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View Full Version : Temple building algorithm?


tinkthank
January 5th, 2005, 08:19 AM
Would there be a way to find out the algorithm according to which the current AI builds temples? Anyone know it? (Relevance for tweaking a castle-building algorithm.) The AI seems to build a lot of these, and I wonder according to what plan.

Kristoffer O
January 5th, 2005, 08:18 PM
Plan? http://forum.shrapnelgames.com/images/smilies/happy.gif

Frankly I have no idea. Where there is a priest perhaps.

liga
January 6th, 2005, 12:19 PM
Kristoffer O said:
Plan? http://forum.shrapnelgames.com/images/smilies/happy.gif

Frankly I have no idea. Where there is a priest perhaps.



http://forum.shrapnelgames.com/images/smilies/shock.gif it is always amazing to discover how deep is the knowledge of the rules and the mechanics of this fantastic game by his creators ... dominions is like a real creature: is is grown far ahead his creators dreams ... and now no one know what is doing and where is going!

http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif

Liga

alexti
January 6th, 2005, 09:40 PM
liga said:

Kristoffer O said:
Plan? http://forum.shrapnelgames.com/images/smilies/happy.gif

Frankly I have no idea. Where there is a priest perhaps.



http://forum.shrapnelgames.com/images/smilies/shock.gif it is always amazing to discover how deep is the knowledge of the rules and the mechanics of this fantastic game by his creators ... dominions is like a real creature: is is grown far ahead his creators dreams ... and now no one know what is doing and where is going!


Ahh... That's where the idea of The Eater of The Dead has came from http://forum.shrapnelgames.com/images/smilies/wink.gif