View Full Version : MP Game - Artifact Game - running 48hr qh
Ironhawk
December 31st, 2005, 06:29 PM
Vanhiem had the horror spamming artifacts. Thats a serious loss for him to lose them - they were quite powerful when used together!
shovah
December 31st, 2005, 06:48 PM
yup poor vanheim, once again waiting for machakas turn to come in...
Rathar
December 31st, 2005, 06:50 PM
Yeah it sucks..
Ahh well.. Knew I was going to get my *** handed to me in this game.. Just didn't expect it to be by the independents......
archaeolept
December 31st, 2005, 06:59 PM
indy 9 can throw a few punches...
OMG new turn!
Ironhawk
December 31st, 2005, 08:56 PM
This turn, Man attacked the peaceful and serene lizardfolk of C'tis. First belief that this was an honest mistake were shattered by the revealation that it was a pre-meditated attack! The lizards are now at /threads/images/Graemlins/Dagger.gifwar/threads/images/Graemlins/Dagger.gif with the dastardly Man!!
As for why you choose to provoke an early war with C'tis (of all nations??): It was suggested that you have never fought them in MP. If so, consider the next couple of turns your lesson. First time is a freebie http://forum.shrapnelgames.com/images/smilies/happy.gif
shovah
December 31st, 2005, 09:33 PM
plz dont hurt me either of you (im just the inocent guy with a pinkish purple flag *sniff*)
Wish
December 31st, 2005, 10:08 PM
The truths will tell on the battle field. I felt that the threat of C'Tis was something that should be handled early. And I desired that province. I will be happy to relieve you of all your provinces and your toys.
archaeolept
December 31st, 2005, 10:11 PM
that's the spirit (whatever the eventual outcome).
To Glory!
shovah
December 31st, 2005, 11:17 PM
im scared cause if man wins he will probably move on to me and if ctis wins then he will conquer man and be stronger if he wants to attack me :C
Wish
December 31st, 2005, 11:52 PM
if you join me in the assault, I will garauntee a period of peace between us for as long as can be expected.
shovah
January 1st, 2006, 12:31 AM
but the thing is doing so would expose my soft underbelly (which is rather fat) to ctisian raids as well as the fact that i am currently at peace with him
im so confused :C
archaeolept
January 1st, 2006, 12:47 PM
soft underbelly? isn't that right where Ulm's traditional hunting grounds are located? Perhaps it is time to revisit them...
http://forum.shrapnelgames.com/images/smilies/happy.gif
shovah
January 1st, 2006, 04:05 PM
the only exposed area i have is the area directly bordering ctis and its being reinforced because im a paranoid teenager. because of my current military (and magical) set-up out of all the people who could attack me ulm are near the bottom of the threat ladder
archaeolept
January 1st, 2006, 04:38 PM
heheh. that sounds like a challenge ;p
really, I don't think you should have Ulm at the bottom of your threat ladder. that's almost... insulting... and kind of becomes like an incitement http://forum.shrapnelgames.com/images/smilies/laugh.gif
quantum_mechani
January 1st, 2006, 04:50 PM
archaeolept said:
really, I don't think you should have Ulm at the bottom of your threat ladder.
Yeah, you have to remember, the gatestone gives them a long reach indeed. http://forum.shrapnelgames.com/images/smilies/wink.gif
Wish
January 1st, 2006, 04:52 PM
the gatestone makes a scout a very valuable tool to any nation who has it. they can sack your provinces when they are most vulnerable.
shovah
January 1st, 2006, 05:25 PM
new turn is up
Ironhawk
January 1st, 2006, 07:17 PM
It has been brought to my attention that Mictlan is using an illegal pretender: The Smoking Mirror. We agreed in the thread (on page 2-3 for me) that shape-changing pretenders were not acceptable because they were a little too tough and only available to a handful of nations.
In retrospect, I realize that I did not officially post this decision in the top post of the thread. So I can see how it could have been overlooked. But still it does give Mict's pretender a slight advantage over others in the game.
archaeolept
January 1st, 2006, 07:33 PM
ahh, balance it by engendering hatred against him :p - though i would say it is a significant advantage...
i'm also a bit concerned about whether the jots are using the skratti... just because their god seems to be so good at killing http://forum.shrapnelgames.com/images/smilies/happy.gif
shovah
January 1st, 2006, 07:43 PM
all i know is ermors is an 'insert classified species nam here' and that i had a chance to attack him, unguarded with my pretender and 2 hudras but chose not to
Wish
January 1st, 2006, 08:59 PM
Jotuns are not nearly as good at killing as Pangaea's druid. Have you seen him in action? Very impressive.
on the subject of the smoking mirror, I think its to late to restart, and in all honesty I am not to bothered by it, though I imagine mictlan's neighbors are a little more troubled.
Morkilus
January 1st, 2006, 11:25 PM
Who you calling a Skratti?
-Hakitursar, the Rime Mariner
Cainehill
January 2nd, 2006, 02:54 AM
New turn just went up. http://forum.shrapnelgames.com/images/smilies/happy.gif
Oh, and a happy new years day to everyone.
WraithLord
January 2nd, 2006, 07:18 AM
Ironhawk said:
It has been brought to my attention that Mictlan is using an illegal pretender: The Smoking Mirror. We agreed in the thread (on page 2-3 for me) that shape-changing pretenders were not acceptable because they were a little too tough and only available to a handful of nations.
In retrospect, I realize that I did not officially post this decision in the top post of the thread. So I can see how it could have been overlooked. But still it does give Mict's pretender a slight advantage over others in the game.
The rules said "1) All pretenders were once human servants of the Old Ones and therefore must be mortal humans (tho they can be mounted). "
My pretender is a human mortal as specified by this rule. Of course I wasn't aware of the discussion saying otherwise. I think it's common that game rules are posted and updated in the first post.
Anyway, How do you guys wish to proceed? I am not interested in having "unfair" advantage. Since the game is early I don't mind resigning.
archaeolept
January 2nd, 2006, 10:45 AM
ehh, it was a mutual error. I don't mind; resignation is surely too drastic.
Morkilus
January 2nd, 2006, 04:57 PM
I figure if someone can have the Freak Lord, some shapeshifting guy shouldn't be that different. Don't resign! This is a fun game. I'm a neighbor and don't see any problem...
Cainehill
January 2nd, 2006, 05:09 PM
Eh, Freak Lord is explicitly a human pretender, usually regarded as being in the "trash" category : 1 dominion (*), 10 point magic paths, HPs comparable to all the other humans. Smoking Mirror : 20 point paths, 2 starting dominion, shapeshifting into a form that keeps all its magic but gets 41 base HPs, 2-3 times as many as all the other human pretenders.
That said, I don't see too much of a problem with it - not like when I ran into a Shedu in a supposed human-pretender only game. http://forum.shrapnelgames.com/images/smilies/wink.gif
* : Base game, all the humans had dominions of 1; Conceptual Balance mod has tweaked that a bit over time, as the archmage at one point had 2, as does Pythium's Divine Emperor.
quantum_mechani
January 2nd, 2006, 05:32 PM
Cainehill said:
* : Base game, all the humans had dominions of 1; Conceptual Balance mod has tweaked that a bit over time, as the archmage at one point had 2, as does Pythium's Divine Emperor.
Actually, the divine emperor had 2 base game, he now has 3. http://forum.shrapnelgames.com/images/smilies/wink.gif
Morkilus
January 2nd, 2006, 05:59 PM
Turn's up.
Wish
January 2nd, 2006, 06:29 PM
btw ironhawk, did you like what I did with my artifact wardens? I figure a bow of accuracy makes them worthwhile.
I'll sell bows of accuracy to anyone else who wants them, for 10 astral pearls and 50 gold or 5 air gems and 50 gold.
WraithLord
January 2nd, 2006, 06:29 PM
This is beside the point but come to thing of it, the rational that pretenders with some advantage that are only available for some of the nations should be disqualified might apply to some more human pretenders.
For example the alchemist. Alchemy by itself is a clear advantage and he's only available to a few nations.
I guess it has to do with wether the idea behind having human pretenders is thematic or for balancing. Because for perfect balancing we might as well have all taken the same pretender. but that's not fun imo.
The game is fun and for sure I'd like to continue playing. I take it that this advantage isn't considered as a problem by fellow players, so I'll happily continue http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
January 2nd, 2006, 07:20 PM
izaqyos said:
This is beside the point but come to thing of it, the rational that pretenders with some advantage that are only available for some of the nations should be disqualified might apply to some more human pretenders.
The discussion behind no-shapeshifters centered more around the fact that shapeshifters are significantly more durable than the humans which were available to other nations. The Skratti also fell into this category.
The game is fun and for sure I'd like to continue playing. I take it that this advantage isn't considered as a problem by fellow players, so I'll happily continue http://forum.shrapnelgames.com/images/smilies/happy.gif
Not a problem for me, either. But I felt a duty to report it to the community. Please continue on http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
January 2nd, 2006, 07:22 PM
Wish_For_Blood_Slaves said:
btw ironhawk, did you like what I did with my artifact wardens? I figure a bow of accuracy makes them worthwhile.
Hehehe, yeah that was funny. http://forum.shrapnelgames.com/images/smilies/happy.gif I was surprised and pleased to see them in combat and they actually did a bit of damage. Didnt someone make an Artifact Warden prophet, too?
Morkilus
January 2nd, 2006, 10:48 PM
I think they make sense as prophets, considering how important the artifacts are... but Nifel Jarls are "cooler".
archaeolept
January 2nd, 2006, 11:25 PM
19 hrs just Van and Mict http://forum.shrapnelgames.com/images/smilies/happy.gif
edit: just those wonderful and wacky micts ;p
WraithLord
January 3rd, 2006, 06:00 AM
I'd only be able to play after work today.
So I'll probably be holding the hosting for some more eight hours or so.
Wish
January 3rd, 2006, 01:36 PM
new turns up
shovah
January 3rd, 2006, 03:08 PM
only a few left to get turns in
Morkilus
January 3rd, 2006, 03:16 PM
I need about 7 hours to do mine, so don't hold your breath.
shovah
January 3rd, 2006, 03:47 PM
may i ask why???
archaeolept
January 3rd, 2006, 04:05 PM
lol.
WraithLord
January 3rd, 2006, 05:20 PM
This weekend I will be out of home and unable to play. My weekend is Friday and Saturday the 6th and 7th. I hope it's possible to switch the hosting to 48h for this Friday.
Morkilus
January 3rd, 2006, 11:29 PM
Turn is... not up, waiting for Arco.
Sorry shovah...
Morkilus
January 3rd, 2006, 11:43 PM
Perhaps one of the experts can help me on this... I might have just screwed up my turn because I turned on the 5.2 CB mod to make a God for another game, then forgot to switch back to 5.1 for this game. Does anyone think this might be a problem? I logged in with the right mod and sent the turn again, so it was the same as before... ugh, I feel sick if I screwed up the game...
Cainehill
January 3rd, 2006, 11:55 PM
Nope - as long as you have the proper mod installed, it gets turned on when you play the game, and you'll get an error if you don't have the required mod installed.
The thing to be careful of, is when you have been playing with weird mods, and go to host / start a new game : the mods from the game you were just playing, are still turned on by default.
quantum_mechani
January 4th, 2006, 04:17 AM
Turn up.
Dimaz
January 4th, 2006, 04:41 AM
Sorry for the delay, problems with Inet. Now everything is OK.
Ironhawk
January 4th, 2006, 07:44 AM
izaqyos said:
This weekend I will be out of home and unable to play. My weekend is Friday and Saturday the 6th and 7th. I hope it's possible to switch the hosting to 48h for this Friday.
Sure. Just remind me when we get closer to the date. I've got a massive fever right now so I'm not thinking too straight.
WraithLord
January 4th, 2006, 08:09 AM
NP, I'll be sure to remind you http://forum.shrapnelgames.com/images/smilies/happy.gif
Hope you'll get well soon.
Wish
January 4th, 2006, 11:58 AM
since the war was made big deal in this thread, I am glad to say C'tis and Man have made a treaty for peace.
shovah
January 4th, 2006, 02:08 PM
and they all lived happily ever after, the end
Morkilus
January 4th, 2006, 02:13 PM
Why don't you both start one with Pangaea then? They seem to be getting too big for their furry britches...
shovah
January 4th, 2006, 02:42 PM
cuz i think pangea wasd involved in da war
Ironhawk
January 4th, 2006, 09:01 PM
Wish_For_Blood_Slaves said:
since the war was made big deal in this thread, I am glad to say C'tis and Man have made a treaty for peace.
Indeed - Man returned the lands taken from us in the war and offered a fair settlement. Peace has returned to the southwest! The gentle lizardfolk of C'tis plan to now return to basking in the sun on hot rocks, as is our wont. http://forum.shrapnelgames.com/images/smilies/happy.gif
Truper
January 4th, 2006, 10:09 PM
Would you like us to make some of those rocks especially hot for you? http://forum.shrapnelgames.com/images/smilies/evil.gif
Ironhawk
January 4th, 2006, 10:55 PM
I thought you lost the Unquenched Sword http://forum.shrapnelgames.com/images/smilies/tongue.gif
Morkilus
January 5th, 2006, 06:02 AM
Turns up, in case anyone didn't notice
quantum_mechani
January 6th, 2006, 03:32 AM
Turn up.
Ironhawk
January 6th, 2006, 08:00 AM
I'd like to make a suggestion to all players in the Artifact Game to visit the dominions IRC channel. It makes the game more fun to chat and trash talk with other players. In addition it drastically speeds up and clarifies communication, which is always a good thing. So, everyone please make an attempt to just pop in and say hi see whats going on with the game (is the server down? whos at war with who? etc). If you like it, stick around and talk strat with people or maybe catch a blitz.
server: irc.gamesurge.net
channel: dominions
In particular I want to strongly suggest that all the new players in this game come to IRC regularly. You may not realize it but you are facing off against some of the top-tier dominions players. Come and talk with the other players and refine your strategies before you spend your hard earned gold on what could be a dead-end. Below is a quote from our very own QM on how to connect to IRC for those who dont know how. It assume the use of MIRC (http://www.mirc.com/get.html) but there are many other clients if you prefer something else (I use trillian myself).
An IRC channel is basicly a chat room. In the case of a dominions blitz game is used as a place to get organized and conduct diplomacy once the game starts. Getting set up for IRC is slightly involved, but it is easy to use. If you are interested, you can download software to connect to the channel here (http://www.mirc.com/get.html). Once you install and run it, to get to the dominions channel go under servers and select gamesurge, then connect to it. Once you are connected it will prompt you for a channel, click add and put in #dominions as the channel name. Then select it from the list of channels and your're in.
Huntsman
January 6th, 2006, 10:51 AM
I'll drop by the IRC channel today and say hello (and hopefully catch up on some politics!) Always a pleasure to chat with other strategy gaming fanatics. http://forum.shrapnelgames.com/images/smilies/happy.gif
WraithLord
January 6th, 2006, 12:11 PM
Ironhawk, as you've requested I here by remind you to please set the turn timer to 48h.
I'll be offline until tomorrow night.
thanks.
Ironhawk
January 6th, 2006, 01:12 PM
izaqyos said:
Ironhawk, as you've requested I here by remind you to please set the turn timer to 48h.
I'll be offline until tomorrow night.
thanks.
Ah, thanks! As expected I completely forgot. I will change to 48hr once the next turn is up, since I see that your turn is already in.
Morkilus
January 6th, 2006, 01:51 PM
Is it worth trying the Trillian Basic (as in, I don't want to pay $20 for mIRC)? I am almost completely clueless about IRC nowadays since the time you could easily hook up via some UNIX connection at school...
I'm actually surprised I'm still in the game, considering all the "big boys".
Ironhawk
January 6th, 2006, 06:26 PM
I used Trillian basic for ages, its fine. Tho I mentioned it only because I was already using it for all my IM needs: it supports MSN, ICQ, Yahoo, AIM. Just so happens to support IRC as well, which is why it was convenient for me to use. If all you are looking for is an IRC client, MIRC might be the way to go? Up to you.
Ironhawk
January 7th, 2006, 03:48 AM
switched to 48hrs for izaq.
archaeolept
January 7th, 2006, 03:48 AM
urn of newts
Morkilus
January 7th, 2006, 03:07 PM
I can't connect to the server...
uh, never mind
WraithLord
January 7th, 2006, 07:37 PM
I have been away for something like thirty hours...
But now I'm back and my turn is in.
Only Machaka haven't played his turn yet.
now. sleep.
Ironhawk
January 8th, 2006, 05:55 AM
With izaq's return, the server has been set back to 24hr.
Ironhawk
January 9th, 2006, 06:48 AM
Wow, caine. That was really brave, sending your pretender into the Deathmatch. Certainly he won this time, but what happens next time now that everyone knows where to find him? Thats what always scares me away from sending my pretender.
archaeolept
January 9th, 2006, 09:44 AM
i guess the thought is that in order to beat him, someone would have to send something equally valuable... I know I have nothing to try http://forum.shrapnelgames.com/images/smilies/happy.gif
Wish
January 9th, 2006, 12:05 PM
nor do I
Huntsman
January 9th, 2006, 12:39 PM
How the heck did I stale? I thought it was 36 hours?
archaeolept
January 9th, 2006, 01:29 PM
the long turn hosted early, as izaqyos was back, and so hosting for the following turn was reset to 24 hrs.
Huntsman
January 9th, 2006, 02:16 PM
When I saw that message I thought it meant it dropped back from 36 to 24 for the current turn, which I'd already taken. Oh well, nothing too exciting happened anyway and I had a bunch of extra gold to go shopping with. http://forum.shrapnelgames.com/images/smilies/happy.gif
Cainehill
January 9th, 2006, 06:51 PM
archaeolept said:
i guess the thought is that in order to beat him, someone would have to send something equally valuable... I know I have nothing to try http://forum.shrapnelgames.com/images/smilies/happy.gif
Yeh - I figure that until someone gets ice devils (or maybe a Firbolg or wraith lord) or elemental royalty, I have a bona fide destroyer of armies. (After all, is not a God defined by the armies trampled underfoot? http://forum.shrapnelgames.com/images/smilies/biggrin.gif ) And by the next death match, I have a good chance of getting rid of the trident anyways.
Just have to fill his slots so no one can foist a cursed item on him. http://forum.shrapnelgames.com/images/smilies/wink.gif
shovah
January 9th, 2006, 07:02 PM
ok everybody, send a bunch of lycan ammy weilding wimps to the nest deathmatch :p
archaeolept
January 9th, 2006, 07:08 PM
hey, i was wondering, do you lose the weapon you weild when you win the trident, caine?
shovah
January 9th, 2006, 08:36 PM
im nearly certain you do but i could be wrong
Wish
January 9th, 2006, 09:13 PM
it goes to your lab
Morkilus
January 9th, 2006, 10:16 PM
just pythium left
archaeolept
January 10th, 2006, 12:39 AM
8 hrs for just the pyth... now 6... hopefully he didn't just forget about it http://forum.shrapnelgames.com/images/smilies/happy.gif
shovah
January 10th, 2006, 05:26 AM
got in with 30 mins to go (dont know how i forgot to check)
Ironhawk
January 10th, 2006, 07:36 PM
Huntsman said:
When I saw that message I thought it meant it dropped back from 36 to 24 for the current turn, which I'd already taken. Oh well, nothing too exciting happened anyway and I had a bunch of extra gold to go shopping with. http://forum.shrapnelgames.com/images/smilies/happy.gif
Huntsman I will never change the time of a turn while it is in progress. I will only ever change it after a turn has generated, to avoid confusion of this manner http://forum.shrapnelgames.com/images/smilies/happy.gif
Huntsman
January 10th, 2006, 09:02 PM
Ironhawk said:
Huntsman said:
When I saw that message I thought it meant it dropped back from 36 to 24 for the current turn, which I'd already taken. Oh well, nothing too exciting happened anyway and I had a bunch of extra gold to go shopping with. http://forum.shrapnelgames.com/images/smilies/happy.gif
Huntsman I will never change the time of a turn while it is in progress. I will only ever change it after a turn has generated, to avoid confusion of this manner http://forum.shrapnelgames.com/images/smilies/happy.gif
Roger that. I should have checked to make sure instead of making assumptions. Oh well, Marignon won't fold because of little ol' stale! (ok, my second but....) http://forum.shrapnelgames.com/images/smilies/fear.gif
shovah
January 11th, 2006, 05:12 AM
why not :p im completely boxed in by ctis and ermor atm (and at 1 province by man)
shovah
January 11th, 2006, 05:03 PM
h8 to not use edit but need to bring this post back up to say that jotunheim and marignon should get their turns in
Morkilus
January 11th, 2006, 07:04 PM
I checked at 1:30 in the morning, and we were still waiting for Pan. I haven't had any chance to do my turn since then (sleep, work... eh) Expect me in about 2 hours.
shovah
January 11th, 2006, 07:19 PM
u busy now or somethin?
Morkilus
January 11th, 2006, 08:36 PM
no comment...
except that if you want a weekend blitz; we had a nice 6-player one last Sunday (met on irc.gamesurge.net #dominions) and hopefully there might be enough for another.
Huntsman
January 12th, 2006, 01:20 AM
Sorry for delay. My job was eliminated due to outsourcing so I've been a bit busy with trying to get my life back on track....
Edit: Oh, new turn is up http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
January 12th, 2006, 05:53 AM
Ughhh!! Sorry to hear that Huntsman http://forum.shrapnelgames.com/images/smilies/frown.gif
shovah
January 12th, 2006, 12:58 PM
man is back on the offensive, if ctis and ermor wana help me get rid of him it would be greatly appreciated (my border fort will be breached next turn by 80 or so vine things and longbowmen
Wish
January 12th, 2006, 01:57 PM
you should not throw threats around that you cannot back up
archaeolept
January 12th, 2006, 02:04 PM
I would like to render praise to Dimaz, who fought very well, and to the bitter, expensive, end http://forum.shrapnelgames.com/images/smilies/happy.gif
Dimaz
January 12th, 2006, 02:41 PM
Well this was an interesting game for me, although I think gatestone as a starting art is a bit overpowered. OTOH Ulm is not so strong, so maybe it just compensates this. Currently I'm trying to show what Ulm can do without gatestone in Frechdachs game http://forum.shrapnelgames.com/images/smilies/happy.gif Anyway thanks for the good game http://forum.shrapnelgames.com/images/smilies/happy.gif
shovah
January 12th, 2006, 03:01 PM
not a threat, just asking for some back-up
Wish
January 12th, 2006, 04:24 PM
I meant in regards to where I build my temples, look at it this way, at least now my temple will not be on your precious borders
shovah
January 12th, 2006, 07:13 PM
think that if you want. and again never made a threat, just showed my displeasure
Ironhawk
January 12th, 2006, 07:41 PM
Dimaz said:
Well this was an interesting game for me, although I think gatestone as a starting art is a bit overpowered. OTOH Ulm is not so strong, so maybe it just compensates this. Currently I'm trying to show what Ulm can do without gatestone in Frechdachs game http://forum.shrapnelgames.com/images/smilies/happy.gif Anyway thanks for the good game http://forum.shrapnelgames.com/images/smilies/happy.gif
Gatestone is very powerful, yes. But Ulm is sooooooooo weak in the mid and late game that I felt it was only fair to give them a weapon to leverage thier early-game strength.
Thanks for playing Dimaz! Nice to hear that you went out with a bang http://forum.shrapnelgames.com/images/smilies/happy.gif Perhaps you will join us for the second artifact game, when this one is complete.
Cainehill
January 13th, 2006, 01:07 AM
New turn went up, apparently 4 hour ago or so.
shovah
January 13th, 2006, 12:32 PM
would just like to declare that ctis and man are both gona attack me so good bye and farewell everyone
archaeolept
January 13th, 2006, 03:09 PM
hey, give 'em as good as you can - i'm sure you can make them feel a bit of pain http://forum.shrapnelgames.com/images/smilies/happy.gif
shovah
January 13th, 2006, 03:35 PM
like i said i will launch a last ditch attack and fail
Huntsman
January 13th, 2006, 05:58 PM
turn up!
shovah
January 13th, 2006, 08:27 PM
i made a stupid mistake, i letmy 1 mage holding the meat shield go back to my capitol so all my mages i sent in got longbowed to death :C
Ironhawk
January 13th, 2006, 08:44 PM
shovah said:
i made a stupid mistake, i letmy 1 mage holding the meat shield go back to my capitol so all my mages i sent in got longbowed to death :C
Ah, I was wondering what happened there. I had a scout there to watch the battle and was quite confused.
shovah
January 13th, 2006, 10:00 PM
another stupid mistake like what happened in my last mp game (bunched up smiths vrs falling frost) atleast i learnt not to bunch up or my casualties wouldve been higher. if only i had the small shield there i couldve got that air shield up and then possibly burnt all those minds to death.
Huntsman
January 14th, 2006, 04:34 PM
New turn! BTW, sorry for the delays. I was laid off from my job of 8 years and I've been hella busy trying to get my life back on track. So please bear with me...
Cainehill
January 14th, 2006, 04:44 PM
Sorry, and good luck - I was laid off after 15 years, hope it doesn't take 18 months for you like it did for me. (But now - my own business http://forum.shrapnelgames.com/images/smilies/happy.gif )
Huntsman
January 14th, 2006, 04:51 PM
Cainehill, that's the way I'm thinking of going as well, actually (own business). Got any pointers? http://forum.shrapnelgames.com/images/smilies/happy.gif
BTW everybody, Pangaea snuck attack me! Take a look at the leaderboard and you'll see that he's grown substantially. He took a bunch of my undefended territories after years of peace. The treacherous bastard!
If we let him continue he's going to be too strong to stop! So step up and fight the power before it's too late!! Attack him now while his troops are away against me (although they'll soon learn the error of their wild ways....) MUHAHAHAHA!
Morkilus
January 14th, 2006, 05:19 PM
Post deleted by Morkilus
Huntsman
January 14th, 2006, 05:24 PM
Turn back now, o' wild goat-men, or ye shall feel the righteous wrath of the holy flames of Marignon!!
quantum_mechani
January 14th, 2006, 05:33 PM
Huntsman said:
Cainehill, that's the way I'm thinking of going as well, actually (own business). Got any pointers? http://forum.shrapnelgames.com/images/smilies/happy.gif
BTW everybody, Pangaea snuck attack me! Take a look at the leaderboard and you'll see that he's grown substantially. He took a bunch of my undefended territories after years of peace. The treacherous bastard!
If we let him continue he's going to be too strong to stop! So step up and fight the power before it's too late!! Attack him now while his troops are away against me (although they'll soon learn the error of their wild ways....) MUHAHAHAHA!
Sorry, but I had to attack someone to keep up with Ulm. Man was weak, Abysia was crippled and I hate fighting C'tis, those plus you accounts for all my borders. http://forum.shrapnelgames.com/images/smilies/wink.gif
I would be happy to work out a peace agreement if you would cede some terriitory, I assure you constant raiding would reduce your income more. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Oh, and no I did not attack Caleum.
Wish
January 14th, 2006, 05:37 PM
I'm not so much weak, as over extended http://forum.shrapnelgames.com/images/smilies/tongue.gif
Cainehill
January 14th, 2006, 05:49 PM
Huntsman said:
Cainehill, that's the way I'm thinking of going as well, actually (own business). Got any pointers? http://forum.shrapnelgames.com/images/smilies/happy.gif
Heh. My only pointer, which doesn't help you much, is to have a client from the get go. Was freelancing via Robert Half for 3 months, the client wanted me to leave them and go independent so he'd pay less, and I'd get paid more. Given I hadn't seen anyone else in New Mexico who needed high end skills, I jumped. Haven't figured out yet whether I'm making more - suspect I may be, just because so many things wind up being deductable from income _before_ it's counted as income.
Oh - guess that is a pointer. Start keeping track of _everything_, and get an account just for the business, one that gives you check images with your statement. Even little things add up - my (cute) accountant got me to figure out mileage, since 44 - 48 cents a mile adds up, when you figure 15 percent of that gets dropped from self employment tax (Soc Security, Medicare), and at least 15 percent from income tax, and then there's state income tax. And find an accountant you can get along with, who specializes in small businesses. Good luck to you - with Pangaea, and the business http://forum.shrapnelgames.com/images/smilies/happy.gif
Huntsman
January 14th, 2006, 05:51 PM
quantum_mechani said:
Huntsman said:
Cainehill, that's the way I'm thinking of going as well, actually (own business). Got any pointers? http://forum.shrapnelgames.com/images/smilies/happy.gif
BTW everybody, Pangaea snuck attack me! Take a look at the leaderboard and you'll see that he's grown substantially. He took a bunch of my undefended territories after years of peace. The treacherous bastard!
If we let him continue he's going to be too strong to stop! So step up and fight the power before it's too late!! Attack him now while his troops are away against me (although they'll soon learn the error of their wild ways....) MUHAHAHAHA!
Sorry, but I had to attack someone to keep up with Ulm. Man was weak, Abysia was crippled and I hate fighting C'tis, those plus you accounts for all my borders. http://forum.shrapnelgames.com/images/smilies/wink.gif
I would be happy to work out a peace agreement if you would cede some terriitory, I assure you constant raiding would reduce your income more. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Oh, and no I did not attack Caleum.
Cede my rightful territory? BAH! I will take back everything you've taken and then I will march into your forests and burn them down! I'll weed out every last goat man and string them up by the horns and skin them alive and then scorch the bloody corpses to ash! I'll save you for last. http://forum.shrapnelgames.com/images/smilies/mad.gif
shovah
January 14th, 2006, 08:38 PM
quantum_mechani said:
Huntsman said:
Cainehill, that's the way I'm thinking of going as well, actually (own business). Got any pointers? http://forum.shrapnelgames.com/images/smilies/happy.gif
BTW everybody, Pangaea snuck attack me! Take a look at the leaderboard and you'll see that he's grown substantially. He took a bunch of my undefended territories after years of peace. The treacherous bastard!
If we let him continue he's going to be too strong to stop! So step up and fight the power before it's too late!! Attack him now while his troops are away against me (although they'll soon learn the error of their wild ways....) MUHAHAHAHA!
Sorry, but I had to attack someone to keep up with Ulm. Man was weak, Abysia was crippled and I hate fighting C'tis, those plus you accounts for all my borders. http://forum.shrapnelgames.com/images/smilies/wink.gif
I would be happy to work out a peace agreement if you would cede some terriitory, I assure you constant raiding would reduce your income more. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Oh, and no I did not attack Caleum.
well once ctis and man are done dividing up my provinces ctis will be an even bigger problem so you will face them sooner or later
shovah
January 14th, 2006, 08:45 PM
is there any-one here who would like a bunch of gems just gimme a call because i know i will die (no army and maybe 6 mages left) so im willing to give them away (they will be all alched to astral, there should be between 100-120)
Ironhawk
January 14th, 2006, 09:16 PM
Huntsman said:
Cede my rightful territory? BAH! I will take back everything you've taken and then I will march into your forests and burn them down! I'll weed out every last goat man and string them up by the horns and skin them alive and then scorch the bloody corpses to ash! I'll save you for last. http://forum.shrapnelgames.com/images/smilies/mad.gif
LOL!! This statement is SO Marignon! I love it!! http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
January 14th, 2006, 09:22 PM
shovah said:
another stupid mistake like what happened in my last mp game (bunched up smiths vrs falling frost) atleast i learnt not to bunch up or my casualties wouldve been higher. if only i had the small shield there i couldve got that air shield up and then possibly burnt all those minds to death.
Yah. Tho keep in mind that if you bring a meatshield and it routs, all your commanders will rout too, regardless of strength.
shovah
January 14th, 2006, 09:26 PM
no they wont, i didnt have them set to guard commander or anything
Huntsman
January 14th, 2006, 09:46 PM
shovah said:
no they wont, i didnt have them set to guard commander or anything
If there's only one squad and it routes, the commanders will follow (under most circumstances).
shovah
January 14th, 2006, 09:48 PM
had them split in more than 1 (not as easily killed by arrows)
archaeolept
January 14th, 2006, 11:34 PM
just vanheim and machaka w/ 16 hrs left.
here's hoping http://forum.shrapnelgames.com/images/smilies/happy.gif
edit: now down to the vans...
Cainehill
January 15th, 2006, 12:40 AM
Can't start a war with both of them, on top of my current war, but I am the one who is keeping our treaty, just in case it's the last provinces you might come back to, up north.
Ermor
Wish
January 15th, 2006, 01:22 AM
your theurges would have still died, the longbowmen didn't kill them, my scouts or artifact wardens did. They all carry longbows of accuracy, and don't aim at the front lines.
archaeolept
January 15th, 2006, 01:25 AM
heh nice that you're still using them http://forum.shrapnelgames.com/images/smilies/laugh.gif
mine both died...
Wish
January 15th, 2006, 01:28 AM
well I lost one, but the other still fires true!
shovah
January 15th, 2006, 09:25 AM
i still dont think they would have died, if they had survived 1 more turn they would have cast air shield and then spammed mind burn
ps: turns up and one of your long-bowing wardens is dead now thanks to a cheap little spell of mine
archaeolept
January 16th, 2006, 01:51 AM
newt urn
Wish
January 16th, 2006, 11:49 AM
yup, poor poor warden. I am impressed that such a large group of vengefull spirits came after him - he really did his share of damage.
shovah
January 16th, 2006, 03:56 PM
yup, and i may have to remove my gem offer as my 100 or so gems are bing alchemized for rituals (oh and iron hawk, taking only 4 units that are not mindless vrs a fort stuffed with astral mages is not a good thing)
Wish
January 16th, 2006, 04:03 PM
seemed to have been enough to take out your PD anyway. I guess it was a risk he took, that you wouldn't have astral mages patrolling.
(and there where 5 http://forum.shrapnelgames.com/images/smilies/tongue.gif)
shovah
January 16th, 2006, 09:31 PM
only thing i dont understand is why he didnt go with miamasa as they are superior skele spammers (quickness+relief)
Wish
January 16th, 2006, 09:45 PM
wasn't there a rule against those kinds of dominions? no one wants to neighbor miasma
he wouldn't have lasted long at all
Huntsman
January 16th, 2006, 10:08 PM
New turn.
shovah
January 16th, 2006, 10:14 PM
good point, forgot about that
Ironhawk
January 17th, 2006, 06:42 PM
shovah said:
yup, and i may have to remove my gem offer as my 100 or so gems are bing alchemized for rituals (oh and iron hawk, taking only 4 units that are not mindless vrs a fort stuffed with astral mages is not a good thing)
As you can now see, it was in fact, a very good thing http://forum.shrapnelgames.com/images/smilies/happy.gif They were only the vanguard for the main force, sent to stop your capitals production.
only thing i dont understand is why he didnt go with miamasa as they are superior skele spammers (quickness+relief)
Miasma Sauros are not as capable death casters. I like base casters better. Plus Wish is right - if you have a negative dominion like that, people have a tendency to mob you.
Huntsman
January 17th, 2006, 08:56 PM
Turn is up
shovah
January 18th, 2006, 05:27 AM
i knew they were meant to stop production but still miamasa marsh master with relief+quickness really have an edge over base sauros
ps: about 100 or so blackhawks+a pretender just got owned by a pangean master druid thug :p
Wish
January 18th, 2006, 10:51 AM
well whadya expect when you are trying to take his castle. and you weren't even at war with him. hawks are awful anyway, they usually route on turn 2 or 3 of a fight.
shovah
January 18th, 2006, 02:09 PM
thing is i was just giving some-one trouble before i went down, i know i cant be saved so why not have some fun? i just targeted a radon area for my hark landing and it turned out to be a castle
Morkilus
January 18th, 2006, 09:15 PM
Turn is up. (is there an echo in here?)
Ironhawk
January 19th, 2006, 02:01 AM
So... I just realized that I completely forgot to mention that I will be away and unable to access a computer from friday night until monday night. Going to the Sundance Film Fest, which should be fun. Sorry again about giving such little warning :/ Is it ok to switch the server to untimed quickhost when I leave on friday?
archaeolept
January 19th, 2006, 02:41 AM
sure np w/ me. turns are beginning to get longer anyways...
Morkilus
January 19th, 2006, 04:46 AM
Sundance... so close and yet so far away. I know plenty of disappointed people that missed out on tickets; you are either lucky or have your act together.
Cainehill
January 19th, 2006, 05:18 AM
But we still have a turn Friday?
archaeolept
January 19th, 2006, 11:21 AM
well, shovah is gone - hope you enjoyed yourself shovah
Huntsman - it looks like you staled, but it seems your armies did well anyways http://forum.shrapnelgames.com/images/smilies/happy.gif - probably a slower turn over the weekend will be good for you.
In other news, machaka kicked my butt http://forum.shrapnelgames.com/images/smilies/happy.gif
Reverend Zombie
January 19th, 2006, 02:33 PM
archaeolept said:
In other news, machaka kicked my butt http://forum.shrapnelgames.com/images/smilies/happy.gif
Don't you believe it! We may have won a battle, but as for the war... http://forum.shrapnelgames.com/images/smilies/Sick.gif...the good people of Machaka are overrun with Ulmish hordes...and Vanheim opportunists...
archaeolept
January 19th, 2006, 03:11 PM
it was a pretty decisive victory though http://forum.shrapnelgames.com/images/smilies/happy.gif
nice spidey knights
Ironhawk
January 19th, 2006, 06:51 PM
archaeolept said:
well, shovah is gone - hope you enjoyed yourself shovah
Huntsman - it looks like you staled, but it seems your armies did well anyways http://forum.shrapnelgames.com/images/smilies/happy.gif - probably a slower turn over the weekend will be good for you.
Indeed. A moment of silence for the nation of Pythium...
Also, I think huntsman may have staled two times in a row? Things must be pretty crazy for him.
archaeolept
January 19th, 2006, 07:25 PM
he's managing to fend off quantum by staling http://forum.shrapnelgames.com/images/smilies/tongue.gif
Cainehill
January 19th, 2006, 08:39 PM
20 minutes to go, looking like we'll have two stales.
Huntsman
January 19th, 2006, 10:14 PM
archaeolept said:
he's managing to fend off quantum by staling http://forum.shrapnelgames.com/images/smilies/tongue.gif
I staled last night--missed my turn by about 1 hour! My wife works on Wed nights from 7-10 at the local Y and I had the kids so I'd forgotten all about it.
Anyway, seems my unmoving armies kept Pan at bay but he still hit me with some paradrop-wolves. I'm sure he's planning something bigger...
http://forum.shrapnelgames.com/images/smilies/redface.gif
Cainehill
January 19th, 2006, 10:54 PM
Maybe we should go to fixed hosting now? That way everyone knows exactly when the turns are due, fewer people would miss turns.
archaeolept
January 20th, 2006, 01:31 AM
yah, I could do w/ 2 day fixed - works getting busy...
http://forum.shrapnelgames.com/images/smilies/happy.gif
Boron
January 20th, 2006, 08:17 PM
archaeolept said:
yah, I could do w/ 2 day fixed - works getting busy...
http://forum.shrapnelgames.com/images/smilies/happy.gif
Quit your job, live hedonistic http://forum.shrapnelgames.com/images/smilies/tongue.gif.
Seriously though i wouldn't mind playing fixed 48h host since i have RL-Trouble too atm.
Morkilus
January 20th, 2006, 09:13 PM
I will need a sub for any hosting that happens this Saturday, Sunday, and perhaps Monday morning... since I don't know when it hosts, I dont' know how many turns this may be. Please PM me using this board if you are interested; I will return the favor some day!
archaeolept
January 21st, 2006, 01:46 PM
the vile arachnophiles showed the true degeneracy of their magic-loving ways by slaughtering a distinguished visiting scholar. Luckily for the forces of decency, his family shall receive justice from the honest and pure ulmish race.
oh, and new turn http://forum.shrapnelgames.com/images/smilies/happy.gif
Morkilus
January 21st, 2006, 06:46 PM
So when does the game host? It doesn't say now.
archaeolept
January 21st, 2006, 06:47 PM
atm, just when everyone gets in their turns
Wish
January 22nd, 2006, 02:41 PM
that leaves alot of room for holding up the game
Cainehill
January 22nd, 2006, 05:44 PM
Wish_For_Blood_Slaves said:
that leaves alot of room for holding up the game
Edit: Ah - Ironhawk posted that he was away at the Sundance film festival until Monday, so it's openended now. Should be back to normal (hopefully fixed time) hosting then.
Gotta agree - open-ended hosting schedules suck. One person holds it up to the point that other players forget about it, eventually the game usually dies of inertia.
Thought we were just going to fixed hosting so everyone knew when the game would host?
(If it's because of Morkilus : while he didn't post here, he was on #dominions yesterday and I believe had arranged for someone to fill in for him.)
Ironhawk
January 23rd, 2006, 04:42 PM
Yeah I said that I would switch the game to QH just for this weekend while I was away. That way you got one extra turn in while I was gone but as you can see its held up until I return. I will be back tonight so dont fret - your turn is coming http://forum.shrapnelgames.com/images/smilies/happy.gif
archaeolept
January 23rd, 2006, 10:02 PM
huntsmen still hasn't taken his turn... i'm not sure what should be done about this...
Cainehill
January 23rd, 2006, 10:20 PM
As of now, it's only Ironhawk who hasn't gone, and he's back tonight.
archaeolept
January 23rd, 2006, 10:48 PM
oh my god, excellent.
Ironhawk
January 24th, 2006, 05:25 AM
New turn is up!
Additionally I have switched the game to 36hr quickhost. I did this so that people would have more than a full day to notice that the game was back on a timer. Whether or not I put it back to 24hr qh is still up in the air as we seem to be having some stales and other players are requesting more time. If you have an opinion on what the timing should be for this game, state it again and your reasoning.
WraithLord
January 24th, 2006, 06:59 AM
I think the timing should be 48h.
This is a good pace for the busy ppl among us.
Wish
January 24th, 2006, 04:38 PM
36 works for me. heck 24 worked for me.
Truper
January 25th, 2006, 03:27 PM
3 hours or so until Huntsman stales again...
I'd still prefer a 24 hour hosting schedule. I start losing interest when I can't remeber what is going on from turn to turn. I do understand, however, that most people have more of a life then I do http://forum.shrapnelgames.com/images/smilies/wink.gif
Cainehill
January 25th, 2006, 04:02 PM
Maybe we should take a census? I'm certainly okay with 24 (and the hosting schedule seems to make no difference on whether or not Huntsman stales), and would actually prefer 24 or 48 hour fixed to 36 (easier to know exactly when it hosts).
'course, this is not a democracy - host gets final word. http://forum.shrapnelgames.com/images/smilies/wink.gif
Huntsman
January 25th, 2006, 05:03 PM
Sorry guys. I'm just trying to hang in there without going AI because I'm pretty much toast now. I'm also trying to get my my Real Life back on track and that's taking all of my energy, both physical and mental. But I don't want to go AI so hurry up and finish me off, Pangaea!! http://forum.shrapnelgames.com/images/smilies/tongue.gif
New turn is up, btw
archaeolept
January 25th, 2006, 06:36 PM
24 is fine atm, but it is beginning to pile up, so i'd say move to 48 sometime soonish, though it doesn't have to be yet.
keep up the fight huntsman! http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
January 25th, 2006, 10:26 PM
Huntsman, now that it seems like all you have is your capital, can we switch back to 24hr? It seems like that is the majority (at least for the time being).
Huntsman
January 26th, 2006, 10:35 AM
Ironhawk said:
Huntsman, now that it seems like all you have is your capital, can we switch back to 24hr? It seems like that is the majority (at least for the time being).
Absolutely. I'm going out fighting so this is probably my last turn. http://forum.shrapnelgames.com/images/smilies/frown.gif
archaeolept
January 26th, 2006, 10:03 PM
7 hrs left just waiting on ironhawk...
edit: newt urn
quantum_mechani
January 28th, 2006, 12:04 AM
New Turn
And good game Huntsmen, you held me off very effectively for a while.
Oh, and btw, did someone receive an extra 20 nature gems they were not expecting? http://forum.shrapnelgames.com/images/smilies/wink.gif
archaeolept
January 28th, 2006, 04:55 PM
the server is most definitely down.
edit: server back up. thanks ironhawk!
edit2: down again - Sheap, who's server it is, may be doing some things.
edit3: connections are just being flaky - i'll try to connect, and the game will lock up. then i'll immediately try to connect again, and be able to
Ironhawk
January 28th, 2006, 07:22 PM
Sheap has told me that his network is a little flaky at the moment but that the server is up and running. His recommendation is that everyone play thier turns offline today to minimize exposure to the network oddities. So just log in, download your turn, and log out. Play your turn offline and then just connect back to the server and it will immediately upload.
Cainehill
January 28th, 2006, 11:08 PM
And so the game is reset for another 24 hours, when the only player left to go is down to one province and expects to die soon anyway????
archaeolept
January 28th, 2006, 11:13 PM
nah ironhawk said he'd force it - he's just a few minutes late doing so atm
he had to restart it due to the connectivity problems; and so the timer was reset... Really we're just waiting for him to remember - hopefully he doesn't have a hot date http://forum.shrapnelgames.com/images/smilies/tongue.gif
Huntsman
January 29th, 2006, 08:09 PM
quantum_mechani said:
New Turn
And good game Huntsmen, you held me off very effectively for a while.
Thanks. I was hoping to do more damage but getting laid off in RL just after our war started sorta made me lose focus. http://forum.shrapnelgames.com/images/smilies/frown.gif I'll getcha next time! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Ironhawk
January 29th, 2006, 10:54 PM
You did all right, everything considered Huntsman http://forum.shrapnelgames.com/images/smilies/happy.gif Good playing with you!
Morkilus
January 30th, 2006, 01:53 PM
(might as well copy what I did in Frechdachs...)
I will be out of town from Thursday morning (GMT-7) to Sunday afternoon. This means I will need a sub for this game. Any takers? I don't require uber-skillz, simply PM me and I will give approximate instructions. I hope to return the favor someday. Any of the defeated players want a chance for revenge? (not against me...)
Edit: Found a sub! Yay! http://forum.shrapnelgames.com/images/smilies/biggrin.gif http://forum.shrapnelgames.com/images/smilies/biggrin.gif
archaeolept
January 31st, 2006, 02:25 PM
heh, while it is entertaining defending against an axis of evil ;p I can't actually do it on my current work schedule - for this turn upcoming i'll need hosting changed to 48 hrs for a turn. then it can go back to 24, until next week...
I was able to get in this turn before i went to work, but it was a very close thing...
thanks
Ironhawk
January 31st, 2006, 04:54 PM
Understandable. I know how time requirements shoot up during big wars. The turn is about to generate - I'll switch it to 48hr once it does.
archaeolept
January 31st, 2006, 04:56 PM
thanks http://forum.shrapnelgames.com/images/smilies/happy.gif
and death to the unbelievers!!
Wish
January 31st, 2006, 10:20 PM
wait, who is in this "axis of evil"
I imagine you place pan there, but who else? Iran, Korea?
Cainehill
January 31st, 2006, 10:34 PM
Wish_For_Blood_Slaves said:
wait, who is in this "axis of evil"
I imagine you place pan there, but who else? Iran, Korea?
No, George Bush and Martha Stewart! http://forum.shrapnelgames.com/images/smilies/wink.gif
Ironhawk
January 31st, 2006, 11:56 PM
lol
Cainehill
February 1st, 2006, 01:10 AM
And we're on 48 hour hosting for the moment, right?
Wish
February 1st, 2006, 03:12 AM
according to god's eye - yes 48 hours
Truper
February 1st, 2006, 01:42 PM
I'm a proud member of the Axis of Evil. (About to get squished for it, though).
archaeolept
February 1st, 2006, 03:24 PM
lol, that seems unlikely, as i don't have anything that can deal w/ pangaia http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
February 1st, 2006, 03:55 PM
So, it looks like the great war has broken out. Place your bets, ladies and gentlemen. Fate of the new world is riding on it. Can ulmish steel overcome pangean tree huggery??
archaeolept
February 1st, 2006, 05:19 PM
uh, ulmish steel is useless. Any victories i get won't be due to the steel http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
February 1st, 2006, 06:05 PM
Do your soldiers know this, arch? No wonder ulmish morale is so low http://forum.shrapnelgames.com/images/smilies/wink.gif
Ironhawk
February 3rd, 2006, 11:13 PM
This 48hr schedule is breaking my back. When can we go back to 24?
Cainehill
February 3rd, 2006, 11:25 PM
I'd be happy to. Eh, I think Arch needed 48, but not for the weekend?
RonD
February 3rd, 2006, 11:49 PM
Speaking as the sub, and with 2 of my own games to attend to, I'd prefer it stay at 48 until Morkilus returns.
archaeolept
February 4th, 2006, 12:59 AM
excellent. w/ a broken back ironhawk will be summoning fewer skellies...
I need 48. its not realistic at all to have a 24 hr schedule w/ a huge war against the gruesome triad
Cainehill
February 4th, 2006, 01:42 AM
But WTF didn't the turn run today? It was down to 4 hours when I went out, only one nation left to take its turn, and now, it's going to be a 72 hour turn when we were already at 48???
I got not problem with 48 - I do think that's much more reasonable at this stage of the game. But I do have a problem with 48 hours becoming 72, 72 becoming 96 - it's BS imo.
archaeolept
February 4th, 2006, 02:21 AM
i just checked - it says 17 hrs till hosting... which sounds right. I'll try and get my turn in tonight, or early tomorrow morning at worst.
edit: new turn; hosting time is approx 12:30am mst
Ironhawk
February 8th, 2006, 05:06 PM
Since it seems that people just wait for the end of the turn timer before doing thier turns (regardless of what the timer is actually set at) I would like to take a vote on moving Artifacts back to 24hr.
/threads/images/Graemlins/icon47.gif I vote yes for 24hrs.
Wish
February 8th, 2006, 07:30 PM
I am ok with 24 hours
Truper
February 8th, 2006, 07:34 PM
I'll abstain. Whatever I do in the game no longer really matters, so how often I play it doesn't either.
Cainehill
February 9th, 2006, 12:21 AM
I can do 24 hours. _If_ 24 hours, I do want it fixed hosting though.
archaeolept
February 9th, 2006, 12:50 AM
sure, i'll go AI then
It seems that quantum needs 4 allies in order to take me down - those are the odds he likes certainly http://forum.shrapnelgames.com/images/smilies/laugh.gif
due to the micromanagement involved in so many wars, i can barely deal w/ 48 hrs... For instance, this evening i'm in no shape to figure anything out...
Ironhawk
February 9th, 2006, 06:58 AM
There is no need for ultimatums. Clearly you are voting for 48hrs then.
Morkilus
February 9th, 2006, 07:11 AM
I have to vote for 48 in order to let Arch get his turn in; it would be uninteresting without proper thinking. I would want extra time if I were in the same position.
Cainehill
February 9th, 2006, 08:22 AM
I'll vote 48 hours also.
archaeolept
February 9th, 2006, 11:14 AM
sure there's a need for ultimatums. I'm fighting a five front war, and barely have enough time to get a turn in at the present schedule. 24 hrs is not an acceptible option for me at all, as you should clearly know. The results of a "vote" are irrelevant.
Ironhawk
February 9th, 2006, 04:57 PM
Well, since I know that QM favors 48hrs as well it would seem that the consensus favors you anyway (4-2). 48hrs it is!
Morkilus
February 14th, 2006, 03:46 AM
Let it be known that the necrophagic, zombie-loving, vestal virgin-wasting pile of festering maggots-smelling nation of Ermor has backstabbed me. And I am shocked beyond words. Except for these.
- Hakitursar of Jotunheim
Ironhawk
February 14th, 2006, 04:25 AM
Did he actually backstab you? Like you had a NAP and he broke it without warning?
Cainehill
February 14th, 2006, 11:22 AM
Nope. Didn't have a NAP. Saturday on IRC there was talk of a NAP, I simply said that Ermor was very peaceful, but never agreed to NAP.
Edit : Only formal NAP I have had all game is a 5 turn one with C'Tis, having had less formal friendly arrangements with other such nations as Man. Never an arrangement with Mictlan or Jotuns, nor with the nations I've not yet even met such as Abysia and Vanheim.
Then there's under-the-table dealings, such as taking bribes not to attack a specific third party nation for "a turn or two". http://forum.shrapnelgames.com/images/smilies/happy.gif
archaeolept
February 14th, 2006, 11:27 AM
morkilus just seems to be shocked that somone would presume to do to him exactly what he did to me http://forum.shrapnelgames.com/images/smilies/happy.gif
Morkilus
February 14th, 2006, 02:43 PM
Morkilus is not shocked (we did not in fact have a pact). Hakitursar is shocked and angry, and shall soon be visiting the front lines of the total war between us. Nimmu (or whatever he calls himself) shall be humbled once and for all. You may win deathmatches aplenty, but the weight of thousands of Jotun feet shall crush you.
-Hakitursar of Jotunheim
Cainehill
February 14th, 2006, 03:45 PM
Madness! The name is Madness! And I look forward to finally having something to fight that is not merely trampled underfoot like weeds beneath the mechanical thresher.
Madness of Ermor, worshiped by all the undead virgin vestals!
shovah
February 14th, 2006, 04:09 PM
immortal free etherals rock! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Tom_Scudder
February 14th, 2006, 05:01 PM
The best part is that if you conquer Ermor, you get the vestals.
shovah
February 14th, 2006, 05:12 PM
aslong as you have the right mages
archaeolept
February 16th, 2006, 02:59 AM
urn of newts
Ironhawk
February 16th, 2006, 04:02 AM
eye of spider!
archaeolept
February 16th, 2006, 05:24 PM
victory in defense of the motherland!
The degenerate worshippers of the false vannish god, drunk w/ their own debauchery, were vanquished at the castle of stalingradolore. The brave vine ogre defenders valiantly gave their all against the massed van hordes. All will be awarded the Order of Merit of the Worker's Paradise.
Rathar
February 16th, 2006, 05:32 PM
Yeah, I was pretty sure that when I went to war I would get annihilated.. Ahh well, that's pretty much it for me methinks..
Clearly more than a few things I am missing/not thinking of in dom 2.
Wish I'd found some sages in this game..
Rathar
archaeolept
February 16th, 2006, 05:48 PM
its tough - really, there are so many tricks, so many ways to hit someone. Your invasion force was very scary, and forced me to retreat until the moment of my choosing...
Morkilus
February 16th, 2006, 05:50 PM
I had two libraries and I don't think they did me much good... I think vine ogres are more important than sages. I did have three sages stem off a Wolf Drop, though, so they aren't completely useless...
Wish
February 16th, 2006, 08:45 PM
I haven't checked, but I imagine man is out of the game now too? maybe nextturn if Iron left me that sole province full of militia
Ironhawk
February 17th, 2006, 12:48 AM
archaeolept said:
its tough - really, there are so many tricks, so many ways to hit someone. Your invasion force was very scary, and forced me to retreat until the moment of my choosing...
Yeah this is the truth. Since there are so many variables you cant always count on winning any given battle. Best advice is to never put all your eggs in one basket and always have a trick up your sleeve. I pulled a pair of tricks on Man this turn he's probably not happy about, for example http://forum.shrapnelgames.com/images/smilies/happy.gif
Ironhawk
February 17th, 2006, 12:50 AM
Wish_For_Blood_Slaves said:
I haven't checked, but I imagine man is out of the game now too? maybe nextturn if Iron left me that sole province full of militia
You have only your capital, which is seiged, wish. I arrow fended your archer horde at the one castle and then pulled a last minute switcheroo and spammed air elementals instead of using an SC at the other.
Cainehill
February 20th, 2006, 02:02 AM
Is it just my imagination, or has this game also been stalled for some unannounced reason? If people are going to bloody stale without saying anything, they'll stale again - just let them stale, and mark them as not welcome in future games if they continue to do so.
archaeolept
February 20th, 2006, 02:30 AM
just a temp delay - only QM left (i believe van is out), and ironhawk will host it.
Ironhawk
February 20th, 2006, 03:05 AM
Sorry bout that caine. A lot of these conversations are happening in IRC. One player or another will just ask for an hour to two extra and I grant it. If you want me to be stricter about enforcing the time limit thats not a problem, just let me know.
archaeolept
February 20th, 2006, 03:14 AM
heh van's actually taking his turn - though an hour after it should have hosted http://forum.shrapnelgames.com/images/smilies/happy.gif
Rathar
February 20th, 2006, 03:52 AM
Van is still in, just had a heck of a weekend with no time to do a turn, sorry.
Rathar
quantum_mechani
February 20th, 2006, 04:47 AM
Sorry for the late host- my fault folks. Though I'm glad it let Van get his turn in. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Rathar
February 24th, 2006, 08:45 PM
Aieee the end, it draws sooo near! Sadly I learned but little and the little which I learned amounts to "play more MP games" Oh and "You make nice armies, learn how to keep them alive!"
Thanks for the fun!
Rathar
archaeolept
February 24th, 2006, 09:14 PM
yah good game rathar - you did get some imposing armies going
now, if you had only allied against the evil jots... http://forum.shrapnelgames.com/images/smilies/laugh.gif
Ironhawk
February 25th, 2006, 06:50 PM
GG Rath. Believe it or not you did quite well. To survive this long among some really dangerous players is a testament http://forum.shrapnelgames.com/images/smilies/happy.gif
archaeolept
February 26th, 2006, 12:54 AM
I'm still recovering from a being sick, and just feel too wiped out to get this turn done tonight so I've asked ironhawk to extend the deadline - turn is to host tomorrow noon PST. Hope this doesn't inconvenience anyone...
Ironhawk
February 26th, 2006, 12:59 AM
Everyone remind me to reset the timer after noon tomorrow!!!! Seriously!
archaeolept
February 26th, 2006, 05:55 PM
ok ironhawk please set hosting back to 48 hrs... seriously http://forum.shrapnelgames.com/images/smilies/wink.gif
there is much traditional ulmish dancing in the streets by all the followers of the true faith as reports filter in that the cowardly and unnatural lamia army group north has fled... one look at the indominitible courage in our brave infantry's eyes, and they lost all will to fight.
Ironhawk
February 26th, 2006, 06:51 PM
Timer has been reset. While we are reseting things: Is there any particular time that people want the turn deadline to be? Right now its just going to be around 1pm PT.
archaeolept
February 26th, 2006, 07:48 PM
1 pm pt what day? ;p
edit - I guess, if you could be more explicit as to what you are doing... 48 hr QH from now would be early afternoon tuesday, so clearly you're considering some different hosting schedule... ?
Ironhawk
February 27th, 2006, 04:51 AM
Im not doing anything really, I was just asking if people had an opinion on when they wanted the turn to generate. Since the turns usually run out to the 48hr limit we can sort of pick and choose the time that that will be. Like if I were to reboot the server at midnight then turns would probably happen around midnight every other day.
OG_Gleep
March 4th, 2006, 12:24 AM
All hail the new King of Abysia. Holds out ring to be kissed"
I will be subbing in for Tuper for a while (not sure how long yet). I will honor any deal that Tuper had made, that doesn't involve handing over all Abysian gold every month.
Rathar
March 4th, 2006, 07:51 AM
Was fun to play with you all! Learned a lot!
Very cool scenario you made for us, thanks Ironhawk!
Looking forward to the next game.
Rathar
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