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pdoktar
June 5th, 2006, 06:56 AM
Iīm completely hooked with the Stalingard ī42 campaign. I know it has been there for a long time, but Iīve neglected SPWW2 for SPMBT. However now I wonīt anymore. The map is great, playability is super, the story and contiunity of campaign, largely, because it revolves in the same large map, is stunning. I hadnīt had this much fun since SP2 came out!

I wanīt more this kind of great work! http://forum.shrapnelgames.com/images/smilies/tongue.gif

DRG
June 6th, 2006, 06:46 PM
Glad you like it. There are more scripted campaigns in the works

Don

PDF
July 14th, 2006, 06:19 PM
Agreed on the campaign theme, very nice !
But I was kind of disappointed with the first scenario : how can one win it with footslugging infantry in 20 turns, knowing that just crossing the map to the objectives takes all that time (or a little more!) at full speed ? Are we supposed to run in the middle of the road and in minefields ?
Or is it done just to make the player lose - or get a draw at best ? I got a marginal defeat and was 1 turn short of taking the 2x200 pts "Prison" objective that would have make it a draw...
More generally I'm rather fed up with all that "run to the flag in 1h20 or Adolf (or Josef or whatever) will lose the war" http://forum.shrapnelgames.com/images/smilies/eek.gif , I'd prefer real combat challenges !
Pyros scenarios in Greece are a real change for that purpose, but there are so few like that...

desh44
July 18th, 2006, 11:47 PM
Pick scouts and snipers and send them out to spot for you...have arty on call to drop into the areas you are advancing into...also make sure you have engineers armor support to move up. It is possible to get a decisive on this one but you have to coordinate all your forces.

Tom

PDF
July 19th, 2006, 09:19 AM
desh44 said:
Pick scouts and snipers and send them out to spot for you...have arty on call to drop into the areas you are advancing into...also make sure you have engineers armor support to move up. It is possible to get a decisive on this one but you have to coordinate all your forces.

Tom



Thanks, but :
1/ I picked forces as suggested in the campaign briefing, to be "historical", so no snipers/scouts, no engineer armor and only few arty (as support : if I had taken Eng tanks I would have had no arty)
2/ I didn't try it for real, but I think that supposing you stay on the road and go to full speed your infantry can reach the opposite map edge (where last objectives are) in 12-14 turns at best. But the roads are mined, and the defenders have 3 ranks of units ! So really I can't see how you can get these flags except by a gamey "flag run" with mounted infantry when you know there are no more enemy units in the way...

pdoktar
July 28th, 2006, 11:28 AM
I somewhat cheated. Meaning that I didnīt take the "historical" mix of forces. A few Tigers will help in difficult situations. However I do think that the first battle is the hardest one, because of the time limit.

john1761
August 27th, 2006, 02:41 PM
Where can I download the Stalingrad scenario? Thank you John

narwan
August 27th, 2006, 09:46 PM
john1761 said:
Where can I download the Stalingrad scenario? Thank you John



It's not a scenario but a campaign of linked scenario's. Look for it under 'campaigns' in the game.

Narwan

john1761
August 30th, 2006, 06:27 PM
Thank you. Are there any sites for new scenario's ?

Double_Deuce
August 30th, 2006, 06:36 PM
john1761 said:
Thank you. Are there any sites for new scenario's ?

Scenario's or Campaigns? You should be able to find some good scenario's made by Wulfir right here in this thread --> Allied and Minor Nation(s) Scenarios (http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=426008&page=0&view=collap sed&sb=5&o=&fpart=1).