View Full Version : Assigning Reinforcements/Reserves
wulfen
August 29th, 2006, 01:16 AM
Seeing the features on the latest patch, I noticed that it is possible to keep some units off map in reserve. I browsed through the game manual but couldn't find how to do this.
Could anyone here tell me, and how to set the turn & entry point for units held back initially? Thanks.
Double_Deuce
August 29th, 2006, 01:45 AM
Which feature are you referring too? I know this is possible from a scenario design standpoint but not in a normal generated game, with the exception of the AI doing this.
Mobhack
August 29th, 2006, 05:20 AM
Correct.
It is a feature of scenario design, not regular battles.
The AI will do it in non-scenario battles to keep a force for use later - the equivalent of a human keeping a few troops back on the base line to use as a reserve.
Cheers
Andy
wulfen
August 29th, 2006, 09:07 AM
Oh I see. Thanks for the reply. I was under the incorrect assumption that human players could do it in normal games as well following the patch.
Double_Deuce
August 29th, 2006, 01:43 PM
wulfen said:
Oh I see. Thanks for the reply. I was under the incorrect assumption that human players could do it in normal games as well following the patch.
I think it was added as a function to increase some unpredictability when playing aginst the AI.
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