View Full Version : Just checking
Shadowcougar
June 29th, 2005, 02:11 PM
I guess that the campaigns and scenerio's are placed in the scenerio folder?
I guess at that but want to make sure before I screw something up. Windows is pickey abour some one messing around in it programs http://forum.shrapnelgames.com/images/smilies/rant.gif
Skirmisher
June 29th, 2005, 02:14 PM
There are seperate campaign and scenerio folders.
Right click on start button and use "explore" option to better view the directory structures.
Pyros
June 29th, 2005, 02:49 PM
Hi,
As skirmisher already told you there are separated folders for campaigns and scenarios.
Only one small suggestion... Before copying any custom scenario/campaign into the appropriate folder just check the slot-number of the scenario files in order to avoid damaging an existing scenario in the same slot.
If you notice that the custom scenario uses the same files with an existing scenario then you may rename those files.
For better understanding this, try to read the GG, section scenario (creation etc).
cheers,
Pyros
Mobhack
June 29th, 2005, 04:17 PM
Pyros said:
Hi,
As skirmisher already told you there are separated folders for campaigns and scenarios.
Only one small suggestion... Before copying any custom scenario/campaign into the appropriate folder just check the slot-number of the scenario files in order to avoid damaging an existing scenario in the same slot.
If you notice that the custom scenario uses the same files with an existing scenario then you may rename those files.
For better understanding this, try to read the GG, section scenario (creation etc).
cheers,
Pyros
A scenario can be manually renumbered to a new slot as described in the manual.
However - a user campaign contains its slot number internally to the saved data, so using the renumber trick wil not work on a user campaign. Contact the author and get him to recreate it in a new (non-conflicting) slot number, or play the original one, then install the other that use the same number when done with the original (you did keep the zip files for both didn't you? http://forum.shrapnelgames.com/images/smilies/happy.gif
As we issue updates, our oficial user campaigns and/or scenarios will increment from the current position.
Cheers
Andy
Shadowcougar
June 29th, 2005, 11:07 PM
OK. thanks. With the DOS version it was just the scen folder I believe. Had to restart the computer due to a MS update and all works fine now
PDF
June 30th, 2005, 10:59 AM
BTW, how can one edit a campaign scen ? I can't find how to open the scenarios in the Campaign editor, and they don't show up in the Scen editor... Surely I did miss stg .
Mobhack
June 30th, 2005, 11:16 AM
PDF said:
BTW, how can one edit a campaign scen ? I can't find how to open the scenarios in the Campaign editor, and they don't show up in the Scen editor... Surely I did miss stg .
An end-user does not edit the scenarios in a UC, the UC designer edits the original constituent UC scenarios he has made for that UC on his PC in the scenario editor as usual. Then he builds a new version of the UC with the UC editor, and re-distibutes the package, should changes be required.
The campaign editor is for building campaigns (linking scenarios and the exit links etc, and importing and converting linked scenarios to campaign dat files) - it has nothing to do with editing or extracting individual scenarios. The scenarios to be linked must exist as scenarios on the designer's PC when he builds the UC.
What exactly are you trying to do with a UC?
Cheers
Andy
Pyros
June 30th, 2005, 11:19 AM
Hi,
From what I know, you can't edit a campaign scenario.
The campaign designer converts the scenarios from his own hard disc to campaign files. So what you get are the campaign files.
cheers,
Pyros
WestKent5097
June 30th, 2005, 02:53 PM
I'm not very experienced with the editors but I was eager to play a certain campaign that some one had developed for SPMBT, and didn't want to wait for an "official" update just in case none was forthcoming.
I just took the individual campaign scenario files and copied them to the scenario folder, then renamed them as scenarios. Having checked for things like odd icons, blank weapons etc. I saved the scenarios again. Then I went to the relevant campaign in the editor and replaced the original scenarios with my "upgraded" scenarios, being careful to replicate the information on campaign threads and replacement points etc. in the editor.
I've played 1 and a bit scenarios in this campaign so far and haven't run into any problems yet and it plays exactly as the SPMBT one did so I think this may work.
The only downside is that in checking the scenarios it does reveal all the units but if you do enough checking/editing at one go you'll probably forget where units are.
PDF
June 30th, 2005, 05:22 PM
Andy,
I was working on my "port" of a user SPMBT 3 campaign, and was trying to do as you suggested in my other thread, that is to check the OBs... But I'm not the designer of the campaign, I only have the campaign files themselves.
Anyway the port works fine "as is", just copying the files in the proper folders, the campaign also had custom OBs that are now a breeze to use http://forum.shrapnelgames.com/images/smilies/wink.gif
BTW what means "UC" ?
Mobhack
July 1st, 2005, 07:52 AM
PDF said:
Andy,
I was working on my "port" of a user SPMBT 3 campaign, and was trying to do as you suggested in my other thread, that is to check the OBs... But I'm not the designer of the campaign, I only have the campaign files themselves.
Anyway the port works fine "as is", just copying the files in the proper folders, the campaign also had custom OBs that are now a breeze to use http://forum.shrapnelgames.com/images/smilies/wink.gif
BTW what means "UC" ?
UC = User Campaign
Andy
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