View Full Version : RAND2 - full, everyone send me an email
Ygorl
February 26th, 2006, 05:18 AM
I'm going to be getting this game started. First, for any newcomers, here are the rules (courtesy of Panther, but modified a bit):
1. All nations will be randomly assigned. No one knows which player belongs to which nation. I am shooting for 17 players here.
2. No diplomacy of any kind. No in-game messages. No transferring of artifacts or gems or gold to any player. No external email allowed. I know this last item is impossible to truly enforce, so we would have to rely on the honor system here.
3. Name your deity after your nation (e.g "Jotunheim")
As for parameters:
indies 6
hard research
no renaming
Mods:
CB pretender mod (and *ONLY* the pretender mod) http://www.dominions-2.org/downloads/concept5separated.zip
Turin's hero mod http://www.shrapnelcommunity.com/threads/download.php?Number=358700
graphs on
victory points equal to n/2 + 1 to win
anything not mentioned is as default
People might hate the idea of no mods; but, while I really like the idea of the CB mod, and think it's made a lot of good moves, I've yet to play a modded game where some unforseen trick or other didn't lead to a major imbalance. Sure, the base game has its imbalances too, but at least everyone's familiar with them. Besides, if Caelum starts getting too big (watch the score graphs!), attack Caelum. I am slightly negotiable on this, but I'd prefer to stick with it. I'd be pretty happy to throw in just Turin's hero mod, actually...
map will be Orania, with Panther's pre-set starting locations. This is good motivation for me to make a 17-player toroidal map, but not for this game.
The game will be TCP/IP, hosted by me. I'll manage anonymity by virtue of a little script I wrote to automatically assign the nations and email them out to the players. The other main drawbacks of TCP/IP games (that I know of) are lack of notification when things host and potential for file corruption to derail the game. The former will be handled by an email that goes out to everyone who wants it upon each hosting. The latter will (hopefully!) be solved by backups that happen each turn.
So... Who's interested?
Players:
(if you don't have an asterisk by your name, send me your email address over PM or to dig4fire at cox. (net) I will need it for the nation-choosing script. Also, if you don't want to receive turn updates over email, this would be a good time to indicate it)
*Ygorl - R'lyeh
*extramedium - Arcoscephale
*Folket - Ulm
*Jurri - Man
*WraithLord - Pangaea
*PashaDawg - Pythium
*Peacekeeper
*Tyrant - Marignon
*Shmonk - Ermor
*castigated - T'ien Ch'i
*Grizannor - Machaka
*iljah - Mictlan
*DaMilano
*shovah - Abysia
*The_Tauren13 - Caelum
*Dongwook - C'tis
*Cainehill - Vanheim
17 email addresses means a game. Nation assignments have been sent. Let me know if you decide you don't want to play, but don't tell me which nation you got!
Folket
February 26th, 2006, 08:29 AM
I would like to join. No diplomacy seems like my stuff.
Jurri
February 26th, 2006, 08:30 AM
I'm in!
Any comment on undead themes? There seems to be something of a trend against using them. I don't mind them myself, but their strengths are enhanced in no-diplo.
What sort of schedule? Without diplomacy turns are very fast to do until the micromanagement grind hits.
Folket
February 26th, 2006, 08:47 AM
I think we should allow undead themes.
Ygorl
February 26th, 2006, 02:40 PM
I think they should be fair game as well. Just, if you get Ermor, and choose Ashen Empire, be prepared for everyone around to mass priests and hit you early. Vice-versa, if you start near AE Ermor, you'd better build a lot of priests and hit them early.
The different nations unquestionably have different strengths at different times in the game; successful players will take advantage of their own strong times and abilities, and work to prevent others from doing the same.
WraithLord
February 26th, 2006, 03:34 PM
I'm in.
I recommend in favor of the latest CB mod. IMO it fixes a lot of issues. But I'm also fine with no mods.
I'm also in favor of not banning any nation and/or strategy. Since there are score graphs dominion killing nations will be probably jumped, balancing their advantage.
Jurri
February 26th, 2006, 04:07 PM
Well, in all of the no-diplos (all two of them http://forum.shrapnelgames.com/images/smilies/wink.gif) I've played Ashen Empire Ermor wasn't jumped. (And indeed, it's usually recommended to cooperate with others to take them down, which is not as easily accomplished without communication.)
But, yes, I'm in favor of not banning anything too, upon reflection. Unmodded anything-goes sounds very fun indeed!
As for the map, I think wraparound is essential. Anyone know if there are other wraparounds available besides Orania and World map that accomodate a large number of players? (If we fall short there's Inland, any others?)
shovah
February 26th, 2006, 07:57 PM
im in, even though im in 2 games already. no diplomacy seems like my thing since i suck at it and my large number of games shouldnt be a problem because i have too much spare time. cb or not im happy either way
PashaDawg
February 26th, 2006, 11:05 PM
I'm in!!
Peacekeeper
February 26th, 2006, 11:21 PM
Id like to participate too. Havnt tried a no diplomacy game, sounds like fun.
I must say Im in favor of the CB mods, but thats because Im still rather new and have probably played more games with the mods than without.
Tyrant
February 26th, 2006, 11:25 PM
Sign me up please!
Shmonk
February 26th, 2006, 11:28 PM
Oh heck, I guess I'll give it go, 3 games shouldn't be too many to be in. http://forum.shrapnelgames.com/images/smilies/wink.gif
castigated
February 26th, 2006, 11:56 PM
i am definitely down.
Grizannor
February 27th, 2006, 04:30 AM
I'd like to participate too.
iljah
February 27th, 2006, 10:53 AM
Count me in!
DaMilano
February 27th, 2006, 11:38 AM
I'd like to join.
RonD
February 27th, 2006, 12:06 PM
Guess I'd better get off the fence.
I'll join, too.
Though being in a game with Pasha and Jurri without the Pasha/Jurri trash talk is only 0.001% as much fun http://forum.shrapnelgames.com/images/smilies/wink.gif
The_Tauren13
February 27th, 2006, 12:35 PM
I'm in.
RonD
February 27th, 2006, 12:46 PM
and btw - I would vote in favor of at least the Turin heroes and Zen pretender mods
The_Tauren13
February 27th, 2006, 01:07 PM
I'm in favor of mods, as always.
Cainehill
February 27th, 2006, 03:49 PM
Not sure I'll be in, but I'm with RonD - I can see avoiding the full CB mod, but the hero & pretender mods are pretty straightforward and unadulterated goodness, imo. Just makes for more variety of pretenders, and heroes that you're glad to get, without all the ... "unintended consequences" of changing troops, spells, magic items, etc.
Ygorl
February 27th, 2006, 04:18 PM
I agree, Cainehill and RonD. Those mods are in. The game is full, but I need everyone to get me their email address before we can start. Cainehill, if you are interested, it wouldn't surprise me if at least one person fails to do so in the next day or two, in which case it would be great to have you join. Interested?
As for what remains to be determined... Anyone have a feeling about maps? We need a 17-player wraparound map, preferably not Orania. Also, I was thinking a 24-hour quickhost to start, moving to 48-hour as soon as someone requests it. Things should move quickly (get it?) with quickhost, since without diplomacy clogging things there's no reason not to upload your turn as soon as you can.
Peacekeeper
February 27th, 2006, 08:36 PM
my email address is in my profile.
castigated
February 28th, 2006, 04:10 AM
i don't know about you guys, but i'm excited http://forum.shrapnelgames.com/images/smilies/laugh.gif
OG_Gleep
February 28th, 2006, 08:37 AM
Just curious, what is the draw to no diplomacy? I have to say, for me, its the best aspect of MP.
The Panther
February 28th, 2006, 09:46 AM
OG_Gleep said:
Just curious, what is the draw to no diplomacy? I have to say, for me, its the best aspect of MP.
Only because it is different than usual. People crave variety in general...
It might be easier for all of you if I were to randomly assign the nations, get all pretenders from the players, and then collect the first turns. I can then also check for pretender passwords and naming convention for all nations. After the first turn, I can send everything to the host for him to migrate over to the server.
Oh, and by the way, the single biggest thing I always hated about a server is the Quick Host option when the hosting times frequently change (always forward, never back).
The Panther
February 28th, 2006, 09:54 AM
Ygorl said:
Anyone have a feeling about maps? We need a 17-player wraparound map, preferably not Orania.
As far as I know, there are only two maps of sufficient size:
Orania
Neo-Pangaea (only half wraparound)
RonD
February 28th, 2006, 10:26 AM
Neopangea has a balance problem for 17 nations - there are way too many water provinces, compared to land provinces.
The Panther
February 28th, 2006, 09:50 PM
Which is why there is truly only ONE map that can have a decent chance at a balanced start with 17 players. Like Inland, Orania is overplayed for a very good reason...
I still have the modded map where there are 17 balanced starts and 17 extra balanced VP provinces on Orania if you want that.
Shmonk
March 1st, 2006, 02:28 PM
PM sent with my email.
I'm for Panther's balanced starting positions map as the map to use. NeoPangaea is unbalanced, favoring water nations more.
Too bad someone can't make a mod to replace a nation like Ermor with a 3rd water nation, like Oceania, making this map playable with 17 races (3 being water). I know, Oceania is a replacement for Atlantis, but could be interesting to have 3 water nations in an MP game.
WraithLord
March 1st, 2006, 02:49 PM
Sent PM with my email, izaqyos@gmail.com.
Folket
March 1st, 2006, 03:42 PM
More intresting would be a all water nations game.
castigated
March 1st, 2006, 05:23 PM
i think due to the server problems, ygorl hasn't been on in a while, because his list seems to be terribly out of date http://forum.shrapnelgames.com/images/smilies/wink.gif
hopefully things get moving pretty soon ^_^
Ygorl
March 1st, 2006, 07:27 PM
Yeah, I was unable to see shrapnelcommunity.com for about the last day and a half.
I'll update everything when I get home tonight, and if I have all the emails I will at least run the nation-assignment script.
Looks like we might be stuck with Orania, unfortunately. Nobody knows of another option?
Ygorl
March 2nd, 2006, 03:14 AM
So the game is full. Panther, if you'd be so good (and I know you are!) as to send me the Orania.map file with nice starts, I'd be indebted. We'll use that, since there doesn't seem to be another appropriate map.
Everyone should have received nation assigments by now... Let me know if you didn't, and I'll get someone else to look into it... http://forum.shrapnelgames.com/images/smilies/happy.gif
Lotta Finns in this game... I'm worried!
The email has the details of where the server lives, but it's not up yet. This is a ploy on my part to let everyone spend some time making a pretender without the temptation of uploading a bad one (probably not a big deal?) or starting the game (somewhat of a big deal). Remember to enable the mods before making your god, and name the pretender the same thing as your nation. I'll probably put up the server tomorrow (pending receipt of the .map file from Panther) and we'll be off!
Thanks, everyone, for playing.
Peacekeeper
March 2nd, 2006, 03:33 AM
the community has had a upsurge of canadians lately. I feel the hockey teams need for revenge on all other nations!
good luck everyone, hope you enjoy your nations.
shovah
March 2nd, 2006, 05:30 AM
i dont have a nation http://forum.shrapnelgames.com/images/smilies/frown.gif
Peacekeeper
March 2nd, 2006, 05:34 AM
*Ygorl
*extramedium (not a forum member, but he sent me an ICQ saying he wanted to play in this game)
*Folket
*Jurri
*WraithLord
*PashaDawg
*Peacekeeper
*Tyrant
*Shmonk
*castigated
*Grizannor
*iljah
*DaMilano
*RonD
*The_Tauren13
*Dongwook (another shrapnelcommunity non-member)
*Cainehill
You didn't PM Ygorl with your email address did you?
WraithLord
March 2nd, 2006, 11:00 AM
Got my assignment.
How much time do I have for trials before I upload my pretender (of nation ****) ?
Ygorl
March 2nd, 2006, 12:08 PM
Yeah, shovah, you never sent me your email address. Sorry... I know you're in other games, though, so I don't feel too bad... http://forum.shrapnelgames.com/images/smilies/happy.gif
WraithLord, I believe (but am not certain) that I will put up the server today. Don't spend a week on it or anything, but don't feel pressured to upload immediately.
Same goes for everyone. Just don't announce when you've uploaded, because it would be a clue to your identity. Upload in silent anonymity, and wait for the game to start (email notifications will go out, when it does and each turn thereafter).
shovah
March 2nd, 2006, 01:11 PM
oops, forgot to pm http://forum.shrapnelgames.com/images/smilies/tongue.gif
RonD
March 3rd, 2006, 01:17 PM
I decided that I've got enough games even without Rand2, so shovah will replace me. I have sent him the nation identity - now its his job to send his email address to Ygorl.
Ygorl
March 3rd, 2006, 05:35 PM
Sounds good. I'll send him the info about the server.
shovah
March 3rd, 2006, 06:54 PM
i never got nation identity
Ygorl
March 3rd, 2006, 07:59 PM
Maybe you should speak with RonD about it?
shovah
March 3rd, 2006, 08:27 PM
already pm'ed him (dont worry i wont discuss it here)
shovah
March 5th, 2006, 01:55 PM
ok i think the game is full so shall we start
Ygorl
March 5th, 2006, 05:02 PM
The server was down briefly with a broken pipe. This supposedly happens when someone disconnects from the server badly, either because the client crashed or because it was closed with the X in the corner of the window rather than with End Game or one of the Quit options. I don't know if this happened or if it was some other network error, but please make sure that you log out gently.
Sorry if the downtime caused anybody any problems.
PashaDawg
March 5th, 2006, 07:07 PM
Yeeehaw!!! Let's ride this horsey 'til the hogs eat their grits!
Ygorl
March 5th, 2006, 09:25 PM
The server has been up and down (but mostly up) all day. I am nearly done with making it invincible, but not quite. It may skip out a few more times before it's really solid.
Anyway, it's generally up, and won't host until everyone takes their first turn or 24 hours after it's really solidly up.
Thanks for everyone's patience... This is the first time I've hosted a large game, and everything needs to be a bit more fault-tolerant than I'm used to. Cheers!
Ygorl
March 7th, 2006, 03:49 PM
One pretender file got messed up - probably my fault. The game is down (again! I am sorry! I am sorry!) but hopefully I will be able to fix the problem and restart the game. People will have to re-play their first turns, but that's not too painful I think. Thanks again to everyone for incredible patience. This has been very educational for me (and in the future, things will go much more smoothly).
Cheers!
PashaDawg
March 7th, 2006, 09:30 PM
Thank you, Ygorl, for your efforts. I am sure everything will be great after the kinks are ironed out.
Pasha
WraithLord
March 8th, 2006, 05:48 PM
Ygorl, could you please extend the hosting on the weekend because I will not be able to play this saturday (11/03). TIA.
shovah
March 8th, 2006, 05:53 PM
this hard research is going to be a real pain for some people
Shmonk
March 9th, 2006, 12:01 AM
Hmm... is turn 1 starting over again? Or are we on to turn 2 yet?
Ygorl
March 9th, 2006, 02:23 AM
I'm still trying to understand and fix a very bizarre... Um, bizarre thing.
I'd tell you about it, but I'd have to mindwipe you.
I am cautiously optimistic, though, that it's about to be resolved (pending something happening which should happen today or tomorrow).
Unfortunately, we'll be back to turn 1. Still, if you're going to have to redo any turn at all, turn 1 isn't a bad choice (and, thanks to my nifty automated backups, you don't have to re-upload pretenders...)
WraithLord, what's the difference between WraithLord and Izaqyos? And, don't worry, I will slow down the hosting for the weekend (I will set it to 48-hour quickhost on Friday).
Peacekeeper
March 9th, 2006, 02:29 AM
Make sure you delete your previous RAND2 game folder though or you will see the last(or first if you didn't delete it before turn1 v2.0) turn 1.
Someone wanna help me with understanding this version of Orania. Are the special sites still in the provinces they would be?
Ygorl
March 9th, 2006, 03:58 AM
Nope. It's a naked map. Nothing is fixed except the starting points (and even those aren't assigned to specific nations).
WraithLord
March 9th, 2006, 07:09 AM
Ygorl said:
WraithLord, what's the difference between WraithLord and Izaqyos? And, don't worry, I will slow down the hosting for the weekend (I will set it to 48-hour quickhost on Friday).
A Somewhat more thematic alias http://forum.shrapnelgames.com/images/smilies/happy.gif
Jurri
March 9th, 2006, 06:29 PM
Eh? I haven't noticed you playing Ermor any more than is usual... I for one will never get used to the change unless you start http://forum.shrapnelgames.com/images/smilies/stupid.gif
Won't we all see what nation Wraithlord is playing if the hosting time is extended? I mean, wouldn't the last to play be him? That's why such requests oughta be relayed via Alneyan or some other kind-hearted fool http://forum.shrapnelgames.com/images/smilies/heart.gif Only, that wouldn't do any good if there are any other games that the cause for extension is in. And, if there are none deductions can be made from that... Sheesh, I'm going to get a headache if I think this trough...
Anyway, one option to avoid the possible problem would be taking the server down for 24 hours at some point. That's probably too much, though. (Of course, if I should happen to find out what nation Izaqyos is, I doubt I can resist the temptation!)
Indeed, thinking about it, won't posting to this thread make it possible to correlate nations and people? I mean, if one assumes that you will take your turn and post to the forum at nearly the same time, you could in theory observe a co-incidence of such events and draw conclusions.
Of course, the odds for observing such an event should be rather low unless you in fact are paying attention to the matter, and chances are everybody has something better to do with their time http://forum.shrapnelgames.com/images/smilies/happy.gif /threads/images/Graemlins/icon10.gif
Yeah, I've got a fever and it shows...
castigated
March 9th, 2006, 06:45 PM
so for the person who spends all their time drawing graphs, correlating the posting time and which nations have been played at a given time, said person will be awarded with a hunch about who a given nation is.
from there....uhh, i have no idea. i mean, if they tell anyone about their suspicion, we'll all yell at them, so they'll keep it to themselves. it's not like they'll be able to do diplomacy, because if someone pm'ed me and said "hey, i think you're this nation. if so, can we have an NAP?", i would be like "you're an idiot, shove off!"
i really don't see this being an issue.
Cainehill
March 9th, 2006, 07:38 PM
Still, it's a very good reason for why the previous anonymous / rand game was hosted via email - not only does it keep you from guessing who your friends might be, it keeps you from figuring out a nation is someone you despise and want to cause hate and discontent to.
Even without any PMs or diplo, figuring out who a player is can give some definate advantages if you know something about their play style : whether they rush aggressively, or if they're more likely to leave other nations alone while independents are still available, etc, etc.
Ygorl
March 9th, 2006, 10:03 PM
I don't think it will be a big deal. Nobody knows exactly what times WraithLord will be unavailable, if he'll take his turn before or after he's unavailable, if anyone else will be likewise delayed on Saturday (intentionally or otherwise)... So, like castigated said, with a lot of work you might be able to get a little bit of a suspicion about which nation Izaqyos is playing. But, if you've got that much free time to dedicate to meta-Dominions, why aren't you volunteering to take Arralen's spot in the Council of Wyrms game?
On the other hand, I can imagine situations when someone's delay request might be a bit more revealing. So, if you have requests, please make them as vaguely as possible, or else make them through a kind-hearted third party. Even so, some of the duty is on us as players to not try to figure out who the other people are. Just as I wouldn't try to log in to other people's accounts in the hope that they didn't password-protect them, I wouldn't try to think about who played at what times relative to where players lived or whether or not they had said that they'd be available... While it might give me some slight advantage, it's neither in the spirit of this game nor worth the time/energy it would take.
shovah
March 10th, 2006, 05:22 AM
I have a huge amount of free time (and have volunteered for arralens spot) but really couldnt be bothered sluething so...
Alneyan
March 10th, 2006, 09:42 AM
Jurri said:
That's why such requests oughta be relayed via Alneyan or some other kind-hearted fool http://forum.shrapnelgames.com/images/smilies/heart.gif
Somehow, I have a hunch someone is going to end up with a lot of stale turns next game I host. Them Fins!
shovah
March 16th, 2006, 12:59 PM
i a;ready hate no diplomacy http://forum.shrapnelgames.com/images/smilies/frown.gif
Peacekeeper
March 19th, 2006, 05:06 AM
Is sending messages in-game just to talk to each other completely unallowed? I mean if it doesnt have anything to do with working together. Something along the lines of telling someone who attacks you to go to hell?
castigated
March 19th, 2006, 05:08 AM
i am pretty sure that would be fine. as long as it isn't "go to hell, i'll fight you in a few turns", but i'm quite sure that's not what you meant.
are the emails every time it hosts annoying anyone else?
PashaDawg
March 19th, 2006, 10:31 AM
My recollection in the original RAND game was that no in-game messages were allowed. So, I assume the same is true in RAND2.
Pasha
shovah
March 19th, 2006, 11:46 AM
castigated said:
i am pretty sure that would be fine. as long as it isn't "go to hell, i'll fight you in a few turns", but i'm quite sure that's not what you meant.
are the emails every time it hosts annoying anyone else?
my spam filter must be eating them so im happy, and i think we should be allowed messages with no diplomatic meaning (ie: im gona kill everyone)
PashaDawg
March 19th, 2006, 11:48 AM
I like the host emails.
Cainehill
March 19th, 2006, 12:27 PM
Um - better to have no messages, as per the original game. Yes, you think it might be fun, but #1, people can tell who someone is by the way they say "go to hell, etc", and #2, first it's "go to hell", then it's other things.
Finally, as it said from day one in the first message about the nature of the game : "2. No diplomacy of any kind. No in-game messages. No transferring of artifacts or gems or gold to any player. No external email allowed. I know this last item is impossible to truly enforce, so we would have to rely on the honor system here."
Shmonk
March 19th, 2006, 01:04 PM
I agree, no in-game messages at all, as originally stated.
The_Tauren13
March 19th, 2006, 01:34 PM
Absolutely NO in-game messages.
Hosting emails are VERY usefull for PBEM players like me.
I dislike playing TCP/IP without them.
Ygorl
March 19th, 2006, 03:27 PM
Yup, no in-game messages period. No out-of-game messages, either, if they have anything to do with the game itself.
This game should feel just like single-player, except with thinking opponents and the pleasure of knowing that when you're ________ing someone's _________, there's actually someone squirming on the other end of the line. http://forum.shrapnelgames.com/images/smilies/happy.gif
Castigated, I'll take you off the list. If anyone else doesn't want to receive notifications, just let me know.
Cheers!
WraithLord
March 19th, 2006, 04:38 PM
Jurri said:
Eh? I haven't noticed you playing Ermor any more than is usual... I for one will never get used to the change unless you start http://forum.shrapnelgames.com/images/smilies/stupid.gif
Sorry, but I'm attempting to lead Pythium to the same horrible fate that Ermor had suffered (both in dominions lore and in the last RAND) http://forum.shrapnelgames.com/images/smilies/wink.gif
Jurri said:
Won't we all see what nation Wraithlord is playing if the hosting time is extended? I mean, wouldn't the last to play be him? That's why such requests oughta be relayed via Alneyan or some other kind-hearted fool http://forum.shrapnelgames.com/images/smilies/heart.gif Only, that wouldn't do any good if there are any other games that the cause for extension is in. And, if there are none deductions can be made from that... Sheesh, I'm going to get a headache if I think this trough...
Anyway, one option to avoid the possible problem would be taking the server down for 24 hours at some point. That's probably too much, though. (Of course, if I should happen to find out what nation Izaqyos is, I doubt I can resist the temptation!)
Indeed, thinking about it, won't posting to this thread make it possible to correlate nations and people? I mean, if one assumes that you will take your turn and post to the forum at nearly the same time, you could in theory observe a co-incidence of such events and draw conclusions.
...
I comletely agree. My bad!
In the future I will email our generous host or send him a PM.
castigated
March 20th, 2006, 01:46 PM
the only thing about this game that bothers me at all is the fact that i can't really ask questions about it. or i have to be really careful who i ask, because the questions could give away who i am.
otherwise, i'm having fun http://forum.shrapnelgames.com/images/smilies/happy.gif
The Panther
March 20th, 2006, 11:51 PM
Feel free to ask an interested observer (like me) questions. You do have to be a bit careful because I will occasionally sub for players when requested.
Peacekeeper
March 21st, 2006, 12:52 AM
a lot of people who are usually in the irc arnt playing in this game
castigated
March 21st, 2006, 01:01 AM
i finally found mork in the irc. whenever i went into the irc, no one was ever there. i actually logged in once the other day, and only the ChanServ was there.
the next day, i went it, and it was just ChanServ and folket, and folket was afk.
i did find mork, though, so i was able to confer with him. nothing too exciting, just something i was curious about.
shovah
March 21st, 2006, 11:30 AM
folket is always afk, im sometime on (or you can find me at matthewbird32 @ hotmail. co. uk
Ygorl
March 21st, 2006, 06:51 PM
Just to let people know... I received a request to have the game slowed down this Friday and Saturday. So, it'll be slowed down this Friday and Saturday.
Fear not.
We'll be back up to speed on Sunday.
May the __________ continue!
PashaDawg
March 22nd, 2006, 09:46 AM
Is the server down?
castigated
March 22nd, 2006, 10:10 AM
i think so.
can we make sure it's up for a full 24 hours after it goes back up?...i'm not sure if i've played my turn or not yet.
shovah
March 22nd, 2006, 12:48 PM
i believe its down
Ygorl
March 22nd, 2006, 01:29 PM
Sorry about that, folks. I messed it up, but it's back running now.
It was a combination of pub quiz and out-of-continent guest. Obviously not something that y'all'll need to worry about too often.
Ygorl
March 25th, 2006, 10:32 PM
The server is down again... I am having extremely frustrating problems with my computer. They should be resolved within an hour or two, but meanwhile sorry for the inconvenience.
Cainehill
March 27th, 2006, 10:03 AM
Still seems down two days later?
Ygorl
March 27th, 2006, 12:57 PM
Not still, but rather again. I had to reinstall my OS (which in almost 20 years of Mac computing I never had to do, until I made an external RAID-3 device my boot drive - there's a lesson, children!) and in the process stupidly and unnecessarily threw out all my system preferences. That included the one telling the computer not to sleep - last night, while I was napping, so was the computer and hence so was the server.
Again, apologies.
I will (hopefully!) be moving everything onto a new computer within a week; this transition should be nearly transparent, and the hardware will be much more stable.
The server should be back up within several minutes (or else I'll be *really* upset!)
Ygorl
March 29th, 2006, 02:07 PM
Two updates... One, I've had a request to slow down to 48-hour quickhost starting after this turn, through Monday.
Second, there's a big heavy box en route to me, hopefully containing a good computer. It should arrive Saturday, and there may be a brief period of downtime that day or one of the days soon after. I don't anticipate the server being offline for more than half an hour.
Ygorl
March 29th, 2006, 10:33 PM
So Abysia is out... Abysia, reveal thyself!
And, thanks for playing.
shovah
March 30th, 2006, 02:02 PM
*drumroll* and abysia is................. ME (like you didnt guess from me posting this...)
thanks for the game guys
OG_Gleep
March 31st, 2006, 12:40 PM
Is the IP for the server posted somewhere? I'm subbing for someone and for the life of me, I can't find the IP.
Ygorl
March 31st, 2006, 12:52 PM
digforfire.dyndns.org:2247
Ygorl
April 2nd, 2006, 02:34 AM
Server is still down due to new-computer issues. Might not be up until tomorrow. Thanks for patience.
PashaDawg
April 3rd, 2006, 10:27 PM
http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif
Pythium 'twas I.
Curse I forever and ever the worthy lord who smote me.
http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif
castigated
April 4th, 2006, 08:45 AM
apparently this post gave away who i was. deleted!
Cainehill
April 4th, 2006, 09:02 AM
Castigated, by saying something like this you're giving away information about what nation you're playing. Sheesh.
The Panther
April 4th, 2006, 10:23 AM
Castigated:
You could have sent me a PM on this (or anything else). I invented the rules of RAND in the first one so I know a bit about the subject.
The answer is that what you asked (plus pretty much anything else) is allowed. You can have all the assumed alliances you want, but whomever you think may be allied with you just might not be your friend. So watch your back at all times.
The main thing is that you cannot send ANY messages, whether in game or by emails. You also cannot send ANY items or gems or money to another nation, even when you are dying. You also cannot post messages like this one, so I would suggest you go and edit all the text out to limit the damage caused.
In RAND 1, I killed (with a spell) the Pretender of a (assumed) friendly nation, figuring he would blame it on another nation. He did, and they fought a massive war over it while I watched.
Morkilus
April 4th, 2006, 05:52 PM
The Panther said:
In RAND 1, I killed (with a spell) the Pretender of a (assumed) friendly nation, figuring he would blame it on another nation. He did, and they fought a massive war over it while I watched.
Heh heh, cool. When does the next one start? http://forum.shrapnelgames.com/images/smilies/evil.gif
The_Tauren13
April 4th, 2006, 08:40 PM
Morkilus said:
Heh heh, cool. When does the next one start? http://forum.shrapnelgames.com/images/smilies/evil.gif
Not nearly soon enough...
Ygorl
April 4th, 2006, 10:02 PM
As soon as one of the following happens:
*this one ends
*I get wiped out in this one and figure out how to host two TCP games at the same time without either of them going down
*someone else starts one
I'd be happy to email my little AppleScripts to anyone who's interested in running one, if you've got a Mac. There's one to randomly assign the seventeen nations and email them privately to the players, and another that (in conjunction with the -posthost tag on the dominions2 app) emails a new-turn notification to everyone and backs up everything each turn.
I've also got a bash script that you can use to start the game server, and (if run as a cron job) will restart the server if it goes down.
Ygorl
April 7th, 2006, 01:42 AM
Anybody want to fess up to having been C'tis?
Tyrant
April 14th, 2006, 01:55 PM
Why are the turns constantly being delayed?
Ygorl
April 14th, 2006, 03:06 PM
I had two requests for delays over this weekend. I'm guessing people are traveling for Easter and/or Passover.
Don't worry... We'll be back on brutal schedule come next week!
http://forum.shrapnelgames.com/images/smilies/happy.gif
Shmonk
April 14th, 2006, 03:07 PM
Is anyone going to fess up to being C'tis?
Cainehill
April 14th, 2006, 05:00 PM
Perhaps we could go to 24 hour fixed hosting after the weekend? That way we at least all know exactly when the turn is due by.
Tyrant
April 14th, 2006, 10:09 PM
The holiday weekend delay makes sence, but it seems like most turns have been delayed latly, and it's only friday now so this one was a pre holiday weekend delay.
I suppose i should stop whining and cultivate serenity.
castigated
April 15th, 2006, 02:07 PM
i am also getting antsy, mostly because all the IH games are down as well...so between this game, and the animal kingdom, i'm playing a turn every 2 days or so.
hopefully it gets going again soon.
Peacekeeper
April 16th, 2006, 03:39 PM
come on...who was ctis???
Grizannor
April 16th, 2006, 04:16 PM
I guess C'tis was one of the non forum members.
Cainehill
April 16th, 2006, 05:40 PM
Or it could be one of the people who are away from computers for the Easter weekend.
shovah
April 16th, 2006, 07:53 PM
dongwook maybe?
Ygorl
April 17th, 2006, 11:02 PM
Good intuition, shovah. It was indeed Dongwook.
And, sorry everyone if you're getting dupes of the email asking about it. I don't know why it's happening (my best guess is that delivery failed on one of the addresses, and my ISPs mail server is re-sending it to everyone. Not sure though).
Ygorl
April 28th, 2006, 10:39 PM
Could the player who used the anonymous email address thgrl666@netscape.net please check that account?
Thanks!
Tyrant
April 30th, 2006, 12:29 PM
I was Marignon and i have fallen http://forum.shrapnelgames.com/images/smilies/Sick.gif
Thanks to all for the game and thanks to Ygorl for hosting.
Ygorl
May 3rd, 2006, 09:10 PM
So who was Mictlan?
castigated
May 3rd, 2006, 11:01 PM
edited because it said who i was. oops.
iljah
May 4th, 2006, 07:29 AM
I was Mictlan http://forum.shrapnelgames.com/images/smilies/frown.gif
Ygorl
May 9th, 2006, 12:03 PM
I've had a request for fixed hosting, a request to slow the game down, and at least one request that the game host less erratically. So, I will change the hosting schedule to be Monday/Wednesday/Friday at 10 am EDT. If anyone has a problem with this, let me know.
Incidentally, if anyone knows how to use the --hosttime flag to specify more than one day, I'd love to hear it.
Alneyan
May 9th, 2006, 12:19 PM
You might be able to do that by using --postexec to call up a script that closes Dominions and starts another instance, this time with a different --hosttime.
A 48 hours timer skipping Sundays might also work out for you, but I haven't tested --skipday. That, and the hosting hour will slowly drift away... though you could set it back to 10 am once it has drifted by an hour or so.
You might also be able to set up a scheduled task that brings down the game at 10 am, forcehost the turn and brings the server back up. Well, none of the three solutions are particularly elegant (the last one excepted, where it works well for PBEM).
Ygorl
May 12th, 2006, 02:58 PM
Turns out you can simply give the --hosttime argument more than once. Talk about elegant! http://forum.shrapnelgames.com/images/smilies/happy.gif
Ygorl
May 22nd, 2006, 01:26 PM
So, who was Ulm?
WraithLord
May 29th, 2006, 04:58 PM
server down http://forum.shrapnelgames.com/images/smilies/frown.gif
Ygorl
May 29th, 2006, 05:18 PM
The server should never be down for more than a couple minutes, unless something happens that I'm powerless to correct (internet outage, blown power supply, etc.)
Most of the time, though, it goes down when somebody disconnects from it badly; in those cases it will spring back (like a Weeble!) - just give it a couple minutes and try again. I'm guessing that's what happened, unless my house burned down or something while I was out.
On a different subject, I take it this means you weren't Ulm? http://forum.shrapnelgames.com/images/smilies/happy.gif Anybody want to fess up?
WraithLord
May 29th, 2006, 06:02 PM
Yeap it took a few minutes to be back again. Nice work you did there with the "watchdog" http://forum.shrapnelgames.com/images/smilies/happy.gif
Ulm has switched to AI?- I wasn't even ever of this, guess it just goes to show how well informed of the game tidings I am http://forum.shrapnelgames.com/images/smilies/wink.gif
Shmonk
May 29th, 2006, 07:39 PM
Anybody? Who's gonna confess being Ulm?
Peacekeeper
May 30th, 2006, 03:28 PM
my guess is folket, hes been absent a lot lately and ulm has been staling.
Jurri
May 30th, 2006, 03:33 PM
Ulm is AI, not staling.
Peacekeeper
May 31st, 2006, 03:18 PM
He was staling turns before he turned AI
Folket
May 31st, 2006, 06:13 PM
I admit that I was Ulm. And I did stall a couple of turns, but I played the last 8 turns before going AI.
When I lost both my sages and Jade Amazon I really had nothing going for me any more.
Ygorl
June 6th, 2006, 01:49 PM
No hosting on Wednesday; Friday will host as usual.
Play on!
Ygorl
June 23rd, 2006, 01:58 PM
A couple folks will be away next Wednesday and Friday. The game will host Monday as usual, and then again a week later. Sorry for the delay.
WraithLord
June 25th, 2006, 12:56 PM
Just out of curiosity (and lack of time to search), I wonder whose still alive in this game (that is BTW tons of fun).
Ygorl
June 25th, 2006, 02:42 PM
I've been putting the countries associated with people into the first post when they die. I think it's up to date...
Peacekeeper
June 25th, 2006, 10:23 PM
Im surprised how many of us are still going this late in the game.
WraithLord
June 26th, 2006, 04:34 AM
thanks!
WraithLord
July 2nd, 2006, 08:38 AM
Server is down http://forum.shrapnelgames.com/images/smilies/frown.gif
Ygorl
July 3rd, 2006, 12:01 AM
Yeah, I was out of town, and my internet went down, and my housemates didn't know how to fix it. It's back now (and has been for a few hours).
castigated
July 7th, 2006, 06:48 PM
i was t'ien ch'i.
Ygorl
July 7th, 2006, 08:11 PM
Thanks for playing!
WraithLord
July 10th, 2006, 10:54 AM
Post deleted by WraithLord
Jurri
July 10th, 2006, 12:25 PM
Hey, that kind of comment reveals that you are not playing the nation in question, which is kind of against the rules.
WraithLord
July 10th, 2006, 03:52 PM
Oops, my bad, I've deleted the offending post.
Peacekeeper
July 10th, 2006, 04:15 PM
nuts, why do i always miss the posts revealing who people are/are not? =)
Ygorl
July 28th, 2006, 02:05 PM
Another one out... Who was playing Caelum?
Also, I had a request to slow the game to twice a week. Right now I've got it set for M/F at 10. I could also do T/F, M/Th, or every 3 days, if there's demand for one of the other schedules. If you've got a strong opinion, let me know.
Ygorl
August 15th, 2006, 02:45 PM
Would anyone complain if we went to Tuesday/Friday? I had a request for that...
Shmonk
August 15th, 2006, 09:10 PM
Fine by me, no complaints.
Ygorl
August 17th, 2006, 11:41 PM
Per yet another request, the Friday turn will host four hours late. Cheers!
Grizannor
August 18th, 2006, 04:12 AM
I can't connect to the server.
WraithLord
August 18th, 2006, 10:17 AM
me neither.
Grizannor
August 18th, 2006, 11:15 AM
Ygorl: Is it possible to delay next hosting for 12 hours? I have some orders that I haven't been able to send because the server has been down and I won't be able to try sending them again until tomorrow.
Ygorl
August 18th, 2006, 11:38 AM
No problem. The next hosting will be Saturday, at 10 AM EDT, then we'll return to our regular Tuesday-Friday schedule. And, the server is back up. Sorry to those it's inconvenienced...
Grizannor
August 21st, 2006, 12:36 PM
So, who was playing Caelum? It wasn't me. Everyone who didn't play Caelum say http://forum.shrapnelgames.com/images/smilies/confused.gif
Ygorl
August 21st, 2006, 12:46 PM
Wasn't me.
It also wasn't Extramedium.
WraithLord
August 21st, 2006, 03:27 PM
Wasn't me.
The Panther
August 22nd, 2006, 05:43 PM
Caelum was played by my son Tauren. The problem was, he got a 40-hour per week job in addition to his 40-hour per week school and therefore did not have time for Dominions. He staled the last 20+ turns in RAND2 and was therefore quickly eliminated. Before that, he was doing well and even had a chance at winning the game.
He has also been staling in COW (I think), but has not been eliminated there because of the council.
Ygorl
August 22nd, 2006, 08:39 PM
Ah, too bad.
I hope the job and school are going well...
Jurri
September 8th, 2006, 05:27 PM
So, with Dom3 looming large in the horizon: How about we call this quits once it ships? I'm not saying that I'm not having fun with this (nor am I saying I am having fun with this, to keep up with the cloak&dagger bit http://forum.shrapnelgames.com/images/smilies/happy.gif), but I wouldn't mind getting a clean slate to enjoy Dom3 with. (Not saying that this is a time sink or anything, mind you, nor that this isn't http://forum.shrapnelgames.com/images/smilies/wink.gif) What do folks think?
Ygorl
September 8th, 2006, 06:22 PM
I think I'll leave the server running until someone has the required VPs. Everyone is welcome to keep playing turns, or find replacements, or turn their nations AI, or let them sit unoccupied, as they wish. Of course, it's possible that someone will win properly before people get their hands on Dom3... In fact I hope so (in a hope purely abstracted from any aspirations that I may or may not harbor).
WraithLord
September 9th, 2006, 11:41 AM
I for one would like to continue this one until it's proper end. I think Ygorl's suggestion makes sense, so it has my vote.
Grizannor
September 11th, 2006, 06:11 AM
This game has been going on so long, that I'd really hate to see it end with people stopping playing and becoming AI's. I have really enjoyed this game, and it would totally suck, if the winner would be just that someone who kept playing after others stopped. That would somewhat ruin the whole game for me and all time spent to it. It wouldn't be a worthy ending at all. There are some big nations in the game and if one of them becomes AI, it will have a huge impact on the chances of winning to other nations. Some of the tiny nations probaly could go AI without too big effect on the game, but not the big ones.
To me there are only two choices that I can really accept:
1. We call the game, and everyone must agree on the winner.
2. At least all the big nations play it to end.
Of course if some people playing the big nations don't want to play to the end, I can't force them, but I'd really apreciate if they got someone else to continue the game for them if they stop playing.
WraithLord
September 12th, 2006, 11:22 AM
The server was supposed to host the game recently, yet it didn't, instead my gods eye reports that the hosting was delayed by 72h.
Was that intentional?
Ygorl
September 12th, 2006, 11:30 AM
No, it wasn't intentional. I don't know what happened... I've reset it to host at 11am EDT.
I would force-host it now, but I think funny things happen sometimes when you do that with a TCP game (I remember trying to convert a game with a friend to PBEM, kept getting errors...)
Hopefully it hosts in half an hour. Of course, you can't log in to play your turn then, since everyone will know it's you. Or maybe you can, since now everyone will know it's not you. Circles within circles... My head hurts.
WraithLord
September 12th, 2006, 01:55 PM
Well, there's this way to pull the turn w/o it being visible. It seems like its actually working as god's eye reports that no nation has played yet http://forum.shrapnelgames.com/images/smilies/happy.gif
Neophyte
September 15th, 2006, 08:33 PM
Is there any chance we can have one of the hosts on Saturday? I'm subbing for someone and it is very convenient for me to get up early Saturday and do both turns that day. I don't care when the other host is.
Thank's!
WraithLord
September 17th, 2006, 03:46 PM
Game didn't host this Friday, and hasn't hosted as of yet http://forum.shrapnelgames.com/images/smilies/frown.gif
WraithLord
September 27th, 2006, 05:14 PM
Ahmm, server is down.
Ygorl
September 28th, 2006, 12:15 PM
Sorry, my router went down, and I was in France. I'm back though!
Ygorl
September 30th, 2006, 12:11 AM
So... Who was Vanheim?
WraithLord
September 30th, 2006, 06:39 AM
And, if I may ask, who's still playing?
Grizannor
September 30th, 2006, 12:00 PM
I'm playing. It seems to me, that at least all the big nations are still in the game.
Cainehill
September 30th, 2006, 04:36 PM
Finally! I was Vanheim - been hanging on by fingernails for quite a while now. http://forum.shrapnelgames.com/images/smilies/wink.gif
Jurri
September 30th, 2006, 08:14 PM
Haha, I bet you timed it to coincide with Dom3 http://forum.shrapnelgames.com/images/smilies/happy.gif
WraithLord
October 13th, 2006, 11:27 AM
Server's down.
Ygorl
October 13th, 2006, 01:44 PM
It's back up. The cable company was fooling with stuff last night, and I lost the connection, and apparently some aspect of the server or the dyndns listing got messed up as a result. Play on!
WraithLord
October 13th, 2006, 02:18 PM
I think the game is pretty much decided by now. Are the rest of the players feeling the same?
Ygorl
October 13th, 2006, 04:08 PM
I'm not totally convinced... http://forum.shrapnelgames.com/images/smilies/happy.gif
Shmonk
October 13th, 2006, 09:15 PM
Hmm... maybe not. If everyone agrees then yes, but I don't think everyone will agree. http://forum.shrapnelgames.com/images/smilies/happy.gif
WraithLord
October 14th, 2006, 04:16 PM
NP, let's continue. To the pain then http://forum.shrapnelgames.com/images/smilies/wink.gif
Jurri
October 14th, 2006, 05:04 PM
Who was Ermor? I notice he's played by our good friend the AI.
Shmonk
October 14th, 2006, 07:59 PM
I was Ermor. http://forum.shrapnelgames.com/images/smilies/smirk.gif I never played Ermor before this game, didn't think I would do well. I was happy with my play, figured I'd let the AI take over now that I was almost out of it. Good luck to the rest, can't wait to hear out it turns out and who everybody was playing.
WraithLord
November 10th, 2006, 12:38 PM
The game is over.
Congrats to Machaka http://forum.shrapnelgames.com/images/smilies/happy.gif
I have been playing Pangaea...
So who is the winner?
WraithLord
November 10th, 2006, 12:39 PM
Oh, and many thanks to our host!!!
Grizannor
November 10th, 2006, 12:54 PM
Voittaa! Voittaa! http://forum.shrapnelgames.com/images/smilies/happy.gif
I played Machaka. It was a great game, but still I'm glad it ended. Turns have been taken hours lately...
Big thanks to Ygorl for hosting!
And thanks also to my friend Animal for playing some of my turns while I was unable and not killing all of my armies http://forum.shrapnelgames.com/images/smilies/wink.gif
Grizannor
November 10th, 2006, 01:03 PM
How many people did you WraithLord have running around my kingdom? Luckily it didn't matter anymore. What an annoying strategy. And apparently pretty good too, since you won jotunheim with it. At the beginning of your war, I thought that jotunheim would crush you quickly and then come after me.
Did you watch the battle one turn ago where my army fought your lone ice devil SC? Spellcasting AI topped itself on that one. Multiple casting of the same non cumulative battle enchantment and then spending last gems to useless swarms. And I loved the mass protection spell that took the fire resistance down from my legions of devils and everyone close to them in the midle of stray fireballs cast by my mages.
Ygorl
November 10th, 2006, 06:12 PM
I was R'lyeh... We've got ID from everyone except Jurri, Peacekeeper, and DaMilano (Jotunheim, Atlantis, and Man, if my memory serves - though not necessarily in that order, of course).
Thanks everyone for playing... It was fun!
I was trying so hard to be relevant... http://forum.shrapnelgames.com/images/smilies/happy.gif
Congratulations, Grizannor! Well done.
Jurri
November 10th, 2006, 07:08 PM
I was Man. Very well done indeed, Grizannor! Thanks all for the game, this was oodles of fun.
WraithLord
November 10th, 2006, 08:39 PM
@Grizannor, again congrats.
Did you see how many of your provinces I took in the last turn?- Apparently Pangaea can be very hard to stop even against stronger nations. Its a good thing we had VPs or this game might have gotten very long with the show down between us http://forum.shrapnelgames.com/images/smilies/happy.gif
About Jotumheim, when he attacked me he was, a- stronger the me, b- with higher income and gem income, c- much higher on the research tree. So I also thought he would make short work of me. It took me a few turns to get the knack for playing Pangaea right, and then its very hard to stop - At some point, I was literally all over him, with sneaking armies attacking him from all sides, so much so that he wasn't able to counter attack effectively. I think I could have faired even better vs. Jotun had I not been trying on and off the get him to understand we shouldn't be fighting each other, so basically I've tried a couple of time not to attack Jotun for a few turns in a row hopping he'd get the message, sadly he hasn't.
Another thing that worked against me was Man, he was stubbornly and smartly hurting me so I was basically fighting a two fronts war against one of which vs. a superior enemy.
@Ygorl, I was crossing fingers for you (and for Atlantis)
@Jurri, you have caused me a such a headache totaly w/o proportion to what you had the means to do. You just refused to lie down and die as aught to http://forum.shrapnelgames.com/images/smilies/wink.gif
I charmed your AQ, I took your provinces, I killed your pretender, I took your capitol, but you just refused to surrender. You give tenacity a new meaning http://forum.shrapnelgames.com/images/smilies/happy.gif
BTW, I still didn't get why you've attacked me in the first place. Given the power balance when you did it seems, well, strange.
Jurri
November 10th, 2006, 09:06 PM
Thanks, I strive to be the most tenacious bastard I can be http://forum.shrapnelgames.com/images/smilies/happy.gif It pleased me to no end that your IDs and Earth Kings and whatnot were tied by just two indy priests and a jade sorceress for some turns http://forum.shrapnelgames.com/images/smilies/happy.gif (My fort was empty except for those.) But you certainly left me little chance to restore my position after I lost the AQ... Very aptly played!
It was you who attacked me, not the other way around! Admittedly I wasn't paying as much attention at that point as I should have since Ulm going AI and the AI then redirecting against me bummed me out for a bit, so it took a while for me to destroy the AI's second wind; but certainly you didn't expect that when you took the lands the Ulm AI took from Man you wouldn't face any repercussion? I even avoided attacking outside my previous holdings to give you the chance to yield them peacefully http://forum.shrapnelgames.com/images/smilies/happy.gif Ah, I just love the misunderstandings the no-diplo causes!
My own initial plans were crushed when Arcoscephale pulled a poison golem (Dom2-style: a golem with a snake bladder) just when I was about to take his capital... That was beautiful.
Grizannor
November 11th, 2006, 04:13 AM
WraithLord: I guess I understood you better than Jotunheim, since I noticed that you were trying to make peace at the time I cast arcane nexus. Of course it might be, that Jotunheim just didn't want to have peace. I was a little worried that you would both come after me while I was still fighting R'lyeh and Ermor. That would have made my life hard.
Ygorl: You were such a pane in the glass. http://forum.shrapnelgames.com/images/smilies/happy.gif When I attacked you first, I thought that Atlantis would take care of your underwater provinces and I could have the rest for almost free. Then Atlantis lost the war against you and you started to come after me. I thought that that wouldn't happen since there were a lot weaker opponents near you that you could have taken out a lot easier. But you just came after me. When you took your provinces back I was busy fighting Caelum and thought that you would settle for those. Then I tried to make peace with you by giving you provinces that were under your dominion but you just kept coming. And I kept smacking you back to the sea. You just couldn't take the hint. http://forum.shrapnelgames.com/images/smilies/happy.gif Finally I was forced to go after you with a real army and throw you back to the sea for good. I tried to follow and finish you off, but that one starspawn took my entire army out. Damn him. I think it was by biggest defeat in the whole game.
WraithLord
November 11th, 2006, 04:37 PM
@Jurri, ok, so I now I have a better understanding of why we were at war in the first place. I haven't paid that much attention to your war with Ulm so I haven't noticed I'm stepping on your toes taking Ulm provinces.
@Grizannor, I think someone not attacking you and just retaking his provinces many turns straight should be obvious enough a hint for peace. Maybe Juton player had an aversion for half man http://forum.shrapnelgames.com/images/smilies/wink.gif
I must admit that for me it was a fun game, one of the best I've been at. I think no diplo and VP can make for some fun MP games.
See you all in dom-III games http://forum.shrapnelgames.com/images/smilies/happy.gif
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