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View Full Version : Preview at Rebell.at


Annette
May 17th, 2005, 04:31 PM
It's in German, but it's "gut" http://forum.shrapnelgames.com/images/smilies/happy.gif
Land of Legends Preview (http://www.rebell.at/?site=rfull&cnt=show_ps&post_id=447)

Hiro_Antagonist
May 17th, 2005, 06:59 PM
A poorly auto-translated version is a available at:

http://babelfish.altavista.com/babelfish/trurl_pagecontent?url=http%3A%2F%2Fwww.rebell.at%2 F%3Fsite%3Drfull%26cnt%3Dshow_ps%26post_id%3D447&l p=de_en

-Hiro_Antagonist

Annette
May 17th, 2005, 08:26 PM
Bertold Schauer of www.Rebell.at (http://www.Rebell.at) has been kind enough to provide us with translations of some key points.


Some translations out of the preview:

Ich bin gespannt auf die Vollversion und kann jedem, der mit anspruchsvolleren rundenbasierenden Strategiespielen was anfangen kann, schon mal eine Vorabempfehlung aussprechen.
=>
I just can't await the release and just can recommend Land of Legends for everyone, who is familiar with turnbased Strategy.

Bereitet euch am besten schon auf gnadenlose Kriege gegen knuddelige Miezekatzen vor und passt auf, dass euch die bösartigen Kampfgartenzwerge nicht den Hintern versohlen!
=>Prepare for brutal wars with cosy housecats and always be aware of the evil gardener's faction! they will even destroy you lawn if they see an advantage for coming to world domination in it!

Da eine Partie im Schnitt 30-45 Minuten dauert, eignet sich der Multiplayerpart auch für 'zwischendurch' sehr gut.
=> As one match of LOL online takes just about 30-45 Minutes, it will get the perfect multiplayer game for a break too.

Wie kann man sich so täuschen? Anfangs habe ich Land of Legends für einen Heores-Klon gehalten, dabei sollte ich Shrapnel mittlerweile doch wirklich schon gut genug kennen um zu wissen, dass man zwar keine technischen Meisterwerke, aber eigentlich immer originelle Konzepte erwarten kann.
=> How could i be so wrong? As i saw this game the first time i was sure it was a worse-looking Heroes clone, even if i knew shrapnel for a pretty good time now and also know that you never can expect technical masterpieces, but always great gameplay and new concepts.

Es ist bewundernswert, wieviel Tiny Hero aus derartig 'wenig' Spielumfang machen kann. Vier Einheiten pro Rasse reichen volkommen um euch wirklich umfangreiche strategische Planung auf fast jeder Map abzuverlangen. Auf den ersten Blick scheint das unmöglich.
==>
I just wonder how much tiny hero could make out of this small game. four units per race are more than enough to get really in depth with strategic thougts on nearly every map. on the first look this seems impossible.

gray
May 18th, 2005, 07:52 AM
please forgive for spelling and vocabulary mistakes, i wrote that translations at 2:30 a.m. and thougt scott would correct my quotes before he get them online in a messageboard or somewhere else http://forum.shrapnelgames.com/images/smilies/laugh.gif

Annette
May 18th, 2005, 09:12 AM
gray said:
please forgive for spelling and vocabulary mistakes, i wrote that translations at 2:30 a.m. and thougt scott would correct my quotes before he get them online in a messageboard or somewhere else http://forum.shrapnelgames.com/images/smilies/laugh.gif



Please accept my apology if I jumped the gun, Gray. Compared to the free online translations, yours is a gem http://forum.shrapnelgames.com/images/smilies/wink.gif

Combat Wombat
May 18th, 2005, 10:05 AM
Well google does a slightly better job than bablefish but thats not saying much. I might put my 3 years of german to good use and translate this properly if I get the time.

http://translate.google.com/translate?hl=en&sl=de&u=http://www.rebell.at/&prev=/search%3Fq%3Drebell%26hl%3Den%26lr%3D%26rls%3DRNWE ,RNWE:2004-35,RNWE:en

gray
May 18th, 2005, 11:44 AM
hmm, i will do an english review as it will be released too if there are enough people here wich are interested in it. the preview will stay in german from my side because i don't got as much time as i want http://forum.shrapnelgames.com/images/smilies/happy.gif