panland. The Giants are picking their noses outside my Last castle, but they "can't harm our walls."
Yay!!! Go Pan, Go Pan, Go Pan, Go Pan!!!!
PashaDawg
December 12th, 2004, 11:24 AM
Yuk! Alas, the Noble Pan-folk have been wiped out by a cloud of Giant stench.
See ya later, boys! Catch you guys in the next game!
Aku
December 12th, 2004, 02:38 PM
Take care Pasha.
KroolDeath
December 12th, 2004, 02:55 PM
Pasha, sorry to see you go (and I'm sure the Giants next victim is as well).
Of course, we'll have to have another Newbies Slug Fest after this one...
Krool
Steerpike
December 13th, 2004, 12:34 AM
"Giants victim"?
We are a peaceful peoples who prefer to till our frozen fields and drink a bit.
We have been forced to ...uhm... take care of Pans lands due to their incessant partying.
We the Giants Vow to not attack another Nation unless we are ourselves attacked.
Unfortunately we have two turns before this attack will come to pass.
Mistress Candace the spokesfiend for The Devil Queen has formally slapped my ambasador in the face with a rather nasty rusted spiked gauntlett. When his broken jaw was healed by a Gygja he made it known that war was inevitable.
You boys in the North have fun with your peace and tranquility.
While we beat the snot out of each other. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Aku
December 13th, 2004, 01:43 AM
Well those Northern nations don't look too trusting to me. I see basically everybodies lands since the water is all over and I see armies all over their borders like they are expecting to be invaded or they are ready to invade. I am expecting massive bloodshed in the north.
KroolDeath
December 13th, 2004, 02:09 AM
The North is as peaceful as ever, we have even began exchanging our women in mutual respect (although I've demanded that the Lizard Nation equip their women with bags over their heads)!
Krool
Beorne
December 13th, 2004, 05:46 AM
I think the north has been tired talking about phylosophy and true meaning of love, and the rivers are beginning to be blood tainted (I think Aku will like the taste of water afterwards).
It seems that everybody was waiting someone (me) making a little local war without importance to match the North War.
I think I'll not survive, but will be remembered as Serbia in WW1.
This only to alert that in the south and in the east there are very big and evil guys.
I'm just trying to compassionate someone ...
Steerpike
December 13th, 2004, 06:53 AM
Beorne said:
I'm just trying to compassionate someone ...
I know english is your second language Beorne but that is probably the finest sentence I have read since "All your base are belong to us". http://forum.shrapnelgames.com/images/smilies/happy.gif
http://www.planettribes.com/allyourbase/
If you let me I think I will use it before attacking someone in the future.
deccan
December 13th, 2004, 07:41 AM
Turn 45 should be up. Sorry for taking so long.
PashaDawg
December 13th, 2004, 10:01 AM
Steerpike said:
Beorne said:
I'm just trying to compassionate someone ...
I know english is your second language Beorne but that is probably the finest sentence I have read since "All your base are belong to us". http://forum.shrapnelgames.com/images/smilies/happy.gif
http://www.planettribes.com/allyourbase/
If you let me I think I will use it before attacking someone in the future.
I commonly raise a glass to Lepakko. His English is usually non-standard, but he never fails to make his meaning perfectly clear (and usually with charming word choice).
Steerpike
December 13th, 2004, 10:52 AM
OK, NO DISRESPECT AT ALL!
Lepakko you are a freakin genius, just your sig is genius "Just Brain mean"... wow!
Thanks Pasha, I dont read these forums enough and why is it that these non native english speakers come up with such amazing stuff? My favourite that is not idiosyncratic "God has spoken" or this http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Board=Dom2MP&Number=288277&Forum =,All_Forums,&Words=&Searchpage=1&Limit=25&Main=28 7521&Search=true&where=bodysub&Name=5662&daterange =1&newerval=5&newertype=y&olderval=&oldertype=&bod yprev=#Post288277 , nice.
The Panther
December 13th, 2004, 09:47 PM
I am getting a Nagot error- Bad packet.
Anyone else having troubles?
DragonFire11
December 14th, 2004, 01:29 AM
It's running fine for me. I had some tough problems a month back. The game created a strange tmp file but not in the tmp folder. Are you able to get into your games at all?
The Panther
December 14th, 2004, 02:09 AM
I got it to work after about 30 tries. I think it is this lousy hotel interconnection, for I am having problems with everything this evening.
Boron
December 14th, 2004, 09:06 AM
Too bad that you are out Pasha .
So no rematch Pan vs. Machaka http://forum.shrapnelgames.com/images/smilies/frown.gif .
I saw your Last fight the 14 hp niefel jarl prophet looked funny http://forum.shrapnelgames.com/images/smilies/happy.gif .
Hopefully Slugfest 3 starts soon and you are in again Pasha . Have fun meanwhile http://forum.shrapnelgames.com/images/smilies/happy.gif .
PashaDawg
December 14th, 2004, 10:19 AM
Boron said:
Too bad that you are out Pasha .
So no rematch Pan vs. Machaka http://forum.shrapnelgames.com/images/smilies/frown.gif .
I saw your Last fight the 14 hp niefel jarl prophet looked funny http://forum.shrapnelgames.com/images/smilies/happy.gif .
Hopefully Slugfest 3 starts soon and you are in again Pasha . Have fun meanwhile http://forum.shrapnelgames.com/images/smilies/happy.gif .
Thanks, Boron. Someday, I will get a chance to squish you. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Steerpike
December 14th, 2004, 12:52 PM
How many ice devils has Abyssia?
ALL OF THEM! 5
How many devils has the devil Queen?
I dont know I lost count, thats how many devils she has!
Be glad my friends that she decided to go for what she considers her greatest threat first.
And know that you will be next.
BWAHHAHHAAAHHHAAAAAHHAHHHAAAAAAA.
(A slightly shocked and very bewildered giant)
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Seriously though, this is going to be one helluva fight so bring your scouts down and enjoy the show, if they are not already there (Boron).
PashaDawg
December 14th, 2004, 10:09 PM
Ha! I already lost to the Fearsome Panther. Now, I think, I have a chance to take on the http://forum.shrapnelgames.com/images/smilies/skull.gif Spawn of the Panther http://forum.shrapnelgames.com/images/smilies/skull.gif in Spoapyfrog's Randomosity game. http://forum.shrapnelgames.com/images/smilies/eek.gif
Boron
December 15th, 2004, 05:11 AM
PashaDawg said:
Ha! I already lost to the Fearsome Panther. Now, I think, I have a chance to take on the http://forum.shrapnelgames.com/images/smilies/skull.gif Spawn of the Panther http://forum.shrapnelgames.com/images/smilies/skull.gif in Spoapyfrog's Randomosity game. http://forum.shrapnelgames.com/images/smilies/eek.gif
Oh so you were attacked by both Panther + Steerpike ? http://forum.shrapnelgames.com/images/smilies/frown.gif
deccan
December 15th, 2004, 05:19 AM
I just had a thought, if Panther is a Ghost King and his wife is a Vampire Queen, what does that make his son? http://forum.shrapnelgames.com/images/smilies/shock.gif
PashaDawg
December 15th, 2004, 09:30 AM
Boron said:
Oh so you were attacked by both Panther + Steerpike ? http://forum.shrapnelgames.com/images/smilies/frown.gif
To clarify... I was gutted swiftly by Panther in the 1st Slugfest. http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif Obviously, he is pure evil. /threads/images/Graemlins/Envy.gif /threads/images/Graemlins/Envy.gif /threads/images/Graemlins/Envy.gif
(Although, some goodie-two-shoes at Pan National News insists that I disclose for the record that Panther was honorable and unopportunistic in the 2nd Slugfest because he refrained from chomping me while Steerpike was crashing the Wild Lord's party.) http://forum.shrapnelgames.com/images/smilies/Injured.gif http://forum.shrapnelgames.com/images/smilies/Injured.gif http://forum.shrapnelgames.com/images/smilies/Injured.gif
Steerpike
December 15th, 2004, 12:09 PM
I have discovered on the Last turn that my pretender is a rather effective soloist( I dislike the SC term due to it being a bit over used and SUPER Combatant doesnt ring true for a Jarl or a mere pretender).
Unfortunately every other effective unit I have is dead. http://forum.shrapnelgames.com/images/smilies/frown.gif
I am not sure why the game is accusing Boron of bing a cheater but I think that I read some info about the alchemist stone setting off the cheater detector in the Last patch. I will chose to believe this is the case until proven otherwise.
Overall not doing too bad after Last turn, and will try to hold off Abyssia for a few more turns for you Northern Peaceniks. I am up against a rocket scientist as my friend Pasha keeps drilling into me everytime I tell him of my troubles. http://forum.shrapnelgames.com/images/smilies/happy.gif
Well scientists, even rocket scientists are nerds so there. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Dragonfire can you please die soon so I can concentrate on Panther! I mean holding on beyond every expectation two games in a row is ...well annoying for the parties concerned. http://forum.shrapnelgames.com/images/smilies/wink.gif
DragonFire11
December 15th, 2004, 06:16 PM
"[B]eyond every expectation" huh? What, you don't expect me to win the whole thing? Perhaps I'm just luring you deep into my frozen lands to expose your soft side to you strong neighbors. Or perhaps I'm shocked I'm still here too. http://forum.shrapnelgames.com/images/smilies/happy.gif
Aku
December 15th, 2004, 06:52 PM
Ah man the fight with Jotums god was insane. He was down all the way to 50hp and fought his way back and won the battle!
The Panther
December 15th, 2004, 07:19 PM
The Devil Queen was in council with her two most trusted advisors, Sir Deviant - Minister of War and Madam Candice - Minister of State.
The Queen: "You said Plan A was infallible! You said we would have the giant's capitol quite easily. What happenned?"
Sir Deviant: "Um, Stonebrow himself came to the rescue. And the people strongly believed in that false pretender, making him stronger than he really is."
Madam Candice: "My husband is correct. After all, my Queen, you did not participate in the battle as a counterbalance."
The Queen: "I know, but the people living there do not believe in me. You said it was far too dangerous for me to venture into such hostile lands."
Sir Deviant: "It is."
The Queen: "So I cannot help the war effort?"
Madam Candice: "Not Yet."
The Queen: "So what do we do now?"
Sir Deviant: "Plan B."
The Queen: "Yes, Plan B, Plan B!!! Always Plan B. And if that fails?"
Madam Candice: "Then there is Plan C."
The Queen: "I should have known..."
Boron
December 15th, 2004, 07:38 PM
Steerpike said:
I am not sure why the game is accusing Boron of bing a cheater but I think that I read some info about the alchemist stone setting off the cheater detector in the Last patch. I will chose to believe this is the case until proven otherwise.
Yeah i don't know how it triggered . I was really shocked http://forum.shrapnelgames.com/images/smilies/frown.gif .
I have the alchemist stone but iirc i didn't use it Last turn for alchemizing .
I could give someone not in the game my password to verify that everything is ok . I would suggest Thufir for this task .
KroolDeath
December 15th, 2004, 11:19 PM
Boron,
You're trustwothy...
Krool
deccan
December 16th, 2004, 07:47 AM
New turn up.
Beorne
December 16th, 2004, 03:08 PM
Is it possible to locally patch with 2.15 the game?
Boron
December 16th, 2004, 03:58 PM
KroolDeath said:
Boron,
You're trustwothy...
Krool
Thnx http://forum.shrapnelgames.com/images/smilies/happy.gif
If possible i would vote for continuing with patch 2.15 as well http://forum.shrapnelgames.com/images/smilies/happy.gif .
If this is impossible just tell me that i can use the 2.14 backup exe cause i couldn't resist to look at the new oceania nation http://forum.shrapnelgames.com/images/smilies/happy.gif
Grim Knight
December 16th, 2004, 07:21 PM
Who thinks I should patch to 2.15?
If a majority thinks I should then I will disable quickhost and once everyone has completed their turns I will manually run the host and then run the patch before anyone takes another turn.
Let me know if this is something you think I should do or not.
Grim Knight
Grim Knight
December 16th, 2004, 07:23 PM
So far it looks like Beorne and Boron would be for it.
Anyone Else?
Grim Knight
PashaDawg
December 16th, 2004, 08:16 PM
I'm for going to 2.15, because it would play into my keen strategy in this game. http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
The Panther
December 16th, 2004, 08:26 PM
I vote for 2.15.
I also ask for a decrease in the hosting schedule to 2 or 3 day QH over the upcoming holidays. I would hate to have several stales during my massive, ongoing war effort.
KroolDeath
December 16th, 2004, 09:31 PM
I have no problem upgrading
Krool
Aku
December 16th, 2004, 09:51 PM
Let me know when I should update.
CuriousCat
December 16th, 2004, 11:03 PM
Turn up.
deccan
December 17th, 2004, 12:24 AM
Okay for patching as well.
Grim Knight
December 17th, 2004, 01:44 AM
Ok, I will patch the server. I have at this time disabled quick host and turned the timer off, I will wait for everyone to finish this turn and then I will manually host then run the patch, so Turn 50 (The Current Turn) should be completed using 2.14 but Turn 51 should be completed using 2.15 I will also send a broadcast message to that effect to everyone in Game just to make sure everyone gets the message.
Grim Knight
The Panther
December 17th, 2004, 02:22 AM
How about extending the host time schedule through Christmas?
KroolDeath
December 17th, 2004, 02:52 AM
That would be good idea through the holidays!
Krool
Steerpike
December 17th, 2004, 10:57 AM
Okay will patch after this turn.
Im going away to Brisbane for a week after christmas (31st to 7th Jan to be exact.) I have one friend with the game (though unfortunately he hasnt played multi yet http://forum.shrapnelgames.com/images/smilies/rolleyes.gif )
Ahh, would it be cool to install the game on my folks PC and use my key to play if I uninstall it when I leave. My folks dont play games except for Online backgammon, which rocks incidently.
I have never pirated in my life (except for cassette tapes in the Eighties and Nineties http://forum.shrapnelgames.com/images/smilies/rant.gif) other than that I am no http://forum.shrapnelgames.com/images/smilies/Injured.gif
Steerpike
Grim Knight
December 17th, 2004, 01:58 PM
Yes I can switch the timer to a longer interval after the patch.
Grim Knight
Aku
December 17th, 2004, 05:13 PM
Ok I am going to patch now and Boron says he will have his turn done within the hour.
Boron
December 17th, 2004, 05:14 PM
I will do my turn in about 30 minutes .
So in about 1 - 1,5 hours from this post everybody will have played his turn http://forum.shrapnelgames.com/images/smilies/happy.gif .
Aku
December 17th, 2004, 06:52 PM
Boron did his turn!!!
Time for the server to be patched and reset etc.
Thanks Grim for being a good host.
Grim Knight
December 18th, 2004, 01:50 AM
Patch is complted and New Turn is up. Everyone should be using Version 2.15 now.
Grim Knight.
Aku
December 18th, 2004, 11:57 PM
just mictlan left
anyone else noticing the crazy activity going on between abysia and jotum?
Beorne
December 19th, 2004, 06:48 AM
new turn is up
Steerpike
December 19th, 2004, 09:08 AM
It would be funny if it wasnt me involved http://forum.shrapnelgames.com/images/smilies/rant.gif
The Panther
December 19th, 2004, 01:41 PM
Aku said:
anyone else noticing the crazy activity going on between abysia and jotum?
What crazy activity? Plan B seems to be working is all that is really going on.
Aku
December 19th, 2004, 03:36 PM
The crazy activity of the southern continent turning all red.
Also someone is throwing out dispells now!
PashaDawg
December 19th, 2004, 06:54 PM
Beware of the PANTHER!! He will consume you all!!! http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Boron
December 20th, 2004, 05:43 PM
PashaDawg said:
Beware of the PANTHER!! He will consume you all!!! http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Nah Aku will defeat him http://forum.shrapnelgames.com/images/smilies/biggrin.gif .
Aku
December 20th, 2004, 05:50 PM
I dont even have a land beachhead yet to do any land invading lol. My water defense however can defeat whoever invades me.
Steerpike
December 20th, 2004, 10:18 PM
Well the Last turn was very nasty. What I dont get is how my Pretender can smash an army one turn and then attack one part of that army the next turn (1 lousy Ice devil) and lose.
Ahh well. This game was going alright for a while, looks like I may not even make it to Christmas.
GG again Panther I learned a lot more in this one.
The Panther
December 20th, 2004, 10:35 PM
It looked to me like you lost the battle because your pretender got fatigued and his high defense went kaput. Though, I am not exactly sure WHY he got fatigued so rapidly in this battle. Maybe because I didn't have the extra troops along for your life drain this time. Maybe life drain does not work against demons, though I thought it did.
Good battling, Steerpike. You did far better in this game than you did in the Last one! http://forum.shrapnelgames.com/images/smilies/cool.gif
And PASHA DAWG! Slandering me yet again? We had a peace treaty and I NEVER attacked you in this game! I even almost saved you by attacking your enemy!!! Sheesh, the thanks I get for my heroic action... http://forum.shrapnelgames.com/images/smilies/confused.gif
The Panther
December 20th, 2004, 10:38 PM
Aku said:
Also someone is throwing out dispells now!
Ah! Testing out the new Patch 2.15 ability to cast dispel underwater? Very nice!!!
PashaDawg
December 20th, 2004, 10:40 PM
The Panther said:
And PASHA DAWG! Slandering me yet again? We had a peace treaty and I NEVER attacked you in this game! I even almost saved you by attacking your enemy!!! Sheesh, the thanks I get for my heroic action... http://forum.shrapnelgames.com/images/smilies/confused.gif
http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif LIES! LIES! LIES! Blame it on the New Mexicans! It's all their fault!!! /threads/images/Graemlins/Envy.gif /threads/images/Graemlins/Envy.gif /threads/images/Graemlins/Envy.gif /threads/images/Graemlins/Envy.gif
DragonFire11
December 20th, 2004, 10:58 PM
Yesterday and today I have been unable to connect. I keep retrying w/o any luck. Anyone else?
DragonFire11
December 20th, 2004, 10:59 PM
I guess I just had to post -- I got through.
Boron
December 21st, 2004, 08:45 PM
The Panther said:
It looked to me like you lost the battle because your pretender got fatigued and his high defense went kaput. Though, I am not exactly sure WHY he got fatigued so rapidly in this battle. Maybe because I didn't have the extra troops along for your life drain this time. Maybe life drain does not work against demons, though I thought it did.
Yeah i saw that battle as well .
Was a bit bad luck for Steerpike . Maybe Steerpikes God hitted once but this hit was canceled by your luck amulet and the other one just failed .
After that because of high encumberance the poor niefelgod was at about 60 fatigue and your ID brought him to >100 fatigue with his 2 hits iirc .
From that he never recovered http://forum.shrapnelgames.com/images/smilies/frown.gif .
The few battles i saw between you 2 were all very nice and enjoyable to view http://forum.shrapnelgames.com/images/smilies/smile.gif .
DragonFire11
December 21st, 2004, 09:46 PM
Maybe it was bad karma from invading my humble lands. But now I have a new master. The more things change . . .
Steerpike
December 21st, 2004, 10:14 PM
You will find the Abysian yoke a little tighter than mine Dragonfire as yet he is only fighting me. I was fighting Pan as well.
My fault of course.
Grim Knight
December 22nd, 2004, 12:39 AM
Server IP Address is Now: 69.10.119.245
Grim Knight
deccan
December 22nd, 2004, 10:06 PM
New turn should be up. Sorry, I did the turn offline and forgot to upload it again. Thanks for reminding me, Curious Cat, but wow, you sent me 4 Messages. http://forum.shrapnelgames.com/images/smilies/wink.gif Okay probably some kind of mistake. Heh.
CuriousCat
December 22nd, 2004, 10:19 PM
I only sent one reminder... sorry if the glitch caused concern... I just remembered a few turns back that you said you sometimes did the turns offline and forgot to upload them.
CC
Steerpike
December 22nd, 2004, 10:45 PM
The second to fall is the Giants.
I have probably 2 turns left but it is over in all but name. Well done again Panther, maybe I will have an answer next time.
Thanks for being such a good host Grim.
And at least I killed a nation this time, sorry Pasha.
I would love to be in the next slufest if we have one Steerpike. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Steerpike
December 22nd, 2004, 10:47 PM
Ohh and you boys in the north are in for a real ride. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
The SOUTH ROOOOLZ.
Boron
December 23rd, 2004, 08:11 AM
Steerpike said:
Ohh and you boys in the north are in for a real ride. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
The SOUTH ROOOOLZ.
Better study history http://forum.shrapnelgames.com/images/smilies/biggrin.gif .
The south never won anything http://forum.shrapnelgames.com/images/smilies/wink.gif .
The southern states lost the american civil war .
The romans were defeated from northern german tribes .
South vietnam was defeated by north vietnam .
Prussia formed germany and defeated the southern austria hungary .
....
So the south always loses . Q.E.D. http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Steerpike
December 23rd, 2004, 09:54 AM
Hmmm...Not everything is measured by defeats.
You mentioned the Romans being defeated by the Northern German Tribes, that may be true of the western Roman empire but the eastern Roman empire based in Bysantium( Constantinople, Istanbul)survived until 1453 when it was taken by the turks from the South.
The Southern states (Florida,Ohio) won Dubya the Last two elections (much to my dismay).
America was defeated by the NVA. North beats North.
Prussia kicked *** I will give ya that.
Purely from a cultural viewpoint, and only looking at Europe mediteranean area you have the Empires of Egypt, Greece and Rome all in the south these bad boys have so much influence on our lives today (Roman Law, Greek Philosophy, Egyptian ...ahh..Monuments).
I could go on.
Lastly I come from the South of Australia and Australia Roooolz.
http://forum.shrapnelgames.com/images/smilies/biggrin.gif
We have the biggest Reef in the world, Deserts, Rainforest, Snow, wierd@$$ Fauna like the Platypus, 8 of the top ten most deadly snakes, poisonous Spiders, jellyfish which will kill you in two minutes, great white sharks that dont actually eat you but kill you seeing if they can and a little Octopus that will kill ya as well.
No wonder there is only 20 million of us. http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
And you dont know how much that line about studying history made me laugh.
Boron
December 23rd, 2004, 10:14 PM
Steerpike said:
And you dont know how much that line about studying history made me laugh.
Yeah that was the only purpose of this post http://forum.shrapnelgames.com/images/smilies/biggrin.gif
So mission accomplished http://forum.shrapnelgames.com/images/smilies/smile.gif
PashaDawg
December 24th, 2004, 12:46 AM
Steerpike said:
The Southern states (Florida,Ohio) won Dubya the Last two elections (much to my dismay).
Tsk. Tsk. Every good Australian should know that Ohio is a midwestern state and not a southern state. Shocking. Simply shocking! http://forum.shrapnelgames.com/images/smilies/tongue.gif
Beorne
December 24th, 2004, 10:37 AM
Now that the root of all evil (Mitclan) has been completly defeated, the great north western Arco alliance will surely prevail.
Good luck to the new masters of my former territory!
Aku
December 24th, 2004, 05:11 PM
So Panter...that ID that died to independents that was a big shocker. I was watching the battle and was like wtf.
The Panther
December 24th, 2004, 06:28 PM
Very weird indeed. I had 18 attack to their 13 defense and missed on all four attacks! The odds of that are 0.01% or 1 in 10,000. Maybe I should avoid the lottery today!
Aku
December 24th, 2004, 06:41 PM
or maybe play the lottery because that bad luck will be countered with an extreme chance of good luck!
Steerpike
December 24th, 2004, 08:32 PM
You mean an indie province did better than my nicely equiped Son of Niefel! (Siiighhh) http://forum.shrapnelgames.com/images/smilies/frown.gif
DragonFire11
December 25th, 2004, 02:29 PM
Happy Holiday all! The only victory that I can claim is that I watched others battle to the end. At least this game I got to watch.
NVA - do you mean the Northern Virginia Army? I have to disagree that they won the conflict by themselves.
Cainehill
December 25th, 2004, 07:10 PM
DragonFire11 said:
Happy Holiday all! The only victory that I can claim is that I watched others battle to the end. At least this game I got to watch.
NVA - do you mean the Northern Virginia Army? I have to disagree that they won the conflict by themselves.
Bah humbug! Happy Horrordays! http://forum.shrapnelgames.com/images/smilies/wink.gif
NVA - North Vietnamese Army.
Boron
December 26th, 2004, 10:23 AM
The Panther said:
Very weird indeed. I had 18 attack to their 13 defense and missed on all four attacks! The odds of that are 0.01% or 1 in 10,000. Maybe I should avoid the lottery today!
Hm i think i have the solution now :
I don't remember the battle exactly ( i.e. your gear etc. ) but an ID has a base strength of 18-20 .
Iirc you had as weapon a blood thorn , no strength boosters .
So depending on your ID you would have had 20-22 ( wpndamage of bloodthorn 2 ) + 2d6 oe vs. 20 protection + 2d6 oe damage throw .
If i am right ( not really sure if i used the probability right http://forum.shrapnelgames.com/images/smilies/happy.gif ) you should have a chance of about 75% to do damage .
With 18 attack vs. 13 defense you have 85,5% chance to inflict damage .
With 24 strength+wpndamage vs. 20 protection you have 79,7% hitting chance , with 23 strength+weapondamage ( if you used the Cimejes ID ) you have 72,6% chance to inflict damage .
If you hit but don't do damage then i think no blood is shown . So you can't say if you did hit but did no damage or simply didn't hit .
The new probabilities for 2 attacks should be then :
Cimejes ID :
Probability to hit and do damage : 0,855x0,726 = 0,62073
-> Probability to do no damage = 1 - 0,62073 = 0,37927
for 2 attacks : 0,1438...
Other IDs :
Probability to hit and do damage : 0,855x0,797 = 0,681435
-> Probability to do no damage = 1 - 0,62073 = 0,3185
for 2 attacks : 0,1014...
So depending on your ID you used you would have a chance to do no damage with both attacks in a battle round of either 14,38% or 10,14% .
For 4 attacks it should be then 2,06% or 1,03% .
Thats still rare but possible .
And there is finally 1 additional thing :
Are you sure your IDs had 18 attack ?
Every 20 points of fatigue lower the attack value by 1 .
I am not sure if that is shown .
With buffing + encumberance you should have at least about 20 fatigue before fighting though , maybe after the first combat round even 40 .
In case these values are not shown correcty you would have had an attack of only 17 in first combat round and of only 16 in 2nd combat round maybe .
Every point of such reduction gives almost 7% less hitting chance .
If this is true your odds would be even a bit worse .
Depending if my Last theory is true or not the chance for happening what happened to your ID should be in the range of 1:20 - 1:100 .
So you still had very bad luck but the odds weren't as bad as you thought ( if all my theories were true , which might not be the case http://forum.shrapnelgames.com/images/smilies/happy.gif ) .
Steerpike
December 26th, 2004, 10:51 AM
87% of all statistics are made up.
Yours sound sooo convincing though Boron that I would give them a 1% chance of being incorrect. http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Are you a mathematician?...seriously!
Kick a$$ doood.
Now work out what Stonebrows chances of winning were. http://forum.shrapnelgames.com/images/smilies/wink.gif
Boron
December 26th, 2004, 08:48 PM
No i am no mathematician. http://forum.shrapnelgames.com/images/smilies/wink.gif
In case you don't have them already :
Download the att-def excel makro from sunrays site and look at saber cherries attacking odds thread here in the forum .
They are very helpful http://forum.shrapnelgames.com/images/smilies/smile.gif
Then a good rough estimation can be made in 30 seconds , a quite detailed one in about 2-3 minutes http://forum.shrapnelgames.com/images/smilies/happy.gif
Aku
December 27th, 2004, 12:14 AM
Ah man Panther if those indy knights didnt route then you would of lost another ID.
Also Mictlan died this turn and Machaka put up Gift of Health.
Oh and it is snowing in New York again.
Steerpike
December 27th, 2004, 12:50 AM
Hey the Giants werent the second to go. Thanks Beorne http://forum.shrapnelgames.com/images/smilies/happy.gif
Aku
December 28th, 2004, 04:31 PM
only vanheim and jotum left
Boron
December 29th, 2004, 01:57 PM
Only vanheim left . Only 2 hours left .
Hopefully you don't stale http://forum.shrapnelgames.com/images/smilies/happy.gif
KroolDeath
December 29th, 2004, 03:20 PM
Stale...Once again, I just missed it by a few minutes.
Arrrggg...
Krool
Steerpike
December 30th, 2004, 04:21 AM
Third Nation down: The Niefel Giants.
Well played Panther hope I can join the next game and get some more punishment.
I think a major mistake was not summonning fodder to soak up damage while my Jarls dished it out.
Aku
December 30th, 2004, 04:35 AM
Also you weren't scripting your sc's too good and could of gave panther a run for his money but instead they got slaughtered.
Your sc's always would engage the ice devils already heavily fatigued...they had lost the fight before it started =(.
Also another thing is to be ALWAYS prepared to be invaded. Like right now nobody may intend to invade me but I am ready if someone wants to try. Even if you didn't think Abysia would attack you...you should of prepped for it. But that is my playstyle so if it doesnt fit with yours just devise another strategy. Like me and Boron have similar playstyles but they differ from like the rest of the players in our play session in newbies slugfest.
Steerpike
December 30th, 2004, 05:34 AM
I agree with the scripting mistake Aku, that was pure ignorance but disagree on the not being prepared for an invasion. I met Panther with pretty much my strongest forces, in fact Panther gave me two turns warning before invading(hes such a Gentleman), scripting did let me down.
In my defense of the scripting though, it worked well against Caelums ghost wolves. In fact I think my Jarls would have gone down hard without BOW against Caelums spamming Ghost wolves.
No I sill think my Biggest mistake was dying with too many gems, relying on my SC's too much. A horde of cheap summons like vinemen, claymen, mechanical men etc would have made a big difference.
And Lastly the reason I attacked Caelum, Pan was because of my paranoia about invasion.
You die an learn.
Boron
December 30th, 2004, 09:54 AM
Steerpike said:
No I sill think my Biggest mistake was dying with too many gems, relying on my SC's too much. A horde of cheap summons like vinemen, claymen, mechanical men etc would have made a big difference.
And Lastly the reason I attacked Caelum, Pan was because of my paranoia about invasion.
You die an learn.
Of the mentioned summons only the mech men has a small chance against the devil imo .
Compared to a devil expect the vine ogre none of the summons is cheap though .
Panther has surely at least 100 blood / turn , rather 200 / turn or maybe even 300 .
Basically creaturewise other blood summons are your best bet against devils though .
FoDs , Storm demons and maybe demon knights could defeat devils .
To keep them at bay long enough only mechanical men and iron dragons are probably reliable , and other highprotection stuff . The other highprotection stuff is rather useless though if the attacker uses lots of firemagic as well which he probably does .
Your BoW is good against devils as well of course .
Even your strong jotunheim troops get slaughtered by devils easy though :
A devil has 92,9% hitting chance against a niefel giant .
Only your jotun hirdman with def 12 has a 1 higher def.
There the hitting chance is still 89,8% though .
With his main attack ( trident ) the devil does 14 + 7 +2d6 oe damage . Your niefel giant has only 15 protection .
That results in an average damage of 6.43 hp per hit .
Vs a hirdman the devil has 3.99 average damage .
So in average one devil does ~6 hp damage to a niefel giant per battle turn and ~3,6 hp damage to a hirdman .
Vice versa a niefel giant/hirdman does ~2,25 hp damage to devil per battle turn .
That was for unblessed niefel giant . With a good bless you can shift the numbers a bit in favour of the niefel giant . But it is not that dramatic . Without any blesses the niefel giant likely looses even against a single devil , with good blesses he still can't win against more then 2-3 devils .
Any fodder like claymen or vinemen would survive only 1 turn in average against one devil , so it would be literally useless .
So unless you have big superiority in numbers or really really awesome battlefield buffs all your troops expect the ones mentioned at the beginning of my post will die quickly against devils unless they have big superiority in quantity .
That leads to the next problem : Panthers devils swarm you and his SCs then easily hit you .
Even without SCs if your SCs don't have really good protection or are etheral + lucky you are in slight trouble :
Vs. 25 protection a devil still scores 0.754 avg. damage per hit . 16 devils can surround a SC at maximum . Thnx to swarming defense doesn't protect you against that so unless you are lucky , have mirror images or etheralness at least 10 devils will almost 100% sure hit you every battle round .
So even against plain devils with 25 protection you will suffer ~7,5 hp average damage per battle round .
The 7,5 hp average damage can be in one round 0 damage , but in the next 25 damage etc. because one devil makes a really good dice roll etc. .
Good counters that come to my mind include all a staff of storms .
Then either heavy use of air (wrathful skies , thunderstrike , shimmering fields ) or water magic ( frozen heart , falling frost , niefel flames ) .
Another possiblity is a good SC + storm demons/mech men/iron dragons .
Unfortunately i think you were lacking most of those combos because of lack of good air mages .
Abysia is one of the nations which are very good against jotunheim .
In that view i think you did more damage to panther than he or i would have assumed . So you succeeded http://forum.shrapnelgames.com/images/smilies/happy.gif .
You had just bad luck to start with one of your anti-nations as neighbour . For panther that would have been neighborhood with ermor/pan cw .
The Panther
December 30th, 2004, 03:10 PM
Inside the Chamber of Hell, the two most trusted advisors of Abysia are in council with the Queen of Blood and Death. Sir Deviant, Abysian Minister of War and his lovely wife Madam Candice, Abysian Minister of State, report on the affairs in the Cradle of Dominion.
Sir Deviant: And so, my queen, Plan B worked to perfection. We have elmimated the nasty giants from these lands.
Devil Queen: Very good, very good indeed! You did well, my minister. But what was this about the angels? Why have you not mentioned that we were even at war with Caelum?
Sir Deviant: Ah, my queen, you are as perceptive as always. You are correct in that we were not at war with them. But we had no peace agreement with them either. In fact, they invaded our conquered lands in a very suicidal act of war.
Devil Queen: But it was over so quick. Why?
Sir Deviant: That was because Stonebrow's giants had mostly killed them before we killed Jontunheim.
Devil Queen: I see. So you just decided on your own to eliminate them without even asking me.
Sir Deviant: Yes, my queen. I am sorry for not asking your permission, but you were on vacation in the Land of Inland with your ghostly husband.
Devil Queen: Yes, that I was. Well, no apology is necessary, my fine Minister of war. I like initiative in my loyal servants, as long as their actions prove wise. And your decisive action to quickly put down the uprising of the angels was a very good decision. That is one less problem for me to worry about in the south.
Devil Queen: Now, my fine lady, what about this invasion from Marignon? I thought we had a border agreement and a two-month non-agression pact with the Lord Grim Knight?
Madam Candice: We did. He violated our agreement and gave no warning to his invasion. He has proved to be most untrustworthy indeed, and his word will not ever be belived in the future. We did keep the peace treaty ourselves, my queen, for we always keep our word even to our enemies per your instructions.
Devil Queen: I see. So, what is our response to this act of agression?
Madam Candice: We eliminate the inquisitors from these lands.
Devil Queen: Are we prepared for war?
Sir Deviant: Of course, my queen. We are always prepared. In fact, my wife and I follow the sage advice of the false pretender Blictroc who says that one should ALWAYS be prepared to be invaded. Make no mistake, we are as prepared as we can be even given the treachery of Grim Knight.
Devil Queen: So, do we have a battle plan as yet?
Madam Candice: Not quite yet. This violation of the agreement was a bit unexpected. However, because of the massing of enemy troops Last month on the eastern border, we prepared our defences just in case of an invasion.
Sir Deviant: Yes, we are very ready, my queen. We will first eliminate the invading army and then decide on a proper battle plan.
Devil Queen: But how can we deal with an army of that massive size when our main forces are far across the lands due to the war out west?
Sir Deviant: Trust me, my queen. We will deal with Grim Knight most satisfactorily. Most satisfactorily indeed!
Devil Queen: Very good then. I trust you both in this. Just keep me informed.
DragonFire11
December 30th, 2004, 03:21 PM
My end came so easy. I am a jelly doughnut.
PashaDawg
December 30th, 2004, 10:54 PM
So, no Abysian anthropologists are exploring the ruins of the extinct great nation of Pan? Our history was so rich with pipe-dream plans.
deccan
December 30th, 2004, 11:42 PM
Wow, turn 61 is up. Why is this game running so quickly all of a sudden?
Boron
December 31st, 2004, 03:22 PM
Only ryleh + arco left .
Boron
January 1st, 2005, 10:37 AM
Only arco left
Aku
January 1st, 2005, 04:15 PM
new turn in our war infested game lol
deccan
January 1st, 2005, 08:48 PM
Hmm, did Rlyeh just declare open season on Abysia? I know lots of people who would like to get in on that action... http://forum.shrapnelgames.com/images/smilies/laugh.gif
Edit: And oh, this is belated, but to Pasha, Steerpike and Beorne, who died fighting to the end rather than go AI, it's good to see you guys continuing the informal "no-quitters" tradition of slugfest. Way to go guys!
Aku
January 2nd, 2005, 01:28 AM
Well I saw Marignon attack Abysia so I was like screw it let me try some ideas out on Abysia as well lol.
I am just hoarding anyway and just summoning stuff and I have the extra resources to kill. I wanted to test that imprint souls spell and btw IT SUCKS!!! anyway I do have intent of taking Abysia's water provinces at least and if he tries to invade my current water provinces he will just lose his ice devils and his longdead horsemen and anything he gives water breathing to. I already have a beachhead somewhere else for my land summons so I dont need one on Abysia's lands. I probably pissed Panther off but I feel safe as long as my troops stay in the water provinces. On the land however Panther has some mean forces all over the place.
Boron
January 2nd, 2005, 10:18 AM
28 hours left but only Arco left. Please do your turn quickly http://forum.shrapnelgames.com/images/smilies/happy.gif .
Boron
January 2nd, 2005, 06:01 PM
Cool new turn is up http://forum.shrapnelgames.com/images/smilies/happy.gif .
Aku
January 3rd, 2005, 01:05 AM
anyone having problems connecting?
The Panther
January 3rd, 2005, 02:13 AM
It was up earlier but is down now.
deccan
January 3rd, 2005, 09:33 AM
Server still down.
Aku
January 3rd, 2005, 06:28 PM
4:30 eastern and its still down (GMT -5:00)
Boron
January 4th, 2005, 08:57 AM
The server is still down http://forum.shrapnelgames.com/images/smilies/frown.gif .
Hopefully nothing has happened to grim http://forum.shrapnelgames.com/images/smilies/fear.gif
Grim Knight
January 5th, 2005, 08:24 AM
I just got back from a visit to my parents out of state and found that while I was gone we had a storm and the power must have went out, all my clocks are blinking etc. and my computers appear to have rebooted.
Server is Back Up now but IP address has shifted again.
IP: 69.10.101.2
Sorry for the inconveinience, we don't get many storms like that here in the Valley of the Sun.
Grim Knight
Boron
January 5th, 2005, 09:22 AM
Good that you are fine Grim http://forum.shrapnelgames.com/images/smilies/happy.gif .
Aku + me already thought something bad could have happened to you . That was fortunately not the case http://forum.shrapnelgames.com/images/smilies/smile.gif
deccan
January 5th, 2005, 10:48 AM
Damn, I staled. That sucks. Anyway, I'll only be able to upload my turn tomorrow. It's too late now and I only logged in to check.
Aku
January 5th, 2005, 05:11 PM
It said I staled also.
Panthers big army in my water province that I wanted to kill is no longer there =(
And I see Ctis and Vanheim armies all over Abysia's borders now.
Aku
January 9th, 2005, 04:03 PM
grim you have less than 4 hours before you stale
deccan
January 9th, 2005, 07:00 PM
A heads up to everyone: I am leaving on holiday on the 20th January. Ideally I would want to continue playing, but likely I will stale intermittently while I'm actually travelling (going from Solomon Islands -> Australia -> Malaysia -> Singapore). So I'd like to ask if any of the previously eliminated players, Beorne, Steerpike or Pasha would like to take over my position, either on a temporary or permanent basis. Thanks.
Steerpike
January 9th, 2005, 07:32 PM
The 20th of January is still 10 days away Deccan, thats potentially quite a few turns yet.
I would be happy to take over for you.
Are you in Australia for long?
The Panther
January 9th, 2005, 11:14 PM
deccan said:
A heads up to everyone: I am leaving on holiday on the 20th January. Ideally I would want to continue playing, but likely I will stale intermittently while I'm actually travelling (going from Solomon Islands -> Australia -> Malaysia -> Singapore). So I'd like to ask if any of the previously eliminated players, Beorne, Steerpike or Pasha would like to take over my position, either on a temporary or permanent basis. Thanks.
Won't your absence give us problems when the server crashes?
Aku
January 10th, 2005, 01:02 AM
grim hosts the server not deccan
deccan is ctis, and grim is marignon
The Panther
January 10th, 2005, 02:48 AM
Aku said:
grim hosts the server not deccan
deccan is ctis, and grim is marignon
Um, I knew that... http://forum.shrapnelgames.com/images/smilies/shock.gif
Actually, it is tough doing this while out of town for sure. Luckily, my daughter found us a Super 8 hotel in Sacramento this evening with free high speed internet access that was not overly expensive. So I got all my moves done in my 4 ongoing games. No stales yet!
Tomorrow, we are visiting the law school at the College of the Pacific in Sacramento and then on to San Francisco.
I like the idea of a sub for Deccan, for I would hate to see any stales during this massive war we are having. Though killing Steerpike for yet the third time might be rough on the dude. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Cheers
Steerpike
January 10th, 2005, 07:38 AM
If you kill me, I will only come back stronger.
Not smarter thats for sure, but definately thicker skinned. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Boron
January 10th, 2005, 09:00 AM
deccan said:
A heads up to everyone: I am leaving on holiday on the 20th January. Ideally I would want to continue playing, but likely I will stale intermittently while I'm actually travelling (going from Solomon Islands -> Australia -> Malaysia -> Singapore). So I'd like to ask if any of the previously eliminated players, Beorne, Steerpike or Pasha would like to take over my position, either on a temporary or permanent basis. Thanks.
I would vote to set the server for the period of Deccan's holiday on something like 10 days quickhost .
Then deccan could do his turn if he finds time + internet access during his holiday and if he doesn't find time then we just wait until he comes back from his holiday .
My estimation is that Deccan is in a really strong position and one of the 3 major powers atm . Having to give away that position now for some days or even forever is surely not what Deccan wants to do http://forum.shrapnelgames.com/images/smilies/happy.gif .
So let's give Deccan the chance to enjoy his holidays without fearing to stale or the forcement to seek a sub or whatever http://forum.shrapnelgames.com/images/smilies/happy.gif .
deccan
January 10th, 2005, 10:27 AM
Steerpike said:
The 20th of January is still 10 days away Deccan, thats potentially quite a few turns yet.
I would be happy to take over for you.
Are you in Australia for long?
Yeah, it's still quite far away, but I'm very busy at work right now as I have a lot of things to take care off before I leave.
I'll probably only spend a day in Brisbane. I remember walking around Brisbane CBD Last year looking for a Wi-Fi hotspot to play an MP game but couldn't find one.
deccan
January 10th, 2005, 10:30 AM
The Panther said:
I like the idea of a sub for Deccan, for I would hate to see any stales during this massive war we are having. Though killing Steerpike for yet the third time might be rough on the dude. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Indulging in some wishful thinking Panther? http://forum.shrapnelgames.com/images/smilies/wink.gif Actually, I was thinking that I would prefer Steerpike taking over more than anyone else, as it would give him a second chance at kicking your ***. http://forum.shrapnelgames.com/images/smilies/laugh.gif
deccan
January 10th, 2005, 10:37 AM
Boron said:
I would vote to set the server for the period of Deccan's holiday on something like 10 days quickhost .
Then deccan could do his turn if he finds time + internet access during his holiday and if he doesn't find time then we just wait until he comes back from his holiday .
Not practical! I'm gone for five weeks! Haha. Actually, once I "settle down" a bit after an initial bout of travelling I could probably play if I tried. But I would still risk some intermittent stales.
Boron said:
My estimation is that Deccan is in a really strong position and one of the 3 major powers atm .
*Blush* Now if Panther cuts my empire down to size before I can hand it over to Steerpike, I'd be very embarassed.
Boron said:
So let's give Deccan the chance to enjoy his holidays without fearing to stale or the forcement to seek a sub or whatever http://forum.shrapnelgames.com/images/smilies/happy.gif .
Don't worry too much about me. My position as a hyperpower in Argitoth's MP game is nicely satisfying my delusions of Dom2 grandeur. Truth to tell, I'm getting a bit bored with Dom2 and looking forward to getting some new games during my holidays, e.g. Rome: TW, Pirates!, Sims 2 etc. I'll still be around, but I'll probably only play like 1 or 2 games at any one time.
Aku
January 10th, 2005, 01:23 PM
So I guess we have 10 days to see the battle of the two superpowers (Abysia and Ctis).
I know this turn I saw Abysia wreck havoc on vanheims and marignons armies with very little casualties.
I am just going to take your water provinces Panther if you dont mind lmfao.
PashaDawg
January 10th, 2005, 08:58 PM
Graham Grassbahl of the Mighty Black Iron Lord of Ulm would be happy to take over full maintenance of Panther's empire if that would help everyone out... http://forum.shrapnelgames.com/images/smilies/cool.gif
Have a good vacation, Deccan!!! Be sure to use the time to brush up on your Spinoza and Hegel. http://forum.shrapnelgames.com/images/smilies/smirk.gif
Boron
January 11th, 2005, 09:32 AM
deccan said:
Don't worry too much about me. My position as a hyperpower in Argitoth's MP game is nicely satisfying my delusions of Dom2 grandeur. Truth to tell, I'm getting a bit bored with Dom2 and looking forward to getting some new games during my holidays, e.g. Rome: TW, Pirates!, Sims 2 etc. I'll still be around, but I'll probably only play like 1 or 2 games at any one time.
Yeah i play only 1-2 games at once since about 2 months too . This is imo the optimal amount of games with more it is more like a work and not too fun because you play then almost only dom 2 http://forum.shrapnelgames.com/images/smilies/happy.gif .
You could also try battle for middleearth .
If you don't care about graphics too much but want a really satisfying + deep singleplayer mainly game try Victoria - An empire under the sun from paradox entertainment .
Rome is really worth being bought also , the battles are simply amazing to watch http://forum.shrapnelgames.com/images/smilies/happy.gif . The only problem is if you are an old TW veteran Rome will provide no challenge for you after the fist 20-40 hours or so .
Aku
January 11th, 2005, 11:20 AM
Umm Grim did you really have 116 pd at that battle I watched that killed Panther's army?
Oh and my scout saw it because I moved in there the same time the army did. You have so much pd everywhere that a scout cant even go one province without dying in your land.
Grim Knight
January 11th, 2005, 09:07 PM
No Comment, my PD is my business. http://forum.shrapnelgames.com/images/smilies/happy.gif
Grim Knight
deccan
January 11th, 2005, 11:09 PM
Aku said:
Umm Grim did you really have 116 pd at that battle I watched that killed Panther's army?
Wow , how much money does it take to buy 116 pd?
PashaDawg
January 11th, 2005, 11:57 PM
Boron said:
If you don't care about graphics too much but want a really satisfying + deep singleplayer mainly game try Victoria - An empire under the sun from paradox entertainment .
Hey!! I love Victoria and Europa Universalis!!! Super games.
Aku
January 12th, 2005, 03:33 AM
6786 gold for 116 pd
It looks like an interesting strat that can be very good for nations with good pd such as marignon.
Boron
January 12th, 2005, 10:04 AM
PashaDawg said:
Boron said:
If you don't care about graphics too much but want a really satisfying + deep singleplayer mainly game try Victoria - An empire under the sun from paradox entertainment .
Hey!! I love Victoria and Europa Universalis!!! Super games.
Do you maybe know Nebukadnezar ?
And do you maybe understand german as well ?
Nebukadnezar wrote 3 really gorgeous AARs (unfortunately in german only in the german victoria forum http://forum.shrapnelgames.com/images/smilies/frown.gif ) they show you what insane things are possible with victoria http://forum.shrapnelgames.com/images/smilies/happy.gif .
He had the patience to get over 1 million victory points with korea in 1920 e.g. http://forum.shrapnelgames.com/images/smilies/happy.gif .
If you browse the paradoxforum often i did about 200 Posts there as boron as well http://forum.shrapnelgames.com/images/smilies/happy.gif .
PashaDawg
January 12th, 2005, 10:19 AM
Dominions distracted me from Vicky, but I will check it out. Aber mein Deutsch ist sehr schlecht.
Boron
January 12th, 2005, 10:30 AM
Aku said:
6786 gold for 116 pd
It looks like an interesting strat that can be very good for nations with good pd such as marignon.
It can also be good for any nation if the nation can bring up a strong global http://forum.shrapnelgames.com/images/smilies/happy.gif .
I buy often 100 pd in SP but never did so far in MP .
If you take though e.g. marignon 80 PD cost you 3240 to buy .
If you would buy all the troops you get manually then marignon had to pay 140x10 + 2x40 gold for recruting = 1480 gold and 96 upkeep per turn . So after 18 turns it is cheaper then if you would buy the troops + pay upkeep ^^ .
With ulm , jotunheim , vanheim and abysia this strat is interesting as well .
Especially ulm + jotunheim have even potentially dangerous to SCs PD .
Boron
January 12th, 2005, 06:29 PM
Did my turn now only arco left http://forum.shrapnelgames.com/images/smilies/happy.gif
The Panther
January 12th, 2005, 07:57 PM
I must admit that I have never seen PD over 100 ever before. It was a surprise for sure. And even though I killed a big portion of it, they all just come back at full strength. I wonder if Boron took this into account in his analysis above? http://forum.shrapnelgames.com/images/smilies/shock.gif
Steerpike
January 12th, 2005, 08:56 PM
I am stunned http://forum.shrapnelgames.com/images/smilies/shock.gif with the whole concept of 116 PD.
SOooo expensive but no upkeep and replenishes itself totally if it survives the battle.
Everygame I learn something new.
The only problem I see is that an opponent can simply avoi it.
Aku
January 12th, 2005, 10:31 PM
But if you hoard fetishes and have a low upkeep you could do it in all your provinces. You also don't castle and have like a mage or two in the battle front and it is devastating. It is unlimitted troops that stop raid armies which a lot of us do. The enemy will then have to dedicate itself to send out very large armies which can then be flamed from the skies, murdering winter, etc.
It is a very interesting strat that I wish we could get more data on its effectiveness. I doubt Panther wants to sacrifice troops for the sake of testing lol.
CuriousCat
January 12th, 2005, 11:32 PM
Turn up.
Oh, and the ultra high PD makes spying all but impossible... not that I would be trying to spy on Marignon or anything. I knew we shouldn't have left that global up so long...
Aku
January 13th, 2005, 01:56 AM
Panther is going to be very mad at me when he watches his battle reports. You should of just let me have the water provinces uncontested because sending that army is going to make it easier for ctis now.
The Panther
January 13th, 2005, 03:02 AM
Ah, the old Panther is getting ripped on all fronts now. At one time, I thought I might win this game. It seems much less likely now. My army is probably half what it was just 3-5 turns ago.
I have never liked late game on Dominions, and now I know why, lol. For whatever reason, the game seems to get far less enjoyable as the turns become so long and tedious. Especially when out of town on vacation...
The mudslides and road closures in California are giving us problems. We had no less than three detours today trying to get into Los Angeles. And the scenic Big Sur Highway was closed!!! Talk about disappointment. But, of course, it was far better then having the car buried under mud. We never did make it into LA today.
Aku
January 13th, 2005, 04:06 AM
Hey your battle with me was defending against your invading army which you could of used to try to defend against ctis.
Ctis does look very powerful right now and looks like one of the end game contenders to win. But with him being subbed in a week who knows what will happen to his empire.
It looks like Marignon's offensive power was crippled also along with maybe Vanheim, and perhaps you too Panther. I don't have the power to venture onto the land but have incredible sea defense. And we have Arco and Machaka sitting quietly.
Game is very interesting right now and can go anywhere with everyone beaten down right now. I would say it would be an easy victory for Deccan but things will probably change because the sub won't have the same plans and/or playstyle that Deccan has been using to make Ctis successful.
Just my thoughts on the game.
I hope your vacation goes more smoothly Panther.
Boron
January 13th, 2005, 07:34 AM
The Panther said:
Ah, the old Panther is getting ripped on all fronts now. At one time, I thought I might win this game. It seems much less likely now. My army is probably half what it was just 3-5 turns ago.
I have never liked late game on Dominions, and now I know why, lol. For whatever reason, the game seems to get far less enjoyable as the turns become so long and tedious. Especially when out of town on vacation...
You have not a really good lategame nation and i think you didn't run much lategame strats as well . So no wonder you don't enjoy the lategame this time http://forum.shrapnelgames.com/images/smilies/happy.gif .
I recommend Pythium or Caelum to you for the next newbieslugfest . Then you can properly judge if you really don't like lategame http://forum.shrapnelgames.com/images/smilies/biggrin.gif .
Maybe you should let tauren sub for you and just enjoy your holiday without thinking about dominions . Anyway have fun with the rest of your holiday http://forum.shrapnelgames.com/images/smilies/happy.gif
deccan
January 13th, 2005, 08:13 AM
Aku said:
I would say it would be an easy victory for Deccan but things will probably change because the sub won't have the same plans and/or playstyle that Deccan has been using to make Ctis successful.
Huh? I don't feel powerful. You guys have all the uniques and elemental royalty. I don't even have a single artifact. I just have lots and lots of tomb wyrms, yeah, and a few Bane Lords.
Edit: And oh, I will probably turn the game over to Steerpike next turn, because I am busy at work and have a lot of Last-minute things to take care of.
Boron
January 13th, 2005, 08:19 AM
Only marignon + vanheim left .
Aku
January 14th, 2005, 12:25 AM
new turn is up
Boron
January 14th, 2005, 05:07 PM
Arco + Abysia left .
deccan
January 14th, 2005, 08:42 PM
Note: Steerpike is now playing C'tis. I'll still be following this thread closely. Post news of big battles!
Steerpike
January 14th, 2005, 10:35 PM
Yes to echo Deccans post. I have now officially taken over Ctis.
He has left a list of tactics and wishes for me that I am more than happy to try and fulfill.
Looking forward to getting back into the fray, although I must admit to being a bit overwhelmed at being thrown into a fully developed nation which I havnt guided from the start.
Go the North.
The Panther
January 15th, 2005, 01:14 AM
Steerpike said:
Go the North.
Wasn't this the same guy who said the South rules???
Steerpike
January 15th, 2005, 01:26 AM
Hey, when in Rome http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Boron
January 17th, 2005, 12:11 PM
New turn is up sorry for my delay http://forum.shrapnelgames.com/images/smilies/happy.gif .
I should have played Dominions yesterday before starting BfME http://forum.shrapnelgames.com/images/smilies/happy.gif . It is just too addictive http://forum.shrapnelgames.com/images/smilies/biggrin.gif.
Aku
January 17th, 2005, 05:47 PM
i saw the battle between ctis and abysia...wtf
Steerpike
January 17th, 2005, 06:47 PM
Can I just say that that battle was the biggest load of bullS@#$ I have ever seen in this game.
I am truly demoralised and ashamed.
And to think I was trying to be nice and conservative,not overconfident or brash, HAH.
I know its all a learning experience but when your playing with someone elses baby it stings even more, I'm sorry Deccan.
I am off to cry.
(Deep breath....Deep breath)
http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/confused.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/rant.gif http://forum.shrapnelgames.com/images/smilies/Sick.gif
The Panther
January 18th, 2005, 01:21 AM
Yeah, sorry about that, Steerpike.
I had summoned a bunch of mech men just to inflict as much damage upon your army as I could before I lost. I expected to retreat most or all of my mages, which I did (lost only 2). But, just in case, I also took the castle behind you since you had only one avenue of retreat. I did that for the longshot odds in case I might win the battle or at least cause some retreats from your side.
Of course, I never expected to actually win the battle. And I truly didn't win. Killed only 24 guys while I lost nearly everything of my own. But it took the worms like 40 turns to get past the mech men through the narrow passage way to the castle interior. And in a few more turns after that, the victorius army turned and ran just when they had it won. I have heard many complaints about the 50 turn battle limit and I can see firsthand why it is an abysimally bad thing indeed. Flying is very important in a castle siege for this reason.
Perhaps the oddest thing of all is that Steerpike built that castle as Jontunheim. Had it been one of my Abysian paper towers, the tomb worms would have overrun my meager army so quick it would not have mattered about the 50 turn thing.
Oh well, live and learn, I suppose. 190 tomb worms and 10 fully-equipped bane lords just went poof because of the odd battle mechanics in the game.
I have had this happen to me before so I now make DARN sure I always have some sure retreat paths from any major fight.
I suppose I no longer have to spring my special trap that I had planned against that army. I will always wonder how it would have worked. Maybe I can entice Aku onto land so I can try it against him instead... http://forum.shrapnelgames.com/images/smilies/wink.gif
Panther
Aku
January 18th, 2005, 03:13 AM
I was like wtf when I saw that battle and it sucks so badly to lose a major army to routing when you had won the battle.
About me going on land we shall see. I like the safety of the water especially since it costs you so much when you attack me in my natural habitat.
Ctis lost an army but that is just a setback and Marignon will take some time for you to conquer. You would need to take over both their empires to possibly win this game and that goal is still a long way from becoming a reality.
deccan
January 18th, 2005, 07:17 AM
Don't worry about it Steerpike. I had something broadly similar happen to me in Argitoth's MP game just a couple of games ago.
I was playing AE Ermor and was storming Man's capital. I had 500+ Ermorian undead, with a storm grounding all fliers, and the undead took a LONG time getting past the front gate. They managed to kill all of Man's defenders except his pretender, reach the pretender and get in a couple of hits in, and then 50 turns are up, all the commanders run away, and the mindless undead, left leaderless, simply dissolved.
Of course, in that game I came back the very next turn, since my commanders survived, and the loss was only freespawn, but it still sucked.
Boron
January 18th, 2005, 08:53 AM
The Panther said:
Flying is very important in a castle siege for this reason.
Panther
Unfortunately untrue . At the current stage of the game every nation could afford at least 2-3 staff of storms .
And during a storm expect AQs no good fliers are available .
Storm demons would have done nothing to your mech men and nothing to your lightning immune SCs/Key Mages .
Spring hawks are pathetic .
Especially a good castle with a narrow gateway like a hill fort can so be really hard to take unless you can use 3 AQs for that job http://forum.shrapnelgames.com/images/smilies/fear.gif .
Now you + Ctis are probably about equal with losses cause Ctis lost estimated roughly stuff worth about 500 gems in that fight .
I would estimate that this is a 5-10 turn income of Ctis .
Aku
January 18th, 2005, 08:15 PM
Vanheim I was like wtf when I saw that one mage attack Abysia. Then I see the turn and you have an army there. For future reference and to anyone else that does not know...magical movement takes place before regular movement. That is why your army and your mage(I assume you did cloud trapeze) did not arrive at the same time and your mage fought alone.
Oh Ctis and Abysia that was a pretty damaging battle the two of you inflicted on each other this round. It wasnt huge armies but your two raid armies took equal damage.
Steerpike
January 18th, 2005, 09:25 PM
Believe me Aku, that battle was sweet nectar for my eyes after Last turns battle. How are your Doom Horrors coming along? http://forum.shrapnelgames.com/images/smilies/wink.gif
Boron
January 18th, 2005, 09:33 PM
Steerpike said:
Believe me Aku, that battle was sweet nectar for my eyes after Last turns battle. How are your Doom Horrors coming along? http://forum.shrapnelgames.com/images/smilies/wink.gif
Aku builds high quality troops , not crap like Doom Horrors http://forum.shrapnelgames.com/images/smilies/laugh.gif
KroolDeath
January 18th, 2005, 10:53 PM
Vanheim I was like wtf when I saw that one mage attack Abysia. Then I see the turn and you have an army there. For future reference and to anyone else that does not know...magical movement takes place before regular movement. That is why your army and your mage(I assume you did cloud trapeze) did not arrive at the same time and your mage fought alone.
I was unaware of that fact. Thanks for the info. I'm just being a gnat to Abysia anyway.
Aku
January 18th, 2005, 11:38 PM
Well Ctis and Abysia took equal casualties in that battle but Abysia did lose one of his Arch Devils which he will have to summon and equip again. I also see a lot of both sides forces and believe Abysia is in for a world of hurt soon by Ctis.
Also I didnt expect Vanheim to try to attack Abysia again after losing his god Last time.
In Marignon news I have no idea why Abysia hasnt stormed his castle yet. The army I think has been there like 3 turns. Unless Marignon has gatewayed in troops because he does afterall have astral casters. A lot of mystery with Marignon since he has so much pd you can't spy on his lands so he could have anything up his sleeve. I am curious what happens when the castle is actually stormed. Will Marignon have difficulty fighting off this devil army lead by 3 Arch Devils or will the devils die and Marignon takes over all the empty eastern provinces. I guess we just have to wait and see.
In water news I slowly advance on Abysia's claims to the water, fortifying as I go. I wonder if Abysia is worried about me neighboring his capital. I also wonder if the vampire attacks will continue especially since immortality doesnt matter to enslave mind muahahahaha. If I do go on land I will have more spells at my disposal since I am so restricted on what I can cast in the water.
I hope this game gets really long term because I have a lot of ideas to try out.
KroolDeath
January 18th, 2005, 11:39 PM
New turn is up sorry for my delay .
I should have played Dominions yesterday before starting BfME . It is just too addictive .
I have that too (actually my father-in-law got it for my son, who is only 7, so that makes it mine), but haven't tried it yet. Actually, my wife got me Warhammer 40,000: Dawn of War which is another RTS game that I can't get enough of. I can't quit playing it. I have never played a RTS as madly as this (pulled me away from Rome: Total War).
Krool
Boron
January 19th, 2005, 09:28 AM
KroolDeath said:
New turn is up sorry for my delay .
I should have played Dominions yesterday before starting BfME . It is just too addictive .
I have that too (actually my father-in-law got it for my son, who is only 7, so that makes it mine), but haven't tried it yet. Actually, my wife got me Warhammer 40,000: Dawn of War which is another RTS game that I can't get enough of. I can't quit playing it. I have never played a RTS as madly as this (pulled me away from Rome: Total War).
Krool
I haven't Dawn of War but it looks very good and one of my friends has it as well and loves it .
From what he tells it is a bit similiar to BfME , almost no resource gathering , upgrades for squads etc. .
Once it is budget Version i will buy warhammer dawn of war as well http://forum.shrapnelgames.com/images/smilies/happy.gif .
Atm Hoi 2 is surely the next game i will buy .
I like BfME really so far for me it is a worthy successor to the now slowly ageing starcraft .
Starcraft is imo still though the best RTS . It was far ahead its time when it came out like 5 years ago http://forum.shrapnelgames.com/images/smilies/happy.gif .
Did you ever play Starcraft Krool ?
Steerpike
January 19th, 2005, 11:00 AM
Boron said:
[Aku builds high quality troops , not crap like Doom Horrors http://forum.shrapnelgames.com/images/smilies/laugh.gif
Yes Doom Horrors are total rubbish, but if he wishes for enough of em....
I have been playing quite a bit of Warhammer 40K with my friends and its an impressive little title, I love being able to zoom down to ground level and watch the fighting first hand, impractical but fun.
Have to agree that Starcraft is one of the best RTS's ever but Warlords Battlecry 2 will always win the very best RTS award for me. And its Australian made, from Melbourne no less.
I love reading the bulletins from ANNN (Aku Newbie News Network), keep them up big fella, although there is a little bias its still very informative. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Aku
January 19th, 2005, 11:59 AM
I rather have 50 air queens than 50 doom horrors.
Warlords Battlecry 2 I dunno. It upset me that lvl 50 was the chr limit...it should of been like 99 or 100. I felt ripped off because the your hero would of been more varied at a higher level bec the first 50 levels werent enough to make him that much different than everyone else but lvl 99 would of made it perfect.
deccan
January 19th, 2005, 12:00 PM
Steerpike said:
Yes Doom Horrors are total rubbish, but if he wishes for enough of em....
I don't think Doom Horrors are total rubbish. They fly in storms remember and do damage to everything (unlike Springhawks and Storm Demons).
Steerpike
January 19th, 2005, 06:29 PM
[
[/quote]
I don't think Doom Horrors are total rubbish. They fly in storms remember and do damage to everything (unlike Springhawks and Storm Demons).
[/quote]
Hah, I'd rather have 50 slingers than 50 doom horrors http://forum.shrapnelgames.com/images/smilies/smirk.gif http://forum.shrapnelgames.com/images/smilies/smirk.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif
Seriously I have only ever summoned one Doom Horror and that was just to see what they were like, I thought they were grouse.
In regards to WBC 2.
The mere fact that there was a hero that you kept over the course of battles is the thing that made it great, and unless you played experience maps it was a long haul to get to level 50. Warcraft 3 heroes were mere shadows of the WBC heroes and they could only reach 10th level. Also by level 25 to 30 you were a force to be reckoned with that could solo multiple AI.
How many Air Queens have you got Aku?
The Panther
January 19th, 2005, 07:07 PM
Just a note on progress. I have been offline for a while and just now partially viewed the latest turn. I saw immediately that I forgot to remove my wimpy army from the seige of the C'tis castle like I had planned to do. So it died. Dumb, dumb, very dumb indeed. Trying to make moves while on vacation is a very rough thing. I will be sort of glad to be getting back home late tonight, though this was a very enjoyable vacation for me and my daughter.
I also had no idea how my immortal Vampire Lord died, not having the opportunity to view any battles. I suppose it was mind controlled, according to the above Posts. Oh well, not having ever played R'lyeh before, I am totally clueless on what that watery race can do.
As for the seige of the Marignon castle, I was perplexed too until I realized that I had mostly mindless troops on the seige. They seem to take forever to break down the walls. So I vectored in some real troops (I think I did anyway) to help. Will see how it works. The conquering of former Marignon territory continues unabated now, slowly beating down his PD and taking them one-by-one. But it is so very, very painstaking indeed.
I was also quite surprised when Vanheim showed up with yet another army. I simply can't see why he still is sacking his troops across the sea like that. Maybe he is still mad at me for recently eliminating him in another game in which we were both participating. In fact, I am very surprised that C'tis, R'lyeh, and Arco have not simply carved up Vanheim's meager territory since he does not have much army left now with which to defend.
As for Aku's comment above, I have the totally opposite opinion from him. I greatly do not wish for a long game, as Dominions simply ceases to be fun when it becomes so tediuos to make each move. I spend over an hour per move in this game now and still do not even come close to doing everything that ought to be done. I have no idea which commanders have which artifacts anymore. Also, there are way too many cheap strats and far too many things that are totally obsolete by about move 90 or so. Most battles are completely one-sided, based on whatever cheap strategy happened to work. Like the killing of the nearly 200 C'tis worms on my part a few turns ago. Utterly absurb.
I am in move 120 in another game of mine now, and it is complete rubbish. Just about the only strategy that works that late in Dominions is Clam hoarding, Arcane Nexus, and total gem income. Kind of stupid, in my opinion, as the game becomes horribly unbalanced towards the end. Even though I am first on nearly every graph in that game, I am kind of hoping to be overrun quickly to put me out of my misery. So I declared war on the near-unbeatable Pythium player despite the Nexus he put up with 999 pearls. We will see how it turns out.
Oh well, enough whining, I suppose. When I get home tonight, maybe I will change my opinion when doing my turns on my computer at home over my nice, high-speed internet! That will be a pleasant change indeed...
KroolDeath
January 20th, 2005, 02:45 AM
I was also quite surprised when Vanheim showed up with yet another army. I simply can't see why he still is sacking his troops across the sea like that. Maybe he is still mad at me for recently eliminating him in another game in which we were both participating. In fact, I am very surprised that C'tis, R'lyeh, and Arco have not simply carved up Vanheim's meager territory since he does not have much army left now with which to defend.
Friend Panther...I am not mad for my elimination in that other game, although it would have been glorious to overcome you (what is the status of that game anyway?). No, actually, the Northern Alliance stands strong. My defenses are not weak, and our committment to defending each other remains invulnerable. Yes, we will come to blows later on, and yes, I shall probably be the first one to fall, but until then, I throw my strength wholeheatedly behind the Northern Alliance!
Perhaps I am a fool for honoring alliances, and maybe it will cost me in the end, but I can not do otherwise.
Besides, Panther, I like fighting you. http://forum.shrapnelgames.com/images/smilies/happy.gif
As for Aku's comment above, I have the totally opposite opinion from him. I greatly do not wish for a long game, as Dominions simply ceases to be fun when it becomes so tediuos to make each move. I spend over an hour per move in this game now and still do not even come close to doing everything that ought to be done. I have no idea which commanders have which artifacts anymore. Also, there are way too many cheap strats and far too many things that are totally obsolete by about move 90 or so. Most battles are completely one-sided, based on whatever cheap strategy happened to work. Like the killing of the nearly 200 C'tis worms on my part a few turns ago. Utterly absurb.
As great as this game is, I think the game interface lends itself to the fact that the end game can be tedious. Being able to report information is paramount to a mid to late game strategy. Even a high budget game such as the Total War series didn't come out with a good interface until their latest installement. So yea, it can become tedious.
Krool
The Panther
January 20th, 2005, 11:25 AM
The server is down. I suspect I am going to stale before it comes back up.
Boron
January 20th, 2005, 02:37 PM
The Panther said:
The server is down. I suspect I am going to stale before it comes back up.
I will stale too sick since yesterday maybe i can do my turn tomorrow morning but maybe not http://forum.shrapnelgames.com/images/smilies/frown.gif
Aku
January 20th, 2005, 07:32 PM
well the timer probably has maybe another 24-36 hours left on it and grim will probably post a new ip by then
GriffinOfBuerrig
January 20th, 2005, 10:02 PM
I would like to sign for the "next newbie slugfest".
PashaDawg
January 20th, 2005, 11:37 PM
Me too. Me too. Don't forget your old pal Pasha.
The Panther
January 21st, 2005, 01:47 AM
Pasha who?????
Boron
January 21st, 2005, 09:28 AM
Aku said:
well the timer probably has maybe another 24-36 hours left on it and grim will probably post a new ip by then
Hm i am a bit healthier now but still no new server ip adresss so i will stale probably damn http://forum.shrapnelgames.com/images/smilies/frown.gif
Grim Knight
January 22nd, 2005, 04:29 PM
My ISP has been pretty much down the Last 3 days or so.
This is the first I have been able to get on. Something happened to our Head End for Cable Internet and now hopefully they have got it fixed.
IP has Changed again however:
IP is: 69.10.118.55
Sorry for the Inconvienience, I seem to be having the worst luck with this server.
Good news is no one has staled and I have reset the turn count down to 72 hours.
Grim Knight.
Boron
January 23rd, 2005, 10:11 PM
Only Panther left .
Wonderful that you managed to reset the turn and i didn't stale . Thnx Grim /threads/images/graemlins/Smile.gif
The Panther
January 24th, 2005, 03:00 AM
I did two turns this evening.
And I really appreciate our host extending the time so I would not stale. It would have been very annoying to lose that castle on my side of the lake to Vanheim because of a stale. But that didn't happen because I got to move and killed his army. So I am happy now! The Devil Queen will not have my hide for losing to the sailors!
It sure is a lot nicer to leisurely make my moves at home now instead of squeezing them on the road like the past couple of weeks had been for me.
By the way, if anyone wants to eliminate Vanheim now (a hint to the fishies, lol) it should not be hard with him sacking his armies by sailing across the lake like he has been doing.
Panther
Aku
January 24th, 2005, 10:28 PM
Panther you just dont like my army bordering you and I bet if my army leaves thats when your vampires will attack again. My illithids just love eating your vampires immortallity lol.
You say you have a secret trick for when I go on the land? It will fail in comparison to what I have planned.
Pay me tribute or else your nation will be the first to fall.
P.S. We are illithids not fishies.
Aku
Blictroc of Ryleh
KroolDeath
January 24th, 2005, 11:54 PM
This is getting better and better!!!
Krool
Aku
January 26th, 2005, 04:03 PM
is the server down?
CuriousCat
January 26th, 2005, 10:09 PM
I am unable to connect as well.
Steerpike
January 27th, 2005, 11:34 PM
Server still down
Steerpike
January 28th, 2005, 07:51 PM
Is this game finished?
If it is, then bummer... lets move on.
For the next Slugfest lets have a smaller map, say 10 provinces per nation.
I really would like to keep playing this one, its just become a little slow.
Do all big games get like this towards the end?.
Aku
January 28th, 2005, 07:55 PM
Nah I have been in big games and it goes fast. It just has to stay at 24hr quickhost.
The time is I think at 72 hour quickhost and all the crashes have given it an illusion that it is going slow.
When a game is longer than 24hr quickhost it does tend to feel way too slow.
The Panther
January 28th, 2005, 08:45 PM
Big games always slow down at the end. It is a fact of life because turns start taking too long to do, and most people (like me) cannot commit the time necessary to make a full turn every single day. Almost no game on a map with 150 or more provinces continues at 24 hr QH past about turn 50. And games that try to keep 24 hr always seem to get a bunch of frequent stales.
That is why I hate games without victory conditions as they tend to drag on forever and cease to be enjoyable.
Aku
January 28th, 2005, 09:22 PM
The game Pandemonium where I was Ermor on the map Inland and that game went to the bitter end with the surviving nations declaring me the winner because I had decimated everyone. That game for the majority was on 24hr then went to 48hr but most of the time turns finished in under 24hr so it hosted anyway. The game went really fast and was a lot of fun and went into the lategame you hate so much Panther. Maybe that map is unique because it is wrap around. Have you played any Inland map games Panther? You may enjoy lategame in it maybe.
The Panther
January 28th, 2005, 10:21 PM
Inland is my favorite map. It is not all that big and the games don't last forever. Being wraparound helps a lot, imho. And you are right, Aku, Inland is good both midgame and lategame because everybody is so crowded together. My only MP win is on Inland.
Unfortunately, I simply cannot commit to making a turn every day as I am frequently too busy with RL. So 24 Hr QH is tough to do when turns start taking a long time.
In my Karan game, which was my third ever MP game, I have lasted all the way until turn 126. I am first in every single graph, yet I have zero chance of eliminating the second-place player, Pythium. But I think I cannot be beat either because I have a Hill fort in every province, a huge money and gem income with a growth scale, and can cast 10 ghost riders every turn I need to.
I think the game will wind up a stalemate. Maybe Pythium can overrun me in about another 60-100 turns, but there is no way I will play that game that much longer.
Aku
January 28th, 2005, 11:17 PM
You could wish for armegadden a bunch of times like Boron did one game when he was Ermor. That will make the game interesting lmfao.
But I like short, middle, and late game. In each game I want to play all three parts because they are all fun in their own way. The time issue in late game is always a problem but what I do is play only one or two games. Like our game now is mid game so I am starting a new game. Basically it is nice to have one game in the mid-late and another game in the beginning. It is also cool seeing the strats people use with their empires and I am always seeing something new.
I really hope this game isnt dead because I still had cool stuff I wanted to try with Ryleh.
Boron
January 30th, 2005, 04:16 PM
Is the game dead ?
Aku
January 30th, 2005, 05:19 PM
I dont want to say its dead until we hear from Grim.
Steerpike
February 2nd, 2005, 07:54 PM
Wheres Grim?
Aku
February 2nd, 2005, 09:01 PM
Boron and I have wondered where he is too. He hasnt posted anywhere on the forums so I hope nothing bad has happened to him in real life.
PashaDawg
February 5th, 2005, 12:38 AM
So, what's the poop? Is this game still going?
Boron
February 5th, 2005, 07:46 AM
PashaDawg said:
So, what's the poop? Is this game still going?
No sign of life from Grim since over a week http://forum.shrapnelgames.com/images/smilies/fear.gif.
PashaDawg
February 5th, 2005, 10:01 AM
Wow. I hope everything is ok with him.
Boron
February 5th, 2005, 02:26 PM
PashaDawg said:
Wow. I hope everything is ok with him.
Yeah i hope it is only his ISP and nothing more severe .
The Panther
February 6th, 2005, 05:40 PM
My guess is that he is tired of Dominions. I admit that I am too, having been far too busy lately. I have staled in every game over the weekend that I am currently participating in right now. The only reason I have not staled in Slug Fest is because the game has crashed.
Grim has not been doing much in Slug Fest anyway for weeks now, just letting me overrun his PD without any resistance.
Boron
February 6th, 2005, 07:03 PM
I think the game is dead now .
How many clams etc. did you have Panther ?
I had about 250 clams and 200 fetishes , now i was forging about 20-25 new clams and 5-7 fetishes every turn .
I was doing since about 10 turns 5 tartarians per turn also and planning to increase it now to 7-8 .
I had everything researched expect thaumaturgy and blood which i would have started now .
As soon as i would have gotten Astral Tartarians i would have made them Wishcasters and wished for blood .
In about 10-15 turns i would have tried to eliminate you if you wouldn't have achieved victory conditions by then already .
I also got 1 AQ and i guess that a 2nd would have been around unsummoned also . I would have probably wished 1 further AQ every turn also or Ettin mandragoras instead .
For defense i planned on casting a strong 500+ nature gem haunted forest + buy 125 pd everywhere .
My first wish would have been the alchemist pretender . I also owned the alchemist stone so i would have gotten 45 gold per firegem and with 200 fire gems converted each turn i would have been able to do my 125 pd defence and i would have used 1 less useful Tartarian with a staff of storms as additional patroller in my more important provinces also .
I was looking really forward to this endgame because i was curious if you would maybe achieve victory conditions before i started to attack you and if my battleplans which i had for my attacks would have been successful or if you would have been able to counter them .
I was very surprised that if i wouldn't have used 70 mages for monthly forging + summoning i could have probably researched everything at turn 65 already despite very hard research and that Machaka was not bad with hoarding at all .
I found 2 sage , 1 loremaster province , 1 hydromancer province and a jade sorceress province though . And the 30% enchantment bonus province which was very handy for my GoH + dispelling .
Aku
February 6th, 2005, 07:39 PM
I had about 100-120 clams and 30-40 fetishes. I was getting like 5-8 clams and 1-3 fetishes a turn.
The game ended on the turn I got wish researched =(. My sea defense was unstoppable and was working on land offense. In my provinces I had about 30 abominations, over 300 mech men, lots of mages ready to teleport to any provinces, the 3 water queens, and some fodder troops. I had every province castled, templed, and labbed(labs for teleports and gateways to any province for instant response time). That is why my water provinces were completely defensible because I could call upon troops from every province I owned. I also kept my dominion positive by having priests preaching in each province. I sometimes had to have 6 priests in a province preaching to keep my dominion positive in the heavily templed borders. I had 4 casters dedicated to summoning abominations each turn. I had every province achaisic so my natural gem income was good.
My land campaign was going to include suicide solar brilliance casters to destroy the demon and undead armies. They would have staff of storms also and ritual of returning so hopefully they would return home safely. They would attack any major army of demon/undead with the astral spell that lets you teleport even to enemy provinces. This strat would of worked on ctis very well also since he kept his tomb wyrm armies in huge clusters and all I would need to do is wait for him to siege a castle or go in an uncastled province.
My main army was going to include a master enslave caster to take all of panthers vampires and use them in my army. The master enslave caster was going to have penetration gear and empowered up his astral to at least 10 naturally plus astral + items plus communion slaves from the star children. I hoped to have enslaved massive amounts of vampires and sc's(to be gored) which would of been added to my massive mech men and abomination army. Also I would of had at least 20 mages with quickness spamming enslave mind, and i had several astral fire casters(i like that spell, and it says it penetrates fire immune creatures which i wanted to test). Basically the theme was to have a massive enslave army taking over all my enemies armies and all my mages would of been fire and lightning immune from items, and staff of storms equipped in the army also to mess up flying. With lightning immunity even if storm demons came the only thing they could harm would be the abominations which have massive hp. Well that was the idea for my army but too bad this game is no more.
Boron
February 6th, 2005, 07:52 PM
I planned to do a main army with lots of devils buffed with mistform , mass regeneration , storm warriors , weapons of sharpness , army of lead or gold , giant strength , maybe also rush of strength .
Then the tartarians would have done 1-2 Rain of Stones also to kill enemy national mages .
After the buffs the tartarians would have been able to do nice anti sc stuff like petrify , charm etc. .
A second army would have been mech men + AQs + storm + wrathful skies + all petrify casters i can spare .
and then lots of ghost riders and thugs like devils to take over weakly defended provinces quickly .
Tartarians are really handy i got lots and lots of good earth mage tartarians which provide very very good spells : Buffs :Legions of steel , Weapons of Sharpness , Strength of giants
Damage spells : Earthquake + Rain of stones
Anti Sc : Petrify
I also had all the major Unique items like Magebane , Summit , Aegis , Barrier , Alchemist stone etc. .
Would have surely been an interesting endfight first me + Aku vs. panther probably to stop him from winning undeserved with the stupid 145 province rule and then between me and Aku for the winner of the game http://forum.shrapnelgames.com/images/smilies/happy.gif
The Panther
February 7th, 2005, 01:00 AM
Boron said:
Would have surely been an interesting endfight first me + Aku vs. panther probably to stop him from winning undeserved with the stupid 145 province rule and then between me and Aku for the winner of the game http://forum.shrapnelgames.com/images/smilies/happy.gif
This has to be the MOST idiotic statement I have ever read on this forum. Requiring 145 provinces is FAR too harsh on this size map. I guess this is one reason among many why I am done with Dominions for now. Just the outside chance that I might not win the game with half the provinces owned tells me that the game is totally busted for sure in the end game. I will certainly never play another game on a large map without a decent victory condition, like 40-45% provinces or less than half the VPs or perhaps 7 of 17 capitols.
By the way, if anyone want to permanently sub for me in any of my other games, please PM me:
1. I am Atlantis in one game, and in either first or second place (provinces) on about turn 60. I like this game because they are using the mods which prevent the silly hoarding thing.
2. I am Machaka in another game and in first (I think) in provices owned. About turn 30. Also using the balance mods.
3. My C'tis game has reached a stalemate on turn 133 and I am quitting that one, having now staled 2 consecutive turns. I also think my main enemy is viewing my turn files using the master password. Either that or he is damn lucky picking off the empowered mages with good artifacts in the back of my territory.
With my ongoing divorce and my recent move into an apartment plus changing jobs, I simply do not have the time to make a couple of Dominions turns per day anymore.
I throughly enjoyed Slug Fest up to the current time and am very glad it did not go to the endgame, for that still needs a lot of work to make it viable.
But for now, it is over and out for The Panther on Dominions.
Laterz...
Boron
February 7th, 2005, 07:29 AM
I will ignore your namecalling Panther and try to convince you that your statement is not well thought :
You picked one of the classical rusher nations , abysia . It is best suited for midgame . You could have won if you would have been luckier but now that you didn't do it and didn't change your strats to lategame you would very likely have lost .
That are only your own faults though and not the game is to blame . This is imo the nicest thing about dominions that it is not that simple that the player who owns most land is most likely the player who will win .
You made just the classical fault of expanding to fast and so drawing everybodies attention on you . Then all your neighbors attacked you but you weren't really prepared and got stopped in long and bloody wars .
With the very very unfair 145 Province victory condition you still had the undeserved chance to win though .
Me and Aku just decided to do the economic growth strat and endgame domination . I was lucky that i wasn't attacked but i could also have been rushed by marignon or arco earlygame so your statement is not true .
You fail to see the great deepness of dominions imo by ignoring lategame completely . Ok to each his own .
But that you try to influence other players against me and aku in games where you don't even participate is unmature behaviour . Why did you do your anti-hoard posts in the teamgame at all ?
You are behaving like Cohen when he made his Abysia mod . Whining and whining and whining about the stupid no-brainer lategame and clams . If it is so stupid why have you never won a lategame ?
The Panther
February 7th, 2005, 11:19 AM
Let's see. You are saying that a player who takes a small bit of territory, castles up every single province, buys artifacts that are woefully underpriced, and never figths a war for 70+ turns deserves to win more than a player who fights and eliminates several players and is expanding while fighting off 4 other players at once? Unbelievable that you would make this statement not once but twice...
I am sorry you thought my post was name-calling. But you started it by saying that I did not deserve to win. Besides, it was late at night and I was unhappy with all the staling I was doing in all my games. All I said was that your statement about me not deserving to win was totally absurb, which it is. Not your fault that you are attempting to take advantage of the many loopholes in the game. I have no idea if you would have succeeded or not. I am certainly not at all interested in finding out, because then I might know for sure that the late game is messed up instead of just suspecting it.
Also, in my C'tis game where I am on turn 133 or so, it was the first time I understood just how horribly underpriced both fever fetishes and especially clams happen to be. A few months ago, I did not know this small fact. I do now. No wonder there are so many games with these nerfed or banned. The only reason I made those statements on your Entwined Destiny game was because you said that clams were not underpriced, which is completely wrong. I could not let it stand. They did partially fix the problem by moving to the smaller map Inland, I noticed.
The late game sure needs some better micromanagement to be playable. It just takes too long to make a turn every day or every other day. I suppose it is because I was in 4 games, which is far too much.
Nuff said, I am through with whining. For now anyway! http://forum.shrapnelgames.com/images/smilies/wink.gif
Steerpike
February 7th, 2005, 11:51 AM
Im sorry you have so much on your plate Panther, sounds like you are having an awful time in real life. It will get better, always does.
I for one want to remember all the fun I had fighting you in the early stages, the little victories and the big defeats.
I also had fun wiping foul Pasha and decieving Dragonfire from the face of the map. http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
One of the airqueens was mine, as well as a king of Fire (I summoned them not Deccan which was a surprise) but managing his nation was a lot of time out of the day.
Just going through the clams and fever fetishes scattered all over the place was a bit of a drag, and he had nowhere near as many as Boron.
Maybe it was because I hadnt been there from the beginning made it seem time consuming. http://forum.shrapnelgames.com/images/smilies/frown.gif
The Panther
February 7th, 2005, 12:12 PM
I had the third air queen. I decided to summon one just in case and was surprised when a lady answered my call! I also had all the arch devils, and they were doing extremely well for me in killing Marignon.
The early wars were so much fun in this game. It really turned sour for me when I killed all those tomb worms of yours due to the 50-move limit. This sure made me sick to the stomach, but I was on vacation with my wonderful daughter at the time and was not paying much attention to the game. I then paid far less attention to the game after that event.
If the game were to continue, I had already decided to sue for peace with you and join together to rightfully and justly eliminate the turtling nations. I was already allied with Arco and was going to try and help him by attacking Boron's tartarians (using ghost riders) that were seiging the arco castles. I was even considering suing for peace with Marignon and letting him keep his current territories to help against Boron.
Boron
February 7th, 2005, 02:39 PM
Apology accepted and also my apologies because my post was also a bit harsh i think .
Just a few answers to your viewpoints from my 180 degree turned viewpoints : Ultimate horder vs. Ultimate warmonger + rusher http://forum.shrapnelgames.com/images/smilies/happy.gif :
I think for taking all the hoarding micro pain i would have deserved a win also . I probably invested about the same time in my hoarding + "ultimate" lategame armies planning then you in your SC equpipping + warmongering .
That you like the earlygame so much and that i like the lategame so much is probably a bit biased also by our nation selections + god designs . While i normally design everything according to good hoarding you seem to rather design for rushing . Both are legitime strats and alexti often said on the board that if you rush quick enough you can win vs. hoarders also .
Greame and other veterans agreed to those statements .
I have probably a rather high micromanagement pain tolerance also . Long trained by playing Euopa universalis 2 , master of orion 2 , Victoria and Hoi http://forum.shrapnelgames.com/images/smilies/wink.gif
One additional thing with clams : Aku's clams where overpowered , mine weren't ( as much ) .
The reasons for this are that no artillery spells work underwater and he as a water nation has incredible advantages to defend underwater .
I had everything stationed in my capitol and 1 astral dome and 3-4 air domes .
So each artillery spell would have 10% chance to break through .
Flames from the sky are not very expensive , 20 fire gems . And you can cast them as abysia really easy .
So if you would have saved fire gems and attacked my capitol with 20 flames from the sky in 1 turn a few would have gotten through and probably eliminated lots of my clam stockpiles . At least if you had dispelled my GoH before .
At least with a joint effort with the other nations you could have probably rather easily achieved the 20 flames on my capitol in one turn even without much hoarding from your side .
If i instead spread my hoarders doming all those provinces is very expensive .
Since i massively hoard i normally aim for at least 500 clams . If i spread them then to 10 provinces there are in each 50 clams then , still good flame targets .
Since for firegems there is not much need expect for a few special items and the flames even without hoarding you can save your firegems for a few turns and then do a clam destruction artillery .
Once the nation can hoard in the water + well defend it like Aku this problem has gone and he can stock all his clams in his capitol and guard them well .
So hoarding water nations are unfair , but as long as the clams are hoarded on the continent they are not such a big problem at all especially since most horders aren't that big in territory .
Aku
February 7th, 2005, 08:01 PM
You also forget the fact that Boron for some reason NEVER gets into a war until late game...he must be doing some hefty bribes to his neighbors to not attack him lmfao. If Boron in any of his games are attacked before turn 50 he would die extremely easy but NOBODY ever attacks him for some weird reason lol.
I believe hoarding is fine its Boron's neighbors that always give Boron the perfect hoarding environment in every game. So to fix this is not to nerf hoarding but to make Boron's neighbors to be less timid to attack him.
Boron
February 7th, 2005, 08:06 PM
Well it is my Aura .
I haven't chosen without reason the name of the god of the dead , Boron as nickname http://forum.shrapnelgames.com/images/smilies/evil.gif
Steerpike
February 7th, 2005, 08:44 PM
I thought Boron was an element?
The Panther
February 7th, 2005, 08:47 PM
Of course, much of this could be fixed by eliminating clams (and fetishes) entirely or attaching a proper price to them, like W4 or W3S1. Apparently the devs are aware of the problem because the price will be increased in Dom3 (or so I have heard). I would definitely favor complete elimination, forcing everyone to find their gem and gold income the proper way through province ownership and site-searching. Cheap artifacts to replace this just ruins the game.
And yeah, I do suppose that I don't like the micro at all, for I just do not have the time available for it. Making a long turn every day or 2 is just too much in my life. I could never have the patience to hoard myself to a win. Never! There are many, many more things I would rather be doing then spending a couple of hours each day on long dominions turns.
I suppose you just annoyed the heck out of me by saying I did not deserve to win this game. That's all there is to it really, and there are certainly no hard feelings.
To each his own.
PashaDawg
February 7th, 2005, 09:41 PM
I thought Boron was a brand of detergent.
Zapmeister
February 7th, 2005, 10:51 PM
The Panther said:
... or attaching a proper price to them, like W4 or W3S1.
That's overkill, IMHO, and few nations would be able (or want) to make any clams at all. I hope they make it W2N1, increasing the cost by 50% and making 2 paths required.
Boron
February 8th, 2005, 08:30 AM
Boron is the god of the dead in DSA , a german pen&paper RPG .
@ Panther : Of course no hard feelings here either , i instead like to play games where you are in also .
My wording was a bit poor . I meant you wouldn't have deserved to win by the 145 province rule but only by the way it is meant to be , by complete elimination or surrendering of everybody .
If you had e.g. just saved a bit blood and done then in 2-3 turns every turn 10-15 hordes from hell/ghost riders blindly on provinces i am almost certain that this way you would have gotten your 145 needed provinces without having to fight at all .
This way you would have won while without the 145 province victory condition Aku , you and me would have had a good chance to get the final win . Very important would have also been if you would have attacked Aku or me first because if one of us would have been able to avoid the fighting and further hoard this would have stretched the chances for him .
One additional thing about hoarding : I believe you spent more time on your turns then me . I needed about 10 minutes for a turn until turn 50 and only the last 20 turns were a bit longer because i had sometimes forge up etc. but they didn't last longer then 20-40 minutes also .
Hoarding is not very time consuming , just montly summon x black servants , name your clamforgers to clam and then you only need to forge the clams and put them with fever fetishes on black servants which you rename to something like cf .
For forging + stocking 10 clams each turn you only need like 2-3 minutes .
Zapmeister said:
The Panther said:
... or attaching a proper price to them, like W4 or W3S1.
That's overkill, IMHO, and few nations would be able (or want) to make any clams at all. I hope they make it W2N1, increasing the cost by 50% and making 2 paths required.
It would be very interesting if they would go completely new ways , e.g. keep the price of 10 water and make a hoard items library . There your hoard items are stocked but now comes the new thing :
A clam has every turn a 10% increasing chance to get destroyed after e.g. the first 10 turns . While they are then still a bargain you only get averagely about 15 pearls per clam before it gets destructed .
As it is now hardcore hoarding is all in all really better then fighting + expanding . The 3 reasons are :
-Water gems have few other uses , only quickness items + water queens are worth being considered .
-High RoI of clams , most nations can forge them quite easy
-Wish
deccan
February 8th, 2005, 11:44 AM
Good to see everyone patching up on their differences!
I'm still on holiday and not checking the forum regularly, but I'm still sorry to see this game die.
I'm not completely burnt out on Dom2 yet either, but I would definitely stay away from epic sized maps for the forseeable future. The good thing about a massive, chokepoint-filled map like Cradle is that it lets you design massive, super-poweful armies to pit against each other, but in this case, everyone goes for the maximum efficient stuff and it gets tiresome, but still good to play with at least once.
With an open, smaller map like Inland on the other paw, you feel more like rushing whatever is on hand and available to fill the gaps in your defence, so it feels more dynamic and fluid.
I'd still be interested in getting into a Slugfest 3, but only in like 3 weeks from now.
The Panther
February 10th, 2005, 04:16 PM
I just now added it up: I had 83 provinces. That is far too many to be reasonable. The 145 required provinces to win for this game is just plain crazy. If I was having that much trouble with 83 provinces, I simply cannot imangine having to manage a empire 50% bigger. Totally nuts.
I was wondering what the interest in a slug fest 3 game would be. However, because of my current RL situation causing a time situation, I will not be playing unless the following conditions are sort of met:
1. A smaller map like 120 province size or so.
2. The game is played with a resonable victory condition, like half the VPs or 40% of the provinces (or capitols), or something along those lines.
3. Clams, fever fetishes, and blood stones are either outlawed or nerfed to W5 for clams, N3F3 for fetishes, and B4E2 for blood stones. No more getting massive gem and money income without having to fight for territory.
4. Research is hard or very hard.
5. 10 players max.
6. PBEM instead of hosted.
Anybody else have any opinions on any of this?
Cheers to all, and this was a very enjoyable game. I sure loved fighting all those wars, up until the point where the 150 tomb worms and 10 bane lords of C'tis died uncessarily.
Steerpike
February 10th, 2005, 08:24 PM
You were upset by Deccans much loved army of Tomb wyrms and Bane lords biting the dust? man I cried for about two days.
I will respond to your points.
1. Totally agree, the name of the game is slugfest and that larger map just was not conducive to it.
2.The first slugfest was great but it was over too soon without a really clear winner (Abysia was just as powerful by the looks of it as Caelum) Caelum managed to get the required VP without too much trouble, I think flying horror spammers had something to do with this. I think half the provinces plus 1. The smaller map should take care of it going too long and we get a clear winner.
3.I think you are over reacting to clams and fever fetishes, I think that anyone who relied on them in a smaller map would die. However underwater nations as Boron pointed out have an decided advantage and we should take a map like Inland with no water or just ban water nations perhaps.
4.Yeah gotta love the Very hard research, it keeps national troops in the game for a bit longer.
5.Why? More the merrier in a slugfest. Only trouble with more people is the potential of stales.
6.That's a lot of emailing for one person to do, otherwise it's much of a muchness.
Add a few of my own.
7.Stats should be visible, I think this will encourage the blood to flow and its fun to see how everyone is doing for trash talking purposes.
8.Indies 5 or 6 to make it even faster.
9.Magic sites at 10 or 20 to encourage more troop fighting, I am not sure about this one due to it giving blood nations a bit of an advantage and also crippling some magic nations.
10.Try to keep Pasha alive longer, the thing I regreted most in the last game was wiping Pasha out, keep him down to a province or two but keep him in till the end to make us laugh.
I think in three weeks time you may have a taste for it again, let the memories of this game become good ones and we will start again with a reborn slugfest.
One more thing, maybe I am still a newbie but dont think it applies to all of us now, should we just call it Slugfest or Sluggo or something?
I really hope Grim is Ok.
Boron
February 10th, 2005, 09:18 PM
I wouldn't mind a real Slugfest also http://forum.shrapnelgames.com/images/smilies/happy.gif .
I only disagree with 2 of your rules Panther :
2. 40% Victory conditions . In a 120 Map such a Victory condition is not needed at all because once one player has 80 provinces the other player will most probably surrender .
40% Victory condition on such a map encourages abuse of false horror spamming as caelum or similiar cheesy tactics .
6.Pbem instead hosted
We could try to get a mosehansen spot or Aku hosts . If these 2 fail then i wouldn't have anything against pbem also .
Further suggestions :
We could try Zens spell mod for this game . Maybe we could tweak it a bit and make blood a bit more expensive then also by adding +50-100% costs to the bloodsummons .
Otherwise blood nations are way to strong if we really do a 10-20% magic sites setting .
Either that or playing without real Bloodnations , but that would be Marignon DF , Vanheim , Jotunheim , Ulm BF , Abysia , Pangenea and Mictlan because all can bloodhunt .
Mictlan and Abysia would probably be the best 2 nations otherwise .
Boron
February 10th, 2005, 09:20 PM
Regarding maps i suggest Aran or Karan or Inland or Desert eye .
And i also vote for Rule 10 of Steerpike .
The great Spiderlord must be kept alive http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Aku
February 11th, 2005, 12:15 AM
I would be interested. I will think of ideas later.
PashaDawg
February 11th, 2005, 01:30 AM
Now, now! /threads/images/Graemlins/PointUp.gif While I would have no philosophical objections to an international compact prohibiting all wars of aggression against me and my minions, it reminds me a little too much of playing backyard baseball in my childhood. My buddies allowed me 5 strikes because I was so freakin' bad. (Of course, the REAL problem was that I was not wearing glasses yet, and therefore, I couldn't see the damn ball... or at least that's what I tell myself... over and over. But, that's a lawyer's best RPG skill... "shifting the blame".) /threads/images/Graemlins/Cake.gif
Alneyan
February 12th, 2005, 09:27 AM
I would be interested by the sort of game you suggest Panther, and I agree to your six points. If needed, I can host it in PBEM, but I would be a player as well (so no things like manual placement).
Steerpike, there is a third option with scores: only make them available every X turns or so (there are other possibilities, but only with a host not playing in the game). It would require turning off the scores in the game, and creating a score html file when running some of the turns. The information provided by this file is in hard figures however (as in: Abysia, 19387 research).
PashaDawg
February 12th, 2005, 10:16 AM
I'd be interested in joining the new slugfest. In case we're choosing nations, I'd call dibs as Machaka. (Maybe it is time to dust off Machaka, practice in SP, and then beat you all with the REAL spider lord.)
Maybe we could get a small random map from Gandalf.
The Panther
February 12th, 2005, 11:37 AM
Alneyan,
Do you know if two people can play from different computers with the same CD key for PBEM? I sure would like to play an MP game with my son, especially since I moved out after my separation from his mother and do not live with him anymore.
Panther
Alneyan
February 12th, 2005, 12:13 PM
I think playing on two different computers would trigger the cheat detection (playing several nations on the same computer would be fine, however).
If you want, I can set up a quick test game to see if it would work. Drop me a mail at alneyan[AT]fastmail[DOT]co.uk if you want, and I will send a game turn to the two of you.
Boron
February 12th, 2005, 01:47 PM
If we start the slugfest i would like to chose Pythium if we do "normal" 50% magic site frequency , otherwise i would like to take marignon .
Aku
February 12th, 2005, 03:48 PM
i would like to claim mictlan for next slugfest
Beorne
February 12th, 2005, 05:07 PM
To Panther:
It is not possible to play from different computers with the same CD key for PBEM. The hosting PC detects that the turns comes from the same key. The only way is to "simulate" a multi play on a single computer. The hosting player has thus to "validate" every mailed turn (i.e. opening every one before hosting).
I would play Ulm in another slugfest, after keeping Mitclan I'd like something easy.
Aku
February 12th, 2005, 05:57 PM
I got an interesting idea. Panther doesn't like hoarding because if actually nobody attacks them they can become quite powerful with very little land.
I got some ideas for game settings that would fit both playstyles of hoarding and rushers.
Research: very hard
Magic sites: 75
World: Rich
Events: Rare (because random events are stupid)
Indies: 9
What do you guys think?
Also any mods anyone want in the game?
PashaDawg
February 12th, 2005, 06:20 PM
I am partial to Zen's pretender mod 2.0.
I don't agree that random events are stupid. They help to mix things up a bit, and if there are few random events, then it changes the importance of certain scales.
Boron
February 12th, 2005, 07:39 PM
I could quickly mod out clams etc. if wished and do other small adjusting mod stuff .
If wished we could e.g. also change the effect of Order on Random Events by modding it to 20% reduction of event frequency per order pick . So once you have order 3 you can't get any events .
Problem is though that this makes a few nations like marignon , man , tien chi etc. with forced turmoil unplayable .
My suggestions :
Research vh
Magic sites : 50-75
World : Rich
Events : Normal
Indies : 6-9
Mod :
-0,3% growth/death per growth/deathscale (default = 0,2%)
-20% resources +/- per productivity/slothscale (default = 10%)
Optionally :
-3% income per productivity scale instead of 2%
-Higher Supplymultiplicator , x2-x5 , enabling bigger armies , then you can e.g. build 200 Militia and they don't instantly starve
-Resourcemultiplicator x2 , so you can build a bit more knights and similiar per turn , under good conditions ulm can then probably build 6-8 knights per castle/fortified city instead of 3-4 per turn if they have the money
-Hoard items/spells nerfing
-False horror to 20 Fatigue
-Wrathful skies to 5 Air and 5 airgems
DragonFire11
February 12th, 2005, 07:54 PM
Hi, if ya'll want to play with a friendly straw man I'd love to give it another go. It's hard to see, but I actually am getting better. So I can't tell who has been taken yet exactly. So could I claim the Giants? (Apologies to anyone who has already staked this race.)
PashaDawg
February 15th, 2005, 10:19 AM
Should we start a fresh thread for the new slugfest?
I think this is who we have so far:
1. Jotunheim = Dragonfire11
2. Ulm = Beorne
3. Mictlan = Aku
4. Pythium = Boron
5. Machaka = Pashadawg
I see that Alneyan has started another game (Song of the Blade). That game has special rules (e.g., random nation assignment), but I suppose we could all jump over to that game. I'd also be open trying a MP on a very small map with just 5 players.
Pasha
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