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shovah
October 9th, 2005, 12:53 PM
i know there are some threads on this elsewhere but i would really like to get a list of scs, equipment, spells, and strategies. i think it would be very helpful for people (me included) and also good for coming up to alternate SCs never before seen.

i'll start:
invunrable abomination
extremely simple, all you need is an abomination with a ring of regen and then either a magic resistance item or a reinvigorating item.

since all those life drain tentacles and its massive regen will keep it alive for ages its pretty good to guard pretenders aswell and since it dosnt have that many items is not too expensive
(gift of reasons the most expensive thing unless you want to empower him)

Turin
October 9th, 2005, 02:26 PM
This is a SuperCombatant:

http://img78.imageshack.us/img78/3752/aella6ns.png (http://imageshack.us)

shovah
October 9th, 2005, 02:38 PM
but i was trying to keep the cost down http://forum.shrapnelgames.com/images/smilies/tongue.gif+ that has loads of exp + a heroic.

Wish
October 9th, 2005, 02:49 PM
the heroic comes on its own after a while, when your hero is equiped like that.

Graeme Dice
October 9th, 2005, 02:52 PM
What helmet is that, I don't recognize it.

shovah
October 9th, 2005, 02:55 PM
it is amon hotep i think but im not sure, and i know about the heroic but just saying it makes it stronger and more impressive :p

archaeolept
October 9th, 2005, 02:55 PM
heh, one of my SC faves - Amon Hotep: 30 prot, awe, +5 MR

shovah
October 9th, 2005, 03:00 PM
i did a nataraja with amon hotep, blood thorn, hell sword, ring of regen, krupps bracers, and some armour + shield of gleaming gold/accursed shield.
i also did one with staff of kurgi, the twin spear with the horror calling, gift of kurgi, and horror harmonica. he wasnt that effective but it was fun (was in sp and i wished for horrors and stuff as his bodyguards vrs horrors attacking him)

Ironhawk
October 9th, 2005, 03:50 PM
Im not sure if this is what you were looking for, but the classic thug SC is just a bane. So:

Wraith Sword (or whatever lifedrainer is easiest for you)
Boots of Flying
Amulet of Luck (or some other luck item)

Send it out like that or tailor it to suit your needs.

shovah
October 9th, 2005, 04:02 PM
i know but im looking for things that are more unique

shovah
October 9th, 2005, 05:07 PM
also feel free to have anti SC strategies here

PDF
October 10th, 2005, 05:51 AM
Turin,
Your SC is quite impressive, kudos ! http://forum.shrapnelgames.com/images/smilies/happy.gif Usually any SC has a weakness, but here I can't see much to do against her ...
Total equipment cost is somewhat like 200 gems yet, plus 100 gems for air and water empowerement, with 2 artifacts...

But how in hell does an AQ ends up with 270 hp ?? Just life drain effects (looks like you've made a combat screen, as she has some fatigue) Increased hp from heroic ability ??

Chazar
October 10th, 2005, 06:37 AM
Yeah, the picture is impressive, but which properties are native and which were borrowed from friendly mages on the battlefield? Fire protection? Luck? Etherealness? Stat-boosts?

Turin
October 10th, 2005, 06:39 AM
She got that much hp from heroic ability and gift of health. No lifedraining yet http://forum.shrapnelgames.com/images/smilies/wink.gif. Yeah itīs a combat screen. Actually the total cost is only 145 gems in equipment + 50 gems for water 1 + 50 gems for the original casting.

The screen is after casting quickness, summon storm power, mirror image, mistform and air shield.
And other guys had cast army of lead and will of the fates I think.Maybe some strength boosting spell.

GriffinOfBuerrig
October 10th, 2005, 09:20 AM
Etherealness comes from base on the air queens, but i have found one weakness: bad research *duck*
http://forum.shrapnelgames.com/images/smilies/wink.gif

Ygorl
October 10th, 2005, 10:27 AM
Yeah, she got the wrong heroic ability... http://forum.shrapnelgames.com/images/smilies/wink.gif

spirokeat
October 10th, 2005, 10:29 AM
How does the fatigue hold up on that one Turin ?

I lost a decent SC to fatigue despite having a Blood Thorn in a battle not long ago. A shaman I was assasinating simply spam summoned dragonflies and they just wore me out till I went unconcious.

Spiro

Turin
October 10th, 2005, 10:35 AM
Since she doesnīt get tired from fighting, she shouldnīt get any additional fatigue. So I guess she would be fine.

Actually I didnīt use her alone at all in the game the picture is from (god is a bullet), so I donīt know how well she would perform.

ioticus
October 10th, 2005, 01:20 PM
Yet another SC:

PDF
October 11th, 2005, 09:29 AM
ioticus said:
Yet another SC:



Can't read the file ... is it really a Word doc file ??

ioticus
October 11th, 2005, 11:01 PM
PDF said:

ioticus said:
Yet another SC:



Can't read the file ... is it really a Word doc file ??



Yep. I don't know how to post a pic like the one above.

PDF
October 12th, 2005, 05:18 AM
ioticus said:

PDF said:

ioticus said:
Yet another SC:



Can't read the file ... is it really a Word doc file ??



Yep. I don't know how to post a pic like the one above.



Huh, you mean you put a pic in a Word file and posted it ?
Still my Word (2002 version, under WinXP) can't open it...Maybe you put a link to the pic in the doc file, this can't work if you post the doc file on the net.

To post a jpg pic you'll have to paste your screenshot in any jpg capable software and save it as jpg. If you don't have one you can use Paintbrush (comes along with all Windows versions), and save as bmp (file will be much bigger though)

Olive
October 12th, 2005, 05:53 AM
An easy way to convert bmp pics to jpg is to use irfanview (http://www.irfanview.com/) (a free graphic viewer) http://forum.shrapnelgames.com/images/smilies/happy.gif .

Gimp (http://www.gimp.org/) is a more sophisticated - and not very intuitive - image manipulation free software.

Turin
October 12th, 2005, 10:42 AM
ioticus said:

Yep. I don't know how to post a pic like the one above.



I simply uploaded mine on imageshack. They give you several links that work with forums. Try to save it in a format which isnīt bigger than a couple hundred kb though.

magnate
October 12th, 2005, 12:39 PM
Since none of us can open it, could you perhaps just tell us about this SC?

ioticus
October 12th, 2005, 01:57 PM
Another attempt.

Have him cast invulnerability, mistform, mirror image, personal luck, fire shield, and he's ready to party.

shovah
October 12th, 2005, 02:17 PM
i still prefer my mega golem who got 71 strength in total due to heroic (and he had a blood thorn+ accursed shield+ amon hotep+ jade armour+ ring of warrior+ krupps bracers

RonD
October 12th, 2005, 02:21 PM
And when someone else /threads/images/Graemlins/Hammer.gifbuilds the /threads/images/Graemlins/Target.giflamp/threads/images/Graemlins/Target.gif, do all his artifacts just fall to the floor? http://forum.shrapnelgames.com/images/smilies/confused.gif

shovah
October 12th, 2005, 02:50 PM
lol, good point

ioticus
October 12th, 2005, 05:44 PM
shovah said:
i still prefer my mega golem who got 71 strength in total due to heroic (and he had a blood thorn+ accursed shield+ amon hotep+ jade armour+ ring of warrior+ krupps bracers



Nah, my genie could kick his *** no problem. http://forum.shrapnelgames.com/images/smilies/tongue.gif He killed a fully equipped ghost king who cast invulnerability, soul vortex, etc. It was child's play.

shovah
October 12th, 2005, 06:43 PM
but i used my golem with 3 other golems+ a genie :p (golems had blood thorn+ gold shield/accursed shield+ cant remember what helm+ jade armour+ flying boots+ ring of warrior and a defence increasing misc

shovah
October 15th, 2005, 04:07 PM
try ths: mandragora ettin with soulstone of wolves, amon hotep, sun helmet, summit, blood thorn, accursed shield, flying shoes and fenrirs pelt, he has 30 prot and 25+ magic resistance, he has 3 sleep vines + sumit attack and a life drain attack, he has huge strength decent attack and defence and gets a huge amount of wolves in battle

Wish
October 16th, 2005, 01:39 PM
I always liked the fenris' pelt, soulstone, lifelong protection, wraith helm, any boots, twin spear (death), and candle shield. (did I already mention this?)

on an assassin, he rarely gets the kill, but the army he brings will take down all but the toughest enemies.

shovah
October 16th, 2005, 02:28 PM
sounds good, and ive remade my ettin after he got paralized and wiped out

all rounder:
blood thorn
any decent weapon/shield (the twin death spear is good)
accursed shield
sun helmet
amon hotep
fenris' pelt
winged shoes
soulstone of the wolve
he has 3 sleep vines, usually 2 attacks, can fly, gets a huge number of wolves, has around +5 awe and a huge magic resistance

horde:
blood thorn
accursed shield
insert shieldname here
amon hotep
sun helmet
fenris' pelt
insert boot name here
soulstone of the wolves

idea was making him as survivable as possible,
another cheaper but less potent option is an abomination with amulet of regeneration and soulstone, hes quite cheap and takes alot of punishment (and then theres gift of health...)

also i had a nataraja sometime but cant remember his equipment atm. all i remember is that he took out a huge number (i think it said he had around 2500 kills in the HoF) phantasmal wolves/warriors before going down which i was happy with since he didnt cost too much to kit out (i dont even think he had soulstone but i may be wrong) and this was way before i understood alot about the game/magic items

edit: my if you can give my originally posted ettin a defence boost then give him blood thorn and hell sword and he will chew through practically everything,

27 magic reisistance+ 5 awe+ 2 lifedrains+ 3 sleep vines means the only thing that gives him problems will probably be things you can lifedrain from (you cant drain from undeads and construcks right? i may be wrong)

since normal troops succumb to the awe and life drain whereas other SCs are taken out mainly by sleep vines and fianly the high magic resistance makes him near immune to magic.

i justed testeed this vrs 5 astrologers casting paralize + 125 PD and 30 elephants on his own nothing worked on him (i fear the undead test i will do next)

Valandil
December 3rd, 2005, 07:36 PM
I recently wished an ettin mandragora as c'tis with amon hotep, wraith crown, pendant of luck, sun slayer, summit, boots of quickness, bone armor. Got Strength as heroic.

18 sleep vine attacks, 2 40+ damage summits, 2 sun slayer. 30 prot, ethereal, lucky.

It died to ONE stupid SEA DWELLING FUNGUS!
my R'yleh opponent decided that casting nether darts at point blank range with an astal 14 mage was a good idea. His void lurker did more than 300 damage with one spell. That hurt.

Valandil
December 3rd, 2005, 07:38 PM
Gifts from heaven does 150 damge right.

That could have worked too then...

Endoperez
December 3rd, 2005, 08:02 PM
And people call the AI stupid! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Gifts from Heaven is great if it hits, but it doesn't hit very reliably... And it is hard to slow down an enemy with your own troops when the missing rocks hit them! A horde could do that, but the Mandragora Ettin had enough attacks to decimate anything he got his hands on. IIRC he is limited to targetting one square of the grid per action, so twice/round with quickness, against at most 2x6 and usually 2x3 units, though. Nether Darts is evil. http://forum.shrapnelgames.com/images/smilies/laugh.gif

OT rambling:
I can symphatize with your loss. I play roguelikes. In them, you encounter numerous deaths, and the few characters that get far enough, and become powerful, will always die a death like this. My best ADOM character was sure winner, could melee through everything (Executor! Purifier! Emerald Dagger! Protector! etc), cast his way through everything (Preserver + Sword of Nonnak + certain herb => Acid Ball with enormous range!), and was untouchable (Moloch Armor (comparable to Monolith Armor) AND untouchable Dex of 25 EVEN when wearing it!) And, dare I say it, Ring of the Master Cat! Then he died to a darn Battle Bunny. /threads/images/Graemlins/Cold.gif http://forum.shrapnelgames.com/images/smilies/fear.gif They breed fast, and as the monsters are stronger after you kill many of them... http://forum.shrapnelgames.com/images/smilies/eek.gif I completed the game much later, once, but that character was nowhere as powerful... http://forum.shrapnelgames.com/images/smilies/frown.gif

Valandil
December 4th, 2005, 10:20 PM
Battle Bunny??

ya... i know about gifts from heaven. I think it is useless, although it is 0 gems. Maybe with a legion of astral random dwarven smiths or maybe not.)

What is the bonus per extra level of astral on nether darts?
(another 0 gem spell)

quantum_mechani
December 4th, 2005, 10:58 PM
Valandil said:

ya... i know about gifts from heaven. I think it is useless, although it is 0 gems. Maybe with a legion of astral random dwarven smiths or maybe not.)


No, it has it's uses, you just need good precision. Wind Guide, Eyes of Aiming, Eagle Eyes, and Aim are all good ways to boost precision. And of course simply having air magic/natural precision, or best of all, heroic precision.

Wish
December 5th, 2005, 12:41 PM
Valandil said:
I recently wished an ettin mandragora as c'tis with amon hotep, wraith crown, pendant of luck, sun slayer, summit, boots of quickness, bone armor. Got Strength as heroic.

18 sleep vine attacks, 2 40+ damage summits, 2 sun slayer. 30 prot, ethereal, lucky.

It died to ONE stupid SEA DWELLING FUNGUS!
my R'yleh opponent decided that casting nether darts at point blank range with an astal 14 mage was a good idea. His void lurker did more than 300 damage with one spell. That hurt.



you actually got an ettin mondragora from wish? it always tells me it can't give me that...

Vicious Love
December 5th, 2005, 01:06 PM
Valandil said:
It died to ONE stupid SEA DWELLING FUNGUS!




Anemones aren't fungi, they're animals, like you, me, and the entire cast of Wings.


Wish_For_Blood_Slaves said:
you actually got an ettin mondragora from wish? it always tells me it can't give me that...



No mondragoras. Only mandragoras. Mandragoras and blood slaves.

Vicious Love
December 5th, 2005, 01:28 PM
quantum_mechani said:

Valandil said:

ya... i know about gifts from heaven. I think it is useless, although it is 0 gems. Maybe with a legion of astral random dwarven smiths or maybe not.)


No, it has it's uses, you just need good precision. Wind Guide, Eyes of Aiming, Eagle Eyes, and Aim are all good ways to boost precision. And of course simply having air magic/natural precision, or best of all, heroic precision.



Know what's even better? A target-rich environment. Aww, yeah.

Seriously, against a medium-sized contingent of relatively powerful troops, these things can be much more effective than Nether Darts. And they've got the raw firepower to seriously damage a Sphinx, which isn't all that small a target. Pity they lack that feebleminding side-effect.

boltcutter
December 5th, 2005, 06:48 PM
Hmm. I'm now considering a batch of dwarven-booted Arco mystics with cybereyes.

Splat! Splat! Splat!

Ygorl
December 5th, 2005, 08:20 PM
boltcutter, it can be a beautiful thing to see. Enemy's got a huge pile of ultra-buff white centaurs? Not any more... What, an army of devils? Throw up a storm, and squish.
I haven't tried it, but I imagine it should even make short work of pack of Tartarians.

Actually, my entry into the SC tournament a while back was an air queen decked out to repeatedly drop gifts on her enemies. She was doing well, until an unlucky round-1 MR roll left her on the wrong team. So, it should even work on the really big guys.

archaeolept
December 5th, 2005, 08:50 PM
the problem of course is making sure the gifts hit, and, even more difficult, making sure they hit something valuable. Given the low accuracy, and not really that great an area of affect, I've seen gifts from heaven do nothing of consequence more often than not. Other spells are more... dependable.

Vicious Love
December 5th, 2005, 09:08 PM
archaeolept said:
the problem of course is making sure the gifts hit, and, even more difficult, making sure they hit something valuable. Given the low accuracy, and not really that great an area of affect, I've seen gifts from heaven do nothing of consequence more often than not. Other spells are more... dependable.



Nothing the right sort of commander can't get around. Precision -3 really isn't all that problematic at point-blank range, and it's nothing a single turn of casting and a smidgen of air or nature won't remedy.
Also, consider the above "army of devils" scenario. They'll hit something. The gifts may only have an area of 1 each, but anything in those areas is dead, dead, dead. Unless it's mirrored, lucky, or has a Tarrasqueload of HP.

I'm not saying the spell is particularly cost-effective against mid-level hordes, unless your caster has two or three extra earth levels. But I am saying that, given the proper circumstances, it can be a lot more reliable than more accurate Evocation spells.

Valandil
December 6th, 2005, 12:30 AM
Fungus, Anemone, Whatever.
and yes, you can wish for an ettin mandragora, although I wouldn't except maybe in SP.

Uhh... point blank gifts would be good, but sort of pointless. Blade wind would work at that range too.

archaeolept
December 6th, 2005, 01:58 AM
point blank Gifts, LOL - this some suicide gambit?

Wish
December 6th, 2005, 03:43 AM
man i was mispelling mandragora this hwole time.

so I havce this SC ettin mandragora kickin ***, basically totalled the largest army nearly single handedly... (I decided to seige a capitol and just fight the attacking forces) he had 675 kills.

hes decked out for AoE killin'. ember, that poison sck on a stick, the twin spear (death,) amon hotep, sun helm, robes of callius, boots of quickness and an amulet of antimagic...

what should kill him? he gets hit by "maggots" and dissapears at the end of combat.

I guess theres a big downfall to making an SC of an undead.

Kuritza_Dru
December 6th, 2005, 07:34 AM
I keep hearing about these Mandragora ettins. But how do you get them normally? Is it a very lucky Pangaea CW free summon?

Endoperez
December 6th, 2005, 07:46 AM
No, it's Pangaea CW Hero. So it is, usually, unique.

Vicious Love
December 6th, 2005, 08:08 AM
archaeolept said:
point blank Gifts, LOL - this some suicide gambit?



Strangely enough, no. I guess being inches away from hot plasma death motivates a caster to concentrate on his aim.

Re: Blade Wind, Gifts are much, much more effective against heavily armored uberthingies. Blade Wind isn't particularly likely to bring down an Abomination in one go.

Morkilus
December 6th, 2005, 01:46 PM
Gifts from Heaven is quite nice... I threw my two Dwarves against all the big heavy cavalry/infantry provinces the AI never got around to killing, and that spell crushed them. Good thing there were some Einheres to spare to slow them down tho...

Wish
December 7th, 2005, 02:24 AM
you know whats nice, warriors of mist. Computer used this on me and a huge hoard of wolves forced my SC to retreat :/

Frostmourne27
December 9th, 2005, 02:08 AM
I think design of SCs (especially in the late game) is all about the platform not the items. If you are encumberance zero then monolith armour is fine otherwise its probably not a great idea. If you are flying don't get boots that make you fly, if you aren't then flying shoes are an excellent idea. If you're ethereal you dont need an item to do it with otherwise (especailly vs. chaff) you need it quit badly. The other thing to consider is your opponent: vs ashen empire you might want the unquenched sword, and the forrbidon light whereas against jotonheim (unless your a fire astral mage) you might be better off with the summit and a ring of regeneration and pendant of luck.

Valandil
December 10th, 2005, 12:49 AM
I do not think so. Firstly, ring of regen+pendant of luck is WAAY cheaper than fobidden light. Secondly, while some units are virtually scs in their own right (abominations? vastnesses? Doom Horrors?) most need some items, and sevral of these items are usually the same. Granted, this is a thread about off the wall and original SCs, so this post is a bit misplaced, but in general, a supercombatant is not supposed to go toe-to-toe with armies of niefel giants. The goal is a unit that will beat most mudane/minor summon armies. In this case, wished nataraja with unquenched sword/invulnerability/sun slayer/forbidden light is not cost effective. 10-12 decently equipped banes is simply better. What if you get zapped? (stupid Anemonies...) Where are you then. Better 2/10 units die than your single uber killy machine.

Valandil, Prophet of the Word.

Valandil
December 10th, 2005, 01:03 AM
And once the killy machine dies, all its items fall into the hands of the enemy. Ensure that your uber sc works like a combat powerhouse, not an assasin (cost effectivness) or a lame duck. Best way? use simple units with simple items. Granted, I'm not exactly the worlds most brilliant Dominons player, so if someone wants to correct me, go ahead. Do not expect me to take your word as gospel though.

Valandil, Hand of Gods

Frostmourne27
December 14th, 2005, 01:49 AM
allright, i have to defned my position (even if this is kind of going of on a tangent) i wasnt think early game, if you have arcane nexus and a couple of other gem giving enchantements active or have searched a substantial number of provinces it isnt really that much of an expenditure to give your god, or a summoned biggish unit (ice devil sized maybe or possible a king/queen) a few of the cheaper artifacts of lvl 6 magic items (amon hotep for instance is really quite cheap) the problem with the ten banes with rings of regen and pendants of luck is that they will have some problems with anything other than chaff. A few dusk elders casting disintegrate (in the late game) or even (against BE a few nether dart chucking thaumaturgs or (if we can extend this beyong ermor) a couple of starspawn or some abysian fire mages. Its not so much the little stuff (which the banes will beat quite handily) or the big stuff like gods (those are usually a fairly rare) but its the things that are a step up from chaff but arent SCs and are cheap and massable (none of the above cost gems- except summoning the dusk elders (does that count)) although they are all fairly expensive mages. There's also the time consideration- it takes three turns to creat a bane with ring of regeneration and pendant of luck, and if you want more than one the amount of time it takes goes up rather drastically whereas one (wished for if you really want- i didnt sugest wishing for a natarajya) natarajya or even just an ice devil with amon hotep, a ring of regeneration, pendant of luck and a harvest blade (none of those are expensive really) probably will do as well as at least a few of your banes, takes much less time and may well be about the same price- the total cost for a bane w/ ring of regen and talisman of luck is 8 death gems (the bane) 5 astral pearls (pendant of luck) and 10 nature gems (the ring) as compared to an ice devil (77 blood slaves) ring of renegeration (10N) Pendant of luck (five S) harvest blade (20 B and 5 N) and amon hotep (40F 40S <- are these numbers right, i dont have a game going right now where i can forge it and i cant be bothered to look it up) Net costs, (assuming 1B is the same as one of any other type of magic resource) are Ice devil: 197 gems (97 slaves and 100 gems) vs. a bane that costs a total of 23 gems so theoretecally approximatly 10 banes equiped as you sujested should be the same as my theoretical ice devil. If however we discard the price of the ice devil and replace it with something like a nifel giant or a god or even a mid game non unique summon the cost for mine goes down to only about ~120 gems which is about the same as five of your banes, and i think (somebody might want to correct me as im not too sure about this) the forces are about equal. ewww- theres alot of mistakes here and i dont really want to spend twenty minutes fixing them, so plz excuse the spelling and/or grammatical attrocities.

shovah
December 14th, 2005, 05:30 AM
well generally bane lords are more widly used, this is a decent set up:hell sword/blood thorn accursed shield (dont use blood thorn in cb mod) hydra skin armour, boots of flying/quickness, pendant of luck and then something added (or replace hydra with something better)

if your looking for survivability take a nataraja and give it: vine shield, charcoal shield,accused shield, blood thorn, amon hotep/starshine skull cap (magic resistance)/horror helm, boots of flying, then whatever you want or my personal favourite mandragora ettin (expensive): vine shield, hellsword/blood thorn+accursed shield amon hotep, sun helmet, hydra skin armour (already 30 prot from amon) boots of flying/quickness, pendant of luck, soulstone of the wolves. with huge magic resistance, 30 protection, high health ect they only things that can really destroy him are: huge amounts of armour negating hits, fully toolud up mage (focus, runesmasher ect) with high death/astral doing paralyze/desintigrate or (fits into armour negating part) a bunch of guys with flying boots+gate cleaver

Vicious Love
December 14th, 2005, 09:45 AM
Valandil said:
And once the killy machine dies, all its items fall into the hands of the enemy. Ensure that your uber sc works like a combat powerhouse, not an assasin (cost effectivness) or a lame duck. Best way? use simple units with simple items. Granted, I'm not exactly the worlds most brilliant Dominons player, so if someone wants to correct me, go ahead. Do not expect me to take your word as gospel though.

Valandil, Hand of Gods



Vociferously agreed. Particularly when the SC in question is undead. They might be a bargain under most circumstances, but they have too many Achilles' heels to be the lynchpin of anyone's strategy.

Mind you, if you're going to bring high-end unique artifacts to the field, you'd do well to stick them on the most survivable chassis you can afford. But there's still some distance between that and putting all your eggs in one Wished-for basket.

Then again, by the non-blitz endgame, everyone has 999 astral pealrs to spend, so why not sink 'em into a few dozen ettin mandragoras?

shovah
December 14th, 2005, 11:24 AM
tyr an ettin mandragora with this set-up: blood thorn, hell sword,skull cap, horror helm, flying boots, hydra skin armour and pendant of luck. or just a ton of bane lords with blood thorn+vine shield+pendant of luck (is there a misc for air shield, i thought there was. if there is add it in) hes amzing at killing chaff (i was playing ulm with sucky scales and an uber rainbow mage so i had forge of the ancients+hammer of the forge lord+empowered smiths to forge it all)i used him along with a few golems who were having some fun (etheral lucky astral shielded golems) things with gate cleavers.

but if you really have to clear alot of chaff then: high health/prot SC with: blood thorn and vine shield (replace thorn with high def item in CB mod) skull cap, hydra skin, flying boots, stone bird, warrior pearl thing. works well with a golem for: self buffs (mentioned previously) regeneration, flying, high magic resistance, hard to hit/kill, entangleing attackers AND stone bird attacks (ive also got a crone, wished for power and gave her loads of miscs and slaughtered every1)

Oversway
December 14th, 2005, 06:23 PM
Ensure that your uber sc works like a combat powerhouse, not an assasin (cost effectivness) or a lame duck. Best way? use simple units with simple items. Granted, I'm not exactly the worlds most brilliant Dominons player, so if someone wants to correct me, go ahead. Do not expect me to take your word as gospel though.




I'd still rather have (and use!) the powerful artifacts then let my opponents use them on me.

shovah
December 14th, 2005, 06:59 PM
fine hten, use simple objects and commanders AND powerful objects and commanders. happy?

Frostmourne27
December 15th, 2005, 02:52 PM
I have to agree with both shovah and vicious love. Although by the end game the really expensive artifacts and wished for chassis are worth (or rather you might as well sdpend the gems on SOMETHING) it i thnk shovah has come up with an excellent compromise between the six banes with rings of regen and pendants of luck and a tooled up natarajya with every artifact you can find.

Valandil
December 15th, 2005, 04:02 PM
Okay... you can use both. I do. I'm pretty sure the weak units do better. By the way Frostmourne, your post awhile back has twnty somethink parenthesese in it. Just fyi.

shovah
December 15th, 2005, 04:18 PM
but the thing is its always quite possible to stop the weaker units weras its much harder to stop bigger ones (yes i know things like paralyze will kill them) ive personally found that F9 + W9/N9 blessed hydras do excellent vrs those weaker targets with 9 S18 or so flaming attacks with poison PER HYDRA wheras the tooled up combatants can just fly in and own them (still takes damage though)

Endoperez
December 15th, 2005, 08:59 PM
With those blessings, almost anything sacred does wonders. Flagellants with F9S9 deal out lots of damage, and usually last for three or more hits/arrows, F9W9 Wardens of Avalon are very good combatants, etc.

shovah
December 16th, 2005, 05:23 AM
F9 A7-9 works better for flagellants and i agree with the warden bit (although e9 w9 is fun)

Dogboy
January 15th, 2006, 10:36 PM
If an assassin and target can't kill one another, what happens? Does Assassin or target retreat?

Wick
January 16th, 2006, 04:23 AM
The assassin is always the attacker. Like any attacker he'll auto-rout on round 50 and auto-die on turn 100.

Etaoin Shrdlu
January 16th, 2006, 06:43 PM
Except that in assassinations, retreat == death. So the round 100 situation would not apply. Of course, now I find myself wondering how to put together two characters such that neither can kill the other... and this thread is starting to wander off the point...

Wick
January 17th, 2006, 02:33 AM
The round 100 situation applies the same way it always does -- to the fearless, immobile, or berserk. Not that I can think of an immobile assassin.