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View Full Version : AIFV Icon Set


MarkSheppard
October 12th, 2005, 09:16 PM
Using drawings of the FMC AIFV found in RP Hunnicutt's Bradley, I developed these icons. They're to the
same scale as the in-game M113 Icon.

http://img449.imageshack.us/img449/4782/aifvicons7xq.th.gif (http://img449.imageshack.us/my.php?image=aifvicons7xq.gif)

EDIT: I've uploaded a more easier to use version, with a
text file listing the SP Header Fix offsets for the turrets,
to remove guesswork in adding them to the game.

blazejos
October 13th, 2005, 03:59 AM
Hey Mark this icons are very nice I d'like publicate my icons in the same style like you

MarkSheppard
October 25th, 2005, 12:32 PM
The Dutch YPR-765 is essentially an AIFV, so you can use these icons with them. SPCAMO is free to use these in their 2.5 Patch....

SHortreengage
November 26th, 2005, 07:32 AM
1)Do modified icons crash PBEM games when the other player does not have them?

2) Do you know of any AMX10/HOT icons?

DRG
November 26th, 2005, 04:46 PM
SHortreengage said:
1)Do modified icons crash PBEM games when the other player does not have them?





If it involves a OOB change then yes it would. If its a matter of switching out one icon for another in the same SHP file with NO OOB change then there would be no problem

Don

SHortreengage
November 26th, 2005, 07:17 PM
Thanks for clearing that up.