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View Full Version : Newb Question II: original gods?


boltcutter
November 1st, 2005, 04:19 PM
OK, from reading the [entire] wishlist thread:

If you set up a god for, say, Pythium, and you set up another game where Pythium is played by the computer. . . does the computer use your Pyth-god?

If so, how do you get back to the original gods that came with the game?

Edi
November 1st, 2005, 05:04 PM
No, the AI doesn't use your god. It randomizes a pretender for itself every time, and gets a lot of bonus points depending on difficulty level. High pathcost pretenders (like the Moloch) with two or three paths in the 7 - 9 range and a fourth one of around 5 or 6 isn't uncommon at Impossible level AI.

As for originals, there are no predesigned pretenders with the game. You need to create a god for any nation you wish to play first. That design stays there until you overwrite it with another one.

Edi

boltcutter
November 1st, 2005, 06:59 PM
Thanks for the info!

shovah
November 1st, 2005, 07:56 PM
if it used gods you made it would be way to easy :p just imagine giving them a magicless crone with watchtower and all negative scales

Cainehill
November 1st, 2005, 09:07 PM
What you can do is create the pretender you want the AI to use for a nation, and start the game with that nation as Human. Turn 1, set those nations to AI, at which point the computer is using the pretender you setup.

This can be done either to make things easier, or more difficult, or simply to help keep the AI from doing incredibly stupid / incredibly irritating things. More difficult by giving it a solid design; easier by giving that magicless crone. Keeping it from doing stupid things : doesn't seem to matter the nation, if the AI can cast a global spell, it will - say Man's pretender has enough death magic, once it gets the gems and research, it will cast Burden of Time, never mind that it hurts the nation that just cast it at least as much as anyone else.

Turin
November 1st, 2005, 09:14 PM
I found that the AI usually uses the chassis you designed for the nation, but might have been just coincidence.

Edi
November 2nd, 2005, 06:51 AM
What level of difficulty do you play with, Turin? Because I use Impossible most of the time, and it just doesn't happen. Too many bonus points or you'd never get the kind of magic I routinely see on them with half-decent scales (though most of the time the AI selects completely suck-arse scales in favor of more magic).

Edi