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chuckfourth
June 4th, 2006, 01:59 AM
Hi All
The obvious point to make here is that pretty much every country went to war with an LMG, unfortunately for the American squads someone decided they would use a SLR in the role. Now a SLR is not as good as a LMG in providing 'covering' fire because;
1. No quick change barrel, so unable to maintain the ROF required to suppress the target.
2. Depending on how many are allocated to the squad, its not part of a gun 'team', so not enough ammo carried anyway.
So my question is, why does a SLR get statistics every bit as good as the other countries LMG's, if not better?

Best regards Chuck.

Smersh
June 4th, 2006, 02:09 AM
I do agree that the BAR is overpowered an accuracy of 20 and kill of 5.

But could this represent multiple BARs in a sqaud? I'm not at all familiar with the US army.

thatguy96
June 4th, 2006, 02:15 AM
Didn't we just beat this to death in another thread?

chuckfourth
June 4th, 2006, 02:37 AM
Hi Smersh
No when a second BAR appears in the squad it either gets its own weapon slot or the Weapon slot normally allocated to BAR gets its hit value nearly doubled.
Best Regards Chuck.

Smersh
June 4th, 2006, 02:40 AM
Was the reason why a BAR so high powered definetively answered in the previous thread about the Fg42?

I think the main point of the previous thread was to show why the FG42 doesn't have higher stats not to explian the BAR's stats.

chuckfourth
June 4th, 2006, 02:41 AM
No that thread was about the FG42 the BAR was just a good example as it has the same in game values. This thread is about the BAR compared to LMGs.
Best Chuck.

chuckfourth
June 4th, 2006, 02:56 AM
Hi Smersh
Not really Clause and Narwan were careful not to reply to any discussion of BAR parameters re other LMGs. They are hoping to get under the Radar on BAR vs other LMGs.
Chuck

Pyros
June 4th, 2006, 04:35 PM
Hi Chuckfourth,

First of all welcome to this forum.

Secondly, please try to avoid provoking specific persons to a flame war.

IMO, whenever you post a remark or statement, everyone will look at it and make an opinion about the validity of that statement.

So what really matters is what everyone thinks about a post to this forum and not what specifically Clause or Narwan thinks about it.

cheers,
Pyros

DRG
June 4th, 2006, 10:07 PM
The numbers for the BAR were decided on some time ago. Years ago in fact. It's been a non issue for everyone since then except you.

It's still a non issue.

However, I have found some minor inconsistencies between the US BAR and other BAR's in the OOB's. Minor one but ones nonetheless and I will review this issue and when the patch is released there will likely be slight changes made to this weapon.

If, at that time you still disagree with the values we give to it your only option is to edit your OOB's with MOBHack to the numbers you feel are more accurate.

Don

chuckfourth
June 5th, 2006, 05:55 AM
Hi DRG
Ok so yes you are right, the values were set a long time ago and havnt been changed, until the move from v6 to v7 when LMGs were reworked.
Here are some numbers which I hope may be of interest.

______________v6___________v7/winSPWW2________No change
Gun______Accuracy_Hit______Accuracy_Hit______Accur acy_Hit
BAR_________8_____5________20_____5_________17____ 5
2BARS_______8_____8________20_____8_________17____ 8
3BARS_______9____10________20____10_________17___1 0
MG34________9_____8________20_____8_________20____ 8
MG42_______10____10________17____10_________22___1 0
BREN_______10_____7________21_____5_________22____ 5
DP__________9_____7________20_____5_________20____ 5
Breda6.5_____8_____6________20_____4_________17___ _4
Breda7.5_____8_____7________18_____5_________17___ _5
6.5type96____8_____7________21_____4_________17___ _4
7.7type99____9_____8________18_____5_________20___ _5

'No change' represents the values the guns would have had if the values had been increased equally (using mg34 as a benchmark giving a factor 2.2r)

So salient points are that between v6 and v7 evidence appeared showing that in previous versions of the game BAR had been underrated and MG42 had been overrated.
What I find unrealistic is that BAR a SLR now has better hit values than several LMG on the game.

And if I might expand a point I made earlier. A LMG barrel will be too hot to use after just about a couple of hundred rounds hence the spare barrel. The 2nd BAR for all practicle purposes represents the second barrel and so the 2 BAR squad configuration should have same firepower as the current single BAR squad and the single BAR squads values should be halved.
As far as I can make out the reason the second BAR was added was because one BAR just didnt cut it.

For anyone interested, here is a good analysis of BAR.
http://www.bayonetstrength.150m.com/UnitedStates/united_states_infantry_battalion.htm

Thanks for your time Chuck.

baggypants
June 14th, 2006, 07:35 PM
Post deleted by baggypants

Smersh
June 14th, 2006, 08:38 PM
what are changes are you saying should be considered? making american squads faster? less kill number? lower accuracy?
but this topic has already been labeled a "non-issue"

chuckfourth
June 15th, 2006, 09:13 AM
Hi Smersh
If I could offer a suggestion. given these two "facts"
The FG-42 has identicle in-game perfomance to the BAR.
and
A rifle squad armed with only FG42s gets acc 1(should be IMHO 5) and Hit 3
Then it would be easy to model the "close and personal" BAR squad with a combined BAR/Garand slot 1 of acc 1(5) and hit value of 3 leaving 3 slots for maybe a SMG and two grenades. The two BAR squad could I guess get two acc 1(5) hit 3 weapon slots.
Best Regards Chuck.