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ckfnpku
December 4th, 2004, 01:22 PM
Being impatient I have taken finding a game into my own hands. Just long enough to put the game in reverend's hands. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Seriosly though, this is my first dom2 mp game. Reverend is hosting though and I'll listen to the voice of experience so it shouldn't be a problem.



I was thinking these settings:
- Map: Zen's cradle
Found here:
http://www.techno-mage.com/~zen/zencradle.zip
Unzip in maps directory. Use with cradle.tga found here:
http://ulm.illwinter.com/dom2/cradle.zip

- Players: See below.
- Hosting: starting 24qh, later 48qh
- Victory condition: One vp per capital + 6 free vp's. 9 needed for win.
- Indies: 9
- Sites: 45
- HoF: 15
- Research: Very difficult
- Graphs: On
- Renaming: On
- Rest default

- Clams, fever fetishes, soulcontracts, vampirelords Banned. You may have no more than 5 Bloodstones.


Players:

ckfnpku .......... Marignon
Legacyspy ........ Man
Leblanc .......... Machaka
The_taurent13 .... C'tis
Nappa ............ Pangea
RonD ............. Pythium
rex_havoc ........ Caelum
rylen ............ Abysia

Legacyspy
December 4th, 2004, 01:55 PM
Pick me pick me pick me. Yayayayayayayay ckfnpku. Your are my god. I would really like to join, this would be my first multigame. I would like to take man.

Leblanc
December 4th, 2004, 07:42 PM
Ive been wanting to try out mp.
Id like Machaka.

The_Tauren13
December 4th, 2004, 08:00 PM
I'll take C'tis.


ckfnpku said:
- I would like to restrict all gemgenerating items to 10 of each kind and soulcontracts to 5 per player. Maybe Vampirelords too?


I would prefer to either ban these outright or to have no limit. It is not only difficult to enforce, but with a numerical limit it might be a pain to keep track of how many clams you have, and to not forget and accidentally go over the limit.

Karan is horribly overplayed, and not even that great of a map (it’s in dire need of some nostarts, for one thing). How about Inland? Only problem with Inland is that there is very little water. Or maybe it's not a problem; there should be enough for one water nation. If not, I would also like to suggest Cradle; I've never played it but it looks pretty good.

VPs are fine, but I would prefer only 50% for victory.

Could we go with just 35 sites?

I vote for graphs on.

Edit:
I just realized I might not be what you consider a New(b). I have completed 4 MP games, but in 3 of them I died quickly and utterly. I currently have 2 ongoing games.

Nappa
December 4th, 2004, 08:18 PM
I'll take Pangaea. I've finished one MP game and I'm at turn 17 in my 2nd MP game.

I'm still a newb.

I vote for no clams/fetishes/contracts/vampire lords etc.

The_Tauren13
December 4th, 2004, 08:38 PM
What about blood stones, wraith lords, draconians, and call of the wild? http://forum.shrapnelgames.com/images/smilies/rolleyes.gif

RonD
December 4th, 2004, 08:48 PM
I'll sign up as Pythium.

Any mods? Zen pretenders, Zen spell mod?

Legacyspy
December 4th, 2004, 10:19 PM
Can some one tell me where I can DL cradle?. And I too would prefer not play on Karan. I do care if theres a limit on the above things or there is, cause I never use them as man.

archaeolept
December 4th, 2004, 10:29 PM
I'd use zen's modified cradle - its not such a barren impassible wasteland as the default Version.

ckfnpku
December 5th, 2004, 12:05 PM
Pick me pick me pick me. Yayayayayayayay ckfnpku. Your are my god.



Nice to see people like it http://forum.shrapnelgames.com/images/smilies/happy.gif reverend is your god though I think.


I don't particularly care if you are newb or not, whatever. Play and have fun I say.

Ok, so let's do cradle, zen's Version.

You people also seem to dislike hoarding. Good. We could ban the clams, fetishes, soul contracts. Bloodstones, I am uncomfortable banning since they are useful for the +1 earth. Limit 5 bloodstones? Vampirelords are tricky, I think. But we could make it simple on ourselves and ban them, sure. Other stuff, not worth the bother of restricting, I think.


No zen's mods or other mods, unless a lot of people want them. I'd like to play the game fairly 'au naturele' once before playing modded.



I'll update the first post as we go along, to incorporate what people want.

Oh, zen's Version is the PhilD fixed map or what?

reverend
December 5th, 2004, 01:00 PM
Do you have a link to Zen's cradle? I have the standard cradle but not the modified one.

Legacyspy
December 5th, 2004, 01:13 PM
Where do I get both cradles, and No MODS cause I want my first multiplayer game to be ncie and Pure.

ckfnpku
December 5th, 2004, 01:15 PM
Here is the map file. It uses the same image file as the regular cradle of dominion, so just unzip this file in the mapdirectory:

http://www.techno-mage.com/~zen/zencradle.zip

Use with cradle.tga found here:
http://ulm.illwinter.com/dom2/cradle.zip

Legacyspy
December 5th, 2004, 01:20 PM
Thank you.

The_Tauren13
December 5th, 2004, 01:29 PM
I don't think blood stones are worthy of restriction. They are nearly impossibly to hoard like clams or vamps.

Leblanc
December 5th, 2004, 07:54 PM
as a complete newb Id be for having graphs on just so I could have some idea of how I was stacking up against other (better) players. Im certainly not good enough to be able to abuse that information and it would be very instructive for me.

Legacyspy
December 5th, 2004, 10:00 PM
I do not care graphs or no graph.

ckfnpku
December 6th, 2004, 02:52 PM
Blerk. Bad humour and whining removed. Exhaustion makes for wierdness.

ckfnpku
December 7th, 2004, 12:27 PM
Since I will play R'lyeh in Fools Lament III I'll play Marignon here instead.

ckfnpku
December 8th, 2004, 07:09 AM
As there doesn't seem to be any other people interested in this game we should probably choose a smaller map. We can then wait for one or 2 more players or start anyways this weekend.
Cirlani, Yalun-To and Parganos all look nice, though all have a fair share of water and there are no water nations signed up yet. Out of those Parganos is the best looking so that is my proposal.

rex_havok
December 8th, 2004, 12:25 PM
may i join as calium

ckfnpku
December 8th, 2004, 01:04 PM
Sure.

Cainehill
December 8th, 2004, 02:30 PM
You might want to avoid Yalun-To : the northwest section of the landmass is only accessable via water provinces, and there was also a single province (#45) that is the single access point between the east and west halves of the lower section of the map.

While this does lead to some interesting strategic considerations, it can also be extremely frustrating for players who wind up in the wrong spot.

rex_havok
December 9th, 2004, 01:49 AM
Map: Zen's cradle
- Sites: 45, 35 suggested, bring yer input
- Graphs: On?
- Vp's: Something

- Clams, fetishes, soulcontracts, vampirelords Banned. 5 bloodstones?

i vote for higher magic sites (at lest 45) otherwise i think it makes blood magic overpowering. you can always find blood and w/ low sites its the way to go.
graphs on.
and i don't mind some clams and fetishes. limit 10-15. its not a big deal to me (but not unlimited that looks like to much work for me).
?the vp quicker game at 60% or need to be the only one 70-80
(i think the 70% would force the winner to be very dominant but at 60 it could be a "quick kill")
perhaps we should ask the old masters this question then have newbes like me guessing.

ckfnpku
December 9th, 2004, 07:41 AM
Well, I thought abit about that, with the vp's. At first I thought, 51% for win, that way he who had 51% was bigger than all the other nations together. However, they are still evenly matched. With 60% for the winner he has 50% more vp's, signifying 50% more power than all the remaining nations. That's an overwhelming lead.

deccan
December 9th, 2004, 08:19 AM
Be careful with a VP win condition, it might happen sooner than you think. http://forum.shrapnelgames.com/images/smilies/wink.gif I'd suggest setting the VP count higher.

reverend
December 9th, 2004, 10:26 AM
Keep in mind that "VP needed for win" isn't a percentage. It's a fixed number. So better first figure out how many VPs overall should be available, then decide how many of them are needed to win the game.

rylen
December 9th, 2004, 07:24 PM
I'd like to join ya'll for my second MP game. Even with the soul contract restriction, I'd like to take Abyssia.

Rylen

The Panther
December 9th, 2004, 08:17 PM
60% VPs is an excellent choice. Anybody who has that many already has the game won anyway. It prevents the game from dragging out beyond the fun point (which often happens on games with standard victory setting). Games without a victory setting tend to never actually finish.

Just be very careful when selecting the proper VP number to win. If you check the one-per-capitol box, you must add one VP per player to the total of all the others or you will end up with too low a winning number hard coded into the game.

ckfnpku
December 10th, 2004, 11:01 AM
I have updated the game post and asked reverend to start the server for uploading. So we should be able to start soon. He will post ip and so on.

ckfnpku
December 10th, 2004, 11:03 AM
About map. I proposed we switch to Parganos, but this didn't seem to get any support. So we do Zen's Cradle. With no water nations it is not quite as huge as it might be.

reverend
December 11th, 2004, 09:47 AM
Server is up and ready for your pretenders.

IP www.pnd-clan.de (http://www.pnd-clan.de)
Port 31430

As soon as all pretenders are uploaded I'll restart the server and you can start the game.

Leblanc
December 11th, 2004, 02:19 PM
ehhh...
I accidentally clicked Tien Chi when I was tring to upload my pretender, so Ive got pretenders in Tien Chi and Machaka. Sorry bout that. Is there any way I can delete my Tien Chi pretender before the game starts?

reverend
December 11th, 2004, 02:54 PM
No, the Tien Chi player has to re-upload his pretender.

This is a known "problem" with Dom2, I hope there will be a better way of controlling upload in Dom3.

ckfnpku
December 12th, 2004, 09:29 AM
There is no Tien Chi player though. I guess the server will need to be restarted.

Edit: Nope, no restart.

reverend
December 12th, 2004, 10:25 AM
At least not if Dom2 works like I think it does. Deleting the tienchi.2h file SHOULD have removed the pretender (and therefore nation) from the game, right?

Anyway, I'll make a backup of all the pretenders before we start the game, that way a restart takes less time should one be necessary.

rylen
December 12th, 2004, 09:50 PM
Not to be impatient, but when do we start?

Rylen

reverend
December 12th, 2004, 11:11 PM
As soon as I get the signal that everybody has uploaded. http://forum.shrapnelgames.com/images/smilies/wink.gif

ckfnpku
December 13th, 2004, 03:26 AM
Everyone is uploaded. Feel free to pull the lever.

reverend
December 13th, 2004, 09:17 AM
Server started, all eight nations present, may the one real god win. http://forum.shrapnelgames.com/images/smilies/wink.gif

Borrowed Time - sponsored by www.pnd-clan.de (http://www.pnd-clan.de) - we are the Paranoids!

ckfnpku
December 16th, 2004, 01:05 PM
Legacyspy, do you intend to play this game or what?

Legacyspy
December 16th, 2004, 05:36 PM
I didnt even know we started, sry I just took my turn.

Legacyspy
December 16th, 2004, 05:52 PM
Will we use the new patch?

reverend
December 17th, 2004, 03:41 AM
Yes, I will install the 2.15 patch, probably on saturday so that everybody had the chance to install it first. If you already patched, you should be able to do your turns with the new Version. The only problem might be incorrect battle replays.

reverend
December 18th, 2004, 07:14 PM
Server now running 2.15.

rex_havok
December 20th, 2004, 08:14 PM
what rotten luck
just hired hector and before his second battle he gets the special assasination random. he dies and my army is rubbed out. o well back to rebuilding, already.

ckfnpku
December 20th, 2004, 08:50 PM
Sucky. That's a handsome pile of gold. http://forum.shrapnelgames.com/images/smilies/frown.gif

Our spaniard army wasn't obliterated at the recent demise at least. Bloody conjurers spamming imps eating up my decoys.
But looking at the graphs, seems many of us have had setbacks, though not that costly.

ckfnpku
December 21st, 2004, 04:54 PM
Hehe, new turn has been up 2 hours and only one player (Man) hasn't done his turn. That's speedy.

RonD
December 21st, 2004, 04:59 PM
Actually its Caelum - but he's connected right now http://forum.shrapnelgames.com/images/smilies/happy.gif

Legacyspy
December 21st, 2004, 05:00 PM
Hey, I just did my turn, right when I got home from school. I check for new turns, each night/when i get home from school and inbetween those too. On weekends I am endlessly connecting.

ckfnpku
December 21st, 2004, 06:12 PM
I'm sorry. http://forum.shrapnelgames.com/images/smilies/frown.gif My mistake.
I didn't mean to imply you were slow. If the game is 24h quickhost, you may use 24h. No one can be required to do a turn every 2 hours.

I just thought it was funny that everyone was so eager for the turn.


Goodie, time to do another.

ckfnpku
December 23rd, 2004, 08:51 AM
Reverend, would you set the game to 96h quickhost?

Everyone, feel free to do your turns daily anyways.

reverend
December 23rd, 2004, 09:12 AM
96h QH? Let's just set it to pure Quickhost until you've all recovered from New Year's. http://forum.shrapnelgames.com/images/smilies/laugh.gif

(If you don't mind the suggestion. I'll be on a LAN-party from 27.12. to 30.12. so I won't be able to slow it down or pause it, better be on the safe side and just let it host whenever the turns are in until 2005.)

ckfnpku
December 23rd, 2004, 10:31 AM
Yeah that's fine as well.

ckfnpku
December 23rd, 2004, 06:33 PM
New turn.

rylen
December 25th, 2004, 10:21 PM
Happy Agnositca and all folks.

I was trying to check in around 8PM eastern time and a transient connection problem I've been having got worse. From what it sounds like, I'm in no danger of missing a turn. But, reverend, if there were any server problems around 8pm, please drop a line on the Bugs thread. That would confirm my guess, that the timeout isn't working.

Rylen

reverend
December 26th, 2004, 06:27 AM
Server hung at "game info" screen. Restarted.

rylen
December 26th, 2004, 11:46 AM
Thanks. And I can get in now.

Rylen

RonD
December 28th, 2004, 09:45 AM
New turn

ckfnpku
January 4th, 2005, 08:18 AM
New turn, nr 20.

Reverend, would you put the server to 48h qh.

reverend
January 4th, 2005, 10:03 AM
Yep, will do as soon as I'm home later today.

reverend
January 4th, 2005, 02:40 PM
Server restarted with 48 hours quickhost.

ckfnpku
January 4th, 2005, 02:41 PM
greet

Legacyspy
January 4th, 2005, 05:05 PM
Hey all, there is a good chance, some one will have to sub for me cause, my mom messed up my computer so I got pissed at her, and now shes pissed at me, so she might confiscate my interent/computer. If i stale 2-3 turns, have some one sub for me.

ckfnpku
January 5th, 2005, 01:23 PM
Turn 21.

Legacyspy
January 6th, 2005, 06:19 PM
I shall be fine

ckfnpku
January 7th, 2005, 03:23 PM
Puh.

ckfnpku
January 7th, 2005, 06:23 PM
Turn 23.

ckfnpku
January 9th, 2005, 08:47 AM
Turn 24.

ckfnpku
January 10th, 2005, 11:33 AM
Turn 25.

ckfnpku
January 11th, 2005, 10:14 AM
Turn 26.

ckfnpku
January 13th, 2005, 09:19 AM
Turn 27.

rex_havok
January 15th, 2005, 01:49 PM
is pan stalling?

The_Tauren13
January 15th, 2005, 02:02 PM
I've been wondering that myself.

ckfnpku
January 15th, 2005, 04:59 PM
Yes. Here and in other games.

Leblanc
January 15th, 2005, 07:20 PM
Hm. Would it be immoral to take his provinces while he is mysteriously missing? http://forum.shrapnelgames.com/images/smilies/tongue.gif

Ah well, I havent the forces to spare now that Ctis has attacked.

ckfnpku
January 15th, 2005, 07:44 PM
He is back now.

rylen
January 16th, 2005, 01:25 PM
I just took my Turn 29 and will be back Tuesday. Please stretch out Turn 30 so I don't miss it.

Thanks,

Rylen / Abyssia

rylen
January 18th, 2005, 12:07 AM
Got back sooner then I expected. Thanks for streching things out.

Rylen

RonD
January 18th, 2005, 12:14 AM
Ugh. Not only am I (Pythium) stuck in a small corner, but now Bogus shows up and grabs one of my best provinces.

ckfnpku
January 18th, 2005, 06:34 PM
I'll be moving, so I might have problems making my turns. I don't know wether I'll stale some, we'll see. I don't think I will.

The_Tauren13
January 22nd, 2005, 11:24 PM
Gotta love how we all finish our turns with over 20 hours to spare and now we have to wait the whole time, just so pangaea can stale...

ckfnpku
January 23rd, 2005, 08:47 AM
*sigh*

rex_havok
January 26th, 2005, 10:38 PM
Post deleted by rex_havok

rex_havok
February 1st, 2005, 09:41 PM
i think nappa playing pangeae is gone
if he has a nation to play then we should find a sub
if not set him to AI
he has stalled in fools 3 and has been set to AI (or he did it i do not know).

reverend
February 2nd, 2005, 08:19 AM
Ok. I'd say, try and find a sub until the weekend, if not, let me know and I'll set him to AI.

rylen
February 4th, 2005, 12:15 AM
Hey,

I was planning on giving Pangea notice and attacking a few turns later. Is it fair to attack just as a sub comes in? If so, how long should I wait? I'm writing this on turn 38. Unless we say otherwise (or the situation changes), my troops roll on turn 43. Acceptable?

Rylen

rex_havok
February 5th, 2005, 01:32 PM
no sub?
well i guess next host set to AI?
pity

reverend
February 6th, 2005, 09:46 AM
Since there's no sub, I set Pangaea to AI.

ckfnpku
February 6th, 2005, 10:41 PM
Unfortunately, our game has been rather boring. So in order to stir the kettle, and/or end my misery, I hereby declare war on the world.
Regarding my diplomatic agreements, those will be honored and war will commence at their completion, ie in 3 turns with affected parties.

The_Tauren13
February 7th, 2005, 12:20 AM
I think the boredoms main cause is the incredibly slow pace at which this game is proceeding. Setting Pangaea to AI should help.

rylen
February 8th, 2005, 03:29 PM
Triple yikes. I guess I won't be fighting Pangea. I stand ready to defend my borders in 3 turns.

Rylen

ckfnpku
February 9th, 2005, 01:42 PM
It's moot, really, since I cannot play. I don't have a computer I can play on.

RonD
February 9th, 2005, 01:44 PM
Bummer. Will you be back, are do we need to have you set AI?

RonD
February 11th, 2005, 01:20 PM
Hmmm - ckfnpku's lack of response is a bad sign. Anyone else have a preference for how long we wait before asking to have him set AI?

It makes little tactical difference to me, as I'm on the opposite side of the map from all the staling/abandoned nations.

ckfnpku
February 13th, 2005, 03:37 PM
I'm sorry. I realize it is very bad manners to drop out of my own game. But I cannot make my turns http://forum.shrapnelgames.com/images/smilies/frown.gif You should set me AI.

Sigh. I wonder how the AI will squander all the ice devils and arch devils.
Not that I had put them to much use.

reverend
February 13th, 2005, 04:46 PM
You're Marignon, right?

If you can still access the game, you could set yourself AI. Otherwise I will do it later tonight.

RonD
February 14th, 2005, 04:20 PM
New turn is up

The_Tauren13
February 15th, 2005, 01:24 PM
Are we in 2.15 yet?

RonD
February 15th, 2005, 01:57 PM
This one has been 2.15 since maybe turn 3.

Leblanc
February 19th, 2005, 08:17 PM
Well, I pretty much got owned by C'tis but it was fun. Only one province left under seige and Ive gone AI. Good luck to the remaining pretenders!

The_Tauren13
February 19th, 2005, 08:22 PM
Hey! Thanks for sticking around to the bitter end. Its really cool to see people do that http://forum.shrapnelgames.com/images/smilies/happy.gif

The_Tauren13
February 25th, 2005, 06:09 PM
Well, as the game moves on, I find myself less and less inclined to enjoy it. This is a cool map and all, but its just too big for my taste. Im not going to go AI or start staling or anything, but I may try to give my nation away to someone else. I already have way too many provinces, and simply the thought of the size of territory I would need to win due to the really high percentage of VPs needed makes me not want to even try.

RonD
February 25th, 2005, 11:04 PM
We could trade territory - you can have my long, very skinny, sliver of land along the west edge. http://forum.shrapnelgames.com/images/smilies/happy.gif

This is only my 3rd game, but I find that I'm able to enjoy myself in my other games even when I do not have time to play "perfect" turns. I just started into a big war on the large Faerun map, even though I'm having a huge time crunch at work. I get in what time I can each turn. If my position in this game gets more complicated I'll have to do the same.

RonD
February 28th, 2005, 08:16 AM
Is the server down?

reverend
February 28th, 2005, 11:43 AM
Sorry. Apparently the whole machine went down this morning and I forgot to check the dom2 server.

The game should be up again, I hope no orders were lost. (No reason why, since orders are just fileuploads, so unless the crash happened during transfer, everything should be ok. Doesn't hurt to check though.)

rex_havok
March 7th, 2005, 01:41 PM
what up abysia

The_Tauren13
March 7th, 2005, 08:28 PM
Not yet another drop out, I hope...

RonD
March 7th, 2005, 10:58 PM
I have not been able to connect all day. (I think I have my orders in for this turn, though)

As for Abysia, I haven't noticed him staling any more than just this last turn. Maybe he went away for the weekend.

The_Tauren13
March 8th, 2005, 01:00 AM
Hes staled twice in a row now. I cant connect either.

RonD
March 8th, 2005, 11:36 AM
The game is restarted (thanks, Reverend!). Man and Abysia still need to play.

The_Tauren13
March 9th, 2005, 09:51 PM
Maybe its just me, but it looks like Abysia is taking the express lane all the way to dropoutville...

rex_havok
March 10th, 2005, 12:44 AM
The_Tauren13 said:
Maybe its just me, but it looks like Abysia is taking the express lane all the way to dropoutville...


i think that we cannot lose another human player and abysia is pretty big to go ai. if he stalling then we could stall the game till after the weekend to find a new player? just my opinion but we donot have to many players now and it would be good to wait for him or find a replacement.

The_Tauren13
March 10th, 2005, 01:58 AM
Yeah at this rate it will end up you and me vs a bunch of comps, heh. Maybe he doesnt have a password or something, and we can just give his nation away to someone if he doesnt show up in a couple more days. Or maybe they could use the master password. I dunno. I do agree we should stop the game to prevent him from staling, though, as he is appearantly getting overrun by the Marignon AI.

RonD
March 10th, 2005, 09:23 AM
I have sent Abysia notice that I am terminating our NAP, so any replacement player would be facing an imminent invasion (in addition to the trouble he seems to be having from the Marignon AI).

Anyway, I'm OK either way - we can try to find someone willing to take over such a position or we can set him AI in another turn or so.

I, too, am agitated over all the abandoned nations. Unfortunately, in my brief career in dom2 MP that seems to be more the rule than the exception. Maybe I'll stick to Alneyan's PBEM games in the future. It may be that only the more dedicated players are willing to sign up for PBEM (for some reason).

rex_havok
March 10th, 2005, 12:16 PM
i am currently in fools-lament-3 and it is a full house (15players?) and 2 people dropped out. a lot have been wiped out but only two drops that should have been replaced. i donot think this high a percentage dropout is normal. but it is fun anyhow and i am trying a few things out.
i have nowhere to go so maybe i should attack abysia too http://forum.shrapnelgames.com/images/smilies/tongue.gif

rylen
March 11th, 2005, 03:54 PM
I'm sorry. I haven't been able to get online the past few days and it looks likely to continue. I'll switch over to computer. Again, sorry to do this.

Rylen / Abyssia

reverend
March 22nd, 2005, 08:15 AM
Just checking:

Game still running? No more glitches so far?

RonD
March 22nd, 2005, 08:41 AM
Thanks for checking in. The game is running fine, though Man has quit and should be set AI.

We're down to 3...

reverend
March 22nd, 2005, 11:06 AM
If Man has quit, I'll set him AI later today.

The_Tauren13
March 23rd, 2005, 08:16 PM
Well well well... 3 people and 4 comps. How typical of this community... why do people join games they cant play?

reverend
March 24th, 2005, 07:10 AM
Well, it happens I guess. RL interferes, things come up... The only thing I don't quite understand is why people don't announce that they quit properly, then continue to play until a sub is found, or set themselves to AI.

rex_havok
March 24th, 2005, 11:08 AM
seeing that we are now only 3 i was wondering about lifting the no clam/fetish restritions to 10 of each?

The_Tauren13
March 24th, 2005, 11:56 AM
We could put it up to a vote. I vote keeping them banned. So its all up to rylen I guess.

RonD
March 24th, 2005, 12:35 PM
The_Tauren13 said:
We could put it up to a vote. I vote keeping them banned. So its all up to rylen I guess.



My general rule on changing rules in mid-game is that everyone must agree, so I think you have the power to veto the change, Tauren.

RonD
March 25th, 2005, 02:43 PM
New turn is up. I have played this new turn, but I will be slow at best over the weekend. Hopefully I won't stale, but it will be just once if I do.

RonD
April 5th, 2005, 08:24 AM
I cannot connect this morning - there may be a problem with the server.

reverend
April 5th, 2005, 12:54 PM
Just the usual monthly waiting-for-game-info-lockup. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Server restarted.

RonD
April 5th, 2005, 12:59 PM
Thank you, rev.

rex_havok
April 11th, 2005, 01:45 PM
turn 88 is up
but would anyone mind if we did not host till after saturday and my finials. i can do the turns but...
and turn 90 we are going to try out our armies(turn 89 move turn 90 view the carnage?). hope to try out a few thing. alway get crush at this stage of the "late game" set. concidering this is a 'new' players game hope no-one minds sharing what works and what is just annoying but not very effective. of course that may be post game to avoid tipping off the other players. http://forum.shrapnelgames.com/images/smilies/laugh.gif

RonD
April 11th, 2005, 03:39 PM
I have no problem with waiting until your finals are done. We can ask reverend to set the game to quickhost only until Sunday (I think that's the right term - the effect I mean is the turn won't host until everyone has played, no matter how long it takes).

As for setting an artificial deadline for everyone to go to war - I'm not so keen on that. Though the way this game is going it could be the only way it will ever end.

The_Tauren13
April 11th, 2005, 05:32 PM
I thought we had a 3 turn NAP so we cant actually attack until turn 90, so no carnage until turn 91...

rex_havok
April 11th, 2005, 07:39 PM
sounds good move on 90 and view the carnage on 91, more time the better http://forum.shrapnelgames.com/images/smilies/happy.gif

RonD
April 13th, 2005, 02:32 PM
Reverend - could you please turn off forced hosting until Sunday? One of the players is in the midst of exams.

reverend
April 13th, 2005, 04:13 PM
Sorry, was a bit swamped with projects for my studies. Server restarted with pure quickhost (hosting as soon as all turns are in). Will switch back to 48 hours quickhost on Monday unless you say otherwise. http://forum.shrapnelgames.com/images/smilies/wink.gif

RonD
April 13th, 2005, 04:28 PM
Thanks

reverend
April 15th, 2005, 09:02 AM
Please note that I will use the restart on Monday to update the server to version 2.16. As with all recent versions, the server will still be compatible with 2.15, but the battlereplays can't be trusted if you play using 2.15.

The_Tauren13
April 17th, 2005, 11:07 PM
Well, this is it. Let the carnage commence.
I hope Im not making a huge mistake here, casting that.

reverend
April 18th, 2005, 06:58 AM
Updated to 2.16 and reset to 48 hours. http://forum.shrapnelgames.com/images/smilies/wink.gif

The_Tauren13
April 19th, 2005, 05:41 PM
Well, there was one giant battle (stupid wrathful skies http://forum.shrapnelgames.com/images/smilies/shock.gif), but most were just skirmishes.

rex_havok
April 19th, 2005, 07:46 PM
utterdark
never seen anyone cast it before. it certainly gave you a few extra victories. http://forum.shrapnelgames.com/images/smilies/shock.gif

The_Tauren13
April 20th, 2005, 01:43 AM
Typically it is a AE/SG Ermor only type thing. But I figured with all my undead running around, it could give me a bit of an advantage. Besides, the income annihilation it includes will hopefully hurt you more than me http://forum.shrapnelgames.com/images/smilies/happy.gif

rex_havok
April 21st, 2005, 12:54 PM
the sun is shining, the birds are signing a stack of devils dead(jammed at the gates). few tartarians on both sides dead. but little change overall. our big armies keep missing each other. maybe next round we will be able to reduce overhead.

rex_havok
April 23rd, 2005, 12:14 AM
interesting turn looks like the sleeping dragon has awoken and attacked many v-hexs.

RonD
April 23rd, 2005, 03:25 PM
I would hardly call Pythium the "sleeping dragon". I'm a distant 3rd in every category in the score graphs.

That's why I decided 30 turns ago that I'd better swing for the fences, but its looking like I only have warning-track power. I need 6 VPs to win - I had hoped to wait until I could attack 7 or 8 in a single turn but circumstances made me go ahead and attack just the 6. Unfortunately, 1 expeditionary force was lost (stupidly assigned to a province it was totally unsuited to attack) and another never left home (either it bounced off a dome, or I accidentally overwrote its astral travel order).

rex_havok
April 23rd, 2005, 04:32 PM
dome bouncing- considering i have had a few hits i guess i should add more domes that also deals damage http://forum.shrapnelgames.com/images/smilies/skull.gif

rex_havok
April 24th, 2005, 02:08 PM
bad round for me- foolish mistakes due mostly to haste. (like forgeting to equip the wratefull sky guy with a storm staff-cost me a v-hex that i should have easily have defended). that's how it goes. looks like pythium had a great round.

rex_havok
April 25th, 2005, 12:13 PM
i hate to do this but i must withdraw or pause the game for at lest 6 weeks. sorry
A death in the immediate family(my father) and spring seeding. i will contact rev to stall the game till you decide what to do. thank you for the great game. http://forum.shrapnelgames.com/images/smilies/frown.gif

reverend
April 25th, 2005, 12:31 PM
I'll set the server to quickhost only (-> when all turns uploaded), until we can find a replacement or you're back. I don't know the ingame situation, but setting one of three remaining nations to AI would probably be bad. http://forum.shrapnelgames.com/images/smilies/wink.gif

RonD
April 25th, 2005, 01:20 PM
I'm sorry to hear that, Rex. Take care of whatever you need to - the last thing you need to worry about is a computer game.

Let me know if you need a sub for any other games you're in.

rex_havok
May 8th, 2005, 01:29 PM
what to do?
i hate to leave you guys hung up like this. a sub would be best but if no one is coming i could scrap up a few sleepy 20mins to post something if i have little to do i could manage that. that would mean a you would have to scale back you war effort on me(and vice versa).
btw i finally had time to look at the turn. ooch i thought weapons of sharpness would cut through mist warriors. that is a great spell i wish i knew of a way to counter it.
or i could set it to ai or we could call it a day. what do you think?

RonD
May 9th, 2005, 09:07 PM
Well, Rex, I'd like to see this game get finished. I don't play very many games so each one probably seems to count for more to me than it would to someone playing in 4 or 5 at the same time.

But I can't see running turns that tread water just for the sake of running turns. That would have worked back when no one was fighting, but now that there's this global war thing going on, I'd prefer to just wait until you actually have enough time. Then we can see if Tauren still has any interest.

reverend
May 31st, 2005, 10:48 AM
The game will be down for a bit. Our server moved, and we're still in the process of getting everything running again.

It should be sorted out by this weekend at the latest.