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View Full Version : Is this what you had in mind?


Amos
July 7th, 2006, 04:55 AM
http://img70.imageshack.us/img70/6938/catapult1copy6of.jpg
I ripped it from LOTR 2.

shovah
July 7th, 2006, 10:29 AM
nice, very nice. One thing it could use is the front part being more straight up in the air.

NTJedi
July 13th, 2006, 05:41 PM
Excellent start...
have you found any other catapults ?
I would like to setup unique catapults for the different nations, so if I have 5 or 7 different catapults I can definitely make sure they look different within the game after a few adjustments.

Amos
July 14th, 2006, 01:41 AM
I was afraid you were going to say that http://forum.shrapnelgames.com/images/smilies/happy.gif . I got those 3 unprocessed:
http://img230.imageshack.us/img230/869/ballista24ta.jpg http://img50.imageshack.us/img50/3851/ram36az.jpg http://img230.imageshack.us/img230/3923/trebuchet28sb.jpg

I will have to clean them and set them up at the right angle. I can try and randomize them, but anything original I do wont be of the same standard.

NTJedi
July 18th, 2006, 03:14 PM
Wonderful... it will be great to have actual siege engines on the battlefield for Dominions_2.

If mass castle building is still an issue I will develop my mod to try and address the issue.

Valandil
August 3rd, 2006, 03:02 PM
well, many of the races wouldn't use catapults, per se (r'yleh?), but seige engines would be cool. I actually DID mod nation specific engines in somewhere, but I only finished three graphics (see, I draw them in paint...)

NTJedi
August 18th, 2006, 05:15 PM
Valandil said:
well, many of the races wouldn't use catapults, per se (r'yleh?), but seige engines would be cool. I actually DID mod nation specific engines in somewhere, but I only finished three graphics (see, I draw them in paint...)



Well R'yleh could still be setup with some battering ram(s).
Any additional siege engine graphics would be great.