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View Full Version : modding command #castledef working ?


Horst F. JENS
January 25th, 2006, 05:43 PM
Hi experts,
please help me while waiting for dominions3:
Does anyone know how the mod command "#castledef." actually works ? all i manage is to have the castledef-icon on my units description and whenever i right-click on it the description says:

"Castle Defense Bonus (1000).
The unit is very efficient at defending castles." http://forum.shrapnelgames.com/images/smilies/tongue.gif

Is it possible to mod a slightly less effective castle defense, like 1, 2 or 5 ?
how ?
greetings,
/Horst

Saber Cherry
January 27th, 2006, 12:30 AM
The docs say:
<font class="small">Code:</font><hr /><pre>#castledef &lt;amount&gt;</pre><hr />

If something like this:
<font class="small">Code:</font><hr /><pre>#castledef 5</pre><hr />
does not work properly, then you ought to mention it in the bug thread...

Horst F. JENS
January 27th, 2006, 10:21 AM
It does not work. I will re-post in the bug thread.