View Full Version : Dominion
ioticus
March 23rd, 2006, 10:26 PM
Looking at the screen shots, it appears dominion is now represented by a number of candle icons rather than a single candle of a certain height. Dominion doesn't appear to be as easy to see with the new system, but I could be wrong. Just wondering if there is a better graphical option to see dominion spread at a glance.
Gandalf Parker
March 23rd, 2006, 11:09 PM
In Dom1 they could manipulate the pixels individually. Dominions caused your whole area of the map to get lighter. Then they switched to an icon-style map and we lost that. (I miss it)
Unless the graphics layer gets heavily into layers and masks Im not sure we will ever be getting that back
Kristoffer O
March 24th, 2006, 03:46 AM
> better graphical option to see dominion spread at a glance
There is.
Ironhawk
March 24th, 2006, 05:49 AM
/me bows http://forum.shrapnelgames.com/images/smilies/happy.gif
ioticus
March 24th, 2006, 02:02 PM
Kristoffer O said:
> better graphical option to see dominion spread at a glance
There is.
Can you tell what it is?
Endoperez
March 24th, 2006, 03:06 PM
ioticus said:
Kristoffer O said:
> better graphical option to see dominion spread at a glance
There is.
Can you tell what it is?
I know this feels like a strange idea, but... could it be a candle? Getting bigger when dominion grows? In fact, it would kinda look like the one we have in DomII, the one that can be turned if the player wants to. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Either that, or a province over-lay like in Dom:PPP. I didn't see any other overlays in the map, though.
B0rsuk
March 24th, 2006, 03:23 PM
I liked Dominions2 way much more. One candle is much more stylish. The only thing that was lacking was an easy way to count numerical value. I think it would be enough to put simple, uh, carvings on the big candle.
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