PDA

View Full Version : Corrected UK OOB


Mobhack
June 24th, 2005, 12:58 AM
This fixes a problem with the non-platoon HQ infantry sections not showing between 98 and 2005.

It also fixes the light infantry company and platoon to use the correct infantry types. (Light infantry coy/pl is there to represent deployments to places where anti-infantry is emphasised, and hence the anti-armuor is downgraded).

Unzip this to
\game data\OOBs
AND ALSO TO
\game data\OOBs\default OOBS

overwriting the existing oob007.obf file in each.

(Any error reports, please attach to this thread.)

Cheers
Andy

[Edit - this atachment is no longer current, the version supplied inthe patches overrides this.]

WBWilder
June 24th, 2005, 12:01 PM
Fast work, Andy. THanks. Took me a minute to figure out just where to find the download in your post, but I got it now.

WB

Mobhack
June 24th, 2005, 11:26 PM
WBWilder said:
Fast work, Andy. THanks. Took me a minute to figure out just where to find the download in your post, but I got it now.

WB



It's the red attachment link item at the top - once you get the hang of it, it's easy http://forum.shrapnelgames.com/images/smilies/happy.gif

Cheers
Andy

Listy
June 26th, 2005, 09:54 PM
The FV432's run a bit late as front line APC's dont they, the year 2000.

I thought We'd switched entirley to Warrior by then. Also there seems to be a Warrior mortar carrier?

Mobhack
June 26th, 2005, 11:26 PM
Listy said:
The FV432's run a bit late as front line APC's dont they, the year 2000.

I thought We'd switched entirley to Warrior by then. Also there seems to be a Warrior mortar carrier?



BASV is an MOD programme - google on BASV (Batlefield Armour Support Vehicle or such )

432 is allowed as an X3 human-only pick later for those that want it, or for a scenario designer to change to. There are plenty kicking around, though they tend to be used for Bn HQ etc vehicles. Not as actual APC at the sharp end. they also seem to be used as admin vehicles in e.g Bosnia/Former Yugo. attached is one used to support some tarpaulin in SFOR days.


Cheers
Andy

Listy
June 27th, 2005, 01:12 AM
I've seen some things about BASV, that's even more of an unknown, and as uncertain as FRES and FIST programes. I belive it also includes ARVE vehicles and weapons carriers (IIRC Terrier is part of the BASV program).

It also Crosses over into the FMRAV and FRES programes, so it's not known if it's going to happen.

BASV I was looking at including BASV, but I couldn't find any hard data so I didn't.

Here's my OOB, Have a look and see what you think.. I'm realy proud of Sheilder.

Boonierat
June 27th, 2005, 02:42 AM
Andy, will we get a patch soon that corrects all the found errors and changes so far? I don't feel like downloading every individual corrected OOBs (yeah I know I'm lazy http://forum.shrapnelgames.com/images/smilies/tongue.gif)

scJazz
June 29th, 2005, 07:41 PM
Boonierat said:
Andy, will we get a patch soon that corrects all the found errors and changes so far? I don't feel like downloading every individual corrected OOBs (yeah I know I'm lazy http://forum.shrapnelgames.com/images/smilies/tongue.gif)



Ditto!

Listy
July 9th, 2005, 04:41 PM
I've had a look through the UK Infantry, and I think I've found some error's/mistakes (They might not be though).

All these are basic rifle/Support sections. I'm also assuming that the RGGS is the Under-barrel Grenade Launcher (UGL) just coming into service to replace the 51mm mortar. It first arrived last year I belive.

rifle Sections
unit 065 has 8 law shots, in an 8 man squad
unit 075 has the RGGS, and is available in 1998.
unit 344 has 2 LSW's, and is avalible 2007-2020, but there is no Minimi Version.
unit 623 has a minimi and RGGS in 98, 5 years to early.
unit 624 has a Law 66 for 98-2010

Support sections
unit 090 has a 51mm mortar available all the way up to 2020.
unit 103 has LAW-80 available after it's been replaced by the MBT LAW. It also has an odd Ammo load out on those LAWs.I've had a look through the UK Infantry, and I think I've found some error's/mistakes (They might not be though).

All these are basic rifle/Support sections. I'm also assuming that the RGGS is the Under-barrel Grenade Launcher (UGL) just coming into service to replace the 51mm mortar. It first arrived last year I belive.

rifle Sections
unit 065 has 8 law shots, in an 8 man squad
unit 075 has the RGGS, and is available in 1998.
unit 344 has 2 LSW's, and is avalible 2007-2020, but there is no Minimi Version.
unit 623 has a minimi and RGGS in 98, 5 years to early.
unit 624 has a Law 66 for 98-2010

Support sections
unit 090 has a 51mm mortar available all the way up to 2020.
unit 103 has LAW-80 available after it's been replaced by the MBT LAW. It also has an odd Ammo load out on those LAWs.

Other Stuff:
The SAS PV's share the class with the Scarab. and shouldn't those PV's just be armed land rover's? not MRV's?

Also the SAS squads useing L85 and L86's? I don't think I've ever see that before!

MarkSheppard
July 26th, 2005, 06:02 PM
I've discovered some information about the Centurion Series of tanks, particularly the early Mk 1/2 models from
"New Vanguard 68: Centurion Universal Tank 1943-2003

Centurion Mk I had:

76mm Front Glacis @ 57 degrees
38mm Sides/Rear

Only a handful of Mk Is were built before production switched to the Mk II, which had:

118mm Glacis
51mm Sides/Rear

In the current WinMBT OOB, the Centurion 1/2 have
the same armor ratings; could this be corrected
in the forthcoming patch?

JohnHale
August 1st, 2005, 08:40 AM
http://www.tankmuseum.org.uk/newsart.html

Mobhack
August 1st, 2005, 10:18 AM
JohnHale said:

http://www.tankmuseum.org.uk/newsart.html



They were not used, it seems. At least - I cannot find any historical evidence for them.

Cheers
Andy

Listy
August 31st, 2005, 04:15 PM
I've just seen an article that says Watchkeeper RPV will have Observation Radar's.

The watchkeeper's current Vision is 40.

Listy
September 4th, 2005, 05:41 PM
Me again, with Questions this time.

Looking at the challenger 2, and I was wondering where the version with the add on armour is?

My other Question is concerning the Vickers HMG. It's only got a HEK of 5, the Same as a Bren gun, and a Vickers has surely more firepower. There was one account where one gun managed to fire 5 Million rounds of .303 non-stop..

DRG
September 4th, 2005, 06:41 PM
Listy said:
Me again, with Questions this time.
My other Question is concerning the Vickers HMG. It's only got a HEK of 5, the Same as a Bren gun, and a Vickers has surely more firepower. There was one account where one gun managed to fire 5 Million rounds of .303 non-stop..



Yes but it doesn't dump them all in the same area in 3 minutes, does it? That's what increases the HEK number not the fact it can fire marathon shoots. It's not a Gatling gun. It's a nice slow but steady HMG but doesn't have a very high volume of fire in any given 2 or three minute segment and yes, you can fire it all day and all night but that doesn't make it inherently deadlier in any given "game turn". In fact, it's less deadly because of it's slow rate of fire but that slow rate of fire allows it to shoot for hours but that kind of endurance doesn't count of much in the game

Don

Listy
September 4th, 2005, 07:05 PM
**shrug**

All true.. but six minutes of non-stop Vickers fire might be a different prospect to a 30 rnd Bren gun mag.

At least I know someone's reading all this stuff I keep finding http://forum.shrapnelgames.com/images/smilies/wink.gif

Mobhack
September 4th, 2005, 08:13 PM
Listy said:
Me again, with Questions this time.

Looking at the challenger 2, and I was wondering where the version with the add on armour is?

My other Question is concerning the Vickers HMG. It's only got a HEK of 5, the Same as a Bren gun, and a Vickers has surely more firepower. There was one account where one gun managed to fire 5 Million rounds of .303 non-stop..



What "uparmoured challenger 2". Never heard of it. Cites? (UK MoD, Vickers etc ??). Pictures?. Stats?. Numbers?. Local one-off engineering job or official Mod programme?.

Or - are you getting confused with the uparmoured CR1 (Challenger 1+ in the OOB) as used in Operation Granby ?.


Cheers
Andy

Listy
September 4th, 2005, 09:51 PM
http://www.wpeu.net/web/gallery/eng/Challenger_2_Main.jpg

http://www.tamiyausa.com/images/product/201/21024/header_1.jpg
http://www.armedforces.co.uk/army/listings/armychallenger2b.jpg

http://www.copybook.com/images/publications/ArmedInt/articleimages/drs39.jpg

Very big photo, from the MOD site.
http://www.operations.mod.uk/telic/images/ops/challenger_basrah_hr.jpg

Up Armoured panels on the front and side hulls.
BTW: Last time we had a vechicle ID lesson I out socred everyone else... I Like my tanks..
http://forum.shrapnelgames.com/images/smilies/happy.gif

Also are you going to include the very first few CR1 with a 50 cal Coax instead of the Electronic Bullet Chewing box? (IIRC it also had no TI either)

Mobhack
September 4th, 2005, 10:33 PM
Nice picture of what could be any old C2, really. At any rate, it looks just like another CR2 to me.

Cites on the mods, number in service, what the mods were etc?. Is it a local to theatre thing?. i.e. any hard information?.

The pre/early-production CR1 will not be done - too few and too short an availibility to worry about.

Cheers
Andy

Listy
September 4th, 2005, 10:54 PM
Basic Chally 2.
http://homepage.eircom.net/~steven/images/challenger22.jpg

Chally 2 with add on.
http://www.wpeu.net/web/gallery/eng/Challenger_2_Main.jpg

If you look along the side of the hull and the front of the hull, you'll see boxes, like the CR1 add on armour.

What I know so far... Give me a couple of days and more details might be following, I've got some tankers to ask.

Of course the exact details may well be restricted..

Those where fitted to all CR2 on Op Telic. From the Explanation I've heard from a single source is that it's added only in the desert, as there is less terrain to hide behind, unlike Europe where it's easier to stay hull down. How true that is I don't know.

Here we see an SFOR CR2 without the add on armour.
http://misheli.image.pbase.com/u38/kevbelcher/upload/25217623.Scan10061.JPG

DRG
September 4th, 2005, 11:09 PM
Listy said:
**shrug**

All true.. but six minutes of non-stop Vickers fire might be a different prospect to a 30 rnd Bren gun mag.




Why assume the Vickers fires continually or the Bren Gunner only has one magazine?

Don

Listy
September 4th, 2005, 11:23 PM
You know what I mean.. http://forum.shrapnelgames.com/images/smilies/wink.gif

A vickers has 200 rounds ready to send down range. The bren gunner has to reload, and re-aim...

DRG
September 5th, 2005, 12:42 AM
Yes, and the Vickers has a higher accuracy and it also has a longer range so although the end result is a "5" HEK for both guns they do not have the exact same effect in the game. It's just one number they have in common. All the numbers work together it's not all just about one of them

Don

Listy
September 5th, 2005, 01:09 AM
I know, just bringing up something that seemed Like it could have been a mistake.

EDIT: Heared back from about the Armour, It's still restricted. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif I'd guess if we treated it like the stuff from the CR1 it wouldn't be too far out.

DRG
September 5th, 2005, 01:54 PM
Listy said:
EDIT: Heared back from about the Armour, It's still restricted. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif I'd guess if we treated it like the stuff from the CR1 it wouldn't be too far out.



We are treating is as if it were Chobham front and side and the upgrade numbers are similar to the numbers that upgraded the Chally 1 to a +. We debated the ERA idea and looked at the photos and kept coming back to Chobham although there is a very real possiblity ERA *may* have been tried in tests at some point we just don't know and as you say it's restricted infomation ( I wouldn't tell anyone what my tank could do or couldn't do either that's why many of these "debates" about armour and armour penetration are conjecture on everyones part, usually tainted by nationalism.). The blocks on the front are similar to ERA blocks but also different . It may be they were designed to be put in place when in an "active enviroment" with simple tools so they are blocks that slide together. There is also the possiblity they were made this way to look like ERA to fool people ( easily done )or a third possiblity is they are Chobham than could be replaced by ERA if required and that's why they are the same size and shape as ERA

The tank will be in the patch with a CS version as well and a new Icon for European and Desert conditions with our best guess as to how the armour package works in the "real". world.

Don

Listy
September 7th, 2005, 01:02 AM
Got it!

http://www.nao.org.uk/publications/nao_reports/03-04/030460.pdf

Page 19, on that PDF.
Page 25 has some stuff on Infantry mods.



Enhanced armour protection

In October 2002, the Department approved a separate Urgent
Operational Requirement to fit a new generation of appliqué to 137 Challenger 2 tanks, of which 116 vehicles were
deployed to theatre. The total cost of this package was £8.8 million.




So looks like the EAP is better than the stuff on CR1..

DRG
September 7th, 2005, 10:12 AM
Listy said:
Got it!


So looks like the EAP is better than the stuff on CR1..



So they say.... ( I would.... wouldn't you?) I suppose Chobham has been improved in the last 14 years.

However, those side hull packs sure do look like the old ones .

I'll take this all into consideration

Don

Listy
September 7th, 2005, 11:35 AM
http://www.soldiermagazine.com/mag/update2.htm

has the infomation about Watchkeeper haveing Radar.

And on the Lannies with light armour and a hole in the roof so two blokes can provide cover, you asked for pics:

http://www.defenceimagedatabase.mod.uk/fotoweb/Preview.fwx?position=32&archiveType=ImageFolder&so rting=ModifiedTimeAsc&search=land%20rover&fileId=8 2009AFCAB28BB7B4818188E6EE0F5842527F21A9EA60BCB068 E1C97D7AA43F0BA877BF55CF600ED1D3DB01BD3914663B8DA3 97A69FCEBA0B8DA397A69FCEBA0891324459DE053EC5137417 41DE1AE2BA12A976DACE51EE4286FCBCBB58F16E57A6BA0C09 A4E9DA83B13E36A49471056D21E644D6FBFF012CFE832CED9D E7A88
http://www.defenceimagedatabase.mod.uk/fotoweb/Preview.fwx?position=21&archiveType=ImageFolder&so rting=ModifiedTimeAsc&search=land%20rover&fileId=8 2009AFCAB28BB7B4818188E6EE0F5842527F21A9EA60BCB068 E1C97D7AA43F0BA877BF55CF600ED1D3DB01BD3914663B8DA3 97A69FCEBA0B8DA397A69FCEBA0632B16B3EA0D59105137417 41DE1AE2BA12A976DACE51EE4286FCBCBB58F16E57A6BA0C09 A4E9DA83B13E36A49471056D21E644D6FBFF012CFE832CED9D E7A88
(Appolgies for the Huge URL's...)

I had it as a turreted lanny with Armour 1 all round and a pair of SA80's as weapons. I alos reduced it to a carry capcity of 4 (Two blokes sticking their heads out the top, 4 inside).

Thermal imaging:
http://www.army.mod.uk/equipment/cs/pw_spy.htm
Should an option of Support sections (Containing the HQ section) be Given Vision 40?

(BTW: you can tell me to stop pestering you, I realise I might have been annoying over the UK OOB... I won't take offence.)

Mobhack
September 7th, 2005, 06:02 PM
Hmm - "landies" was what we called land rovers, not "lannies" http://forum.shrapnelgames.com/images/smilies/happy.gif!

Cheers
Andy

Mobhack
September 7th, 2005, 06:19 PM
The armoured landies seem to be Ex-NI kit.

Would need own segment as simply armouring a utility vehicle will not give it the "protected" flag for pax, so these will "fall off" if the vehicle is hit (as with tanks or soft vehicles). Needs to be a proper APC class of its own - not sure if worth bothering with, for a few items.

ISTAR - is a tripod mounted thingy, there is already an OP with such.

The game needs 40 vision for TI (it has no differentiation of NF kit other than range 40+ is see through smoke super stuff) - so it cannot handle modern small man-portable TI other than giving 40 (2 Km) range and at a huge cost (when in reality we really need TI with a 500m or so range - will not fit game engine ).

Though plenty of scouts etc have this 2Km+ TI vision - a bit much in reality. Support sectios could have it, or just cross attach a scout/TI (unit 174 - which as a 2007 start date ATM) to the platoon ?.


Cheers
Andy

Listy
September 7th, 2005, 07:50 PM
ISTAR: is the term for a group of units: "Intelligence, Surveillance, Target Acquisition, Reconnaissance". ISTAR platoons are normally Mounted in landrover's and scout units and snipers.

That's according to modern army TOE, as I showed in the army infantry training document I uploaded at some point. Which gives full listings of ALL modern UK infantry formations, from section's (and what weapons they carry), all the way up to regiment level, and the composition of the Companies).

LION:
http://www.thales-optronics.com/dos/products/land/details/lion.shtml

Not to big I belive...

SOPHIE:
http://www.thales-optronics.com/dos/products/land/details/sophie.shtml
and her Laser Range finder:
http://www.thales-optronics.com/dos/products/land/details/sophiel.shtml

Armoured Land Rover Defender's 90's/110's:
I've trialed the Armoured Landrover's and keeping them as a Utility vehicle works fine. I don't know about you, but I'd jump out of lanny if it was shot at..

However an Improvised APC class, in a unit listed as COIN patrol would work fine.
From the start of the NI troubles, with two scout squads, armed with small arms (And the Baton gun I worked out), two of those Improvised APC's. Also during the Iraq conflict a bicycle patrol (the UK has used them in the MND area).

To much bother? I'll do it happily. You can have the OOB Files to copy from and the icons by sat morning GMT.

Listy
September 10th, 2005, 05:52 PM
Right, because I'm a nice guy...

The attached Zip file has the following stuff in it.

Trojan AVRE: Icons for both dessert and normal, and an LBM for it.

OOB file that has formations and units for armoured land rover's, the Units they'd carry and a bike patrol. Just cut and paste. There's also LBM's for those units (In the OOB. The units and formations are in slots around #999).

FMRAV: Normal and desert icons.

Note: All the icons are in BMP's, as I don't know what slots you want them in.

Mobhack
September 10th, 2005, 07:09 PM
We'll see if that makes the 2.0 upgrade, as it is pretty much finalised, and then we will be moving on to WW2 development.

Cheers
Andy

IanWilliams
October 22nd, 2005, 12:19 AM
The in game stormer HVM carries 12 missles, while according to this MOD site:

http://www.army.mod.uk/equipment/aad/aad_shvm.htm

it should have 20 (8 ready in launchers + another 12 inside the vehicle.

Or was this intentional to keep the cost down?

Ian

DRG
October 22nd, 2005, 03:06 PM
We'll look into this

Thanks

Don

Listy
October 24th, 2005, 12:54 AM
I've also noticed that stormer has a radar fire controll.

From what I've read it has only thermal vision.

Mobhack
October 24th, 2005, 10:07 AM
Listy said:
I've also noticed that stormer has a radar fire controll.

From what I've read it has only thermal vision.



http://www.army-technology.com/projects/starstreak/

- The stormer has a thermal "alerting system".

- Later versions will be netted into the rapier area defence system (ie will be cued by off-mount search radars)

In SP - many missile systems which use an off-mount radar are credited with the radar, as that is the only way the game will work. (e.g HAWK, SA-6, Rapier etc).

I'll decide if we dismount the radar and just use the thermal imager field to represent the 360 degree thermal search unit.

Cheers
Andy

cbreedon
December 4th, 2005, 10:12 PM
I was reading about the SA80 and saw this paragraph:
"One new Under slung Grenade Launcher (UGL), designed to be
mounted beneath the barrel of the IW, will be issued to each fire
team, replacing the Rifle Grenade General Service (RGGS) and 51mm
mortar ? significantly reducing the ammunition load the infantry
section carries, while enhancing its capabilities. The UGL will be able to
fire 40mm High Explosive (HE), smoke and illuminating rounds out to
a range of 350 m to destroy, obscure or indicate enemy positions."

I noticed that in the OOB that there is only a RGGS and no UGL. Is this an oversight?

Mobhack
December 5th, 2005, 08:57 AM
See the thread entitled "what the heck is an RGGS" in this sub-forum, or try the search funcion of this board and type in "rggs" as the key.

My answer at:
http://www.shrapnelcommunity.com/threads/showthreaded.php?Cat=&Board=spmbttoe&Number=369767 &Forum=f147&Words=rggs&Searchpage=0&Limit=25&Main= 369602&Search=true&where=bodysub&Name=&daterange=1 &newerval=5&newertype=y&olderval=&oldertype=&bodyp rev=#Post369767

Cheers
Andy

Riesig_Bar
February 16th, 2006, 01:04 PM
This may sound stupid but wanted to be sure.

Is the most up to date "official" OOB for UK included in the 2.0 or 2.5 patches?

Thanks.

Mobhack
February 17th, 2006, 10:58 AM
As I have just downloaced the game and patches installers because I forgot to transfer them to the new computer, I checked the version dates:

The one from the installation, applying patches up to 2.51 has the following info line:
Version 6/Sept/2005 (C) 2005 The Camo Workshop

so I downloaded the one above and it gives an info line of:
Version 24/June/2005 (C) 2005 A. Gailey & The Camo Workshop

Looks like the OOB was updated in one of the patches.

Cheers
Andy

Riesig_Bar
February 23rd, 2006, 06:14 PM
Thank you. Just wanted to be sure.

Listy
September 3rd, 2006, 05:58 AM
New Info on a major change in the UK OOB.

Due to FRES being so far in the future (Aprox 2015, at best) the MOD have started re-building FV432's and issuing them, so they have new engines, suspension, steering and add on armour. The net result is performance comparable to Warrior.

What I've found out.

FV432 Mk3
Being issued to battalions called AI Mech infantry.

Some have claimed 60MPH cross country, but I think they where reading the Speedo wrong and it was KPH. Which is much more believable, and about the same performance as warrior, which was the aim.

Extra armour only on the sides of the vehicle.

A remoute weapon station.

As of now, apparently two companies of the 2nd bat, Royal Green Jackets are mounted in them (1HQ Company + 1 Rifle company). Latter 1 Batt of the Royal Anglian will be upgraded to this vehicle. Another battalion will be using them by 2008. Also issued to AI units currently using the FV432 Mk2.

PS: Can we have Snatch Rovers in the OOB now? http://forum.shrapnelgames.com/images/smilies/happy.gif

Alpha
October 8th, 2006, 12:59 PM
Q: Is the LAW80 really that good ?

range 10 and high accury ?

Mobhack
October 8th, 2006, 05:05 PM
To my knowledge it is the only LAW type weapon with a built-in spotting rifle.

LAW 80 (http://www.armedforces.co.uk/army/listings/l0095.html)

Cheers
Andy

Listy
November 26th, 2006, 06:46 AM
Listy said:
FV432 Mk3
Being issued to battalions called AI Mech infantry.

Some have claimed 60MPH cross country, but I think they where reading the Speedo wrong and it was KPH. Which is much more believable, and about the same performance as warrior, which was the aim.

As of now, apparently two companies of the 2nd bat, Royal Green Jackets are mounted in them (1HQ Company + 1 Rifle company). Latter 1 Batt of the Royal Anglian will be upgraded to this vehicle. Another battalion will be using them by 2008. Also issued to AI units currently using the FV432 Mk2.




Ooo shinny...
http://www.arrse.co.uk/cpgn2/uploads/forums/31525461yr1.jpg
http://www.arrse.co.uk/cpgn2/uploads/forums/72581058.jpg

The Armour on the Front Slope looks like a warrior armour pack (Look at the slope of it compared to the front slope of a FV432). Dunno about the sides though.

And a new Bangstick:
http://i82.photobucket.com/albums/j278/gisit/newgun.jpg

That Last one should be getting to front line units in the next few months.

Mobhack
November 26th, 2006, 12:37 PM
yes - 432 Mk 3 is already in (both the naked and protection pack versions, plus the "what-if" IFV version).

Also looking into the new Mastiff (cougar) MPV vehicles that may replace saxon:
Cougar (http://www.defenseindustrydaily.com/industry/contracts-awards/britain-buying-new-land-vehicles-for-iraqi-afghan-theaters-02464/)

Cheers
Andy

Listy
November 27th, 2006, 03:12 PM
Mobhack said:
yes - 432 Mk 3 is already in (both the naked and protection pack versions, plus the "what-if" IFV version).

Also looking into the new Mastiff (cougar) MPV vehicles that may replace saxon:
Cougar (http://www.defenseindustrydaily.com/industry/contracts-awards/britain-buying-new-land-vehicles-for-iraqi-afghan-theaters-02464/)

Cheers
Andy



I belive the FV432Mk3 is replaceing Saxon, while the Mastiff Is more of a special issue job Like the Snatch Rover.

narwan
December 11th, 2006, 01:51 PM
I'm working on a couple of scenario's of NATO v WP battles using some less conventional formations like NATO's heavy recon squadrons. I've got a question about the UK's recon squadrons. I've been using the following OBs a lot (as it seems to be pretty accurate although perhaps not completely perfect):
http://orbat.com/site/history/historical/nato/oob1989.html
http://orbat.com/site/history/historical/nato/warsawpact.html


The NATO OB for 1989 gives the following for the UK's recon squadrons:

e. 9th /12th Royal Lancer Recce Regiment - Wolfenbuttel, FRG: 3 Sultan, 4 Ferret
1) Close Recon Squadron: 10 Sultan, 40 Scimitar, 20 Striker, 20 Spartan, and 5 Ferret
2) 2 Medium Recon Squadrons: 8 Sultan, 16 Scorpion, and 4 Ferret each

f. 13th /18th Royal Hussars Recce Regiment - Herford, FRG: 3 Sultan, 4 Ferret
1) Close Recon Squadron: 10 Sultan, 40 Scimitar, 20 Striker, 20 Spartan, and 5 Ferret
2) 2 Medium Recon Squadrons: 8 Sultan, 16 Scorpion and 4 Ferret each

b. The Blues and Royals: 3 Sultan, 4 Ferret
1) Close Recon Squadron: 10 Sultan, 40 Scimitar, 20 Striker, 20 Spartan, and 5 Ferret
2) 2 Medium Recon Squadrons: 8 Sultan, 16 Scorpion, and 4 Ferret each

While that is completely different from the formation in the game, the game's squadron seems to assume that these units were mixed up and turned into 5 combined squadrons (the difference is 2 Scorpions and the Sultans and Ferrets in that case). Am I right in assuming this? Am I also right in assuming that the Sultans are left out because they are command vehicles with little combat role? What about the Ferrets though?

Narwan

Mobhack
December 11th, 2006, 02:34 PM
Depends on which orgnisation the recce regiment is - UK recce formations change every 5 minutes it seems, and there are usually at least 2 variants at the go at the same time (like BAOR and UK). And if deployed, then "extras" can turn up - e.g. the striker was supposed to be being retired but showed up being used in Iraq <g>.

1) The ferrets are probably just liason vehicles - like "tin jeeps", used to go visit the supported formation HQ and so forth, or for the CSM to toddle about in when doing admin tasks. Not really needed in-game as they are not battlefield troops as such. Could be useful for say supply convoy escort scenarios?.

2) I cannot see any reason for 10 (ten) sultans in a squadron (= Company). 2 I might believe. If command and control vehicles - left out as not of any use to the game (plus special "command vehicles" are a kill-me-quick sign to your opponent), but it may also be the original web site organiser confusing these with the spartan (used for the assault troops), or possibly the samaritan (ambulance) or the Sampson(?) recovery/fitters vehicles. Spartans would do OK for SHQ vehicles to stand for sultans, if wanted.

Cheers
Andy

narwan
December 11th, 2006, 02:55 PM
I'll take that as a good thing since it means I can 'tweak' the squadron somewhat to fit my purpose without it being to much off the mark. I'm trying to use formations that come as close as possible to their probable wartime configuration. And maps based on the terrain where they would likely be fighting. Against likely opponents. But when it come to the heavy recon battallions of the different nations it's hard to find the needed info. I do have the dutch and germans in detail now though (those appear in two other scenario's). Now I'm digging for the UK and/or Belgian formations.
Do you know which UK units (if any) where deployed on the inner german border as first line delaying troops? Where those heavy recon battallions as with other nations?

Narwan

Mobhack
December 11th, 2006, 04:08 PM
Wiki is usually a good starter Formation Reconnaissance regiment (http://en.wikipedia.org/wiki/Formation_Reconnaissance_Regiment)

As to who did what and when and where - try looking at the regiment histories at www.army.mod.uk (http://www.army.mod.uk) - here is 2RTR History (http://www.army.mod.uk/2rtr/regimental_history/index.htm). Regiments (cavalry or infantry) re-role from time to time.

Note that UK does not have "heavy" recce regiments, like US Armored cavalry, or the FRG ones with Leopard tanks etc. UK recce units are focussed on "makee looksee" and not "makee fightee" - so have only enough firepower to keep themselves out of trouble.

The UK recce regiments would be used as part of the screening forces forward of the BAOR deployment areas - delaying and reporting, using the swingfires to attrite any enemy armour that got too "frisky", and calling in air and arty etc to do the main work. The radios of the regt, and its mobility are the primary weapons.

Cheers
Andy

narwan
December 11th, 2006, 04:53 PM
Thanks, that'll help sort things out. I'll probably use the UK squadron for an advance mission, not a border delay so the border deployment is less important in this case. I'm hoping to make the scenario's (4 in the works sofar) into challenging PBEM scenario's (for both sides challenging). And none of them will be ME's. Fingers crossed!

Narwan

Gooseman2448
December 18th, 2006, 03:10 PM
FV430 Mk3's in Iraq.

http://www.mod.uk/DefenceInternet/DefenceNews/EquipmentAndLogistics/BulldogArrivesAtTheFrontLine.htm