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JPYBasser
October 5th, 2005, 12:21 PM
I tried the new patch and loved it with one exception. When a tank is hit with a non-penetrating round, the sequence of events is the ono-penetrating message and then the ping sound. It should be reversed. You should hear ping sound and then get message.
I tried setting message delay to 0. But I like getting messages for other purposes such as casualties, etc.
Outside of that issue, I really love the game, thank you very much.

Jim

JPYBasser
October 21st, 2005, 03:25 PM
I was just wondering if the developers have considered this post. I have read other posts about message delay issues. But I think my original post about the ping sound when a round hits but does not penetrate a tank relates to the other issues.

Jim

DRG
October 21st, 2005, 04:28 PM
We've been concentrating on some of the more serious game related bugs

Don

jvankessel
October 21st, 2005, 08:00 PM
On a related note, can you build a feature where infantry that kills an APC/AFV through a direct assault does a victory dance afterwards?

<ducks while giggling like a loon>

narwan
October 22nd, 2005, 11:14 AM
If we're going with that I feel we should make the dance specific to the nationality of the unit! Let the argentinians tango! The germans slap their thighs! The americans do a line dance and the brits a bit of morrisdancing! http://forum.shrapnelgames.com/images/smilies/happy.gif

Narwan

PS not meant to make fun about anyone personal, including the thread starter...